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  • Patch Notes
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LARGE CHANGES - TRAITS
  • Crystal Gambit Stage 4 Multiplier: 1.85x ⇒ 1.75x
  • Crystal Gambit (5) Kills Needed: 4/6/9/12/16 ⇒ 5/8/12/14/16
LARGE CHANGES - 2-COST UNITS
  • Kai’Sa Ability Damage: 32/48/75 AD ⇒ 34/51/80 AD
  • Katarina Bonus Cast Damage: 13% per Potential ⇒ 12% per Potential
LARGE CHANGES - 3-COST UNITS
  • Rammus Shield: 525/625/725 AP ⇒ 550/675/800 AP
LARGE CHANGES - 4-COST UNITS
  • Jarvan IV Shield HP Scaling: 12% max HP ⇒ 15% max HP
LARGE CHANGES - 5-COST UNITS
  • Lee Sin Juggernaut Single Target Damage: 800/1200 AD ⇒ 750/1125 AD
LARGE CHANGES - AUGMENTS
  • Call To Chaos Ranged Carry Golem removed
  • Healing Orbs I Healing: 200 ⇒ 220
  • Healing Orbs I no longer appears on 2-1
  • Healing Orbs II Healing: 400 ⇒ 440
  • Healing Orbs II no longer appears on 2-1
  • Raid Boss Health: 25% ⇒ 20%
LARGE CHANGES - RADIANT ITEMS
  • Radiant Kraken’s Fury AS: 25% ⇒ 20%
  • Radiant Kraken’s Fury AD Per Attack: 8% ⇒ 7%
LARGE CHANGES - POWER UPS
  • Star Student: Battle Academia Required to Appear: 5 ⇒ 7
  • Star Sailor: Star Guardians Required to Appear: 4 ⇒ 5
  • Tentacle Smash Cadence: 9s ⇒ 8s
REVIVAL: UNCHARTED REALMS - TRAITS
  • Jade Trait breakpoints 3/5/7/10 ⇒ 3/5/7/11
  • Swiftshot Attack Speed per hex 10/15/25/40 ⇒ 10/20/30/45%
REVIVAL: UNCHARTED REALMS - UNITS
  • Diana Damage Per Orb 85/105/115 ⇒ 75/95/105
  • Lee Sin Damage 215/325/425 ⇒ 215/320/415
  • Nunu Damage 425/640/1020 ⇒ 450/675/1080
  • Olaf Attack Speed 35/45/55 ⇒ 30/40/50%
  • Volibear Damage 75/115/210 ⇒ 80/120/220
  • Daeja Passive Damage 30/45/155 ⇒ 35/50/165
  • Daeja Blast Damage 260/390/1350 ⇒ 265/400/1700
  • Idas Damage Reduction 30/50/300 ⇒ 30/50/400
  • Idas Heal 450/600/3000 ⇒ 450/600/4000
  • Idas Shield 150/250/1200 ⇒ 150/250/1600
  • Graves Damage per bullet 35/60/200 ⇒ 30/55/190
  • Sohm Mark Damage 200/300/900 ⇒ 200/300/1200
  • Sohm Area Damage 335/505/1510 ⇒ 335/505/1800
  • Sy'fen Charge Damage 145/220/650 ⇒ 145/220/850
  • Sy'fen Bite Damage 350/525/1575 ⇒ 350/525/1800
REVIVAL: UNCHARTED REALMS - AUGMENTS
  • Soul Eater Stacks on ability kill 1 ⇒ 3
  • Soul Eater Base AD 60 ⇒ 50
  • Soul Eater Now gains 50% Base Bonus Attack Speed
  • Idas Touch Damage 375/575/1200 ⇒ 375/575/1500
  • Relic from the Past Darkflight Zeke's Herald HP 150 >> 250
BUG FIXES
  • Tank-zilla champions are less likely to rarely jump off screen.
  • Titan’s Resolve and Radiant Titan’s Resolve will grant the proper amount of Damage Amp when stacked.
  • Dr. Mundo’s champion Augment ability can no longer travel to other boards when missing.
  • Rocket Grab no longer interferes with enemy targeting at the start of combat.
  • Uncharted Realms: Added Bard dancing back to spell tooltip so that the Bard trait tooltip makes more sense
  • Uncharted Realms: Lux 4* now deals damage as expected
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