• Patch Notes
  • Re-Roll
  • Rounds
  • Gold/XP
  • Damage Formula
  • Hotkeys
  • Set 10Down
  • Set 9Down
  • Set 8Down
  • Set 7Up
  • Set 7.5
  • Set 7
  • Set 6Down
  • Set 5Down
  • Set 4Down
  • Set 3Down
  • Set 2Down
  • Set 1Down
LARGE CHANGES - Traits
  • Cavalier bonus Armor & Magic Resistance: 35/65/95/125 ⇒ 35/60/85/110
  • Shimmerscale, Needlessly Big Gem living units needed per 1 gold: 3 ⇒ 2
  • Shimmerscale, Mogul’s Mail Health per stack: 5 ⇒ 8
  • Trainer 3 Nomsy Damage increase: +100% ⇒ +200%
  • Trainer Nomsy Fireball Damage: 100/130/160/200 ⇒ 85/110/140/175
  • Trainer 3 Nomsy’s Fireball Damage: 200/260/320/400 ⇒ 255/330/420/525
LARGE CHANGES - Units: Tier 1
  • Ezreal Mystic Shot Damage: 175/225/300 ⇒ 200/250/325
  • Senna Attack Damage: 55 ⇒ 50
  • Senna Last Embrace base magic Damage: 275/425/600 ⇒ 300/500/700
LARGE CHANGES - Units: Tier 2
  • Kayn Health: 700 ⇒ 750
  • Kayn Attack Damage: 55 ⇒ 60
  • Nami Ebb and Flow Damage: 150/200/250 ⇒ 150/180/210
  • Nami Ebb and Flow Healing: 175/200/225 ⇒ 170/190/210
  • Twitch Attack Speed: 0.65 ⇒ 0.7
LARGE CHANGES - Units: Tier 3
  • Lee Sin Attack Speed: 0.7 ⇒ 0.75
  • Lee Sin Dragon’s Rage Damage: 280/360/480 ⇒ 295/375/495
LARGE CHANGES - Units: Tier 4
  • Corki Big One Attack Damage ratio: 160/200/350% ⇒ 155/185/400%
  • Xayah Health: 700 ⇒ 750
  • Xayah Attack Speed: 0.7 ⇒ 0.75
LARGE CHANGES - Units: Tier 5
  • Shyvana’s Flame Breath now always targets the largest clump
  • Shyvana starting Mana nerf: 30/60 ⇒ 0/60
LARGE CHANGES - Items
  • Ornn Item, Eternal Winter Attack Speed Slow: 30% ⇒ 20%
  • Ornn Item, Rocket Propelled Fist Health: 400 ⇒ 350
  • Gargoyle Stoneplate Armor & Magic Resistance per enemy targeting holder: 18 ⇒ 16
LARGE CHANGES - Augments
  • Eye of the Storm bonus Ability Power for unit at the center of the board: 40 ⇒ 45
  • Eye of the Storm bonus Ability Power post lightning strike Ability Power: 120 ⇒ 135
  • Intercosmic Gifts Orb chance to spawn a second Orb: 50% ⇒ 100%
  • Intercosmic Gifts Orb drop location shifted slightly higher to make it more noticeable
  • Stand United Attack Damage per active Trait: 2/3/4 ⇒ 1/2/3
SMALL CHANGES - Traits
  • Jade percent max Health regeneration: 2/5/8/25% ⇒ 2/4/8/25%
SMALL CHANGES - Units: Tier 1
  • Karma: If Karma’s target dies while Inner Flame is in the air, the projectile will now explode where the target died
  • Karma Inner Flame Damage: 220/300/380 ⇒ 210/280/350
  • Sett Knuckle Down Attack Damage ratio: 170% ⇒ 160%
SMALL CHANGES - Units: Tier 2
  • Ashe Volley Damage: 125/175/225 ⇒ 125/175/250
SMALL CHANGES - Units: Tier 4
  • Daeja Windblast wave Damage: 300/400/1800 ⇒ 275/375/1800
  • Shi Oh Yu Jade Form Attack Damage ratio: 265/290/1000% ⇒ 250/275/1000%
  • Talon Shadow Assault target Stab base magic Damage: 120/200/700 ⇒ 120/200/1200
SMALL CHANGES - Units: Tier 5
  • Ao Shin Lightning Rain Damage: 210/400/2500 ⇒ 225/400/2500
  • Pyke Death From Below Execute max Health Threshold: 25/33/100% ⇒ 25/33/1%
  • Pyke Death From Below primary target Damage: 325/450/5000 ⇒ 325/450/15000
  • Pyke Death From Below secondary target(s) Damage: 150/250/5000 ⇒ 150/250/15000
  • Yasuo is now invulnerable when performing his execute animation
SMALL CHANGES - Augments
  • Cluttered Mind can now only be offered on 2-1
  • Lategame Specialist: Players no longer have to pick up the gold granted by Lategame Specialist. The gold is now deposited directly into the player’s gold bank once they reach Level 9
  • Reckless Spending can no longer be offered on 2-1
MODES - Hyper Roll
  • Damage at round 10-1 has been increased to 30 to match the accelerated late-game damage of Standard and Double Up
  • Shimmerscale Goldmancer’s Staff Ability Power per gold: 3 ⇒ 4
BUG FIXES
  • False crescendo: If Sona’s Ability target is hit by Zephyr, Sona will now pick the next farthest unit instead of waiting for that unit to land
  • Hit a skillshot would ya?: Thresh no longer occasionally fails to cast his Ability if he’s hit by Zephyr
  • Re-tempered Fate: Improved Bard’s accuracy while searching for the largest clump. This change only affects situations where Bard’s enemies were all isolated (all next to empty hexes)
  • Daeja will search in a wider line when searching for the most enemies in a line
  • Frostbite: Verdant Veil will no longer fail to prevent Frozen Heart’s Attack Speed slow on Away boards
  • Star-up VFX indicators will now update more accurately for players with Pandora’s Bench
  • Sy’fen’s bite can no longer still be dodged in specific situations where he was CC’d after his charge while his target had dodge chance items
POOL PARTY EGGS
  • Splash in style with five different Umbra variants (Lifeguard, Scuba Shark, Sunkissed, Fruity Smoothie, Little Shark) or the Mythic Summer Splash Ao Shin
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