DAK.GG
TFT
LoLCHESS.GG
DAK.GG

SET 16 Items

Item Guide
ItemItem & DescriptionDescription
Arcanist Emblem
The holder gains the Arcanist trait. On kill, refund 15% of the holder's max Mana.
The holder gains the Arcanist trait. On kill, refund 15% of the holder's max Mana.
Bilgewater Emblem
The holder gains the Bilgewater trait.
The holder gains the Bilgewater trait.
Bruiser Emblem
The holder gains the Bruiser trait. Every second, deal 2% of the holder's max Health as magic damage in a 1-hex radius.
The holder gains the Bruiser trait. Every second, deal 2% of the holder's max Health as magic damage in a 1-hex radius.
Defender Emblem
The holder gains the Defender trait.
Combat Start: Gain 35% more Armor OR Magic Resist from all sources, depending on whichever is higher.
The holder gains the Defender trait.
Combat Start: Gain 35% more Armor OR Magic Resist from all sources, depending on whichever is higher.
Demacia Emblem
The holder gains the Demacia trait.
The holder gains the Demacia trait.
Disruptor Emblem
The holder gains the Disruptor trait. Abilities deal 30% bonus magic damage over 3 seconds.
The holder gains the Disruptor trait. Abilities deal 30% bonus magic damage over 3 seconds.
Freljord Emblem
The holder gains the Freljord trait.
The holder gains the Freljord trait.
Gunslinger Emblem
The holder gains the Gunslinger trait.
Dealing physical damage to an enemy reduces their Armor by 2.
The holder gains the Gunslinger trait.
Dealing physical damage to an enemy reduces their Armor by 2.
Invoker Emblem
The holder gains the Invoker trait. On cast, gain Ability Power equal to 20% of Mana spent.
The holder gains the Invoker trait. On cast, gain Ability Power equal to 20% of Mana spent.
Ionia Emblem
The holder gains the Ionia trait.
The holder gains the Ionia trait.
Ixtal Emblem
The holder gains the Ixtal trait.
The holder gains the Ixtal trait.
Juggernaut Emblem
The holder gains the Juggernaut trait and 10% of other Juggernaut's max Health when they die.
The holder gains the Juggernaut trait and 10% of other Juggernaut's max Health when they die.
Longshot Emblem
The holder gains the Longshot trait and +1 Attack Range.
The holder gains the Longshot trait and +1 Attack Range.
Noxus Emblem
The holder gains the Noxus trait.
The holder gains the Noxus trait.
Piltover Emblem
The holder gains the Piltover trait.
The holder gains the Piltover trait.
Quickstriker Emblem
The holder gains the Quickstriker trait. On takedown, dash to the nearest target and heal for 10% maximum Health.
The holder gains the Quickstriker trait. On takedown, dash to the nearest target and heal for 10% maximum Health.
Slayer Emblem
The holder gains the Slayer trait. Upon dropping below 25% max Health, Gain 20 Mana and a 15% max Health Shield.
The holder gains the Slayer trait. Upon dropping below 25% max Health, Gain 20 Mana and a 15% max Health Shield.
Vanquisher Emblem
The holder gains the Vanquisher trait and a 2% chance to drop 1 gold on critical strikes.

Cooldown: 0.75 seconds
Gold generated this game: ?
The holder gains the Vanquisher trait and a 2% chance to drop 1 gold on critical strikes.

Cooldown: 0.75 seconds
Gold generated this game: ?
Void Emblem
The holder gains the Void trait.
The holder gains the Void trait.
Warden Emblem
The holder gains the Warden trait. When a Shield on the holder breaks, heal them for 30% of the Shield's initial value.
The holder gains the Warden trait. When a Shield on the holder breaks, heal them for 30% of the Shield's initial value.
Yordle Emblem
The holder gains the Yordle trait.
The holder gains the Yordle trait.
Zaun Emblem
The holder gains the Zaun trait.
The holder gains the Zaun trait.
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