DAK.GG
SET 3 Items
Item Guide
ItemItem & Description | Description |
---|---|
![]() Deathblade ![]() ![]() Contributing to a kill grants +30 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 2). | Contributing to a kill grants +30 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 2). |
![]() Giant Slayer ![]() ![]() Attacks deal an additional 12% enemy current Health as Physical Damage. | Attacks deal an additional 12% enemy current Health as Physical Damage. |
![]() Guardian Angel ![]() ![]() Wearer revives with 400 HP | Wearer revives with 400 HP |
![]() Bloodthirster ![]() ![]() Basic Attacks heal the wearer for 35% of the damage dealt. | Basic Attacks heal the wearer for 35% of the damage dealt. |
![]() Hextech Gunblade ![]() ![]() Heal for 25% of all damage dealt | Heal for 25% of all damage dealt |
![]() Spear of Shojin ![]() ![]() After casting, wearer gains 18% of its max Mana per attack | After casting, wearer gains 18% of its max Mana per attack |
![]() Zeke's Herald ![]() ![]() When combat begins, the wearer and all allies within 1 hex in the same row gain +30% Attack Speed for the rest of combat. | When combat begins, the wearer and all allies within 1 hex in the same row gain +30% Attack Speed for the rest of combat. |
![]() Infinity Edge ![]() ![]() +100% Crit. Dmg | +100% Crit. Dmg |
![]() Blade of the Ruined King ![]() ![]() Wearer is also a Blademaster | Wearer is also a Blademaster |
![]() Rapid Firecannon ![]() ![]() Attack Range is doubled | Attack Range is doubled |
![]() Titan’s Resolve ![]() ![]() When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 50 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size. | When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 50 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size. |
![]() Runaan's Hurricane ![]() ![]() Basic Attacks fire a bolt at another nearby enemy, dealing 70% of the wearer's Attack Damage and applying on-hit effects. | Basic Attacks fire a bolt at another nearby enemy, dealing 70% of the wearer's Attack Damage and applying on-hit effects. |
![]() Guinsoo's Rageblade ![]() ![]() Basic Attacks grant +5% bonus Attack Speed for the rest of combat. No stacking limit. | Basic Attacks grant +5% bonus Attack Speed for the rest of combat. No stacking limit. |
![]() Statikk Shiv ![]() ![]() Every third Basic Attack from the wearer deals 80 magic damage to 3/4/5 enemies. | Every third Basic Attack from the wearer deals 80 magic damage to 3/4/5 enemies. |
![]() Zz'Rot Portal ![]() ![]() When the wearer dies, a Construct with 1000/2000/3000 ★ Health aries to continue the fight. | When the wearer dies, a Construct with 1000/2000/3000 ★ Health aries to continue the fight. |
![]() Last Whisper ![]() ![]() Critical hits reduce the target’s Armor by 75% for 3 seconds. This effect does not stack. | Critical hits reduce the target’s Armor by 75% for 3 seconds. This effect does not stack. |
![]() Infiltrator's Talons ![]() ![]() The wearer gains the Infiltrator trait. | The wearer gains the Infiltrator trait. |
![]() Bramble Vest ![]() ![]() Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 100 / 140 / 200 magic damage to all nearby enemies (once every 2.5 second maximum). Scales with wearer’s Star Level. | Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 100 / 140 / 200 magic damage to all nearby enemies (once every 2.5 second maximum). Scales with wearer’s Star Level. |
![]() Sword Breaker ![]() ![]() 25% chance to disarm for 3 seconds | 25% chance to disarm for 3 seconds |
![]() Red Buff ![]() ![]() Gains 25% max hp true damage over 10 seconds on hit in addition to its burn. And reducing healing by 50% for the duration of the burn. | Gains 25% max hp true damage over 10 seconds on hit in addition to its burn. And reducing healing by 50% for the duration of the burn. |
![]() Shroud of Stillness ![]() ![]() When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 40% until they cast. | When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 40% until they cast. |
![]() Rebel Medal ![]() ![]() The wearer gains the Rebel trait. | The wearer gains the Rebel trait. |
![]() Dragon's Claw ![]() ![]() Reduces incoming magic damage by 50% | Reduces incoming magic damage by 50% |
![]() Zephyr ![]() ![]() When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. | When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. |
![]() Quicksilver ![]() ![]() [UNIQUE] The wearer is immute to croud control for the first 10 seconds of combat | [UNIQUE] The wearer is immute to croud control for the first 10 seconds of combat |
![]() Celestial Orb ![]() ![]() The wearer gains the Celestial trait. | The wearer gains the Celestial trait. |
![]() Locket of the Iron Solari ![]() ![]() Shields allies within two hexes in the same row for 250 / 275 / 350 damage for 8 seconds (scales with wearer’s Star Level) | Shields allies within two hexes in the same row for 250 / 275 / 350 damage for 8 seconds (scales with wearer’s Star Level) |
![]() Ionic Spark ![]() ![]() Enemies within 2 hexes have their Magic Resist reduced by 50% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana. | Enemies within 2 hexes have their Magic Resist reduced by 50% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana. |
![]() Rabadon's Deathcap ![]() ![]() Wearer's Spell Power stat is amplified by 50% | Wearer's Spell Power stat is amplified by 50% |
![]() Luden's Echo ![]() ![]() When the wearer casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 150 / 175 / 225 magic damage. | When the wearer casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 150 / 175 / 225 magic damage. |
![]() Morellonomicon ![]() ![]() When the wearer deals damage with their spell, they burn the target, dealing 25% of the target's Maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn. | When the wearer deals damage with their spell, they burn the target, dealing 25% of the target's Maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn. |
![]() Jeweled Gauntlet ![]() ![]() Your spells can Crit | Your spells can Crit |
![]() Demolitionist's Charge ![]() ![]() The wearer gains the Demolitionist trait. | The wearer gains the Demolitionist trait. |
![]() Frozen Heart ![]() ![]() Angrenzende Gegner verlieren 50% Angriffstempo. (Stacking increases the radius of this effect, not the amount of the slow) | Angrenzende Gegner verlieren 50% Angriffstempo. (Stacking increases the radius of this effect, not the amount of the slow) |
![]() Chalice of Favor ![]() ![]() When the wearer casts a spell, restores 8 mana to allies within 2 hexes. | When the wearer casts a spell, restores 8 mana to allies within 2 hexes. |
![]() Seraph's Embrace ![]() ![]() Wearer regains 20 mana after spellcast | Wearer regains 20 mana after spellcast |
![]() Redemption ![]() ![]() When the wearer dies, allies are healed for 800 Health. | When the wearer dies, allies are healed for 800 Health. |
![]() Hand of Justice ![]() ![]() Each planning phase, gain one: Deal +50% more damage / Basic Attack heal 50 health on Hit | Each planning phase, gain one: Deal +50% more damage / Basic Attack heal 50 health on Hit |
![]() Star Guardian's Charm ![]() ![]() The wearer gains the Star Guardian trait. | The wearer gains the Star Guardian trait. |
![]() Warmog's Armor ![]() ![]() The wearer regenerates 5% of their missing Health per second. (max of 150 HP/tick) | The wearer regenerates 5% of their missing Health per second. (max of 150 HP/tick) |
![]() Trap Claw ![]() ![]() Start combat with a spell shield. Stun the champion that breaks it for 4 sec | Start combat with a spell shield. Stun the champion that breaks it for 4 sec |
![]() Protector's Chestguard ![]() ![]() The wearer gains the Protector trait. | The wearer gains the Protector trait. |
![]() Thief's Gloves ![]() ![]() Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots] | Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots] |
![]() Dark Star's Heart ![]() ![]() The wearer gains the Dark Star trait. | The wearer gains the Dark Star trait. |
![]() Force of Nature ![]() ![]() Gain +1 team size | Gain +1 team size |