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SET 14 Champions

Champion Statistics

Yuumi

Cost
3
Traits
Anima Squad
A.M.P.
Strategist
Health
650 / 1170 / 2106
AD
35 / 53 / 79
DPS
26 / 40 / 59
Attack Range
attack-range
AS
0.75
Armor
25
Magic Resistance
25
Skill
champion-skill
Yuum.AI
Active|
mpMana: 0/30
Passive: Gain Mana every second.

Active: Launch a magic missile at the current target that bounces to the nearest enemy. Deal magic damage to the current target and to the other, marking both of them. If they're already marked, deal 190% damage.
Mana per second: 3 per AmpPrimary Damage: 100% / 150% / 235% (AP)Secondary Damage: 60% / 90% / 140% (AP)
Trait
Anima Squad

At each tier, pick a weapon that a random Anima Squad champion fires periodically during combat. Anima Squad champions gain Armor, Magic Resist, and Damage Amp.

Weapons scale with Anima Squad star level and stage.

  • 3

    10 AR/MR, 5% Damage Amp, Choose a weapon

  • 5

    25 AR/MR, 10% Damage Amp, Choose a weapon

  • 7

    40 AR/MR, 15% Damage Amp, Choose a weapon

  • 10

    75 AR/MR, 100% Damage Amp, Choose an ultimate weapon

A.M.P.

A.M.P. champions upgrade their abilities in unique ways with Amp. They also gain Health.

  • 2

    1 Amp, 100 Health

  • 3

    2 Amp, 200 Health

  • 4

    4 Amp, 300 Health

  • 5

    5 Amp, 500 Health

Strategist

Combat Start: Allies in the back 2 rows gain Damage Amp. Allies in the front 2 rows gain Durability. Strategists get triple.

  • 2

    6% Damage Amp, 4% Durability

  • 3

    9% Damage Amp, 6% Durability

  • 4

    12% Damage Amp, 8% Durability

  • 5

    15% Damage Amp, 10% Durability

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