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SET 8.5 Items

Item Guide
ItemItem & DescriptionDescription
Deathblade
Grant 66% bonus Attack Damage.
Grant 66% bonus Attack Damage.
Giant Slayer
Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health.
Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health.
Edge of Night
Once per combat: At 60% Health, briefly become stealthed, becoming untargetable and shedding negative effects. Then, grant 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Once per combat: At 60% Health, briefly become stealthed, becoming untargetable and shedding negative effects. Then, grant 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Bloodthirster
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for a percentage of damage dealt
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for a percentage of damage dealt
Hextech Gunblade
Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount.
Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount.
Spear of Shojin
Every 3rd attacks restores 20 additional Mana.
Every 3rd attacks restores 20 additional Mana.
Zeke's Herald
Combat start: Grant 20% Attack Speed to the holder and allies within 1 hex in the same row.

[Aura item]
Combat start: Grant 20% Attack Speed to the holder and allies within 1 hex in the same row.

[Aura item]
Infinity Edge
Damage from an Ability can critically strike.
Damage from an Ability can critically strike.
Rapid Firecannon
Grant 2 bonus Attack Range and your attacks cannot miss.
Grant 2 bonus Attack Range and your attacks cannot miss.
Titan’s Resolve
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, grant 25 Armor and Magic Resist.
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, grant 25 Armor and Magic Resist.
Runaan's Hurricane
Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

[Direct damage item]
Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

[Direct damage item]
Guinsoo's Rageblade
Attacks grant 5% bonus Attack Speed. This effect stacks.
Attacks grant 5% bonus Attack Speed. This effect stacks.
Statikk Shiv
Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and Shredding them for 5 seconds.

[Direct damage item]
Shred: reduce Magic Resist by 50%%
Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and Shredding them for 5 seconds.

[Direct damage item]
Shred: reduce Magic Resist by 50%%
Zz'Rot Portal
Combat start: Taunt.

On death, a Voidspawn arises, Taunting nearby enemies. That summoned units will not have as much effectiveness.

Taunt: enemies that are able and in range must attack the taunter
Combat start: Taunt.

On death, a Voidspawn arises, Taunting nearby enemies. That summoned units will not have as much effectiveness.

Taunt: enemies that are able and in range must attack the taunter
Last Whisper
Any physical damage dealt Sunder the target for 5 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor by 50%
Any physical damage dealt Sunder the target for 5 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor by 50%
Bramble Vest
Negates 75% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2.5 seconds).

[Direct damage item]
Negates 75% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2.5 seconds).

[Direct damage item]
Gargoyle Stoneplate
Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder.
Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder.
Sunfire Cape
Every 2 seconds, an enemy within 2 hexes is 10% Burned and 33% Wounded for 10 seconds.

[Unique - Only One Per Champion]
Burn: deals some of the target's maximum Health as true damage
Wound: reduces healing received
Every 2 seconds, an enemy within 2 hexes is 10% Burned and 33% Wounded for 10 seconds.

[Unique - Only One Per Champion]
Burn: deals some of the target's maximum Health as true damage
Wound: reduces healing received
Shroud of Stillness
Combat start: Shoots a beam that 35% Mana Reaves enemies.

[Unique - Only One Per Champion]
Combat start: Shoots a beam that 35% Mana Reaves enemies.

[Unique - Only One Per Champion]
Dragon's Claw
Every 2 seconds, regenerate 4% maximum Health.
Every 2 seconds, regenerate 4% maximum Health.
Zephyr
Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Quicksilver
Combat start: Grant immunity to crowd control for 15 seconds.

[Unique - only 1 per champion]
Combat start: Grant immunity to crowd control for 15 seconds.

[Unique - only 1 per champion]
Locket of the Iron Solari
Combat start: Shield the holder and allies within 2 hexes in the same row for 300/350/400★ damage for 15 seconds.

[Aura item]
Combat start: Shield the holder and allies within 2 hexes in the same row for 300/350/400★ damage for 15 seconds.

[Aura item]
Ionic Spark
50% Shred enemies within 2 hexes. When enemies cast an Ability, they are also zapped for magic damage equal to 185% of their maximum Mana.

[Direct damage item]
Shred: reduce Magic Resist
50% Shred enemies within 2 hexes. When enemies cast an Ability, they are also zapped for magic damage equal to 185% of their maximum Mana.

[Direct damage item]
Shred: reduce Magic Resist
Rabadon's Deathcap
Grants 70 bonus Ability Power
Grants 70 bonus Ability Power
Archangel's Staff
Combat start: Grant 20 Ability Power every 5 seconds.
Combat start: Grant 20 Ability Power every 5 seconds.
Morellonomicon
Magic or true damage from an Ability 10% Burns and 33% Wounds enemies for the 10 seconds.

[Unique - Only One Per Champion]
Magic or true damage from an Ability 10% Burns and 33% Wounds enemies for the 10 seconds.

[Unique - Only One Per Champion]
Jeweled Gauntlet
Grant 15 bonus Ability Power and 15% Critical Strike Chance.

Damage from an Ability can critically strike.
Grant 15 bonus Ability Power and 15% Critical Strike Chance.

Damage from an Ability can critically strike.
Protector's Vow
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 35 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 35 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Chalice of Power
Combat start: Grant 25 Ability Power to the holder and allies within 1 hex in the same row.

[Aura item]
Combat start: Grant 25 Ability Power to the holder and allies within 1 hex in the same row.

[Aura item]
Blue Buff
Abilities cost 10 less Mana to cast.

If the holder gets at least 1 takedown within 3 seconds of casting, gain 10.

[Unique - Only One Per Champion]
Abilities cost 10 less Mana to cast.

If the holder gets at least 1 takedown within 3 seconds of casting, gain 10.

[Unique - Only One Per Champion]
Redemption
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Hand of Justice
Grant 2 effects:
- +15 Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for a percentage of damage dealt
Grant 2 effects:
- +15 Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for a percentage of damage dealt
Warmog's Armor
Grant 800 bonus Health.
Grant 800 bonus Health.
Guardbreaker
After damaging a shielded enemy, Abilities and attacks deal 30% more damage for 3 seconds.
After damaging a shielded enemy, Abilities and attacks deal 30% more damage for 3 seconds.
Thief's Gloves
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Tactician's Crown
Your team gains +1 maximum team size.
Your team gains +1 maximum team size.
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