NEON NIGHTS
  • Neon Night Pass and More: All the Tacticians, arenas, and more coming in the new G&G Pass II.
  • Neon Nights Gameplay Overview: Our largest roster swap to date shines in the latest mid-set update.
  • Augments Augmented: New Augments, items, and interface updates coming in Neon Nights.
SYSTEM CHANGES - Tome of Traits
  • Tome of Traits now offers you “tailored” Emblems based upon your total active and inactive traits in the previous combat round.
  • 0 to 4 inactive or active traits = 0 tailored emblems
  • 5 to 6 inactive or active traits = 1 tailored emblem
  • 7 to 8 inactive or active traits = 2 tailored emblems
  • 9 to 10 inactive or active traits = 3 tailored emblems
  • 11 or more inactive or active traits = 4 tailored emblems
SYSTEM CHANGES - Prismatic Trait-linked Augments
  • Prismatic Crown and Soul Augments are no longer offered as second or third Augment choices unless you have the first trait tier active (e.g. Arcanist 2 must be active to be offered Arcanist Crown). There are 2 exceptions.
  • Exception: You can be offered Mutant Crown with 2 Mutant in play
  • Exception: You can be offered Mercenary Crown with 2 Mercenary in play
LARGE CHANGES - Augments
  • Ancient Archives (Tome of Traits): Gold ⇒ Silver
  • Exiles I and II percent Health Shield: 35/50% ⇒ 30/45%
  • Featherweights Attack Speed: 30/40/60% ⇒ 25/35/55%
  • Shrug It Off percent Health regen per second: 3 ⇒ 2.5%
  • Sunfire Board burn duration: 8 ⇒ 10 seconds
  • Sunfire Board max burn total (over the course of 10 seconds) Health percentage: 16% ⇒ 20%
  • Thrill of the Hunt I and II Heal on Kill: 300/600 ⇒ 400/700
  • Underdogs percent Health regen per second: 10% ⇒ 9%
LARGE CHANGES - Traits
  • Socialite (2) Mana regen: 3 ⇒ 4
LARGE CHANGES - Items
  • Runaan’s Hurricane additional bolt Attack Damage scaling: 75% ⇒ 70%
SMALL CHANGES - Augments
  • High Roller bonus Gold: 4g ⇒ 8g
  • Knife’s Edge Attack Damage: 25/40/55 ⇒ 25/35/50
  • Mercenary Heart no longer grants 1 Gold
  • Socialite Heart no longer grants 1 Gold
  • Windfall Gold: 15/30/45 ⇒ 18/30/45
SMALL CHANGES - Traits
  • Bodyguard Armor: 75/150/250/450 ⇒ 80/160/250/450
  • Innovator (7) Mechanical Dragon bonus Critical Strike Damage buff: 40% ⇒ 30%
SMALL CHANGES - Champions: Tier 2
  • Swain max Mana nerf: 0/80 ⇒ 0/85
BUG FIXES
  • The doctor is not in: Innovator Heart no longer incorrectly states that it grants a Singed
  • High End Shopping unit odds now reflect the Level 8 and Level 9 changes from patch 12.2
  • Talon will no longer instantly kill units if his bleed triggers the Smoke Bomb Augment on an enemy unit