DAK.GG
SET 15 Items
Item Guide
ItemItem & Description | Description |
---|---|
![]() Deathblade ![]() ![]() Perfect peace and calm for the holder - and all who face it. | Perfect peace and calm for the holder - and all who face it. |
![]() Giant Slayer ![]() ![]() Gain 15% additional Damage Amp against Tanks. | Gain 15% additional Damage Amp against Tanks. |
![]() Edge of Night ![]() ![]() At 60% Health, briefly become untargetable and shed negative effects. | At 60% Health, briefly become untargetable and shed negative effects. |
![]() Bloodthirster ![]() ![]() Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds. | Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds. |
![]() Hextech Gunblade ![]() ![]() Heal the lowest percent Health ally for 20% of damage dealt. | Heal the lowest percent Health ally for 20% of damage dealt. |
![]() Spear of Shojin ![]() ![]() Attacks grant 5 bonus Mana. | Attacks grant 5 bonus Mana. |
![]() Sterak's Gage ![]() ![]() At 60% Health, gain a Shield equal to 50% of the wearer's maximum Health that rapidly decays over 5 seconds. | At 60% Health, gain a Shield equal to 50% of the wearer's maximum Health that rapidly decays over 5 seconds. |
![]() Infinity Edge ![]() ![]() Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. |
![]() Red Buff ![]() ![]() Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received | Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received |
![]() Void Staff ![]() ![]() Attacks and Ability damage 30% Shred the target for 5 seconds. This effect does not stack. Shred: Reduce Magic Resist | Attacks and Ability damage 30% Shred the target for 5 seconds. This effect does not stack. Shred: Reduce Magic Resist |
![]() Last Whisper ![]() ![]() Physical damage 30% Sunders the target for 3 seconds. This effect does not stack. Sunder: Reduce Armor | Physical damage 30% Sunders the target for 3 seconds. This effect does not stack. Sunder: Reduce Armor |
![]() Titan's Resolve ![]() ![]() Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 15 Armor and 15 Magic Resist, and gain immunity to crowd control. | Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 15 Armor and 15 Magic Resist, and gain immunity to crowd control. |
![]() Bramble Vest ![]() ![]() Gain 7% max health. Take 8% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies. Cooldown: 2 seconds | Gain 7% max health. Take 8% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies. Cooldown: 2 seconds |
![]() Gargoyle Stoneplate ![]() ![]() Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder. | Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder. |
![]() Crownguard ![]() ![]() Combat Start: Gain a 25% max Health Shield for 8 seconds. When the Shield expires, gain 25 Ability Power. | Combat Start: Gain a 25% max Health Shield for 8 seconds. When the Shield expires, gain 25 Ability Power. |
![]() Protector's Vow ![]() ![]() Combat Start: Gain 20 Mana. At 40% Health, gain 15 Mana and a Shield equal to 20% max Health. | Combat Start: Gain 20 Mana. At 40% Health, gain 15 Mana and a Shield equal to 20% max Health. |
![]() Sunfire Cape ![]() ![]() Gain 8% max Health. Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. Burn: Deals a percent of the target�s max Health as true damage every second Wound: Reduces healing received | Gain 8% max Health. Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. Burn: Deals a percent of the target�s max Health as true damage every second Wound: Reduces healing received |
![]() Steadfast Heart ![]() ![]() Gain 10% Durability. While above 50% Health, instead gain 18% Durability. | Gain 10% Durability. While above 50% Health, instead gain 18% Durability. |
![]() Kraken's Fury ![]() ![]() Attacks grant 3% stacking Attack Damage, up to 20 attacks. After 20 attacks, gain 40% Attack Speed. | Attacks grant 3% stacking Attack Damage, up to 20 attacks. After 20 attacks, gain 40% Attack Speed. |
![]() Dragon's Claw ![]() ![]() Gain 9% max health. Every 2 seconds, heal 2.5% max Health. | Gain 9% max health. Every 2 seconds, heal 2.5% max Health. |
![]() Adaptive Helm ![]() ![]() Gain an additional 15% Mana from all sources. The wearer gains an additional bonus based on their Role: Tanks and Fighters: Gain 35 Armor and Magic Resistance. Other Roles: Gain 15 Attack Damage and Ability Power. | Gain an additional 15% Mana from all sources. The wearer gains an additional bonus based on their Role: Tanks and Fighters: Gain 35 Armor and Magic Resistance. Other Roles: Gain 15 Attack Damage and Ability Power. |
![]() Quicksilver ![]() ![]() Combat Start: Gain immunity to crowd control for 18 seconds. Gain 3% stacking Attack Speed every second. | Combat Start: Gain immunity to crowd control for 18 seconds. Gain 3% stacking Attack Speed every second. |
![]() Guinsoo's Rageblade ![]() ![]() Gain 6% stacking Attack Speed every second. | Gain 6% stacking Attack Speed every second. |
![]() Ionic Spark ![]() ![]() 30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of the Mana spent. Shred: Reduce Magic Resist | 30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of the Mana spent. Shred: Reduce Magic Resist |
![]() Rabadon's Deathcap ![]() ![]() This humble hat can help you make, or unmake, the world itself. | This humble hat can help you make, or unmake, the world itself. |
![]() Archangel's Staff ![]() ![]() Combat start: Gain 20 Ability Power every 5 seconds in combat. | Combat start: Gain 20 Ability Power every 5 seconds in combat. |
![]() Jeweled Gauntlet ![]() ![]() Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. |
![]() Blue Buff ![]() ![]() Gain 10% additional Attack Damage and Ability Power from all sources. | Gain 10% additional Attack Damage and Ability Power from all sources. |
![]() Nashor's Tooth ![]() ![]() Attacks grant 2 bonus Mana, increased to 4 if they critically strike. | Attacks grant 2 bonus Mana, increased to 4 if they critically strike. |
![]() Evenshroud ![]() ![]() 30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 15 seconds of combat. Sunder: Reduce Armor | 30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 15 seconds of combat. Sunder: Reduce Armor |
![]() Morellonomicon ![]() ![]() Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received | Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received |
![]() Spirit Visage ![]() ![]() Regenerate 2.5% of missing Health each second. | Regenerate 2.5% of missing Health each second. |
![]() Warmog's Armor ![]() ![]() Gain 12% max health. | Gain 12% max health. |
![]() Striker's Flail ![]() ![]() Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times. | Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times. |
![]() Hand Of Justice ![]() ![]() Gain 2 effects: - 15% Attack Damage and 15 Ability Power. - 12% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp. | Gain 2 effects: - 15% Attack Damage and 15 Ability Power. - 12% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp. |
![]() Thief's Gloves ![]() ![]() Each round: Equip 2 random items. [Consumes 3 item slots.] | Each round: Equip 2 random items. [Consumes 3 item slots.] |
![]() Tactician's Crown ![]() ![]() Your team gains +1 max team size. 10% chance to drop 1 gold when you win combat. "...the Heart of a hero..." | Your team gains +1 max team size. 10% chance to drop 1 gold when you win combat. "...the Heart of a hero..." |
![]() Tactician's Cape ![]() ![]() Your team gains +1 max team size. 10% chance to drop 1 gold after 10 seconds of combat. "...and a bit of Luck." | Your team gains +1 max team size. 10% chance to drop 1 gold after 10 seconds of combat. "...and a bit of Luck." |
![]() Tactician's Shield ![]() ![]() Your team gains +1 max team size. 10% chance to drop 1 gold when the holder dies. "Imbued with a Philosopher's wisdom..." | Your team gains +1 max team size. 10% chance to drop 1 gold when the holder dies. "Imbued with a Philosopher's wisdom..." |