Ornn
Cost
Gold 5
5/14/29
Origin
Elderwood Elderwood
Class
Blacksmith Vanguard
Cost
Gold 5
5/14/29
Origin
Elderwood Elderwood
Class
Blacksmith Blacksmith
Vanguard Vanguard
Health
900 / 1620 / 2916
1620/2916
Attack Damage
100 / 180 / 324
180/324
DPS
55 / 99 / 178
99/178
Attack Range
AttackRange
Attack Speed
0.55
Armor
50
Magical Resistance
50
Stampede Stampede
Active | MP Mana: 80/160
Ornn summons an elemental from behind the farthest enemy to travel towards him, slowing the Attack Speed of enemies hit by 50% for a few seconds and dealing magic damage. If the elemental runs into Ornn, he headbutts it, redirecting it towards another distant enemy, stunning for 1.5 seconds and dealing magic Damage.
Damage : 175 / 275 / 9999
Traits
Elderwood
Elderwood
Every two seconds all Elderwood champions grow, gaining bonus stats. This effect stacks up to five times.
3 15 Armor and MR, 5 AD and SP
6 20 Armor and MR, 10 AD and SP
9 30 Armor and MR, 15 AD and SP
Blacksmith
Blacksmith
1 After participating in combat, Blacksmiths will begin forging an Artifact item. The higher their star-level, the faster they work. Once the Artifact is complete, it will become available to bestow upon an ally. Each ally may only equip one Artifact.
Vanguard
Vanguard
Vanguard champions gain bonus Armor and Magic Resist
2 100 Armor and 10 Magic Resist
4 250 Armor and 25 Magic Resist
6 500 Armor and 50 Magic Resist
8 1000 Armor and 80 Magic Resist
Recommend Items
Redemption
Zephyr
Shroud of Stillness
Morellonomicon
Zz'Rot Portal
Artifacts

* After each combat a Blacksmith participates in, they will make progress forging an Artifact. The higher their star-level, the faster they work.
* Once the Artifact is complete, it will become available to bestow upon an ally.
* Artifacts are new items that forged by Ornn only. You can't buy or get from monsters.
* Each ally may only equip one Artifact.

Gold Collector Gold Collector

The wearer executes enemies below 10% on hit. Executions gernerate 1 gold.

+30 AD, +20% Critical Strike Chance

Obsidian Cleaver Obsidian Cleaver

The wearer's attacks and spell damage shred enemy Armor and Magic Resistance by 40% for 3 seconds.

+200 HP, +30 AD

Rocket-Propelled Fist Rocket-Propelled Fist

At the start of combat, the wearer pulls the farthest enemy into melee range, stunning them for 1.50 seconds. Allies within range will prioritize attacking that enemy.

+15 Mana, +25 Armor, +200 HP

Randuin's Sanctum Randuin's Sanctum

At the start of combat, all allies adjacent to the wearer gain 40 Armor and Magic Resistance for the rest of combat.

+25 Armor, +25 MR, +200 HP

Zhonya's Paradox Zhonya's Paradox

The first instance of damage that would reduce the wearer below 40% Health is prevented, causing them to become invulnerable for 2.50 seconds.

+15 AP, +25 Armor, +25 MR

Eternal Winter Eternal Winter

Enemies who damage the wearer have their Attack Speed slowed by 50% for 2 seconds. After being slowed this way 5 time, the attacker is Frozen for the duration instead. An enemy can only be Frozen once every 10 seconds.

+200 HP, +25 Armor

Death's Defiance Death's Defiance

60% of the damage the wearer receives is instead dealt over 5 seconds as non-lethal damage.

+15 AD, +15 AS, +25 Armor

Manazane Manazane

After the wearer casts their spell for the first time each combat, they restore 100 Mana over 8 seconds.

+15 AD, +15 AS, +15 Mana

Infinity Force Infinity Force

+33 AD, +33 AS, +33 AP, +33 Armor, +33 MR, +33 HP, +33% Critical Strike Chance

Anima Visage Anima Visage

The wearer regenerates 8% of their maximum Health each second.

+200 HP, +25 MR

Champions