DAK.GG
SET 7.5 Revival Augments
Augment Guide
| AugmentAugment & Description | Description |
|---|---|
Beggars Can Be Choosers 2-1 You get +3 Augment rerolls for all other augment choices. Gain 7 gold. | You get +3 Augment rerolls for all other augment choices. Gain 7 gold. |
Cosmic Hemomancy 2-1 Gain a Vladimir. Your strongest Vladimir becomes a Caster. He no longer Heals, but gains 2 range and every fourth cast damages enemies in an area around his target. Enemies damaged lose Magic Resist. | Gain a Vladimir. Your strongest Vladimir becomes a Caster. He no longer Heals, but gains 2 range and every fourth cast damages enemies in an area around his target. Enemies damaged lose Magic Resist. |
Diversified Portfolio 2-1 Gain 1 gold. Each round, gain 1 gold for every 3 non-unique traits active. Gold Bonus: 1 | Gain 1 gold. Each round, gain 1 gold for every 3 non-unique traits active. Gold Bonus: 1 |
Diversified Portfolio+ 3-2 Gain 4 gold. Each round, gain 1 gold for every 3 non-unique traits active. Gold Bonus: 1 | Gain 4 gold. Each round, gain 1 gold for every 3 non-unique traits active. Gold Bonus: 1 |
Dragonmancer Conference 2-1 3-2 4-2 Every 2 rounds, a random Dragonmancer appears on your bench. Gain a Kai'Sa. | Every 2 rounds, a random Dragonmancer appears on your bench. Gain a Kai'Sa. |
Exiles I 2-1 3-2 4-2 Your champions that start combat with no adjacent champions gain a 20% max Health shield for 10 seconds. | Your champions that start combat with no adjacent champions gain a 20% max Health shield for 10 seconds. |
Kingslayer 2-1 3-2 After winning player combat, gain 1 gold. If they had more health than you, gain 6 Gold instead. Gain 1 gold. | After winning player combat, gain 1 gold. If they had more health than you, gain 6 Gold instead. Gain 1 gold. |
Shimmerscale Crest 2-1 3-2 4-2 Gain a Shimmerscale Emblem and a Jax. | Gain a Shimmerscale Emblem and a Jax. |
Soul Eater 2-1 Gain a Nasus. Your strongest Nasus becomes a Fighter. He now slams his staff on enemies, dealing physical damage. If this kills the enemy, Nasus gains permanent Attack Damage. | Gain a Nasus. Your strongest Nasus becomes a Fighter. He now slams his staff on enemies, dealing physical damage. If this kills the enemy, Nasus gains permanent Attack Damage. |
Soul Siphon 2-1 3-2 4-2 Darkflight champions benefit from the first-listed trait of a sacrificed champion. This does not increase the trait count for that trait. Gain an Aphelios. | Darkflight champions benefit from the first-listed trait of a sacrificed champion. This does not increase the trait count for that trait. Gain an Aphelios. |
Astral Projection 2-1 3-2 When an Astral unit dies, they leave behind a projection of themselves with reduced stats that casts immediately then rapidly loses Health. Gain a Skarner and a Nidalee. | When an Astral unit dies, they leave behind a projection of themselves with reduced stats that casts immediately then rapidly loses Health. Gain a Skarner and a Nidalee. |
Base Camp 2-1 3-2 4-2 Scalescorns gain 7% damage each time they start combat in the same hex as last round, stacking up to 4 times. Gain a Lillia. | Scalescorns gain 7% damage each time they start combat in the same hex as last round, stacking up to 4 times. Gain a Lillia. |
Beast's Den 2-1 3-2 4-2 Units that start combat next to Shapeshifters gain 25% Attack Speed and Movement Speed. Shapeshifters always gain this bonus. Gain a Gnar. | Units that start combat next to Shapeshifters gain 25% Attack Speed and Movement Speed. Shapeshifters always gain this bonus. Gain a Gnar. |
Bruiser Crest 2-1 3-2 4-2 Gain a Bruiser Emblem and a Jax. | Gain a Bruiser Emblem and a Jax. |
Built Different 2-1 Your allies with no Traits active gain 250-550 Health and 45-75% Attack Speed (based on current Stage). | Your allies with no Traits active gain 250-550 Health and 45-75% Attack Speed (based on current Stage). |
Cannoneer Crest 2-1 3-2 4-2 Gain a Cannoneer Emblem and an Aphelios. | Gain a Cannoneer Emblem and an Aphelios. |
Cavalier Crest 2-1 3-2 4-2 Gain a Cavalier Emblem and a Sejuani. | Gain a Cavalier Emblem and a Sejuani. |
Dark Resurrection 2-1 3-2 The Darkflight sacrifice returns after 10 seconds of combat with 100% increased max Health, 75% Damage Amp, and 30% Attack Speed | The Darkflight sacrifice returns after 10 seconds of combat with 100% increased max Health, 75% Damage Amp, and 30% Attack Speed |
Darkflight Crest 2-1 3-2 4-2 Gain a Darkflight Emblem and a Rell. | Gain a Darkflight Emblem and a Rell. |
Devastating Charge 2-1 3-2 4-2 Cavalier's first attack after charging deals 80 magic damage, increased by 1% for each Armor and Magic Resist they have. Gain a Rell. | Cavalier's first attack after charging deals 80 magic damage, increased by 1% for each Armor and Magic Resist they have. Gain a Rell. |
Dragon Imperialist 2-1 3-2 4-2 If you only have 1 Dragon, Dragons execute enemies they damage who are below 18% Health. Gain a Nomsy. | If you only have 1 Dragon, Dragons execute enemies they damage who are below 18% Health. Gain a Nomsy. |
Dragonmancer Crest 2-1 3-2 4-2 Gain a Dragonmancer Emblem and a Kai'Sa. | Gain a Dragonmancer Emblem and a Kai'Sa. |
Essence Theft 2-1 3-2 4-2 Mage's attacks drain 8 Mana from their target and gain 4 Mana. Gain a Lux. | Mage's attacks drain 8 Mana from their target and gain 4 Mana. Gain a Lux. |
Eternal Protection 2-1 3-2 4-2 When one of your Jade champions would die, the nearest Jade Statue protects them, sacrificing 70% of its max Health and transferring 150% of the sacrificed Health to the champion. Gain a Gnar. | When one of your Jade champions would die, the nearest Jade Statue protects them, sacrificing 70% of its max Health and transferring 150% of the sacrificed Health to the champion. Gain a Gnar. |
Evoker Crest 2-1 3-2 4-2 Gain an Evoker Emblem and a Zyra. | Gain an Evoker Emblem and a Zyra. |
Exiles II 2-1 3-2 4-2 Your champions that start combat with no adjacent champions gain a 35% max Health shield for 10 seconds. | Your champions that start combat with no adjacent champions gain a 35% max Health shield for 10 seconds. |
Eye of the Storm 2-1 3-2 4-2 The unit in the center of the front row board gains 45 Ability Power, increased to 135 after Tempest's lightning strikes. Gain a Qiyana. | The unit in the center of the front row board gains 45 Ability Power, increased to 135 after Tempest's lightning strikes. Gain a Qiyana. |
Gear Upgrades 2-1 3-2 4-2 Guild champions holding an item gain 35 Armor and an additional 250% of their base Guild Bonus. Gain a Twitch. | Guild champions holding an item gain 35 Armor and an additional 250% of their base Guild Bonus. Gain a Twitch. |
Guardian Crest 2-1 3-2 4-2 Gain a Guardian Emblem and a Zac. | Gain a Guardian Emblem and a Zac. |
Guild Crest 2-1 3-2 4-2 Gain a Guild Emblem and a Twitch. | Gain a Guild Emblem and a Twitch. |
Hallucinate 2-1 3-2 4-2 Mirage champions take 90% less damage for the first 6 seconds of combat. Gain a Yone. | Mirage champions take 90% less damage for the first 6 seconds of combat. Gain a Yone. |
Hero-In-Training 2-1 3-2 4-2 The Dragonmancer nearest to the Dragonmancer Hero gains 66% of the Dragonmancer Trait's bonuses. Gain a Sett. | The Dragonmancer nearest to the Dragonmancer Hero gains 66% of the Dragonmancer Trait's bonuses. Gain a Sett. |
Heroic Presence 2-1 3-2 4-2 Every 2 seconds, Guardians taunt all enemies within range. Enemies that attack a Guardian's shield take magic damage equal to 7% of the shielded unit's max Health (up to once per second). Gain a Braum. | Every 2 seconds, Guardians taunt all enemies within range. Enemies that attack a Guardian's shield take magic damage equal to 7% of the shielded unit's max Health (up to once per second). Gain a Braum. |
High Tide 2-1 3-2 4-2 Until they cast 2 times, Lagoon champions attack 30% slower but gain 12 Mana per second. Gain a Kai'sa. | Until they cast 2 times, Lagoon champions attack 30% slower but gain 12 Mana per second. Gain a Kai'sa. |
Hot Shot 2-1 3-2 4-2 Cannoneer's cannon shots burn their targets, dealing 6% of the target's maximum Health as true damage over 2 seconds, and reducing healing by 50% for the duration of the burn. Gain an Aphelios. | Cannoneer's cannon shots burn their targets, dealing 6% of the target's maximum Health as true damage over 2 seconds, and reducing healing by 50% for the duration of the burn. Gain an Aphelios. |
Lagoon Crest 2-1 3-2 4-2 Gain a Lagoon Emblem and a Zac. | Gain a Lagoon Emblem and a Zac. |
Last Stand 3-2 The first time you would be eliminated, you escape death and your team permanently gains 150 Health, 10 Armor and Magic Resist, and 10% Omnivamp. | The first time you would be eliminated, you escape death and your team permanently gains 150 Health, 10 Armor and Magic Resist, and 10% Omnivamp. |
Lightning Rod 2-1 3-2 Every 3 second(s), the Tempest lightning alternates between striking a low health enemy and a strong Tempest champion with 50% effectiveness. | Every 3 second(s), the Tempest lightning alternates between striking a low health enemy and a strong Tempest champion with 50% effectiveness. |
Little Buddies 3-2 4-2 Your Tier-4 and Tier-5 champions gain 55 Health and 6% Attack Speed for every Tier-1 and Tier-2 champion on your board. | Your Tier-4 and Tier-5 champions gain 55 Health and 6% Attack Speed for every Tier-1 and Tier-2 champion on your board. |
Loot Master 2-1 3-2 4-2 Gain a random component every 3 player combats when you have at least Guild (3) active. Gain a Twitch. | Gain a random component every 3 player combats when you have at least Guild (3) active. Gain a Twitch. |
Mage Crest 2-1 3-2 4-2 Gain a Mage Emblem and a Vladimir. | Gain a Mage Emblem and a Vladimir. |
Mirage Crest 2-1 3-2 4-2 Gain a Mirage Emblem and a Nunu. | Gain a Mirage Emblem and a Nunu. |
Oasis 2-1 3-2 4-2 Every 6 seconds, Lagoon champions remove all negative effects on themselves and heal for 18% of their missing Health. Gain a Zac. | Every 6 seconds, Lagoon champions remove all negative effects on themselves and heal for 18% of their missing Health. Gain a Zac. |
Pair of Fours 4-2 If your team has exactly 2 tier-4 champions, they each gain 374 Health and 24.4% Attack Speed. Gain a random tier-4 champion. | If your team has exactly 2 tier-4 champions, they each gain 374 Health and 24.4% Attack Speed. Gain a random tier-4 champion. |
Pay to Win 2-1 3-2 4-2 If you purchase a Shop reroll during Planning, champions holding a Shimmerscale Item and all Shimmerscale champions gain 35% damage when the next combat begins. Gain a Jax. | If you purchase a Shop reroll during Planning, champions holding a Shimmerscale Item and all Shimmerscale champions gain 35% damage when the next combat begins. Gain a Jax. |
Penitence 2-1 3-2 4-2 Jade Statue explosions deal 100% more damage. Enemies are disarmed for 2.5 seconds the first time they attack a Jade Statue or are damaged by a Jade Statue's explosion. Gain a Gnar. | Jade Statue explosions deal 100% more damage. Enemies are disarmed for 2.5 seconds the first time they attack a Jade Statue or are damaged by a Jade Statue's explosion. Gain a Gnar. |
Personal Training 2-1 3-2 4-2 At the end of combat, champions that started combat adjacent to Bruisers permanently gain 40 Health, increased by 20 if they survived. Gain a Jax. | At the end of combat, champions that started combat adjacent to Bruisers permanently gain 40 Health, increased by 20 if they survived. Gain a Jax. |
Press the Attack 2-1 3-2 4-2 Your Swiftshots' attacks apply a stack on their target for 5 seconds. Every third stack deals true damage equal to 4% of the target's maximum Health. Gain a Twitch. | Your Swiftshots' attacks apply a stack on their target for 5 seconds. Every third stack deals true damage equal to 4% of the target's maximum Health. Gain a Twitch. |
Protectors of the Cosmos 2-1 3-2 4-2 Combat start: Your team gains a 35 Health shield for every item component equipped on an Astral champion, including those that are part of a full item. Gain a Lux. | Combat start: Your team gains a 35 Health shield for every item component equipped on an Astral champion, including those that are part of a full item. Gain a Lux. |
Relic of the Past 3-2 4-2 Gain a special Darkflight Zeke's Herald from the past. | Gain a special Darkflight Zeke's Herald from the past. |
Ricochet 2-1 3-2 4-2 Cannoneer's cannon shots bounce once, dealing 40% less damage. Gain an Aphelios. | Cannoneer's cannon shots bounce once, dealing 40% less damage. Gain an Aphelios. |
Scalescorn Crest 2-1 3-2 4-2 Gain a Scalescorn Emblem and a Braum. | Gain a Scalescorn Emblem and a Braum. |
Scalescorn Rebel 2-1 3-2 4-2 If you have exactly 1 Dragon it loses the effects of the Dragon trait and gains Scalescorn. It gains an additional 15% of the effects of Scalescorn. Gain a Lillia. | If you have exactly 1 Dragon it loses the effects of the Dragon trait and gains Scalescorn. It gains an additional 15% of the effects of Scalescorn. Gain a Lillia. |
Scorch 2-1 3-2 4-2 Every 5th instance of Ragewing champion's damage deals 20% more damage and is converted to true damage. Gain a Senna. | Every 5th instance of Ragewing champion's damage deals 20% more damage and is converted to true damage. Gain a Senna. |
Swiftshot Crest 2-1 3-2 4-2 Gain a Swiftshot Emblem and a Twitch. | Gain a Swiftshot Emblem and a Twitch. |
Tantrum 2-1 3-2 4-2 After casting their first Ability, Ragewings restore 100% of their maximum Rage. Gain a Senna. | After casting their first Ability, Ragewings restore 100% of their maximum Rage. Gain a Senna. |
Tempest Crest 2-1 3-2 4-2 Gain a Tempest Emblem and a Qiyana. | Gain a Tempest Emblem and a Qiyana. |
Terrify 2-1 3-2 4-2 Your units take 15% less damage from enemies shrunken by Whisper champions. Gain a Sylas. | Your units take 15% less damage from enemies shrunken by Whisper champions. Gain a Sylas. |
Tiamat 2-1 3-2 4-2 Warrior's enhanced attacks deal 50% of their damage to enemies in a 1-hex area around their target. Gain a Yone. | Warrior's enhanced attacks deal 50% of their damage to enemies in a 1-hex area around their target. Gain a Yone. |
Titanic Strength 2-1 3-2 4-2 Bruisers gain 1.5% of their Health as Attack Damage. Gain a Jax. | Bruisers gain 1.5% of their Health as Attack Damage. Gain a Jax. |
Trifecta I 3-2 4-2 Gain 2 tier-3 champions. Combat Start: 3 random tier-3 champions gain 220 Health and 20% Attack Speed. | Gain 2 tier-3 champions. Combat Start: 3 random tier-3 champions gain 220 Health and 20% Attack Speed. |
Warrior Crest 2-1 3-2 4-2 Gain a Warrior Emblem and a Yone. | Gain a Warrior Emblem and a Yone. |
Age of Dragons 2-1 3-2 4-2 If your team has 3+ Dragons, every 4th attack from a Dragon fires a blast that deals magic damage equal to 30% of the target's maximum Health. Gain a Nomsy, Zippy, and a Tier 4 Dragon. | If your team has 3+ Dragons, every 4th attack from a Dragon fires a blast that deals magic damage equal to 30% of the target's maximum Health. Gain a Nomsy, Zippy, and a Tier 4 Dragon. |
Assassin Crown 2-1 3-2 4-2 Gain an Assassin Emblem, a Hand of Justice, and a Rengar. | Gain an Assassin Emblem, a Hand of Justice, and a Rengar. |
Binary Airdrop 3-2 4-2 Combat start: Champions holding 2 items gain a random 3rd completed item. Gain 2 random components now. | Combat start: Champions holding 2 items gain a random 3rd completed item. Gain 2 random components now. |
Bruiser Crown 2-1 3-2 4-2 Gain a Bruiser Emblem, a Spirit Visage, and a Sylas. | Gain a Bruiser Emblem, a Spirit Visage, and a Sylas. |
Cannoneer Crown 2-1 3-2 4-2 Gain a Cannoneer Emblem, a Giant Slayer, and a Zeri. | Gain a Cannoneer Emblem, a Giant Slayer, and a Zeri. |
Cavalier Crown 2-1 3-2 4-2 Gain a Cavalier Emblem, a Spirit Visage, and a Nunu. | Gain a Cavalier Emblem, a Spirit Visage, and a Nunu. |
Cavalier Unity 2-1 3-2 4-2 The Cavalier trait grants its bonuses to all of your champions. This does not increase your number of Cavaliers. Gain a Rell. | The Cavalier trait grants its bonuses to all of your champions. This does not increase your number of Cavaliers. Gain a Rell. |
Cruel Pact 2-1 Buying XP costs 6 player health instead of 4 gold. Heal 4 player health before each player combat. | Buying XP costs 6 player health instead of 4 gold. Heal 4 player health before each player combat. |
Darkflight Crown 2-1 3-2 4-2 Gain a Darkflight Emblem, a Titan's Resolve, and a Rengar. | Gain a Darkflight Emblem, a Titan's Resolve, and a Rengar. |
Dragonmancer Crown 2-1 3-2 4-2 Gain a Dragonmancer Emblem, a Hand of Justice, and a Lee Sin. | Gain a Dragonmancer Emblem, a Hand of Justice, and a Lee Sin. |
Evoker Crown 2-1 3-2 4-2 Gain an Evoker Emblem, a Spear of Shojin, and a Seraphine. | Gain an Evoker Emblem, a Spear of Shojin, and a Seraphine. |
Exiles III 2-1 3-2 4-2 Your champions that start combat with no adjacent champions gain a 50% max Health shield for 10 seconds. | Your champions that start combat with no adjacent champions gain a 50% max Health shield for 10 seconds. |
Guardian Crown 2-1 3-2 4-2 Gain a Guardian Emblem, a Sunfire Cape, and a Rakan. | Gain a Guardian Emblem, a Sunfire Cape, and a Rakan. |
Guild Crown 2-1 3-2 4-2 Gain a Guild Emblem, a Protector's Vow, and a Twitch. | Gain a Guild Emblem, a Protector's Vow, and a Twitch. |
Idas Touch 2-1 Gain an Idas. Your strongest Idas becomes a Fighter. She now deals magic damage in a cone and can create gold. | Gain an Idas. Your strongest Idas becomes a Fighter. She now deals magic damage in a cone and can create gold. |
Lagoon Crown 2-1 3-2 4-2 Gain a Lagoon Emblem, a Spear of Shojin, and a Zeri. | Gain a Lagoon Emblem, a Spear of Shojin, and a Zeri. |
Mage Crown 2-1 3-2 4-2 Gain a Mage Emblem, a Spear of Shojin, and a Lux. | Gain a Mage Emblem, a Spear of Shojin, and a Lux. |
Max Cap 4-2 Your max level is 7. Gain 1 Tactician's Shield which increases your team size by +1, and 50 gold. | Your max level is 7. Gain 1 Tactician's Shield which increases your team size by +1, and 50 gold. |
Mirage Crown 2-1 3-2 4-2 Gain a Mirage Emblem, a Hand of Justice, and a Nunu. | Gain a Mirage Emblem, a Hand of Justice, and a Nunu. |
Part-Time Assassin 2-1 3-2 4-2 The Assassin Trait grants its bonuses to your champions that start combat in the middle 2 rows. This does not increase the number of Assassins. Gain a Qiyana. | The Assassin Trait grants its bonuses to your champions that start combat in the middle 2 rows. This does not increase the number of Assassins. Gain a Qiyana. |
Prismatic Pipeline 3-2 The next non-player combat round will drop an additional Prismatic Orb full of amazing loot. | The next non-player combat round will drop an additional Prismatic Orb full of amazing loot. |
Scalescorn Crown 2-1 3-2 4-2 Gain a Scalescorn Emblem, a Hand of Justice, and a Diana. | Gain a Scalescorn Emblem, a Hand of Justice, and a Diana. |
Swiftshot Crown 2-1 3-2 4-2 Gain a Swiftshot Emblem, a Guinsoo's Rageblade, and a Varus. | Gain a Swiftshot Emblem, a Guinsoo's Rageblade, and a Varus. |
Tempest Crown 2-1 3-2 4-2 Gain a Tempest Emblem, a Hand of Justice, and a Lee Sin. | Gain a Tempest Emblem, a Hand of Justice, and a Lee Sin. |
Think Fast 3-2 4-2 Shop rerolls are free until the end of this round. Traits and other augments do not benefit from these free Shops. Gain 3 gold. | Shop rerolls are free until the end of this round. Traits and other augments do not benefit from these free Shops. Gain 3 gold. |
Tiniest Titan 2-1 Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster. | Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster. |
Trifecta II 3-2 4-2 Gain 3 tier-3 champions. Allies gain 5% Attack Speed. Combat Start: 3 random tier-3 champions gain 300 Health and 25% Attack Speed. | Gain 3 tier-3 champions. Allies gain 5% Attack Speed. Combat Start: 3 random tier-3 champions gain 300 Health and 25% Attack Speed. |
Verdant Veil 2-1 3-2 4-2 Your units are immune to crowd control effects for the first 20 seconds of combat and gain 15% bonus Attack Speed. | Your units are immune to crowd control effects for the first 20 seconds of combat and gain 15% bonus Attack Speed. |
Warrior Crown 2-1 3-2 4-2 Gain a Warrior Emblem, a Giant Slayer, and a Yone. | Gain a Warrior Emblem, a Giant Slayer, and a Yone. |