DAK.GG
TFT
LoLCHESS.GG
DAK.GG

SET 7.5 Revival Augments

Augment Guide
AugmentAugment & DescriptionDescription
Astral Projection
2-1
3-2
When an Astral unit dies, they leave behind a projection of themselves with reduced stats that casts immediately then rapidly loses Health. Gain a Skarner and a Nidalee.
When an Astral unit dies, they leave behind a projection of themselves with reduced stats that casts immediately then rapidly loses Health. Gain a Skarner and a Nidalee.
Base Camp
2-1
3-2
4-2
Scalescorns gain 7% damage each time they start combat in the same hex as last round, stacking up to 4 times. Gain a Lillia.
Scalescorns gain 7% damage each time they start combat in the same hex as last round, stacking up to 4 times. Gain a Lillia.
Beast's Den
2-1
3-2
4-2
Units that start combat next to Shapeshifters gain 25% Attack Speed and Movement Speed. Shapeshifters always gain this bonus. Gain a Gnar.
Units that start combat next to Shapeshifters gain 25% Attack Speed and Movement Speed. Shapeshifters always gain this bonus. Gain a Gnar.
Bruiser Crest
2-1
3-2
4-2
Gain a Bruiser Emblem and a Jax.
Gain a Bruiser Emblem and a Jax.
Built Different
2-1
Your allies with no Traits active gain 250-550 Health and 45-75% Attack Speed (based on current Stage).
Your allies with no Traits active gain 250-550 Health and 45-75% Attack Speed (based on current Stage).
Cannoneer Crest
2-1
3-2
4-2
Gain a Cannoneer Emblem and an Aphelios.
Gain a Cannoneer Emblem and an Aphelios.
Cavalier Crest
2-1
3-2
4-2
Gain a Cavalier Emblem and a Sejuani.
Gain a Cavalier Emblem and a Sejuani.
Dark Resurrection
2-1
3-2
The Darkflight sacrifice returns after 10 seconds of combat with 100% increased max Health, 75% Damage Amp, and 30% Attack Speed
The Darkflight sacrifice returns after 10 seconds of combat with 100% increased max Health, 75% Damage Amp, and 30% Attack Speed
Darkflight Crest
2-1
3-2
4-2
Gain a Darkflight Emblem and a Rell.
Gain a Darkflight Emblem and a Rell.
Devastating Charge
2-1
3-2
4-2
Cavalier's first attack after charging deals 80 magic damage, increased by 1% for each Armor and Magic Resist they have. Gain a Rell.
Cavalier's first attack after charging deals 80 magic damage, increased by 1% for each Armor and Magic Resist they have. Gain a Rell.
Dragon Imperialist
2-1
3-2
4-2
If you only have 1 Dragon, Dragons execute enemies they damage who are below 18% Health. Gain a Nomsy.
If you only have 1 Dragon, Dragons execute enemies they damage who are below 18% Health. Gain a Nomsy.
Dragonmancer Crest
2-1
3-2
4-2
Gain a Dragonmancer Emblem and a Kai'Sa.
Gain a Dragonmancer Emblem and a Kai'Sa.
Essence Theft
2-1
3-2
4-2
Mage's attacks drain 8 Mana from their target and gain 4 Mana. Gain a Lux.
Mage's attacks drain 8 Mana from their target and gain 4 Mana. Gain a Lux.
Eternal Protection
2-1
3-2
4-2
When one of your Jade champions would die, the nearest Jade Statue protects them, sacrificing 70% of its max Health and transferring 150% of the sacrificed Health to the champion. Gain a Gnar.
When one of your Jade champions would die, the nearest Jade Statue protects them, sacrificing 70% of its max Health and transferring 150% of the sacrificed Health to the champion. Gain a Gnar.
Evoker Crest
2-1
3-2
4-2
Gain an Evoker Emblem and a Zyra.
Gain an Evoker Emblem and a Zyra.
Exiles II
2-1
3-2
4-2
Your champions that start combat with no adjacent champions gain a 35% max Health shield for 10 seconds.
Your champions that start combat with no adjacent champions gain a 35% max Health shield for 10 seconds.
Eye of the Storm
2-1
3-2
4-2
The unit in the center of the front row board gains 45 Ability Power, increased to 135 after Tempest's lightning strikes. Gain a Qiyana.
The unit in the center of the front row board gains 45 Ability Power, increased to 135 after Tempest's lightning strikes. Gain a Qiyana.
Gear Upgrades
2-1
3-2
4-2
Guild champions holding an item gain 35 Armor and an additional 250% of their base Guild Bonus. Gain a Twitch.
Guild champions holding an item gain 35 Armor and an additional 250% of their base Guild Bonus. Gain a Twitch.
Guardian Crest
2-1
3-2
4-2
Gain a Guardian Emblem and a Zac.
Gain a Guardian Emblem and a Zac.
Guild Crest
2-1
3-2
4-2
Gain a Guild Emblem and a Twitch.
Gain a Guild Emblem and a Twitch.
Hallucinate
2-1
3-2
4-2
Mirage champions take 90% less damage for the first 6 seconds of combat. Gain a Yone.
Mirage champions take 90% less damage for the first 6 seconds of combat. Gain a Yone.
Hero-In-Training
2-1
3-2
4-2
The Dragonmancer nearest to the Dragonmancer Hero gains 66% of the Dragonmancer Trait's bonuses. Gain a Sett.
The Dragonmancer nearest to the Dragonmancer Hero gains 66% of the Dragonmancer Trait's bonuses. Gain a Sett.
Heroic Presence
2-1
3-2
4-2
Every 2 seconds, Guardians taunt all enemies within range. Enemies that attack a Guardian's shield take magic damage equal to 7% of the shielded unit's max Health (up to once per second). Gain a Braum.
Every 2 seconds, Guardians taunt all enemies within range. Enemies that attack a Guardian's shield take magic damage equal to 7% of the shielded unit's max Health (up to once per second). Gain a Braum.
High Tide
2-1
3-2
4-2
Until they cast 2 times, Lagoon champions attack 30% slower but gain 12 Mana per second. Gain a Kai'sa.
Until they cast 2 times, Lagoon champions attack 30% slower but gain 12 Mana per second. Gain a Kai'sa.
Hot Shot
2-1
3-2
4-2
Cannoneer's cannon shots burn their targets, dealing 6% of the target's maximum Health as true damage over 2 seconds, and reducing healing by 50% for the duration of the burn. Gain an Aphelios.
Cannoneer's cannon shots burn their targets, dealing 6% of the target's maximum Health as true damage over 2 seconds, and reducing healing by 50% for the duration of the burn. Gain an Aphelios.
Lagoon Crest
2-1
3-2
4-2
Gain a Lagoon Emblem and a Zac.
Gain a Lagoon Emblem and a Zac.
Last Stand
3-2
The first time you would be eliminated, you escape death and your team permanently gains 150 Health, 10 Armor and Magic Resist, and 10% Omnivamp.
The first time you would be eliminated, you escape death and your team permanently gains 150 Health, 10 Armor and Magic Resist, and 10% Omnivamp.
Lightning Rod
2-1
3-2
Every 3 second(s), the Tempest lightning alternates between striking a low health enemy and a strong Tempest champion with 50% effectiveness.
Every 3 second(s), the Tempest lightning alternates between striking a low health enemy and a strong Tempest champion with 50% effectiveness.
Little Buddies
3-2
4-2
Your Tier-4 and Tier-5 champions gain 55 Health and 6% Attack Speed for every Tier-1 and Tier-2 champion on your board.
Your Tier-4 and Tier-5 champions gain 55 Health and 6% Attack Speed for every Tier-1 and Tier-2 champion on your board.
Loot Master
2-1
3-2
4-2
Gain a random component every 3 player combats when you have at least Guild (3) active. Gain a Twitch.
Gain a random component every 3 player combats when you have at least Guild (3) active. Gain a Twitch.
Mage Crest
2-1
3-2
4-2
Gain a Mage Emblem and a Vladimir.
Gain a Mage Emblem and a Vladimir.
Mirage Crest
2-1
3-2
4-2
Gain a Mirage Emblem and a Nunu.
Gain a Mirage Emblem and a Nunu.
Oasis
2-1
3-2
4-2
Every 6 seconds, Lagoon champions remove all negative effects on themselves and heal for 18% of their missing Health. Gain a Zac.
Every 6 seconds, Lagoon champions remove all negative effects on themselves and heal for 18% of their missing Health. Gain a Zac.
Pair of Fours
4-2
If your team has exactly 2 tier-4 champions, they each gain 374 Health and 24.4% Attack Speed. Gain a random tier-4 champion.
If your team has exactly 2 tier-4 champions, they each gain 374 Health and 24.4% Attack Speed. Gain a random tier-4 champion.
Pay to Win
2-1
3-2
4-2
If you purchase a Shop reroll during Planning, champions holding a Shimmerscale Item and all Shimmerscale champions gain 35% damage when the next combat begins. Gain a Jax.
If you purchase a Shop reroll during Planning, champions holding a Shimmerscale Item and all Shimmerscale champions gain 35% damage when the next combat begins. Gain a Jax.
Penitence
2-1
3-2
4-2
Jade Statue explosions deal 100% more damage. Enemies are disarmed for 2.5 seconds the first time they attack a Jade Statue or are damaged by a Jade Statue's explosion. Gain a Gnar.
Jade Statue explosions deal 100% more damage. Enemies are disarmed for 2.5 seconds the first time they attack a Jade Statue or are damaged by a Jade Statue's explosion. Gain a Gnar.
Personal Training
2-1
3-2
4-2
At the end of combat, champions that started combat adjacent to Bruisers permanently gain 40 Health, increased by 20 if they survived. Gain a Jax.
At the end of combat, champions that started combat adjacent to Bruisers permanently gain 40 Health, increased by 20 if they survived. Gain a Jax.
Press the Attack
2-1
3-2
4-2
Your Swiftshots' attacks apply a stack on their target for 5 seconds. Every third stack deals true damage equal to 4% of the target's maximum Health. Gain a Twitch.
Your Swiftshots' attacks apply a stack on their target for 5 seconds. Every third stack deals true damage equal to 4% of the target's maximum Health. Gain a Twitch.
Protectors of the Cosmos
2-1
3-2
4-2
Combat start: Your team gains a 35 Health shield for every item component equipped on an Astral champion, including those that are part of a full item. Gain a Lux.
Combat start: Your team gains a 35 Health shield for every item component equipped on an Astral champion, including those that are part of a full item. Gain a Lux.
Relic of the Past
3-2
4-2
Gain a special Darkflight Zeke's Herald from the past.
Gain a special Darkflight Zeke's Herald from the past.
Ricochet
2-1
3-2
4-2
Cannoneer's cannon shots bounce once, dealing 40% less damage. Gain an Aphelios.
Cannoneer's cannon shots bounce once, dealing 40% less damage. Gain an Aphelios.
Scalescorn Crest
2-1
3-2
4-2
Gain a Scalescorn Emblem and a Braum.
Gain a Scalescorn Emblem and a Braum.
Scalescorn Rebel
2-1
3-2
4-2
If you have exactly 1 Dragon it loses the effects of the Dragon trait and gains Scalescorn. It gains an additional 15% of the effects of Scalescorn. Gain a Lillia.
If you have exactly 1 Dragon it loses the effects of the Dragon trait and gains Scalescorn. It gains an additional 15% of the effects of Scalescorn. Gain a Lillia.
Scorch
2-1
3-2
4-2
Every 5th instance of Ragewing champion's damage deals 20% more damage and is converted to true damage. Gain a Senna.
Every 5th instance of Ragewing champion's damage deals 20% more damage and is converted to true damage. Gain a Senna.
Swiftshot Crest
2-1
3-2
4-2
Gain a Swiftshot Emblem and a Twitch.
Gain a Swiftshot Emblem and a Twitch.
Tantrum
2-1
3-2
4-2
After casting their first Ability, Ragewings restore 100% of their maximum Rage. Gain a Senna.
After casting their first Ability, Ragewings restore 100% of their maximum Rage. Gain a Senna.
Tempest Crest
2-1
3-2
4-2
Gain a Tempest Emblem and a Qiyana.
Gain a Tempest Emblem and a Qiyana.
Terrify
2-1
3-2
4-2
Your units take 15% less damage from enemies shrunken by Whisper champions. Gain a Sylas.
Your units take 15% less damage from enemies shrunken by Whisper champions. Gain a Sylas.
Tiamat
2-1
3-2
4-2
Warrior's enhanced attacks deal 50% of their damage to enemies in a 1-hex area around their target. Gain a Yone.
Warrior's enhanced attacks deal 50% of their damage to enemies in a 1-hex area around their target. Gain a Yone.
Titanic Strength
2-1
3-2
4-2
Bruisers gain 1.5% of their Health as Attack Damage. Gain a Jax.
Bruisers gain 1.5% of their Health as Attack Damage. Gain a Jax.
Trifecta I
3-2
4-2
Gain 2 tier-3 champions.
Combat Start: 3 random tier-3 champions gain 220 Health and 20% Attack Speed.
Gain 2 tier-3 champions.
Combat Start: 3 random tier-3 champions gain 220 Health and 20% Attack Speed.
Warrior Crest
2-1
3-2
4-2
Gain a Warrior Emblem and a Yone.
Gain a Warrior Emblem and a Yone.
© LoLCHESS.GG. All Rights Reserved. TFT@LoLCHESS.GG
lolchess.gg is hosted by PlayXP Inc. lolchess.gg isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.