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SET 13 Champions

Champion Statistics

Nocturne

Cost
2
Traits
Automata
Quickstriker
Health
700 / 1260 / 2268
AD
63 / 95 / 142
DPS
50 / 76 / 114
Attack Range
attack-range
AS
0.8
Armor
45
Magic Resistance
45
Skill
champion-skill
Overdrive Blades
Active|
mpMana: 0/40

For 6 seconds, attacks also cause adjacent enemies to bleed for physical damage over 1 second.

Damage: 120% / 120% / 140% (AD) + 15% / 25% / 40% (AP)
Trait
Automata

Automata gain a crystal when they deal damage. At 20 crystals, they blast their current target, dealing magic damage + 25% of damage dealt since the previous blast and reset. They also gain Armor and Magic Resist.

  • 2

    150 damage, 25 AR/MR

  • 4

    450 damage, 60 AR/MR

  • 6

    1337 damage, 111 AR/MR

Quickstriker

Quickstrikers move faster and gain Attack Speed, based on their target's missing Health.

  • 2

    20-60% AS

  • 3

    30-80% AS

  • 4

    40-100% AS. On target death, Quickstrikers dash to a new target and gain 200 shield for 3 seconds.

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