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SET 17 Tables

Reward Tables

Arbiter Law

Updated: June 10, 2026

Scribe a unique divine law, allowing you to choose an effect to apply to Arbiters when a chosen cause occurs.

Summary Table

2 Arbiter / 3 Arbiter
One Arbiter Input and Output from each category will always be offered.
Cause
Consistent
Every 4 seconds,
Combat Start: For each Arbiter star level,
Conditional
When an Arbiter attacks 3 times,
When an Arbiter spends 50 mana,
Economy Based
Combat Start: For each interest you would gain, also
Combat start: if you rerolled during the previous planning phase,

Ability PowerGain

Attack SpeedGain

HealthPermanent Gain

ShieldGain

Armor + MRGain

LeonaGain

GoldGain

Offense
Defense
Economy

10/15

14/20%

14/21

12/18%

4s

16/24

14/18%

8%

2/3

7/8

8/9%

12/13

7/8%

8s

10/11

12/13%

8/9%

2/2

6/9

4/6%

8/12

7/10%

4s

10/16

5/8%

3/5%

2/3

16/24

12/18%

20/30

8/12%

4s

26/39

9/12%

4%

2/4

8/12

8/12%

12/18

10/15%

8s

14/22

20/25%

9%

2/3

25/40

35/55%

67/100

44/66%

8s

45/70

70/125%

30%

2/4

Details of results by cause

When an Arbiter attacks 3 times,
  • All Arbiters gain 6 Ability Power.

    All Arbiters gain 9 Ability Power.

  • All Arbiters gain 8 permanent max Health.

    All Arbiters gain 12 permanent max Health.

  • All Arbiters gain 4% Attack Speed.

    All Arbiters gain 6% Attack Speed.

  • All Arbiters gain a 7% max Health Shield for 4 seconds.

    All Arbiters gain a 10% max Health Shield for 4 seconds.

  • All Arbiters gain 10 Armor and Magic Resist.

    All Arbiters gain 16 Armor and Magic Resist.

  • You have a 3% chance to gain 2 gold at combat end.

    You have a 5% chance to gain 3 gold at combat end.

  • You have a 5% chance to gain a Leona at combat end.

    You have a 8% chance to gain a Leona at combat end.

Combat Start: For each Arbiter star level,
  • All Arbiters gain 7 Ability Power.

    All Arbiters gain 8 Ability Power.

  • All Arbiters gain 10 Armor and Magic Resist.

    All Arbiters gain 11 Armor and Magic Resist.

  • You have a 12% chance to gain a Leona at combat end.

    You have a 13% chance to gain a Leona at combat end.

  • All Arbiters gain 8% Attack Speed.

    All Arbiters gain 9% Attack Speed.

  • All Arbiters gain 12 permanent max Health.

    All Arbiters gain 13 permanent max Health.

  • All Arbiters gain a 7% max Health Shield for 8 seconds.

    All Arbiters gain a 8% max Health Shield for 8 seconds.

  • You have a 8% chance to gain 2 gold at combat end.

    You have a 9% chance to gain 2 gold at combat end.

Combat Start: For each interest you would gain, also
  • All Arbiters gain 8 Ability Power.

    All Arbiters gain 12 Ability Power.

  • All Arbiters gain 14 Armor and Magic Resist.

    All Arbiters gain 22 Armor and Magic Resist.

  • You have a 20% chance to gain a Leona at combat end.

    You have a 25% chance to gain a Leona at combat end.

  • All Arbiters gain 8% Attack Speed.

    All Arbiters gain 12% Attack Speed.

  • All Arbiters gain 12 permanent max Health.

    All Arbiters gain 18 permanent max Health.

  • All Arbiters gain a 10% max Health Shield for 8 seconds.

    All Arbiters gain a 15% max Health Shield for 8 seconds.

  • You have a 9% chance to gain 2 gold at combat end.

    You have a 9% chance to gain 3 gold at combat end.

Every 4 seconds,
  • All Arbiters gain 10 Ability Power.

    All Arbiters gain 15 Ability Power.

  • All Arbiters gain 16 Armor and Magic Resist.

    All Arbiters gain 24 Armor and Magic Resist.

  • You have a 14% chance to gain a Leona at combat end.

    You have a 18% chance to gain a Leona at combat end.

  • All Arbiters gain 14% Attack Speed.

    All Arbiters gain 20% Attack Speed.

  • All Arbiters gain 14 permanent max Health.

    All Arbiters gain 21 permanent max Health.

  • All Arbiters gain a 12% max Health Shield for 4 seconds.

    All Arbiters gain a 18% max Health Shield for 4 seconds.

  • You have a 8% chance to gain 2 gold at combat end.

    You have a 8% chance to gain 3 gold at combat end.

When an Arbiter spends 50 mana,
  • All Arbiters gain 16 Ability Power.

    All Arbiters gain 24 Ability Power.

  • All Arbiters gain 26 Armor and Magic Resist.

    All Arbiters gain 39 Armor and Magic Resist.

  • You have a 9% chance to gain a Leona at combat end.

    You have a 12% chance to gain a Leona at combat end.

  • All Arbiters gain 12% Attack Speed.

    All Arbiters gain 18% Attack Speed.

  • All Arbiters gain a 8% max Health Shield for 4 seconds.

    All Arbiters gain a 12% max Health Shield for 4 seconds.

  • You have a 4% chance to gain 2 gold at combat end.

    You have a 4% chance to gain 4 gold at combat end.

  • All Arbiters gain 20 permanent max Health.

    All Arbiters gain 30 permanent max Health.

Combat start: if you rerolled during the previous planning phase,
  • All Arbiters gain 25 Ability Power.

    All Arbiters gain 40 Ability Power.

  • All Arbiters gain 45 Armor and Magic Resist.

    All Arbiters gain 70 Armor and Magic Resist.

  • You have a 70% chance to gain a Leona at combat end.

    You have a 125% chance to gain a Leona at combat end.

  • All Arbiters gain 35% Attack Speed.

    All Arbiters gain 55% Attack Speed.

  • All Arbiters gain 67 permanent max Health.

    All Arbiters gain 100 permanent max Health.

  • All Arbiters gain a 44% max Health Shield for 8 seconds.

    All Arbiters gain a 66% max Health Shield for 8 seconds.

  • You have a 30% chance to gain 2 gold at combat end.

    You have a 30% chance to gain 4 gold at combat end.

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