DAK.GG
SET 7.5 Revival Augments
Augment Guide
| AugmentAugment & Description | Description |
|---|---|
Age of Dragons 2-1 3-2 4-2 If your team has 3+ Dragons, every 4th attack from a Dragon fires a blast that deals magic damage equal to 30% of the target's maximum Health. Gain a Nomsy, Zippy, and a Tier 4 Dragon. | If your team has 3+ Dragons, every 4th attack from a Dragon fires a blast that deals magic damage equal to 30% of the target's maximum Health. Gain a Nomsy, Zippy, and a Tier 4 Dragon. |
Assassin Crown 2-1 3-2 4-2 Gain an Assassin Emblem, a Hand of Justice, and a Rengar. | Gain an Assassin Emblem, a Hand of Justice, and a Rengar. |
Binary Airdrop 3-2 4-2 Combat start: Champions holding 2 items gain a random 3rd completed item. Gain 2 random components now. | Combat start: Champions holding 2 items gain a random 3rd completed item. Gain 2 random components now. |
Bruiser Crown 2-1 3-2 4-2 Gain a Bruiser Emblem, a Spirit Visage, and a Sylas. | Gain a Bruiser Emblem, a Spirit Visage, and a Sylas. |
Cannoneer Crown 2-1 3-2 4-2 Gain a Cannoneer Emblem, a Giant Slayer, and a Zeri. | Gain a Cannoneer Emblem, a Giant Slayer, and a Zeri. |
Cavalier Crown 2-1 3-2 4-2 Gain a Cavalier Emblem, a Spirit Visage, and a Nunu. | Gain a Cavalier Emblem, a Spirit Visage, and a Nunu. |
Cavalier Unity 2-1 3-2 4-2 The Cavalier trait grants its bonuses to all of your champions. This does not increase your number of Cavaliers. Gain a Rell. | The Cavalier trait grants its bonuses to all of your champions. This does not increase your number of Cavaliers. Gain a Rell. |
Cruel Pact 2-1 Buying XP costs 6 player health instead of 4 gold. Heal 4 player health before each player combat. | Buying XP costs 6 player health instead of 4 gold. Heal 4 player health before each player combat. |
Darkflight Crown 2-1 3-2 4-2 Gain a Darkflight Emblem, a Titan's Resolve, and a Rengar. | Gain a Darkflight Emblem, a Titan's Resolve, and a Rengar. |
Dragonmancer Crown 2-1 3-2 4-2 Gain a Dragonmancer Emblem, a Hand of Justice, and a Lee Sin. | Gain a Dragonmancer Emblem, a Hand of Justice, and a Lee Sin. |
Evoker Crown 2-1 3-2 4-2 Gain an Evoker Emblem, a Spear of Shojin, and a Seraphine. | Gain an Evoker Emblem, a Spear of Shojin, and a Seraphine. |
Exiles III 2-1 3-2 4-2 Your champions that start combat with no adjacent champions gain a 50% max Health shield for 10 seconds. | Your champions that start combat with no adjacent champions gain a 50% max Health shield for 10 seconds. |
Guardian Crown 2-1 3-2 4-2 Gain a Guardian Emblem, a Sunfire Cape, and a Rakan. | Gain a Guardian Emblem, a Sunfire Cape, and a Rakan. |
Guild Crown 2-1 3-2 4-2 Gain a Guild Emblem, a Protector's Vow, and a Twitch. | Gain a Guild Emblem, a Protector's Vow, and a Twitch. |
Idas Touch 2-1 Gain an Idas. Your strongest Idas becomes a Fighter. She now deals magic damage in a cone and can create gold. | Gain an Idas. Your strongest Idas becomes a Fighter. She now deals magic damage in a cone and can create gold. |
Lagoon Crown 2-1 3-2 4-2 Gain a Lagoon Emblem, a Spear of Shojin, and a Zeri. | Gain a Lagoon Emblem, a Spear of Shojin, and a Zeri. |
Mage Crown 2-1 3-2 4-2 Gain a Mage Emblem, a Spear of Shojin, and a Lux. | Gain a Mage Emblem, a Spear of Shojin, and a Lux. |
Max Cap 4-2 Your max level is 7. Gain 1 Tactician's Shield which increases your team size by +1, and 50 gold. | Your max level is 7. Gain 1 Tactician's Shield which increases your team size by +1, and 50 gold. |
Mirage Crown 2-1 3-2 4-2 Gain a Mirage Emblem, a Hand of Justice, and a Nunu. | Gain a Mirage Emblem, a Hand of Justice, and a Nunu. |
Part-Time Assassin 2-1 3-2 4-2 The Assassin Trait grants its bonuses to your champions that start combat in the middle 2 rows. This does not increase the number of Assassins. Gain a Qiyana. | The Assassin Trait grants its bonuses to your champions that start combat in the middle 2 rows. This does not increase the number of Assassins. Gain a Qiyana. |
Prismatic Pipeline 3-2 The next non-player combat round will drop an additional Prismatic Orb full of amazing loot. | The next non-player combat round will drop an additional Prismatic Orb full of amazing loot. |
Scalescorn Crown 2-1 3-2 4-2 Gain a Scalescorn Emblem, a Hand of Justice, and a Diana. | Gain a Scalescorn Emblem, a Hand of Justice, and a Diana. |
Swiftshot Crown 2-1 3-2 4-2 Gain a Swiftshot Emblem, a Guinsoo's Rageblade, and a Varus. | Gain a Swiftshot Emblem, a Guinsoo's Rageblade, and a Varus. |
Tempest Crown 2-1 3-2 4-2 Gain a Tempest Emblem, a Hand of Justice, and a Lee Sin. | Gain a Tempest Emblem, a Hand of Justice, and a Lee Sin. |
Think Fast 3-2 4-2 Shop rerolls are free until the end of this round. Traits and other augments do not benefit from these free Shops. Gain 3 gold. | Shop rerolls are free until the end of this round. Traits and other augments do not benefit from these free Shops. Gain 3 gold. |
Tiniest Titan 2-1 Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster. | Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster. |
Trifecta II 3-2 4-2 Gain 3 tier-3 champions. Allies gain 5% Attack Speed. Combat Start: 3 random tier-3 champions gain 300 Health and 25% Attack Speed. | Gain 3 tier-3 champions. Allies gain 5% Attack Speed. Combat Start: 3 random tier-3 champions gain 300 Health and 25% Attack Speed. |
Verdant Veil 2-1 3-2 4-2 Your units are immune to crowd control effects for the first 20 seconds of combat and gain 15% bonus Attack Speed. | Your units are immune to crowd control effects for the first 20 seconds of combat and gain 15% bonus Attack Speed. |
Warrior Crown 2-1 3-2 4-2 Gain a Warrior Emblem, a Giant Slayer, and a Yone. | Gain a Warrior Emblem, a Giant Slayer, and a Yone. |