• Patch Notes
  • Re-Roll
  • Rounds
  • Gold/XP
  • Damage Formula
  • Hotkeys
  • Set 10Down
  • Set 9Down
  • Set 8Down
  • Set 7Down
  • Set 6Down
  • Set 5Down
  • Set 4Down
  • Set 3Up
  • Set 3.5
  • Set 3
  • Set 2Down
  • Set 1Down
XerathXerath
DarkStarSorcerer
  • Tier 5
  • Origin: Dark Star
  • Class: Sorcerer
  • Health: 750/1350/2430
  • Armor: 20
  • Attack Damage: 60/108/194
  • Attack Speed: 0.9
  • Mana: 30/80
  • Abyssal Bombardment: Xerath transforms, summoning meteors to strike random foes in place of his normal attacks for 6/8/45 seconds. Meteors deal 300/400/2500 magic damage upon impact and if they kill their target, all adjacent enemies take 150/200/1250 magic damage and are stunned for 1.5 seconds.
New Galaxies Mechanics
  • Trade Sector: Players get one free reroll in each round.
  • Superdense Galaxy: Upon reaching level 5, players receive a free Force of Nature.
  • There's now about a 50% chance of getting a special Galaxy vs. Normal game with Trade Sector and Superdense Galaxies a tad more favored than the others.
Other System Stuff
  • Win and Loss Streaks: 2(1g)/3(2g)/4+(3g) ⇒ 2-3(1g)/4(2g)/5+(3g)
  • Base Damage per Stage: 0/3/4/5/10/15/20 ⇒ 0/0/1/2/5/10/15
  • Total Damage based on the number of surviving units: 1/2/3/4/5/6/7/8/9/10... ⇒ 2/4/6/8/10/11/12/13/14/15…
  • Introduced new carousel variations, keep an eye out.
TRAITS
  • (New) 9 Blademaster: 100% chance to proc
  • (New) 9 Dark Star: 45 Attack Damage & Spell Power
  • (New) 6 Infiltrator: 125% Bonus Attack Speed
  • (New) 6 Protector: 45% Max Health Shield
  • (New) 9 Rebel: 350 Shield and 15% Damage per Rebel
  • (New) 8 Sorcerer: +125 Spell Power to team
  • Celestial Heal %: 15/30/60 ⇒ 15/40/65
  • Cybernetic Health/Attack Damage (6): 800&80 ⇒ 750&75
  • Mech-Pilot Super Mech Health: 100% of Pilots Health ⇒ 1800 + 50% of Pilots Health
  • Mech-Pilot Super Mech Spell Damage: 400/500/600/700/900/1500/5000 ⇒ 400/500/600/700/800/1200/5000
  • Mercenary: Added visualization to indicate purchased Mercenary upgrades.
  • Space Pirate (4) Item Drop Chance: 15% ⇒ 20%
  • Sorcerer Spell Power: 20/40/80 ⇒ 20/45/80
CaitlynCaitlyn
ChronoSniper
${state}Buffed
  • Ace in the Hole Damage: 700 / 1000 / 1800 ⇒ 750 / 1500 / 3000
XayahXayah
CelestialBlademaster
${state}Buffed
  • Deadly Plumage Attack Speed Buff: 75% / 100% / 150% ⇒ 100% / 125% / 150%
ZoeZoe
StarGuardianSorcerer
${state}Buffed
  • Stun Duration: 2 / 2.5 / 3 ⇒ 2 / 2.5 / 4
  • Sleepy Trouble Bubble Damage: 150 / 225 / 400 ⇒ 200 / 275 / 400
AnnieAnnie
MechPilotSorcerer
${state}Buffed
  • Armor: 35 ⇒ 40
  • Galaxy Shield-Blast Shield: 225 / 300 / 450 ⇒ 270 / 360 / 540
DariusDarius
SpacePirateManaReaver
${state}Buffed
  • Mana: 0 / 70 ⇒ 0 / 60
LucianLucian
CyberneticBlaster
${state}Nerfed
  • Attack Damage: 55 ⇒ 50
RakanRakan
CelestialProtector
${state}Adjust
  • Grand Entrance Targeting: Attack Target ⇒ Furthest Enemy within 3 Hexes
  • Grand Entrance Knock-up Radius: 2 ⇒ 1
  • Total Mana: 150 ⇒ 100
ShenShen
ChronoBlademaster
${state}Buffed
  • Health: 700 ⇒ 800
  • Future's Refuge Dodge Duration: 2.5 / 3 / 4 ⇒ 2.5 / 3 / 5
ShacoShaco
DarkStarInfiltrator
${state}Nerfed
  • Attack Damage: 55 ⇒ 50
  • Deceive Damage (% of Attack Damage): 250% / 325% / 400% ⇒ 300% / 325% / 350%
SyndraSyndra
StarGuardianSorcerer
${state}Buffed
  • Range: 660 ⇒ 890
FizzFizz
MechPilotInfiltrator
${state}Adjust
  • Health: 650 ⇒ 600
  • Attack Speed: 0.7 ⇒ 0.8
JinxJinx
RebelBlaster
${state}Buffed
  • Attack Speed: 0.7 ⇒ 0.75
SorakaSoraka
StarGuardianMystic
${state}Buffed
  • Health: 650 ⇒ 700
  • Wish Healing: 350 / 500 / 2000 ⇒ 375 / 550 / 20000
monkeyking
${state}Buffed
  • Cyclone Damage: 250 / 450 / 2000 ⇒ 300 / 500 / 4000
Vel'KozVel'Koz
VoidSorcerer
${state}Nerfed
  • Lifeform Disintegration Ray Duration: 2.5 ⇒ 2
  • Vel’Koz will now cast more efficiently on smaller groups of units.
aurelionsol
${state}Buffed
  • Health: 950 ⇒ 1100
  • Armor: 30 ⇒ 35
ITEMS
  • Chalice of Favor: Now also grants mana to holder
  • Deathblade Starting stacks: 2 ⇒ 0
  • Deathblade Attack Damage per stack: 15 ⇒ 30
  • Frozen Heart Attack Speed slow: 40% ⇒ 50%
  • Rapid Firecannon Bonus Range: 100% ⇒ 200%
  • Rapid Firecannon now displays a visual beam on attack when increasing the range of low range champions.
  • Shroud of Stillness Width: 1 Hex ⇒ 1.5 Hexes
  • Tear of the Goddess Mana: 20 ⇒ 15, All completed items adjusted accordingly.
  • Zeke’s Herald Range: 2 hexes ⇒ 1 hex
  • Zeke's Herald Attack Speed: 18% ⇒ 30%
MISCELLANEOUS
  • Shields in Overtime now have 66% reduced effectiveness (same as healing).
BUGFIXES
  • Cybernetic (3) is now correctly a bronze level trait.
  • Mordekaiser’s tooltip now properly states that his shield lasts 8 seconds.
  • Fixed a bug where Wukong was not affecting enemies for the first 0.25 seconds of his spell
  • Fixed issues around the taunt voice lines Champions say when they win a combat. Now only victorious and alive Champion taunts will be heard.
  • Adding additional Deathblades to a unit during combat will no longer reset all other Deathblade’s counters.
  • Fixed a bug where selling a Mech-Pilot while the trait was active would give you 0 gold.
  • Fixed a bug where the Super-Mech wasn’t benefiting from Infiltrator or Demolitionist trait bonuses when on an Away board
  • Known issue: The Super-Mech still doesn’t benefit from team wide trait bonuses like Mystic when on an Away board
  • Fixed a bug where summoned units (ie: pulled in by Thresh, ZZ’Rot Portal) were contributing to player damage
  • Kayn spawns 2 rows closer - mobile players now can see what items he has!
MOBILE CORNER
  • Improvements to the Friends Panel that only the eagle-eye’d of you may notice.
  • Fixed a bug where some players needed to patch every time they restarted the app. That’s just silly.
  • When something has gone wrong and we need you to know about it you should now see a message about it. Hopefully you never do.
  • Fixed an issue where Egg Drop Tables failed their math exams and displayed the wrong numbers.
  • Checkmarks now appear in Loadouts when you are viewing a Little Legend or Arena skin you already have equipped.
  • We ordered the Little Legends under each species so you can find the perfect shade of Squink even quicker.
  • The UFO Sprite was getting a little uppity so we removed it’s star levels in Loadouts.
  • Emotes can now be placed in multiple slots. Your dreams of a full “Say that one more time.” emote wheel can now be realized.
  • Sometimes your currently equipped Little Legend and Arena Skin would forget to show up on entering loadouts. We reminded them what their jobs were.
  • Fixed several issues with aspect ratio & resolution resizing on some devices. Feel free to fiddle away with your screen.
  • The login screen music and the home screen music were slightly out of key. We harmonized them.
  • Added beautiful delicious crispy sounds to the settings menu. Not sound settings. Sounds for the settings themselves.
© LoLCHESS.GG. All Rights Reserved. TFT@LoLCHESS.GG
lolchess.gg is hosted by PlayXP Inc. lolchess.gg isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.