AUGUST 27TH Mid-Patch Updates - BUG FIXES
- Fixed a memory leak with the Golden Egg asset
- Fixed a memory leak that could happen when playing Rengar, which could lead to performance issues over time.
- Fixed the End of Game screen sometimes showing the wrong final placement for the players who finished 1st and 2nd in Ranked games.
- Fixed the "Soul Awakening" Augment's True Damage only working on Attack Damage instead of also applying to Ability Damage.
- Fixed a bug where changing your loadout in TFT could accidentally unequip items from your League of Legends loadout.
- Fixed a localization bug on mobile where the Performance Mode graphics setting showed English text instead of your selected language.
- Fixed the "Bobabear" section of the Tacticians loadout screen showing untranslated (English-only) text.
- Fixed some in-progress cosmetic category titles and item names showing in English regardless of your language setting.
- Fixed a matchmaking issue that could cause you to face the same opponent two rounds in a row.
- Fixed combat sometimes failing to end properly when Gnar knocked a Krug off the board.
- Fixed Little Legend finisher sound effects continuing to play even after turning Global Volume/SFX down to 0.
- Fixed the scoreboard constantly shifting position when purchasing Charms.
- Fixed a bug preventing players from opening Settings
- Fixed overlapping music tracks playing at the same time.
- Improved Kennen's AOE visual effects so they scale better on lower graphics settings.
- Improvements to Performance Mode for lower-spec devices to help maintain frame rate.
- Fixed some load time related issues.
- Fixed several minor memory leak sources.