DAK.GG
SET 11 Augments
Augment Guide
AugmentAugment & Description | Description |
---|---|
![]() Band of Thieves I Gain 1 Thief's Gloves. | Gain 1 Thief's Gloves. |
![]() Best Friends I Units isolated in pairs gain 12% Attack Speed and 12 Armor at the start of combat. | Units isolated in pairs gain 12% Attack Speed and 12 Armor at the start of combat. |
![]() Blistering Strikes Your team's attacks burn their targets for 5% of their maximum Health over 5 seconds. Attacks also reduce their targets' healing received by 33%. | Your team's attacks burn their targets for 5% of their maximum Health over 5 seconds. Attacks also reduce their targets' healing received by 33%. |
![]() Branching Out Gain a random Emblem and a Reforger. | Gain a random Emblem and a Reforger. |
![]() Buried Treasures I Gain a random item component at the start of the next 2 rounds (including this round). | Gain a random item component at the start of the next 2 rounds (including this round). |
![]() Caretaker's Ally Gain a random 2-cost champion now. Gain the same one again every time you level up. | Gain a random 2-cost champion now. Gain the same one again every time you level up. |
![]() Component Buffet Whenever you would get a component, gain a component anvil instead. Gain a random component. | Whenever you would get a component, gain a component anvil instead. Gain a random component. |
![]() Cybernetic Bulk I | |
![]() Exiles I Your units that start combat with no adajacent allies gain a 25% maximum Health shield for 10 seconds. | Your units that start combat with no adajacent allies gain a 25% maximum Health shield for 10 seconds. |
![]() Featherweights I Your 1 and 2 cost champions gain 15% Attack Speed and Move Speed. | Your 1 and 2 cost champions gain 15% Attack Speed and Move Speed. |
![]() Fine Vintage Completed items left on your bench for 4 rounds transform into Support items. | Completed items left on your bench for 4 rounds transform into Support items. |
![]() Good For Something I Champions that aren't holding items have a 35% to drop 1 gold on death. | Champions that aren't holding items have a 35% to drop 1 gold on death. |
![]() Harmacist I Your team has 10% Omnivamp and convert 20% of excess healing to true damage on their next attack. (Omnivamp: healing for a percent of damage dealt) | Your team has 10% Omnivamp and convert 20% of excess healing to true damage on their next attack. (Omnivamp: healing for a percent of damage dealt) |
![]() Healing Orbs I When an enemy dies, the nearest ally is healed for 225. | When an enemy dies, the nearest ally is healed for 225. |
![]() Help Is On The Way After 8 player combats. choose 1 of 4 Support items. | After 8 player combats. choose 1 of 4 Support items. |
![]() Iron Assets | |
![]() Item Grab Bag I Gain 1 random completed item. | Gain 1 random completed item. |
![]() Keepers I Combat start: grant units with adjacent allies a 175 Health Shield for 8 seconds. This Shield stacks. | Combat start: grant units with adjacent allies a 175 Health Shield for 8 seconds. This Shield stacks. |
![]() Lategame Specialist When you reach Level 9, gain 33 gold. | When you reach Level 9, gain 33 gold. |
![]() Latent Forge After 8 player combats, gain an Artifact anvil. | After 8 player combats, gain an Artifact anvil. |
![]() Latent Forge After 4 player combats, gain an Artifact anvil. | After 4 player combats, gain an Artifact anvil. |
![]() Lunch Money Every 8 damage you deal to enemy tacticians gives you 2 gold. | Every 8 damage you deal to enemy tacticians gives you 2 gold. |
![]() Missed Connections Gain a copy of each 1-cost champion. | Gain a copy of each 1-cost champion. |
![]() One, Two, Five! Gain 1 random component, 2 gold, and 1 random 5-cost champion. | Gain 1 random component, 2 gold, and 1 random 5-cost champion. |
![]() Ones Twos Three Gain 3 1-cost champion, 2 2-cost champions, and 1 3-cost champion. | Gain 3 1-cost champion, 2 2-cost champions, and 1 3-cost champion. |
![]() Over Encumbered For the next stage, you only get 1 bench slots. After, get 3 item components. | For the next stage, you only get 1 bench slots. After, get 3 item components. |
![]() Pandora's Items Round start: items on your bench are randomized (except Tactician's Crown and Spatula). Gain 1 random component. | Round start: items on your bench are randomized (except Tactician's Crown and Spatula). Gain 1 random component. |
![]() Partial Ascension | |
![]() Pick of the Litter Open a special shop with three free 3-cost champions. You can only pick one, but you get 2 copies of it. | Open a special shop with three free 3-cost champions. You can only pick one, but you get 2 copies of it. |
![]() Pick of the Litter+ Open a special shop with three free 4-cost champions. You can only pick one, but you get 2 copies of it. | Open a special shop with three free 4-cost champions. You can only pick one, but you get 2 copies of it. |
![]() Pumping Up I Your team gains 6% Attack Speed now. Each round after, they gain 0.5% more. | Your team gains 6% Attack Speed now. Each round after, they gain 0.5% more. |
![]() Recombobulator Champions on your board permanently transform into random champions 1 cost tier higher. Gain 2 Magnetic Removers. | Champions on your board permanently transform into random champions 1 cost tier higher. Gain 2 Magnetic Removers. |
![]() Risky Moves | |
![]() Rolling For Days I Gain 9 free Shop rerolls that never expire. | Gain 9 free Shop rerolls that never expire. |
![]() Sharing Is Caring Combat start: You gain 1 gold and your opponent gains 1 gold. | Combat start: You gain 1 gold and your opponent gains 1 gold. |
![]() Silver Spoon Gain 10 XP. | Gain 10 XP. |
![]() Silver Ticket Gain a free Shop reroll after every 4 rerolls. Gain 3 gold. | Gain a free Shop reroll after every 4 rerolls. Gain 3 gold. |
![]() Silver Veil Your team gains 5% Attack Speed and is immune to the first crowd control effect in combat. | Your team gains 5% Attack Speed and is immune to the first crowd control effect in combat. |
![]() Stationary Support I After 8 player combats, gain 1 Training Dummy(s) equipped with 1 permanently attached Support item(s). | After 8 player combats, gain 1 Training Dummy(s) equipped with 1 permanently attached Support item(s). |
![]() Sticks And Stones Champions that aren't holding items Shred and Sunder enemies for 3 seconds. Physical damage Sunders for 30%, and magic damage Shreds for 30%. | Champions that aren't holding items Shred and Sunder enemies for 3 seconds. Physical damage Sunders for 30%, and magic damage Shreds for 30%. |
![]() Stimpack Gain 4 components after you lose 50 player health. | Gain 4 components after you lose 50 player health. |
![]() Switching Gears Gain 3 gold whenever you break your win or loss streak. | Gain 3 gold whenever you break your win or loss streak. |
![]() Team Building Gain a Lesser Champion Duplicator. Gain another after 7 player combats. | Gain a Lesser Champion Duplicator. Gain another after 7 player combats. |
![]() Teaming Up I Gain 1 random component and 2 random 3-cost champions. | Gain 1 random component and 2 random 3-cost champions. |
![]() The Golden Remover Gain a Golden Remover and component item anvil. Golden Remover is an Item Remover with infinite uses. | Gain a Golden Remover and component item anvil. Golden Remover is an Item Remover with infinite uses. |
![]() Tiny Titans Increase your current and maximum player health by 30. | Increase your current and maximum player health by 30. |
![]() Tri Force I Your Tier 3 champions gain 150 Health, 10 starting Mana, and 10% Attack Speed. | Your Tier 3 champions gain 150 Health, 10 starting Mana, and 10% Attack Speed. |
![]() Unified Resistance I If you have 3 or more champions in the same row at the start of combat, they all gain 15 Armor and Magic Resist. | If you have 3 or more champions in the same row at the start of combat, they all gain 15 Armor and Magic Resist. |
![]() Young and Wild and Free You can always move freely on Carousel rounds. Gain 2 Gold. | You can always move freely on Carousel rounds. Gain 2 Gold. |