Check the latest information for Set 5.5: Dawn of Heroes

  • Comps (5.5)
  • Builder (5.5)
  • Champions
  • Traits
  • Items
  • Augments
  • Silver
  • Gold
  • Prismatic

Silver

AFK

You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold.

Band of Thieves I

Gain 1 Thief's Gloves.

Beggars can be Choosers

You get +3 Augment rerolls for all other augment choices. Gain 7 gold.

Blistering Strikes

Your team's attacks burn their targets for 5% of their max Health over 5 seconds. Attacks also reduce their targets' healing received by 33%.

Branching Out

Gain a random Emblem and a Reforger.Reforgers allow you to remake any item.

Called Shot

Set your win streak to +4. Gain 4 gold.

Caretaker's Ally

Gain a random 2-cost champion now. Gain the same one again every time you level up.

Combat Bandages I

The first time each ally unit falls below 60% health, they restore 100-220 health (based on stage) over 2.5 seconds.

Component Buffet

Whenever you would get a component, gain a component anvil instead. Gain a random component.The anvil offers 4 choices.

Exiles I

Your units that start combat with no adjacent allies gain a 20% maximum Health shield for 10 seconds.

Featherweights I

Your Tier 1 and 2 champions gain 15% Attack Speed and Move Speed.

Final Resistance

Each time an allied champion dies, 30% Shred and Sunder the nearest 4 enemies for 6 seconds.Shred: reduces Magic Resist, Sunder: reduces Armor

Find Your Center

Your champion that starts combat in the center of the board gains 15% damage and 15% max Health.

Fine Vintage

Completed items left on your bench for 4 rounds transform into Support Anvils.

Good For Something I

Champions that aren't holding items have a 50% to drop 1 gold on death.

Head Start

Gain 3 random 2-star 1 cost champions. Disable your Shop for the next 3 rounds.

Help Is On The Way

After 8 player combats, choose 1 of 4 Support items.

Iron Assets

Gain a component anvil and 4 gold.The anvil offers 4 choices.

Item Collector I

Your team gains 10 Health. For each unique item they are holding, your team gains bonus 2 Health, 1 Attack Damage, and 1 Ability Power.

Item Grab Bag I

Gain 1 random completed item.

Item Ladder

Gain a temporary item that unequips and transforms at the start of each round. The item quality increases each Stage.

Keepers I

Combat start: grant units with adjacent allies a 145 Health Shield for 8 seconds. This Shield stacks.

Lategame Specialist

When you reach Level 9, gain 33 gold.

Latent Forge

After 8 player combats, gain an Artifact anvil.The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.

Lunch Money

Every 8 damage you deal to enemy tacticians gives you 2 gold.

Mentorship I

If an ally starts combat next to a higher-cost ally, it gains 12% Attack Speed and 150 Health.

Missed Connections

Gain a copy of each 1-cost champion.

One, Two, Five!

Gain 1 random component, 2 gold, and 1 random 5-cost champion.

Ones Twos Three

Gain 2 1-cost champion, 2 2-cost champions, and 1 3-cost champion.

Over Encumbered

For the next stage, you only get 1 bench slot. After, get 3 item components.

Pandora's Bench

Gain 2 gold. At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost.

Pandora's Items

Round start: items on your bench are randomized (except Tactician's Crown and Spatula).Gain 1 random component.

Partial Ascension

Patience Is a Virtue

If you did not buy a champion last round, gain 2 free rerolls.

Placebo

Gain 8 gold. Your team gains 1% Attack Speed.

Placebo+

Gain 15 gold. Your team gains 1% Attack Speed.

Precise Planning

When you win or lose combat by 4 or fewer units, gain 2 gold next round.

Pumping Up I

Your team gains 8% Attack Speed now. Each round after, they gain 0.5% more.

Recombobulator

Champions on your board permanently transform into random champions 1 cost tier higher. Gain 2 Magnetic Removers.

Restart Mission

Sell all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and a 2-star 1-cost champion.

Risky Moves

Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.

Rolling For Days I

Gain 11 free Shop rerolls.

Row Rejuvenation I

Your team has 8% Omnivamp, increased by 1% for every champion that starts combat in that same row.

Silver Spoon

Gain 10 XP.

Silver Ticket

Gain a free Shop reroll after every 4 rerolls. Gain 3 gold.

Silver Veil

Your team gains 5% Attack Speed and is immune to the first crowd control effect in combat.

Spoils of War I

Enemies have a 25% chance to drop loot when killed.

Stationary Support I

After 8 player combats, gain 1 Training Dummy(s) with 1 permanently attached Support item(s).

Stimpack

Gain 4 components after you lose 50 player health.

Team Building

Gain a Lesser Champion Duplicator. Gain another after 7 player combats.This item allows you to copy a 3-cost or less champion.

Teaming Up I

Gain 1 random component and 2 random Tier 3 champions.

The Golden Remover

Gain a Golden Remover and component item anvil.Golden Remover is an Item Remover with infinite uses.

Tiny Titans

Increase your current and max player health by 30.

Tri Force I

Your Tier 3 champions gain 150 Health, 10 starting Mana, and 10% Attack Speed.

Unified Resistance I

If you have 3 or more champions in the same row at the start of combat, they all gain 15 Armor and Magic Resist.

Young and Wild and Free

You can always move freely on Carousel rounds. Gain 2 gold.

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