DAK.GG
SET 15 Items
Item Guide
| ItemItem & Description | Description |
|---|---|
Blighting Jewel Dealing magic damage reduces the target's Magic Resist by 4. If their Magic Resist is 0, grant the holder 3 Mana instead. | Dealing magic damage reduces the target's Magic Resist by 4. If their Magic Resist is 0, grant the holder 3 Mana instead. |
Dawncore Reduce the holder's max Mana by 10. Subsequent spellcasts reduce max Mana by 10%, to a minimum of 15. | Reduce the holder's max Mana by 10. Subsequent spellcasts reduce max Mana by 10%, to a minimum of 15. |
Death's Defiance 50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage. [Unique - only 1 per champion] | 50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage. [Unique - only 1 per champion] |
Deathfire Grasp Combat start: Blast the current target for 40% of their max Health as magic damage. Repeat this every 13 seconds. | Combat start: Blast the current target for 40% of their max Health as magic damage. Repeat this every 13 seconds. |
Fishbones The holder's attacks target random enemies. | The holder's attacks target random enemies. |
Flickerblades Attacks grant 6% stacking Attack Speed. Every 5 attacks also grant 3% Attack Damage and 4% Ability Power. | Attacks grant 6% stacking Attack Speed. Every 5 attacks also grant 3% Attack Damage and 4% Ability Power. |
Gambler's Blade Grant Each attack has a 5% chance to drop Gold generated this game: ? [Unique - only 1 per champion] | Grant Each attack has a 5% chance to drop Gold generated this game: ? [Unique - only 1 per champion] |
Gold Collector Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 33% chance to drop [Unique - only 1 per champion] | Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 33% chance to drop [Unique - only 1 per champion] |
Horizon Focus Stunning an enemy causes lightning to strike them, dealing 30% of their max Health as magic damage. | Stunning an enemy causes lightning to strike them, dealing 30% of their max Health as magic damage. |
Hullcrusher Combat Start: If there are no adjacent allies, gain 600 Health, 20% Attack Damage, and 20% Ability Power. | Combat Start: If there are no adjacent allies, gain 600 Health, 20% Attack Damage, and 20% Ability Power. |
Infinity Force Tons of EVERYTHING! | Tons of EVERYTHING! |
Innervating Locket The holder gains 1% of their total Mana whenever they're hit by an attack. Each cast restores 20% of the holder's max Health over 3 seconds. | The holder gains 1% of their total Mana whenever they're hit by an attack. Each cast restores 20% of the holder's max Health over 3 seconds. |
Lich Bane The holder's first attack after each Ability cast deals ? bonus magic damage. Damage increases based on Stage. | The holder's first attack after each Ability cast deals ? bonus magic damage. Damage increases based on Stage. |
Lightshield Crest Every 3 seconds, Shields the lowest percent Health ally for 70% of the holder's combined Armor and Magic Resist for 5 seconds. On death grants this shield to all allies. | Every 3 seconds, Shields the lowest percent Health ally for 70% of the holder's combined Armor and Magic Resist for 5 seconds. On death grants this shield to all allies. |
Manazane After casting the first time in combat, gain 100 Mana over 5 seconds. [Unique - only 1 per champion] | After casting the first time in combat, gain 100 Mana over 5 seconds. [Unique - only 1 per champion] |
Mittens Shrinks the holder, granting them increased movement speed and immunity to Chill. Chill: reduce Attack Speed | Shrinks the holder, granting them increased movement speed and immunity to Chill. Chill: reduce Attack Speed |
Mogul's Mail Grants 1 Armor, 1 Magic Resist, and 10 Health when taking damage, stacking up to 35 times. At full stacks, grant Gold generated this game: ? [Unique - only 1 per champion] | Grants 1 Armor, 1 Magic Resist, and 10 Health when taking damage, stacking up to 35 times. At full stacks, grant Gold generated this game: ? [Unique - only 1 per champion] |
Prowler's Claw After killing a target, shed negative effects and dash to the farthest target within 4 hexes. The next 2 critical attacks deal 60% bonus Critical Strike Damage. | After killing a target, shed negative effects and dash to the farthest target within 4 hexes. The next 2 critical attacks deal 60% bonus Critical Strike Damage. |
Rapid Firecannon Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy. | Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy. |
Seeker's Armguard Takedowns increase the holder's Armor, Magic Resist, and Ability Power by 15, increased to 20 if they score the kill. | Takedowns increase the holder's Armor, Magic Resist, and Ability Power by 15, increased to 20 if they score the kill. |
Silvermere Dawn Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds. The holder's Attack Speed is locked at 0.5. | Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds. The holder's Attack Speed is locked at 0.5. |
Sniper's Focus Gain | Gain |
Spectral Cutlass Combat start: Teleport the holder to the mirrored hex on the enemy's side of the board. After 8 seconds, the holder returns to their original location. | Combat start: Teleport the holder to the mirrored hex on the enemy's side of the board. After 8 seconds, the holder returns to their original location. |
Statikk Shiv Every 3rd attack deals 40 + 40% of the holder's Ability Power as additional magic damage to 4 enemies. | Every 3rd attack deals 40 + 40% of the holder's Ability Power as additional magic damage to 4 enemies. |
Suspicious Trench Coat Once per combat at 60% Health, the holder splits into 3 copies of themself each with 33% of their max Health. [Unique - only 1 per champion] | Once per combat at 60% Health, the holder splits into 3 copies of themself each with 33% of their max Health. [Unique - only 1 per champion] |
Talisman Of Ascension After 22 seconds gain 100% max Health and 120% Damage Amp for the rest of combat. | After 22 seconds gain 100% max Health and 120% Damage Amp for the rest of combat. |
The Indomitable The holder's Move Speed is drastically reduced. Gain 10% max Health, stun immunity, and pull the current target into melee range. | The holder's Move Speed is drastically reduced. Gain 10% max Health, stun immunity, and pull the current target into melee range. |
Titanic Hydra Attacks deal 3% of the holder's max Health plus 8% of their Attack Damage as bonus physical damage to the target and adjacent enemies. | Attacks deal 3% of the holder's max Health plus 8% of their Attack Damage as bonus physical damage to the target and adjacent enemies. |
Trickster's Glass Summon a clone with 70% base Health and +10% max Mana. You cannot equip items to the clone. The clone benefits from active traits [Unique - only 1 per champion] | Summon a clone with 70% base Health and +10% max Mana. You cannot equip items to the clone. The clone benefits from active traits [Unique - only 1 per champion] |
Unending Despair Whenever a Shield on the holder breaks, 150% of that Shield's initial value is dealt to the nearest enemy as magic damage. | Whenever a Shield on the holder breaks, 150% of that Shield's initial value is dealt to the nearest enemy as magic damage. |
Wit's End Attacks deal ? bonus magic damage. Heals the holder for 35% of all magic damage dealt. Damage increases based on Stage. | Attacks deal ? bonus magic damage. Heals the holder for 35% of all magic damage dealt. Damage increases based on Stage. |
Zhonya's Paradox Once per combat at 40% Health, become invulnerable and untargetable for 3 seconds. [Unique - only 1 per champion] | Once per combat at 40% Health, become invulnerable and untargetable for 3 seconds. [Unique - only 1 per champion] |