DAK.GG
TFT
LoLCHESS.GG
  • Patch Notes
  • PBE Patch Notes
  • Re-Roll
  • Rounds
  • Exp/Gold
  • Damage Formula
  • Hotkeys
  • SET 15Up
  • SET 14Down
  • SET 13Down
  • SET 12Down
  • SET 11Down
  • SET 10Down
  • SET 9Down
  • SET 8Down
  • SET 7Down
  • SET 6Down
  • SET 5Down
  • SET 4Down
  • SET 3Down
  • SET 2Down
  • SET 1Down
ROTATING SHOP CADENCE ADJUSTMENTS
  • Some players will have a shop rotate every 7 days
  • Some players will have a shop rotate every 2 days (fast)
  • All other players will see the normal 14 day rotation
SYSTEMS - POWER UPS
  • Once you have seen a Power Up offered for a champion, it is excluded from the next Power Up armory you see for a copy of that champion only. Using a Power Up on a champion no longer impacts the armories you see for different champions.
SYSTEMS - NEW OPENING ENCOUNTERS
  • 3-Cost Start: Start with a random 3-cost champion.
  • Upgraded Start: Start with a 2-star 1-cost champion.
  • Augment Round Swap: Augment rounds are moved earlier.
  • Earlier Snax: Second Power Snax appears on 2-6 instead of 3-6.
  • The Grand Finals: It's the Grand Finals! You're on your own, champion.
  • Beach Party: Beach Episode! Gain a beach ball that Tacticians can toss around!
  • Regal Rumble: Carousels have more competitors on them!
  • Winner’s Circle: After top 4, remaining players gain 10 gold and 2 component anvils.
SYSTEMS - OPENING ENCOUNTER ADJUSTMENTS
  • Appearance rates for all Encounters have been adjusted. High inflation encounters should appear slightly less often.
  • Champions will now animate on the opening encounter round
SYSTEMS - 2-1 ROUND TIMER
  • Back to 50s from 60s
SYSTEMS - THREE-STAR 5-COSTS
  • Three-star 5-costs are no longer immune to Crowd Control. They instead gain 25 Mana Regen (increased from 20).
LARGE CHANGES - TRAITS
  • Crystal Gambit (3) Rounds between cashouts: 4 ⇒ 3
  • Crystal Gambit (3) Gems per loss: 18 ⇒ 11
  • Crystal Gambit (3) Stage 3 Multiplier: 115% ⇒ 125%
  • Crystal Gambit (3) Stage 4 Multiplier: 150% ⇒ 185%
  • Crystal Gambit (5) Kill Threshold: 5/10/15/20/25 ⇒ 4/8/12/16/22 kills
  • Crystal Gambit (5) Flickerblade changed to a Lucky Item Chest and 10 gold.
  • Crystal Gambit (5) Fixed a bug where you could get an empty reward from Crystal Gambit 5.
  • Crystal Gambit (7) No longer also accelerates the 5 Piece’s kill count.
  • Crystal Gambit (7) Damage Amp: 35% ⇒ 30%
  • Edgelord (6) Piece AD: 50% ⇒ 55%
  • Heavyweight (6) HP: 55% ⇒ 60%
  • Monster Trainer: Each Monster now tracks its own XP separately, rather than XP being shared. A monster’s XP and levels are saved while it is inactive, so swapping away and then swapping back will not result in the monster resetting to level 1.
  • Prodigy mana: 3/5/7/8 ⇒ 3/4/6/7
  • Prodigy (5) Heal: 10% ⇒ 12%
  • Sorcerer (6) AP: 90 ⇒ 80
  • Star Guardian Seraphine Bonus: 5 ⇒ 4
  • The Crew Ship Damage: 105 ⇒ 80
LARGE CHANGES - 1-COST UNITS
  • Garen HP Per Stack: 3 ⇒ 4
  • Kayle wave Damage: 55/85/125 AP ⇒ 50/75/110 AP
  • Lucian Mana Refund Per Miss: 10 ⇒ 8/8/15
  • Lucian Ability Damage: 85/130/200 AP ⇒ 85/130/225 AP
LARGE CHANGES - 2-COST UNITS
  • Dr. Mundo HP Gain: 325/380/450 AP ⇒ 300/350/420 AP
  • Kai’Sa Ability Damage: 35/55/80 AD ⇒ 38/57/90 AD
  • Katarina Ability Damage: 140/210/325 AP ⇒ 130/200/300 AP
  • Katarina will now dash to her current Attack target if no target is within range rather than the lowest health target on the board.
  • Kobuko Stun Duration: 1.75s ⇒ 1.5s
  • Kobuko stun no longer ignores some forms of CC Immunity.
  • Gangplank Damage: 320/480/875 ⇒ 285/430/775 AD
  • Gangplank’s spell’s search range is now always 2-hexes rather than growing with range. If no valid target exists, he will fire at his current target.
  • Rakan max Mana nerf: 15/65 ⇒ 25/75
LARGE CHANGES - 3-COST UNITS
  • Darius Spell Damage: 200/300/480 AD ⇒ 215/325/520 AD
  • Kog’Maw AS Per Cast: 12% ⇒ 15%
  • Kog’Maw On-Hit Damage: 33/50/80 AP ⇒ 36/55/87
  • Rammus shield: 425/550/625 AP ⇒ 450/550/675 AP
  • Rammus’ leap now breaks positioning ties with the closest location (including his current location) instead of the farthest location.
  • Senna Mana buff: 15/75 ⇒ 0/60
  • Ziggs On-Hit Passive Damage: 42/63/100 ⇒ 50/75/120
LARGE CHANGES - 4-COST UNITS
  • Ashe Damage Per Arrow: 13/19/90 AD ⇒ 14/21/100 AD
  • Jarvan IV Bugfix: Jarvan is Mana locked during his entire leap duration, even if his shield breaks during his leap.
  • Jinx Attack Speed passive properly updates with Ability Power and Star Level.
  • Karma’s spell now less likely to travel to the backline when retargeting.
  • Volibear Base AD: 65 ⇒ 70
  • Volibear Slam Damage: 90/135/500 AD ⇒ 110/165/650 AD
  • Volibear Bonus Slam Damage: 150% ⇒ 120%
LARGE CHANGES - 5-COST UNITS
  • Braum Ability Damage: 550/825/7201 ⇒ 575/865/7201
  • Braum Poro-Fans per win now matches Braum’s star level.
  • Braum Poro-Fans lost per win: 75% ⇒ 100%
  • Gwen Passive Auto Damage: 30/45/400 AP damage in a cone ⇒ 10/15/500 AP magic damage to the target, and 40/60/1000 AP magic damage split among all enemies in the cone.
  • Seraphine Base Ability Damage: 125/180 ⇒ 135/205
  • Seraphine Power of Friendship Self Multiplier: 5 ⇒ 5.5x
  • Seraphine’s ability now fires when Seraphine dies mid-cast. Damage scales proportional to the time channeled.
LARGE CHANGES - AUGMENTS
  • Backup Dancers AS Per Benched Unit: 3.5% ⇒ 3%
  • Bronze For Life I Damage Amp Per Trait: 3% ⇒ 2.5%
  • Bronze For Life II Damage Amp Per Trait: 3.5% ⇒ 2.5%
  • Chaos Evolution AD/AP: 12 ⇒ 10
  • Chaos Evolution Durability: 6% ⇒ 4%
  • Deadlier Blades Scaling: 1 AD per 5 Takedowns ⇒ 1 AD per 4 takedowns
  • Deadlier Caps Scaling: 1 AP per 4 Takedowns ⇒ 1 AP per 3 takedowns
  • Double Trouble Stats: 30 ⇒ 33
  • Give ‘em the Chair (Mundo) Attack Speed: 0.75 ⇒ 0.8
  • Give ‘em the Chair (Mundo) mana: 30/60 ⇒ 0/50
  • Gold Destiny Gold: 6 ⇒ 4
  • Gold Destiny+ Gold: 12 ⇒ 6
  • Golden Quest Twisted Fate Artifact: Wit’s End ⇒ Statikk Shiv
  • Grand Slam Also grants Luchadors 10% Attack Speed
  • Grand Slam Champion: Gnar ⇒ Dr. Mundo
  • Grand Slam Initial Jump Damage: 300% base AD ⇒ 300% Attack Damage
  • Knuckledusters (Vi) Loot Chance: 50% ⇒ 35%
  • Knuckledusters (Vi) Item Chance: 10% ⇒ 8%
  • Last Second Save Heal: 30% ⇒ 22%
  • Nine Lives is now exclusive with Kingslayer
  • Nine Lives Rewards from early losses grant slightly less rewards
  • Power of Friendship Mana Regen: 2 ⇒ 1
  • Power of Friendship Resists: 15 ⇒ 20
  • Prismatic Destiny Gold: 8 ⇒ 5
  • Protagonist No longer grants a component anvil.
  • Ring The Bell Now functions properly.
  • Silver Destiny Gold: 4 ⇒ 3
  • Silver Destiny+ Gold: 8 ⇒ 4
  • Silver Destiny++ Gold: 10 ⇒ 7
  • Slice of Life now ends after receiving one 5 cost
  • Solo Leveling Health: 800 ⇒ 725
  • Starfall (Neeko) Ability Duration: 2s ⇒ 1.75s
  • Story of Seven 14 Win Cashout: Masterwork Upgrade + 14g ⇒ > Masterwork Upgrade + 3g
  • Treasure Hunt Stage 6 and 7 Chests removed. Matches tooltip now.
  • Treasure Hunt Stage 4: Random Artifact ⇒ Random Completed Item
  • Treasure Hunt Stage 5: Tactician’s Crown removed, two-star 5-cost removed
  • Treasure Hunt Stage 5: Artifact Anvil ⇒ Random Artifact
  • Treasure Hunt Stage 5: Masterwork + 12g ⇒ Completed Item Anvil + 5g
  • Trickster’s Treat disabled
LARGE CHANGES - EMBLEM AUGMENTS
  • Bastion Crown Item Granted: Evenshroud ⇒ Crownguard
  • Bastion Crown Unit Granted: Xin Zhao ⇒ Swain
  • Battle Academia Circlet Unit Granted: Garen ⇒ Rakan
  • Duelist Crown Item Granted: Guinsoo’s Rageblade ⇒ Kraken’s Fury
  • Duelist Crown Unit Granted: Kayle ⇒ Gangplank
  • Edgelord Crown Item Granted: Bloodthirster ⇒ Hand of Justice
  • Edgelord Crown Unit Granted: Shen ⇒ Yasuo
  • Juggernaut Circlet Unit Granted: Sett ⇒ Udyr
  • Juggernaut Crown Item Granted: Sterak’s Gage ⇒ Spirit Visage
  • Juggernaut Crown Unit Granted: Aatrox ⇒ Dr. Mundo
  • Luchador Crown Item Granted: Titan’s Resolve ⇒ Sterak’s Gage
  • Prodigy Circlet Unit Granted: Yuumi ⇒ Malzahar
  • Protector Circlet Unit Granted: K’Sante ⇒ Neeko
  • Protector Crown Unit Granted: Kennen ⇒ Neeko
  • Sniper Crown Unit Granted: Jhin ⇒ Caitlyn
  • Sorcerer Crown Item Granted: Blue Buff ⇒ Jeweled Gauntlet
  • Sorcerer Crown Unit Granted: Lux ⇒ Ahri
  • Soul Fighter Crown Item Granted: Nashor’s Tooth ⇒ Spear of Shojin
  • Strategist Circlet Unit Granted: Ryze ⇒ Ziggs
  • Supreme Cells Circlet Unit Granted: Kai’Sa ⇒ Akali
  • Wraith Circlet Unit Granted: Zac ⇒ K’Sante
  • Wraith Crown Item Granted: Sunfire Cape ⇒ Hextech Gunblade
  • Wraith Crown Unit Granted: Zac ⇒ Malzahar
LARGE CHANGES - ITEMS
  • Edge of Night AS: 20% ⇒ 15%
  • Striker’s Flail AS: 20% ⇒ 10%
  • Radiant Striker’s Flail AS: 35% ⇒ 25%
LARGE CHANGES - POWER UP DISTRIBUTIONS
  • Akali: No longer offered Hemorrhage
  • Gwen: No longer offered Hemorrhage
  • Katarina: No longer offered Hungry Hero
  • Kalista: Now can be offered Efficient
  • Lucian: No longer offered Bullet Hell
  • Ryze: No longer offered Shadow Clone
LARGE CHANGES - POWER UPS
  • All Out Bonus Attack Damage: 50% ⇒ 40%
  • All Out Correctly sets his starting mana to 0 when entering All Out.
  • Bullet Hell Increased Projectiles: 35% ⇒ 30%
  • Bullet Hell No longer always rounds up. Will round to the nearest value, with a minimum of 1.
  • Golden Edge Starting Gold: 1 ⇒ 2
  • Hat Trick AD/AP Per Stack: 0.5% ⇒ 0.75%
  • Midas Touch now has a gold tracker in its tooltip
  • Pursuit logic for safer dashes improved.
  • Shadow Clone: Clone also has 30% less health.
  • Trickster Now offered until Stage 3
  • Trickster Damage Amp: 8/12% ⇒ 4 / 6%
  • Unstoppable now only charges on combat start and takedown of the current target.
BUG FIXES
  • Fixed a typo on Juggernaut Crown.
  • Quality over Quantity is now exclusive of Lucky Gloves and Lucky Gloves+
  • Knuckledusters Augment tooltip states Vi can drop loot on each kill.
  • Fixed a typo in Nine Thousand Volts saying Kennen could deal true damage.
  • Anima’s Embrace renamed to Radiant Spirit Visage
  • Learn From The Best tooltip clarified.
  • Attack Expert grants its baseline 5% Attack Damage.
  • Inner Fire, Critical Threat, and Solar Breath now work properly if applied in combat.
  • Twisted Fate 3-star now creates 1 fewer hologram in Double Up, to account for the Teamwork Cannon occupying a bench slot.
  • Twisted Fate 3-star clones now properly vanish on away boards.
  • Battle Academia Prismatic no longer progresses when reinforcing your partner in Double Up.
  • Fixed a bug where Crystal Gambit 7 wasn’t getting its multiplier in Tocker’s Trials.
  • Fixed a bug where 3-star Juggernaut Lee Sin could fail to win combat against units knocked off the field while holding Edge of Night.
  • Fixed a bug where Ghost army K’Sante with the All Out power-up would not enter ALL OUT mode.
  • Fixed a bug where Mentor Yasuo would occasionally yeet himself off the board out of combat completely if all valid targets of his Mentor upgrade were untargetable.
  • Fixed a typo in the Star Power augment.
  • Fixed a bug where Braum wouldn’t display damage numbers for his toss, despite dealing damage to enemies.
  • Schoolyard Justice no longer has a bug where Garen can regain mana before he successfully lands his empowered attack.
  • Preemptive Protection now works properly on units with Protector emblems.
  • Fixed a bug where Braum would sometimes be unable to throw K’Sante, or would leave him untargetable.
  • Fixed a bug where sometimes The Mighty Mech would spawn on the wrong side of the board on away boards.
  • Colossal no longer shows the unit’s size increasing without stat gain if used during combat. Both effects now properly wait until the start of the next planning phase.
  • Not Done Yet requires 8 deaths at all times.
  • 100 Push Ups no longer sometimes resets to 0% damage amp.
  • Fixed a big where one Exalted Adventure reward had 1 less completed item anvil.
  • Unflinching now correctly blocks all instances of crowd control for 15 seconds instead of just one.
  • 3* Jinx gains the proper amount of Attack Speed.
  • Power Upload re-enabled and no longer bugged to allow emblem duplication.
  • S.O.L.E. Fighter re-enabled and no longer bugged to remain on units when the player has sold them or been eliminated.
  • Fixed a bug where the Heavyweight emblem could stack health infinitely in certain rare situations.
  • Fixed a bug where Star Guardian bonuses would sometimes not update properly if you swapped a fielded Star Guardian with one on the bench.
  • Fixed a bug that caused Socialite to lose its effect when the champion walked off the Socialite hex.
  • Fixed a bug where the lanterns around the skybox in Golden Dragon Skyscraper Arena are flashing in medium and below graphic settings
  • Luden’s Tempest (Artifact) will now trigger its overkill effect when killing K’Sante’s first life.
  • Kalista’s spear will now continue if it kills K’Sante’s first life.
  • Kalista’s spear will now redirect to a nearby enemy if its initial target becomes invulnerable midflight.
  • Darius will now continue casting if his cast kills K’Sante’s first life.
  • Ashe Ability no longer considered Basic Attack Damage.
© LoLCHESS.GG. All Rights Reserved. TFT@LoLCHESS.GG
lolchess.gg is hosted by PlayXP Inc. lolchess.gg isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.