DAK.GG
SET 13 Champions
Champion Statistics
Nocturne
Cost
2
Traits
Health
700 / 1260 / 2268
AD
63 / 95 / 142
DPS
50 / 76 / 114
Attack Range

AS
0.8
Armor
45
Magic Resistance
45
Skill

Overdrive Blades
Active|
Mana: 0/40

For 6 seconds, attacks also cause adjacent enemies to bleed for physical damage over 1 second.
Damage: 120% / 120% / 140% (AD) + 15% / 25% / 40% (AP)
Trait
Automata gain a crystal when they deal damage. At 20 crystals, they blast their current target, dealing magic damage + 25% of damage dealt since the previous blast and reset. They also gain Armor and Magic Resist.
- 2
150 damage, 25 AR/MR
- 4
450 damage, 60 AR/MR
- 6
1337 damage, 111 AR/MR
Quickstrikers move faster and gain Attack Speed, based on their target's missing Health.
- 2
20-60% AS
- 3
30-80% AS
- 4
40-100% AS. On target death, Quickstrikers dash to a new target and gain 200 shield for 3 seconds.