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SET 15 Items

Item Guide
ItemItem & DescriptionDescription
Deathblade
Perfect peace and calm for the holder - and all who face it.
Perfect peace and calm for the holder - and all who face it.
Giant Slayer
Gain 15% additional Damage Amp against Tanks.
Gain 15% additional Damage Amp against Tanks.
Edge of Night
At 60% Health, briefly become untargetable and shed negative effects.
At 60% Health, briefly become untargetable and shed negative effects.
Bloodthirster
Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.
Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.
Hextech Gunblade
Heal the lowest percent Health ally for 20% of damage dealt.
Heal the lowest percent Health ally for 20% of damage dealt.
Spear of Shojin
Attacks grant 5 bonus Mana.
Attacks grant 5 bonus Mana.
Sterak's Gage
At 60% Health, gain a Shield equal to 50% of the wearer's maximum Health that rapidly decays over 5 seconds.
At 60% Health, gain a Shield equal to 50% of the wearer's maximum Health that rapidly decays over 5 seconds.
Infinity Edge
Abilities can critically strike.

If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Abilities can critically strike.

If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Red Buff
Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Void Staff
Attacks and Ability damage 30% Shred the target for 5 seconds. This effect does not stack.

Shred: Reduce Magic Resist
Attacks and Ability damage 30% Shred the target for 5 seconds. This effect does not stack.

Shred: Reduce Magic Resist
Last Whisper
Physical damage 30% Sunders the target for 3 seconds. This effect does not stack.

Sunder: Reduce Armor
Physical damage 30% Sunders the target for 3 seconds. This effect does not stack.

Sunder: Reduce Armor
Titan's Resolve
Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, gain 15 Armor and 15 Magic Resist, and gain immunity to crowd control.
Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, gain 15 Armor and 15 Magic Resist, and gain immunity to crowd control.
Bramble Vest
Gain 7% max health.

Take 8% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.

Cooldown: 2 seconds
Gain 7% max health.

Take 8% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.

Cooldown: 2 seconds
Gargoyle Stoneplate
Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.
Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.
Crownguard
Combat Start: Gain a 25% max Health Shield for 8 seconds.

When the Shield expires, gain 25 Ability Power.
Combat Start: Gain a 25% max Health Shield for 8 seconds.

When the Shield expires, gain 25 Ability Power.
Protector's Vow
Combat Start: Gain 20 Mana.

At 40% Health, gain 15 Mana and a Shield equal to 20% max Health.
Combat Start: Gain 20 Mana.

At 40% Health, gain 15 Mana and a Shield equal to 20% max Health.
Sunfire Cape
Gain 8% max Health.

Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.

Burn: Deals a percent of the target�s max Health as true damage every second
Wound: Reduces healing received
Gain 8% max Health.

Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.

Burn: Deals a percent of the target�s max Health as true damage every second
Wound: Reduces healing received
Steadfast Heart
Gain 10% Durability. While above 50% Health, instead gain 18% Durability.
Gain 10% Durability. While above 50% Health, instead gain 18% Durability.
Kraken's Fury
Attacks grant 3% stacking Attack Damage, up to 20 attacks. After 20 attacks, gain 40% Attack Speed.
Attacks grant 3% stacking Attack Damage, up to 20 attacks. After 20 attacks, gain 40% Attack Speed.
Dragon's Claw
Gain 9% max health.

Every 2 seconds, heal 2.5% max Health.
Gain 9% max health.

Every 2 seconds, heal 2.5% max Health.
Adaptive Helm
Gain an additional 15% Mana from all sources. The wearer gains an additional bonus based on their Role:

Tanks and Fighters: Gain 35 Armor and Magic Resistance.

Other Roles: Gain 15 Attack Damage and Ability Power.
Gain an additional 15% Mana from all sources. The wearer gains an additional bonus based on their Role:

Tanks and Fighters: Gain 35 Armor and Magic Resistance.

Other Roles: Gain 15 Attack Damage and Ability Power.
Quicksilver
Combat Start: Gain immunity to crowd control for 18 seconds.

Gain 3% stacking Attack Speed every second.
Combat Start: Gain immunity to crowd control for 18 seconds.

Gain 3% stacking Attack Speed every second.
Guinsoo's Rageblade
Gain 6% stacking Attack Speed every second.
Gain 6% stacking Attack Speed every second.
Ionic Spark
30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of the Mana spent.

Shred: Reduce Magic Resist
30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of the Mana spent.

Shred: Reduce Magic Resist
Rabadon's Deathcap
This humble hat can help you make, or unmake, the world itself.
This humble hat can help you make, or unmake, the world itself.
Archangel's Staff
Combat start: Gain 20 Ability Power every 5 seconds in combat.
Combat start: Gain 20 Ability Power every 5 seconds in combat.
Jeweled Gauntlet
Abilities can critically strike.

If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Abilities can critically strike.

If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Blue Buff
Gain 10% additional Attack Damage and Ability Power from all sources.
Gain 10% additional Attack Damage and Ability Power from all sources.
Nashor's Tooth
Attacks grant 2 bonus Mana, increased to 4 if they critically strike.
Attacks grant 2 bonus Mana, increased to 4 if they critically strike.
Evenshroud
30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 15 seconds of combat.

Sunder: Reduce Armor
30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 15 seconds of combat.

Sunder: Reduce Armor
Morellonomicon
Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds.

Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Spirit Visage
Regenerate 2.5% of missing Health each second.
Regenerate 2.5% of missing Health each second.
Warmog's Armor
Gain 12% max health.
Gain 12% max health.
Striker's Flail
Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.
Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.
Hand Of Justice
Gain 2 effects:
- 15% Attack Damage and 15 Ability Power.
- 12% Omnivamp.

While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Gain 2 effects:
- 15% Attack Damage and 15 Ability Power.
- 12% Omnivamp.

While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Thief's Gloves
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Tactician's Crown
Your team gains +1 max team size.

10% chance to drop 1 gold when you win combat.

"...the Heart of a hero..."
Your team gains +1 max team size.

10% chance to drop 1 gold when you win combat.

"...the Heart of a hero..."
Tactician's Cape
Your team gains +1 max team size.

10% chance to drop 1 gold after 10 seconds of combat.

"...and a bit of Luck."
Your team gains +1 max team size.

10% chance to drop 1 gold after 10 seconds of combat.

"...and a bit of Luck."
Tactician's Shield
Your team gains +1 max team size.

10% chance to drop 1 gold when the holder dies.

"Imbued with a Philosopher's wisdom..."
Your team gains +1 max team size.

10% chance to drop 1 gold when the holder dies.

"Imbued with a Philosopher's wisdom..."
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