Item Recipes
Choose items
Name | Description | Combination |
---|---|---|
B.F. Sword +15 Attack Damage | +15 Attack Damage | |
Recurve Bow +15% Attack Speed | +15% Attack Speed | |
Chain Vest +25 Armor | +25 Armor | |
Negatron Cloak +25 Magic Resist | +25 Magic Resist | |
Needlessly Large Rod +15% Spell Power | +15% Spell Power | |
Tear of the Goddess +15 Mana | +15 Mana | |
Giant's Belt +200 Health | +200 Health | |
Sparring Gloves +10% Critical Strike Chance, +10% Dodge Chance | +10% Critical Strike Chance, +10% Dodge Chance | |
Spatula You will get a special ability | You will get a special ability | |
Deathblade Contributing to a kill grants the holder +20 Attack Damage for the rest of combat. This effect can stack any number of times (starting at 1). | Contributing to a kill grants the holder +20 Attack Damage for the rest of combat. This effect can stack any number of times (starting at 1). | |
Giant Slayer The holder's spells and basic attacks do 10% bonus damage. If the target has more than 1750 maximum Health, the bonus increases to 90%. | The holder's spells and basic attacks do 10% bonus damage. If the target has more than 1750 maximum Health, the bonus increases to 90%. | |
Guardian Angel Prevents the wearer's first death, placing them in stasis instead. After 2 seconds, they return with 400 Health and shed all negative effects. | Prevents the wearer's first death, placing them in stasis instead. After 2 seconds, they return with 400 Health and shed all negative effects. | |
Bloodthirster Basic attacks heal the holder for 40% of the damage dealt. | Basic attacks heal the holder for 40% of the damage dealt. | |
Hextech Gunblade The holder's spells heal them for 33% of the damage dealt. Excess healing fuels a shield that protects the holder against up to 400 damage. | The holder's spells heal them for 33% of the damage dealt. Excess healing fuels a shield that protects the holder against up to 400 damage. | |
Spear of Shojin The holder's basic attacks restore 5 Mana on-hit. | The holder's basic attacks restore 5 Mana on-hit. | |
Zeke's Herald When combat begins, the wearer and all allies within 1 hex in the same row gain +35% Attack Speed for the rest of combat. | When combat begins, the wearer and all allies within 1 hex in the same row gain +35% Attack Speed for the rest of combat. | |
Infinity Edge [Unique] Grants 75% Critical Strike Chance (including components). Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage. | [Unique] Grants 75% Critical Strike Chance (including components). Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage. | |
Sword of the Divine [Unique] The holder gains the Divine trait. | [Unique] The holder gains the Divine trait. | |
Rapid Firecannon The holder gains 200% Attack Range, and their Basic Attacks can’t miss. | The holder gains 200% Attack Range, and their Basic Attacks can’t miss. | |
Titan’s Resolve When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 25 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size. | When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 25 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size. | |
Runaan's Hurricane Basic Attacks fire a bolt at another nearby enemy, dealing 90% of the wearer's Attack Damage and applying on-hit effects. These bolts can critical strike. | Basic Attacks fire a bolt at another nearby enemy, dealing 90% of the wearer's Attack Damage and applying on-hit effects. These bolts can critical strike. | |
Guinsoo's Rageblade Basic Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times. | Basic Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times. | |
Statikk Shiv Every third Basic Attack from the wearer deals 80 magic damage to 3/4/5 ★ enemies, and 240 true damage if they are shielded. | Every third Basic Attack from the wearer deals 80 magic damage to 3/4/5 ★ enemies, and 240 true damage if they are shielded. | |
Zz'Rot Portal At the start of combat, the wearer taunts all nearby enemies for 1 second. When the wearer dies, a Construct with 1500/2250/3000 ★ Health aries and taunts all nearby enemies again. | At the start of combat, the wearer taunts all nearby enemies for 1 second. When the wearer dies, a Construct with 1500/2250/3000 ★ Health aries and taunts all nearby enemies again. | |
Last Whisper [Unique] When the wearer inflicts a critical hit, the target's Armor is reduced by 80% for 3 seconds. This effect does not stack. | [Unique] When the wearer inflicts a critical hit, the target's Armor is reduced by 80% for 3 seconds. This effect does not stack. | |
Duelist's Zeal [Unique] The holder gains the Duelist trait. | [Unique] The holder gains the Duelist trait. | |
Bramble Vest Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 80/100/150 ★ magic damage to all nearby enemies (once every 2.5 seconds). | Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 80/100/150 ★ magic damage to all nearby enemies (once every 2.5 seconds). | |
Gargoyle Stoneplate The holder gains 15 Armor and 15 Magic Resist for each enemy targeting them. | The holder gains 15 Armor and 15 Magic Resist for each enemy targeting them. | |
Sunfire Cape [Unique] At start of combat, and every 2 seconds thereafter, a random enemy within 2 hexes is burned for 25% of their maximum health over 10 seconds. Any healing they receive is reduced by 50%. | [Unique] At start of combat, and every 2 seconds thereafter, a random enemy within 2 hexes is burned for 25% of their maximum health over 10 seconds. Any healing they receive is reduced by 50%. | |
Shroud of Stillness [Unique] When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 33% until they cast. | [Unique] When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 33% until they cast. | |
Vanguard's Cuirass [Unique] The holder gains the Vanguard trait. | [Unique] The holder gains the Vanguard trait. | |
Dragon's Claw Reduces incoming magic damage by 60% | Reduces incoming magic damage by 60% | |
Zephyr [Unique] When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. | [Unique] When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. | |
Quicksilver [Unique] The wearer is immune to crowd control for the first 10 seconds of combat. | [Unique] The wearer is immune to crowd control for the first 10 seconds of combat. | |
Elderwood Sprout [Unique] The holder gains the Elderwood trait. | [Unique] The holder gains the Elderwood trait. | |
Locket of the Iron Solari When combat begins, the wearer and all allies within 2 hexes in the same row gain a shield that blocks 300 / 375 / 500 / 800 ★ damage for 8 seconds. | When combat begins, the wearer and all allies within 2 hexes in the same row gain a shield that blocks 300 / 375 / 500 / 800 ★ damage for 8 seconds. | |
Ionic Spark Enemies within 2 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana. | Enemies within 2 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana. | |
Rabadon's Deathcap The holder gains 50 additional Spell Power. | The holder gains 50 additional Spell Power. | |
Luden's Echo When the holder casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 180 magic damage, plus 180 if they are crowd-controlled. | When the holder casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 180 magic damage, plus 180 if they are crowd-controlled. | |
Morellonomicon [Unique] When the holder deals magic damage with their spell, they burn the target, dealing 25% of the target's maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration of the burn. | [Unique] When the holder deals magic damage with their spell, they burn the target, dealing 25% of the target's maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration of the burn. | |
Jeweled Gauntlet The holder’s spells can cause critical hits, and holder gains +40% bonus critical strike damage. | The holder’s spells can cause critical hits, and holder gains +40% bonus critical strike damage. | |
Aspect of Dusk [Unique] The holder gains the Dusk trait. | [Unique] The holder gains the Dusk trait. | |
Frozen Heart Reduces tha Attack Speed of nearby enemies by 50%. Each Frozen Heart a champion carries beyond the first increases the radius of this effect. | Reduces tha Attack Speed of nearby enemies by 50%. Each Frozen Heart a champion carries beyond the first increases the radius of this effect. | |
Chalice of Power When combat begins, the wearer and all allies within 1 hex in the same row gain 35 Spell Power for the rest of combat. | When combat begins, the wearer and all allies within 1 hex in the same row gain 35 Spell Power for the rest of combat. | |
Blue Buff [Unique] After casting their spell, the wearer's Mana is set to 20. | [Unique] After casting their spell, the wearer's Mana is set to 20. | |
Redemption When the wearer dies, allies are healed for 800 Health. | When the wearer dies, allies are healed for 800 Health. | |
Hand of Justice At the begining of each planning phase, the wearer gains one of the following: Basic attacks and spells deal +45% Damage / Basic attacks and spells heal for 45% of damage dealt. | At the begining of each planning phase, the wearer gains one of the following: Basic attacks and spells deal +45% Damage / Basic attacks and spells heal for 45% of damage dealt. | |
Mage's Cap [Unique] The holder gains the Mage trait. | [Unique] The holder gains the Mage trait. | |
Warmog's Armor Grants 1000 bonus Health (including components). | Grants 1000 bonus Health (including components). | |
Trap Claw Blocks the first enemy spell that hits the wearer, and stuns the spell's caster for 4 seconds. | Blocks the first enemy spell that hits the wearer, and stuns the spell's caster for 4 seconds. | |
Warlord's Banner [Unique] The wearer gains the Warlord trait. | [Unique] The wearer gains the Warlord trait. | |
Thief's Gloves At the beginning of each planning phase, the wearer equip 2 temporary items. Temporary items increase in power based on your player level. [Consumes Three item Slots] | At the beginning of each planning phase, the wearer equip 2 temporary items. Temporary items increase in power based on your player level. [Consumes Three item Slots] | |
Youmuu's Ghostblade [Unique] The wearer gains the Assassin trait. | [Unique] The wearer gains the Assassin trait. | |
Force of Nature Wearer's team gains +1 maximum team size. | Wearer's team gains +1 maximum team size. |