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Mid-Patch Updates - DECEMBER 8TH
  • Ahead of the Paris Open, we're shipping a B-patch to ensure the meta is feeling as good as possible, for those competing, and those of you watching at home while spamming games.
  • For our big-brained players (likely you reading this, let's be honest), the dominant strategy is to find a way to econ up, either through an econ Augment, powerful openers, or a econ-linked trait (@Yordles/Bilge). From there, if you've had a successful mid-game, you can transition into a mostly Legendary board. With this B-patch we want to slightly lower the power of the over-performing Legendary (5+ cost) units, while also lowering the power of the traits (mentioned above) that get you there.
  • But that is all reactionary to the dominant strategy. To give other strategies a boost, we're looking at buffs to champions who've been mia in our opening week. This should have you seeing more dynamic boards, especially in the mid-game.
Mid-Patch Updates - TRAITS
  • Bilgewater Lucky Doubloon Bonus Serpents per Takedown: 3 ⇒ 1
  • Bilgewater (5) Item Cost: 60/100 ⇒ 60/80
  • Bilgewater Serpents Per Round: 18/30/55 ⇒ 15/35/65
  • Ionia Transcendence Magic Damage: 20/25/30/60% ⇒ 22/28/33/70%
  • Ionia Spirit Health: 15/20/30/65% ⇒ 20/25/35/75%
  • Shadow Isles no longer drops souls while reinforcing in Double Up
  • Yordle 6 Piece Rerolls: 2 > 1
Mid-Patch Updates - UNITS
  • Blitzcrank Shield: 350/425/525 AP ⇒ 400/480/600 AP
  • Lulu Primary Ability Damage: 265/400/600 AP ⇒ 285/425/635 AP
  • Lulu Secondary Ability Damage: 110/165/250 AP ⇒ 120/180/270 AP
  • Rumble Shield: 325/400/500 AP ⇒ 350/430/550 AP
  • Rek'sai AS: 0.8 ⇒ 0.85
  • Teemo Primary Damage: 125/185/285 AP ⇒ 130/200/300 AP
  • Teemo DoT Damage: 30/45/70 AP ⇒ 35/55/85
  • Tryndamere AS: 0.7 ⇒ 0.75
  • Yasuo Ability Damage: 72/108/165 AD ⇒ 76/115/175 AD
  • Darius Heal: 160/190/220 AP ⇒ 180/220/280 AP
  • Jinx Passive Ability Damage: 38/57/100 AD ⇒ 42/63/110 AD
  • Malzahar AS: 0.75 ⇒ 0.8
  • Diana AS: 0.9 ⇒ 0.80
  • Diana AD: 50 ⇒ 45
  • Kai'sa AD Form Base AD: 55 ⇒ 60
  • Kai'sa AD Form Mana: 20/70 ⇒ 20/60
  • Kai'sa AP Form Mana: 20/40 ⇒ 10/30
  • Nidalee Tank Damage Multiplier: 50% ⇒ 60%
  • Nidalee Fighter Damage Multiplier: 25% ⇒ 30%
  • Aurelion Sol Spell Damage: 325/575 AP ⇒ 350/615 AP
  • Fiddlesticks Stun Duration: 1.75s ⇒ 1.25s
  • Kindred Base AD: 78 ⇒ 73
  • Ryze AS: 0.85 ⇒ 0.9
  • Senna/Lucian Mana nerf: 0/60 ⇒ 0/70
  • Sylas, Lux Damage: 325/540 AP ⇒ 300/475 AP
  • Sylas, Garen Damage: 700/1050 AP ⇒ 670/1000 AP
  • Zaahen Ability Damage: 80/120 AD ⇒ 90/135 AD
  • Zaahen Secondary Damage: 25% of base ⇒ 40% of base
  • Zaahen Casts to Execute: 25 ⇒ 22
Mid-Patch Updates - AUGMENTS
  • Artillery Barrage (Rumble) Ability Damage: 24/36/54 ⇒ 27/40/60/80
  • Bringer of Ruin (Noxus) Atakhan Permanent Health: 30 ⇒ 40
  • Call to Chaos Ranged/Melee Golem AD Bonus: 30% ⇒ 20%
  • Cooking Pot Permanent Health: 40 ⇒ 50
  • Demacia Forever Health Per Rally: 7 ⇒ 4
  • Dragonguards Jarvan IV Resist Damage: 220% ⇒ 185%
  • Going Long Gold: 12 ⇒ 4
  • Hustler Immediate Gold: 3 ⇒ 1
  • Infinity Protection Gold: 8 ⇒ 4
  • Lucky Gloves+ 3rd Sparring Glove Delay: 2 ⇒ 4 turns
  • Max Build Rerolls: 7 ⇒ 5
  • Mess Hall Projectile Damage: 30 ⇒ 25
  • Late Game Scaling no longer grants XP at the end of PVE rounds. The tooltip will be updated to clarify this in Patch 16.2. No longer grants 2 XP immediately.
  • Pilfer Gold Required: 25 ⇒ 35
  • Silco's Revenge (Zaun) HP% Damage: 45% ⇒ 40%
  • Slice of Life now stops after granting 2 ⇒ 1 5-cost champion.
  • Thorn Plated Armor Stage 4 Amp: 125% ⇒ 100%
  • Thorn Plated Armor Stage 5+ Amp: 210% ⇒ 170%
  • Win Out Rerolls at Level 10: 8 ⇒ 5
  • Win Out Will no longer be offered in the Prismatic Party encounter.
  • Wood Axiom disabled
Mid-Patch Updates - ITEMS
  • Adaptive Helm Non-Tank/Fighter AD/AP: 15 ⇒ 10
  • Radiant Adaptive Helm Non-Tank/Fighter AD/AP: 30 ⇒ 20
Mid-Patch Updates - BUG FIXES
  • Ryze to the occasion: Ryze now correctly benefits from trait buffs the first round he is in
  • Zaahen now correctly ends his spell against untargetable units
  • Jinx (should) no longer get stuck after switching weapons
  • Nidalee no longer remains untargetable when reinforcing in Double Up
  • Can't killean with the Zilean: Zilean no longer fails to cast after leveling up the player
  • Axiom Augments now properly apply their buff in situations where the board becomes invalid
  • Thorn-Plater Armor fixed so the stage scaling works in Stage 3
  • Fixed an issue where Lucky Gloves could grant permanent stats to champions
  • Units like Diana or Graves who check if they are the strongest now correctly check as part of ghost armies
  • Casualties of Foodfight Tactics: Mess Hall projectiles no longer can kill enemies protected by Kindred's Ability.
  • Ixtal Expeditionist can now appear as an augment selection.
  • Mess Hall projectiles no longer can kill enemies protected by Kindred's Ability.
  • Ixtal Expeditionist can now appear as an Augment selection.
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