DAK.GG
SET 15 Items
Item Guide
| ItemItem & Description | Description |
|---|---|
Radiant Adaptive Helm Gain an additional 30% Mana from all sources. The wearer gains an additional bonus based on their Role: Tank/Fighter: Gain 90 Armor and Magic Resistance. Marksman/Caster: Gain 60% Attack Damage and Ability Power. | Gain an additional 30% Mana from all sources. The wearer gains an additional bonus based on their Role: Tank/Fighter: Gain 90 Armor and Magic Resistance. Marksman/Caster: Gain 60% Attack Damage and Ability Power. |
Radiant Archangel's Staff Combat start: Gain 35% Ability Power every 4 seconds in combat. | Combat start: Gain 35% Ability Power every 4 seconds in combat. |
Radiant Bloodthirster Once per combat: At 40% Health, gain a 40% max Health Shield that lasts up to 5 seconds. | Once per combat: At 40% Health, gain a 40% max Health Shield that lasts up to 5 seconds. |
Radiant Blue Buff Gain 20% additional Attack Damage and Ability Power from all sources. | Gain 20% additional Attack Damage and Ability Power from all sources. |
Radiant Bramble Vest Gain 15% max health. Take 25% reduced damage from attacks. When struck by any attack, deal 175 magic damage to all adjacent enemies. Cooldown: 2 seconds | Gain 15% max health. Take 25% reduced damage from attacks. When struck by any attack, deal 175 magic damage to all adjacent enemies. Cooldown: 2 seconds |
Radiant Crownguard Combat Start: Gain a 50% max Health Shield for 8 seconds. When the Shield expires, gain 50% Ability Power. | Combat Start: Gain a 50% max Health Shield for 8 seconds. When the Shield expires, gain 50% Ability Power. |
Radiant Deathblade It glows in the presence of enemies. Or friends. Or anything alive, really. | It glows in the presence of enemies. Or friends. Or anything alive, really. |
Radiant Dragon's Claw Gain 15% max health. Every 2 seconds, heal 10% max Health. | Gain 15% max health. Every 2 seconds, heal 10% max Health. |
Radiant Edge of Night At 60% Health, briefly become untargetable, shed negative effects, and heal all missing health. | At 60% Health, briefly become untargetable, shed negative effects, and heal all missing health. |
Radiant Evenshroud 30% Sunder enemies within 3 hexes. Gain 70 Armor and Magic Resist for the first 20 seconds of combat. Sunder: Reduce Armor | 30% Sunder enemies within 3 hexes. Gain 70 Armor and Magic Resist for the first 20 seconds of combat. Sunder: Reduce Armor |
Radiant Gargoyle Stoneplate Heal 1.5% max Health each second. Gain 15 Armor and 15 Magic Resist for each enemy targeting the holder. | Heal 1.5% max Health each second. Gain 15 Armor and 15 Magic Resist for each enemy targeting the holder. |
Radiant Giant Slayer Gain 25% additional Damage Amp against Tanks. | Gain 25% additional Damage Amp against Tanks. |
Radiant Guinsoo's Rageblade Gain 13% stacking Attack Speed every second. | Gain 13% stacking Attack Speed every second. |
Radiant Hand of Justice Gain 2 effects: - 35% Attack Damage and 35% Ability Power. - 20% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp. | Gain 2 effects: - 35% Attack Damage and 35% Ability Power. - 20% Omnivamp. While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp. |
Radiant Hextech Gunblade Heal the lowest percent Health ally for 40% of damage dealt. | Heal the lowest percent Health ally for 40% of damage dealt. |
Radiant Infinity Edge Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. |
Radiant Ionic Spark 30% Shred enemies within 3 hexes. When enemies cast an Ability, deal magic damage equal to 200% of the Mana spent.. Also, heal 1.5% max Health per second. [Direct damage item] Shred: Reduce Magic Resist | 30% Shred enemies within 3 hexes. When enemies cast an Ability, deal magic damage equal to 200% of the Mana spent.. Also, heal 1.5% max Health per second. [Direct damage item] Shred: Reduce Magic Resist |
Radiant Jeweled Gauntlet Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. |
Radiant Kraken's Fury Attacks grant 8% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 80% Attack Speed. | Attacks grant 8% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 80% Attack Speed. |
Radiant Last Whisper Damage from attacks and Abilities 30% Sunder the target for the rest of combat. This effect does not stack. Sunder: Reduce Armor | Damage from attacks and Abilities 30% Sunder the target for the rest of combat. This effect does not stack. Sunder: Reduce Armor |
Radiant Morellonomicon Attacks and Abilities deal 2% Burn and 33% Wound to enemies for 8 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received | Attacks and Abilities deal 2% Burn and 33% Wound to enemies for 8 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received |
Radiant Nashor's Tooth Attacks grant 4 bonus Mana, increased to 8 if they critically strike. | Attacks grant 4 bonus Mana, increased to 8 if they critically strike. |
Radiant Protector's Vow Combat Start: Gain 20 Mana. At 40% Health, gain 20 Mana and a Shield equal to 45% max Health. | Combat Start: Gain 20 Mana. At 40% Health, gain 20 Mana and a Shield equal to 45% max Health. |
Radiant Quicksilver Combat Start: Gain immunity to crowd control for 45 seconds. Gain 6% stacking Attack Speed every second. | Combat Start: Gain immunity to crowd control for 45 seconds. Gain 6% stacking Attack Speed every second. |
Radiant Rabadon's Deathcap It's witnessed - and unleashed - miracles and calamities both. | It's witnessed - and unleashed - miracles and calamities both. |
Radiant Red Buff Attacks and Abilities 2% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received | Attacks and Abilities 2% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received |
Radiant Spear of Shojin Attacks grant 10 bonus Mana. | Attacks grant 10 bonus Mana. |
Radiant Spirit Visage Regenerate 5% of missing Health each second. | Regenerate 5% of missing Health each second. |
Radiant Steadfast Heart Gain 16% durability. While above 40% Health, instead gain 30% Durability. | Gain 16% durability. While above 40% Health, instead gain 30% Durability. |
Radiant Sterak's Gage At 60% Health, gain a Shield equal to 100% of the wearer's maximum Health that rapidly decays over 6 seconds. | At 60% Health, gain a Shield equal to 100% of the wearer's maximum Health that rapidly decays over 6 seconds. |
Radiant Striker's Flail Critical Strikes grant 8% Damage Amp for 8 seconds, stacking up to 4 times. | Critical Strikes grant 8% Damage Amp for 8 seconds, stacking up to 4 times. |
Radiant Sunfire Cape Gain 12% max Health. Every 1.5 seconds, deal 2% Burn and 33% Wound to an enemy within 3 hexes for 8 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: reduces healing received | Gain 12% max Health. Every 1.5 seconds, deal 2% Burn and 33% Wound to an enemy within 3 hexes for 8 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: reduces healing received |
Radiant Thief's Gloves Each round: Equip 2 random Radiant items. [Consumes 3 item slots.] | Each round: Equip 2 random Radiant items. [Consumes 3 item slots.] |
Radiant Titan's Resolve Gain 3% Attack Damage and 3% Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 20% Damage Amp and gain immunity to crowd control. | Gain 3% Attack Damage and 3% Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 20% Damage Amp and gain immunity to crowd control. |
Radiant Void Staff Damage from attacks and Abilities 30% Shred the target for the rest of combat. This effect does not stack. Shred: Reduce Magic Resist | Damage from attacks and Abilities 30% Shred the target for the rest of combat. This effect does not stack. Shred: Reduce Magic Resist |
Radiant Warmog's Armor Gain 20% max health. Heal 1.5% max Health per second. | Gain 20% max health. Heal 1.5% max Health per second. |