DAK.GG
SET 4.5 Items
Item Guide
| ItemItem & Description | Description |
|---|---|
Anima Visage The wearer regenerates 8% of their maximum Health each second. +200 HP, +25 MR | The wearer regenerates 8% of their maximum Health each second. +200 HP, +25 MR |
Death's Defiance 60% of the damage the wearer receives is instead dealt over 5 seconds as non-lethal damage. +15 AD, +15 AS, +25 Armor | 60% of the damage the wearer receives is instead dealt over 5 seconds as non-lethal damage. +15 AD, +15 AS, +25 Armor |
Eternal Winter Enemies who damage the wearer have their Attack Speed slowed by 35% for 2 seconds. After being slowed this way 7 time, the attacker is Frozen for the duration instead. An enemy can only be Frozen once every 10 seconds. +200 HP, +25 Armor | Enemies who damage the wearer have their Attack Speed slowed by 35% for 2 seconds. After being slowed this way 7 time, the attacker is Frozen for the duration instead. An enemy can only be Frozen once every 10 seconds. +200 HP, +25 Armor |
Gold Collector The wearer executes enemies below 10% on hit. Executions gernerate 1 gold. +30 AD, +20% Critical Strike Chance | The wearer executes enemies below 10% on hit. Executions gernerate 1 gold. +30 AD, +20% Critical Strike Chance |
Infinity Force +33 AD, +33 AS, +33 AP, +33 Armor, +33 MR, +33 HP, +33% Critical Strike Chance | +33 AD, +33 AS, +33 AP, +33 Armor, +33 MR, +33 HP, +33% Critical Strike Chance |
Manazane After the wearer casts their spell for the first time each combat, they restore 100 Mana over 4 seconds. +15 AD, +15 AS, +15 Mana | After the wearer casts their spell for the first time each combat, they restore 100 Mana over 4 seconds. +15 AD, +15 AS, +15 Mana |
Obsidian Cleaver The wearer's attacks and spell damage shred enemy Armor and Magic Resistance by 40% for 3 seconds. +200 HP, +30 AD | The wearer's attacks and spell damage shred enemy Armor and Magic Resistance by 40% for 3 seconds. +200 HP, +30 AD |
Randuin's Sanctum At the start of combat, all allies adjacent to the wearer gain 40 Armor and Magic Resistance for the rest of combat. +25 Armor, +25 MR, +200 HP | At the start of combat, all allies adjacent to the wearer gain 40 Armor and Magic Resistance for the rest of combat. +25 Armor, +25 MR, +200 HP |
Rocket-Propelled Fist At the start of combat, the wearer pulls the farthest enemy into melee range, stunning them for 1.50 seconds. Allies within range will prioritize attacking that enemy. +15 Mana, +25 Armor, +200 HP | At the start of combat, the wearer pulls the farthest enemy into melee range, stunning them for 1.50 seconds. Allies within range will prioritize attacking that enemy. +15 Mana, +25 Armor, +200 HP |
Zhonya's Paradox The first instance of damage that would reduce the wearer below 40% Health is prevented, causing them to become invulnerable for 2.50 seconds. +15 AP, +25 Armor, +25 MR | The first instance of damage that would reduce the wearer below 40% Health is prevented, causing them to become invulnerable for 2.50 seconds. +15 AP, +25 Armor, +25 MR |