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SET 18 Tables

Reward Tables

Wisps

Experience new ways to play with Wisps, the magical denizens of the forest.

Wisps are single-use effects that aid you in combat.

  • Apprentice
    Champion3

    Gain a random 2-star 1-cost champion.

  • Big Guns
    Champion8

    Gain 2 random 1-star 4-cost champions.

  • Circle of Elders
    Champion45

    Gain one of each 5-cost champion.

  • Field of Mice
    Champion5

    Gain a Tiny Duplicator for each unique 1-cost champion you field.

    Hint: 2 or more 1-costs on board last combat

  • Forest Guide
    Champion5

    Gain a random 4-cost champion.

  • Forest Twins
    Champion4

    Gain 2 copies of a 2-cost champion you don't have.

  • Grandmaster
    Champion18

    Gain a random 2-star 5-cost champion.

  • Heated Rivalry
    Champion3

    Gain a Rengar or a Kha'Zix. They gain 3 takedowns.

  • Hero of Prophecy
    Champion35

    Permanently gain a copy of the same random 5-cost every round.

    Hint: level 10 and have 0 copies of at least 1 5-cost

  • Journeyman
    Champion6

    Gain a random 2-star 2-cost champion.

  • Lost Travelers
    Champion3

    Gain 3 gold worth of random champions.

  • Mitosis
    Champion1

    Gain a Tiny Duplicator.

  • Propagate
    Champion1

    Gain a copy of the first allied champion to die.

  • Smurfing
    Champion8

    Gain a random 5-cost champion.

  • Solar Gift
    Champion5

    Gain a Leona, Sejuani, and Kayle.

    Hint: Solar trait active

  • Three Me
    Champion9

    Gain a random 2-star 3-cost champion.

  • Aftershock
    Combat2

    After 10 seconds, stun all enemies for 1.5 seconds.

  • Backrow Star
    Combat4

    A random back row champion gains 75% AS for 7 seconds.

  • Bark Armor
    Combat1

    Your champions gain 150 shield for 10 seconds.

  • Barrier
    Combat2

    Allies gain 1000 Shield, decaying over 5 seconds.

  • Better Bestie
    Combat1

    The BFF rider gains 15% Attack Speed and 150 Health.

    Hint: sprykin trait active

  • Big Boom
    Combat2

    The first ally to die explodes, dealing 20% Max Health magic damage.

  • Blaze
    Combat5

    Fire spreads across the board, dealing ramping true damage to enemies.

  • Blood Hunt
    Combat2

    Rivals dash on takedown and deal 150 physical damage to their target.

    Hint: Rival trait active and at least 1 item on a Rival unit

  • Booster Shot
    Combat4

    Up to 2 1-star champions temporarily star up during combat.

    Hint: 1 or more 1* 3-5 cost champion on board

  • Borrowed Gear
    Combat1

    A champion gains a temporary recommended item.

  • Breeze
    Combat1

    Your team gains 12% Attack Speed.

  • Bulwark
    Combat3

    Your tanks gain a 20% Max Health shield upon falling below 50% Health.

    Hint: 2 or more tanks on board

  • Bunch O' Belts
    Combat2

    Your champions gain 7 temporary, non-removable Giant's Belts.

  • Clone Companion
    Combat5

    Clone your highest damage champion. The clone deals 20% damage.

  • Combust
    Combat5

    Your champions explode on death, dealing 20% max health magic damage.

  • Counterspell
    Combat3

    Increase all enemies' Max Mana by 15 until their next cast.

  • Crystal Ball
    Combat1

    Reveal your next opponent. Your team gains 12% Attack Speed.

    Hint: 4 or more players left

  • Diversified
    Combat2

    Your team gains 30 Health for each active trait.

    Hint: at least 4 non-unique traits active

  • Downpour
    Combat2

    Your team gains 2 mana regen.

  • Escalation
    Combat3

    After 15 seconds of combat, your team gains 30% Damage Amp.

  • Fae Federation
    Combat4

    ALL your units gain 2 Fae pixies this round.

    Hint: fae trait active

  • Fellowship
    Combat4

    Champions gain 4% Max Health Shield and 4% Damage Amp per adjacent ally.

  • Flow
    Combat2

    Your champions are Unstoppable and gain 15% Attack Speed for 10 seconds.

  • Found Friend
    Combat1

    Gain a Training Dummy with a Giant's Belt.

  • Friendly Flora
    Combat2

    All allies gain the Flora Fatalis bonus at 50% effectiveness.

    Hint: Flora Fatalis trait active

  • Giant Growth
    Combat4

    Your highest health champion gains 600 health and grows in size.

  • Giant's Aura
    Combat4

    Your highest Health ally deals 2% max Health damage per second in an area.

  • Guild of Thieves
    Combat6

    Gain 2 temporary Thief's Gloves.

  • Hand of Baron
    Combat10

    Your team gains Baron Buff, increasing their stats.

    Hint: riftbeast trait active

  • Hero's Entrance
    Combat4

    After 8 seconds, the leftmost benched champion joins combat with 2 items.

  • Heroic Sacrifice
    Combat3

    Champions with 3 items gain HEROIC POWER, but other allies are sacrificed.

  • Hireling
    Combat6

    A temporary 1-star 5-cost with 1 recommended item joins your team.

  • Homing Fireflies
    Combat3

    Casters spawn a firefly per 20 mana spent. Each deals 150 magic damage.

    Hint: 2 or more casters on board

  • Horse's Visit
    Combat3

    Gain the Horse Primal buff for this combat.

    Hint: primal trait active, horse not chosen

  • Hugify
    Combat1

    Your highest Health unit bulks up, gaining 350 [HP].

  • Hummingbird
    Combat1

    Your highest [AS] unit shrinks, gaining 20% [AS].

  • Improved Reach
    Combat3

    Fighters gain 1 range.

    Hint: 2 or more fighters on board

  • Infliction
    Combat6

    Slow, Burn, Shred, and Sunder enemies for 8 seconds.

  • Iron Core
    Combat2

    Your front center champion gains 4% Max Health per front-row unit.

  • Ironwood
    Combat3

    Enemies attacking your highest health champion deal 10% less damage.

  • Killer's Regret
    Combat5

    Your first 3 champions to die stun their killer for 1 second.

  • Killing Frenzy
    Combat3

    Fighters execute targets under 10% Health. They gain 15% Attack Speed on kill.

    Hint: 2 or more fighters on board

  • Late Bloomer
    Combat5

    A temporary 3 star 1-cost with 1 recommended item joins your team.

  • Lightning Storm
    Combat5

    Every 1 second deal 7% max health true damage to an enemy.

  • Lightning Strike
    Combat2

    Deal 10% max [HP] true damage to enemies.

  • Living Soil
    Combat2

    Every 4 seconds, roots stun an enemy for 1 second.

  • Mana-Rich Soil
    Combat3

    Your casters have 15% less max mana.

    Hint: 2 or more casters on board

  • Marksmen's Gale
    Combat2

    Your Marksmen's attacks grant 3% stacking AS.

    Hint: 2 or more marksmen on board

  • Marksmen's Marks
    Combat3

    Your marksmen have a 25% chance to double attack.

    Hint: 2 or more marksmen on board

  • Melting Resists
    Combat4

    Burning enemies lose 3 Armor and Magic Resist per second.

    Hint: inferno trait active

  • Memorial Dummy
    Combat3

    Your first itemized tank spawns a Dummy with their items on death.

    Hint: 1 or more itemized tank on board

  • Mercenary Force
    Combat3

    Gain 3% damage amp for every 10 gold you have.

    Hint: more than 30 gold.

  • Minion Horde
    Combat4

    Spawn 4 minions.

  • Moonlight Ritual
    Combat2

    Your lowest star-level 1 or 2-cost champion stars up in combat.

    Hint: at least 1 2* 1 or 2-cost

  • Moonrise
    Combat2

    After 10 seconds, increase Lunar's effects by 100%.

    Hint: Lunar trait active

  • Nature's Ally
    Combat2

    Every 3 ally deaths, summon a random Riftbeast.

  • Nature's Wrath
    Combat15

    Kill EVERYONE without items after 10 seconds.

    Hint: at least 3 itemized units on team

  • Petrified Dummy
    Combat2

    Your first champion to die turns into a 1000 Health target dummy with their defenses.

  • Petrify Shields
    Combat2

    10% Slow enemies and reduce their shields by 20% for 10 seconds.

  • Phantom Armor
    Combat2

    Gain 1 temporary Warmog's Armor.

  • Phantom Emblem
    Combat6

    Gain a temporary emblem of your most active trait.

  • Phantom Gloves
    Combat3

    Gain a temporary Thief’s Gloves.

  • Phantom Splash
    Combat4

    At combat start up to 2 inactive traits activate at the lowest level.

  • Phantom Vest
    Combat2

    Gain 1 temporary Bramble Vest.

  • Plated Shields
    Combat2

    Shields are 15% stronger. Allies gain 150 shield for 10 seconds.

  • Potted Lifebloom
    Combat3

    Gain a temporary Lifeblossom.

    Hint: elderwood trait active

  • Potted Stonebark
    Combat2

    Gain a temporary Stonebark Tree.

    Hint: elderwood trait active

  • Preppers
    Combat2

    Your stacking items will start off partially stacked.

    Hint: at least 2 stacking items

  • Prolific Power
    Combat0

    Your champions gain 8% Attack Damage and Ability Power.

  • Quicken
    Combat2

    On cast, your champions gain 25% Attack Speed for 3 seconds.

  • Radiantize
    Combat6

    After 12 seconds, 1 random equipped item temporarily becomes Radiant.

  • Rain
    Combat1

    Your team gains 1 mana regen.

  • Regeneration
    Combat3

    Your team heals 1% Max Health per second.

  • Resistant
    Combat2

    Tanks reduce each instance of incoming damage by 15.

  • Revenge
    Combat3

    Whenever an ally dies, your champions gain 4% stacking Damage Amp.

  • Scrappy
    Combat3

    2 champions without items gain a temporary recommended item.

  • Snacktime!
    Combat4

    The BFF eats enemies he damages under 10% Max Health.

    Hint: sprykin trait active

  • Solitude's Cloak
    Combat3

    Champions with no adjacent allies gain 10% Max HP and Damage Amp.

    Hint: can't appear if sunbeam or moonbeam is active

  • Stand Alone
    Combat3

    Champions alone in their row gain 15% Health and 15% Damage Amp.

    Hint: elderwood trait not active

  • Star Power
    Combat3

    Your team gains 10% <AD><AP>, your 3-star units gain 25% <AD><AP>.

    Hint: at least 1 3* non-tank fielded

  • Stealthy
    Combat1

    Your 2 strongest Fighters or Assassins are untargetable for 6 seconds.

  • Sunfire Sorcery
    Combat2

    Burn and Wound enemies for 10 seconds.

  • Supercritical
    Combat3

    Your units with Precision gain 25% Critical Strike Damage.

    Hint: at least 1 unit in army has precision

  • Tattered Armor
    Combat2

    30% Shred and Sunder enemies for 10 seconds.

  • Tiger's Visit
    Combat3

    Gain the Tiger Primal buff for this combat.

    Hint: primal trait active, tiger not chosen

  • Tornado
    Combat10

    Summon a tornado that deals 5% Max Health magic damage to enemies.

  • Training Yard
    Combat3

    Gain 2 Training Dummies each with a random tank item.

  • Treetop Archers
    Combat5

    Archers fire from the trees, dealing 500 physical damage every 3 seconds.

  • Tremors
    Combat6

    Every 8 seconds, stun enemies for 1 second.

  • Turtle's Visit
    Combat3

    Gain the Turtle Primal buff for this combat.

    Hint: primal trait active, turtle not chosen

  • Ultra Ascension
    Combat0

    After 25 seconds, allies gain 300% [DA].

  • Verdant Vitality
    Combat0

    Your champions gain 125 Health.

  • Wrapped in Thorns
    Combat2

    Your tanks reflect 12% of damage taken to adjacent enemies every 4 seconds.

    Hint: only if you have 2 or more tanks on your team

  • Yordle Spirit
    Combat3

    Allies have a 99% chance to dodge attacks for 4 seconds.

  • All Fives
    Shop10

    Reroll your shop with all 5-cost champions.

  • All Fours
    Shop4

    Reroll your shop with all 4-cost champions.

  • All Ones
    Shop0

    Reroll your shop with all 1-cost units.

  • All Threes
    Shop2

    Reroll your shop with all 3-cost champions.

  • All Twos
    Shop1

    Reroll your shop with all 2-cost champions.

  • Animate Shop
    Shop8

    For 20 seconds, your shop refreshes for free every 2 seconds.

  • Border Village
    Shop6

    Reroll your shop with all 2-star 2-cost champions.

  • Flash Fire
    Shop3

    Reroll your shop. Inferno lights 2 shop slots on fire, upgrading them.

    Hint: Inferno trait active

  • Freeroller
    Shop2

    Gain 2 rerolls.

  • Jungling
    Shop4

    Overrun the shop with Riftbeasts.

    Hint: riftbeast trait active

  • Lucky 7
    Shop7

    Gain 7 shop rerolls.

  • Middle Path
    Shop7

    Reroll your shop with all 2-star 3-cost champions.

  • Refreshing Light
    Shop6

    Gain a free reroll per star level of each unique Sunbeam champion.

    Hint: Solar trait active

  • Ride the Wave
    Shop3

    The next 2 rerolls this round will have 2+ champions fielded last combat.

  • Rolling Bones
    Shop3

    You have a 60% chance to get a free reroll with each kill.

  • Roly-Polys
    Shop3

    For each ally champion alive at 18 seconds, gain a reroll.

  • Search Party
    Shop3

    Each of your shops has a 4-cost in it this round until you buy one.

  • Starfall
    Shop1

    When you reroll the shop, the lowest cost champion becomes 2-star.

  • Starting Town
    Shop4

    Reroll your shop with all 2-star 1-cost champions.

  • Barter
    Gold/XP1

    The next champion sold sells for 200% gold.

  • Blood Money
    Gold/XP1

    Gain 1 gold for every champion you kill.

  • Bronze Spoon
    Gold/XP3

    Gain 6 XP.

  • Coin Flip
    Gold/XP0

    Flip a coin, gain 1 gold if it's heads.

  • Die Roll
    Gold/XP2

    Roll a six-sided die. Gain gold equal to the result.

  • Experienced
    Gold/XP1

    Gain 2 XP.

  • Golden Altar
    Gold/XP0

    Gain gold based on the Eldritch sacrifice's cost and star level.

    Hint: eldritch trait active

  • Golden Goose
    Gold/XP2

    Gain 1 gold for every 1000 damage your highest damage champion deals.

  • Grow Up
    Gold/XP10

    Gain 16 XP.

  • Life Debt
    Gold/XP0

    Gain 1 gold for every 10 missing Player Health.

    Hint: missing at least 70 player health

  • Pocket Change
    Gold/XP1

    Your 1-star champions drop 1 gold on death.

  • Slow Study
    Gold/XP3

    For each ally champion alive at 15 seconds, gain 2 XP.

  • The Chariot
    Gold/XP10

    Rerolls and XP are half price.

    Hint: have at least 30 gold

  • Truce
    Gold/XP0

    Gain 1 gold. Your opponent gains 1 gold.

  • Abandon Ship
    Risky0

    Sell your board and bench, gain 10 gold, 10 XP, and 5 rerolls.

  • All In
    Risky5

    If you win your next 3 combats, level up.

  • Comfort Food
    Risky2

    Gain 2 HP. If you lose the next player combat, gain 4 more.

  • Component Bounty
    Risky4

    If you win the next player combat, gain a component anvil.

  • Cutpurse
    Risky3

    Every 5 seconds, your champions have a 20% chance to drop 1 gold.

  • Drought
    Risky1

    Add 2 to your loss streak.

    Hint: only if you're on no streak or a loss streak

  • Essence Theft
    Risky1

    Gain 50% bonus Coven Essence this combat.

    Hint: coven trait active

  • Fertilize
    Risky1

    Gain 1 XP for each enemy that dies.

  • Flip Frenzy
    Risky1

    Flip a coin, gain 1 gold if it's heads. Continue until you flip tails.

  • Flood
    Risky1

    Add 2 to your win streak.

    Hint: only if you're on no streak or a win streak

  • Golden Road
    Risky3

    After 3 Player Combats, gain 3 gold per fight won.

  • Good Loss
    Risky5

    For the next 3 player combats, gain 6 XP if you lose.

  • Major Gambit
    Risky2

    If you win the next player combat, get 10 gold.

  • Major Polymorph
    Risky1

    A 4-cost you have permanently transforms into a 5-cost.

  • Minor Gambit
    Risky1

    If you win the next player combat, gain 2 gold.

  • Minor Polymorph
    Risky1

    A 1-cost you have permanently transforms into a 2-cost.

  • Payday
    Risky3

    For each ally champion that survives combat, gain 2 gold.

  • Polymorph
    Risky1

    A 2-cost you have permanently transforms into a 3-cost.

  • Ritual Complete
    Risky3

    If you win combat, complete the current Coven ritual.

    Hint: coven trait active

  • Take One With Ya
    Risky1

    If you lose and kill at least 1 unit, gain 4 XP.

  • Trophy Hunter
    Risky2

    Gain 100% more takedowns on Rivals.

    Hint: Rival trait active and at least 1 item on a Rival unit

  • Artifactinate
    Item0

    Lose 3 components, including ones built into items. Gain an artifact anvil.

    Hint: have at least 3 components

  • Blood and Iron
    Item3

    After 20 champion deaths, gain a component anvil.

  • Brutal Bargain
    Item0

    Lose 8 player health and gain a component anvil.

  • Idle Craftsman
    Item4

    A component on your bench turns into a completed item it builds.

    Hint: have at least 1 component

  • Peddler
    Item6

    Open a store where you can buy an item. They cost 0 to 10 gold.

  • Premium Swap Meet
    Item0

    Sell a 3 star champion to get 3 rerolls and a Lucky Item Chest.

    Hint: have a 3* champion

  • Blast Potion
    Misc1

    Gain an equippable one-time use Blast Potion.

  • Blood Ritual
    Misc5

    Lose 9 Player Health. Gain a champion duplicator.

  • Consumable Shop
    Misc1

    Open a store where you can spend gold to buy a consumable.

  • Doodad Bag
    Misc3

    Gain 3 random consumables that give Armor, Magic Resist, or Health.

  • Doodad Jar
    Misc0

    Gain 1 random consumable that gives Armor, Magic Resist, or Health.

  • Doodad Sack
    Misc5

    Gain 5 random consumables that give Armor, Magic Resist, or Health.

  • Double Up
    Misc2

    The next Wisp bought activates twice and costs double.

  • Early Fix
    Misc0

    Gain 1 reforger.

  • Faerie Flight
    Misc1

    Attract 100% more Fae pixies this combat.

    Hint: fae trait active

  • Fake Level
    Misc10

    You are temporarily level 10.

    Hint: not level 10

  • Forest Mage
    Misc0

    Fill your shop with 5 Wisps. You can cast 1 of them.

  • Greater Chaos
    Misc2

    Cast 2 random Wisps.

  • Healing Pool
    Misc2

    Gain 5 Player Health.

    Hint: missing at least 10 player health

  • Health Potion
    Misc1

    Gain an equippable one-time use Health Potion.

  • Knick-Knack Bag
    Misc1

    Gain 2 random consumables that give Attack Damage or Attack Speed.

  • Knick-Knack Jar
    Misc0

    Gain 1 random consumable that give Attack Damage or Attack Speed.

  • Knick-Knack Sack
    Misc5

    Gain 4 random consumables that give Attack Damage or Attack Speed.

  • Lesser Chaos
    Misc1

    Cast a random Wisp.

  • Mana Potion
    Misc1

    Gain an equippable one-time use Mana Potion.

  • Minor Blood Ritual
    Misc4

    Lose 3 Player Health. Gain a lesser champion duplicator.

  • New and Improved
    Misc3

    Gain a pocket recombobulator.

  • Potioncraft
    Misc3

    Gain three equippable one-time use Potions.

  • Protective Ritual
    Misc1

    Reduce any player damage taken by 3 this round.

    Hint: coven trait active

  • Salvager
    Misc0

    Any units you bench have items removed and broken apart.

  • Sinister Deal
    Misc0

    Lose 3 player health. Gain 2 gold.

  • Terraforming
    Misc2

    Gain 5 Greenfather seeds at the start of combat.

    Hint: greenfather trait active

  • Thingamjig Bag
    Misc3

    Gain 3 random consumable that gives AP or Mana Regen.

  • Thingamjig Jar
    Misc0

    Gain 1 random consumable that gives AP or Mana Regen.

  • Thingamjig Sack
    Misc5

    Gain 5 random consumable that gives AP or Mana Regen.

  • Touch Grass
    Misc0

    Gain 5 Gold and disable all actions. After 15 seconds, gain 2 instead.

    Hint: is start of round reroll or first 2 seconds of planning

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