SET 18 Tables
Wisps
Experience new ways to play with Wisps, the magical denizens of the forest.
Wisps are single-use effects that aid you in combat.
ApprenticeChampion3
Gain a random 2-star 1-cost champion.
Big GunsChampion8
Gain 2 random 1-star 4-cost champions.
Circle of EldersChampion45
Gain one of each 5-cost champion.
Field of MiceChampion5
Gain a Tiny Duplicator for each unique 1-cost champion you field.
Hint: 2 or more 1-costs on board last combat
Forest GuideChampion5
Gain a random 4-cost champion.
Forest TwinsChampion4
Gain 2 copies of a 2-cost champion you don't have.
GrandmasterChampion18
Gain a random 2-star 5-cost champion.
Heated RivalryChampion3
Gain a Rengar or a Kha'Zix. They gain 3 takedowns.
Hero of ProphecyChampion35
Permanently gain a copy of the same random 5-cost every round.
Hint: level 10 and have 0 copies of at least 1 5-cost
JourneymanChampion6
Gain a random 2-star 2-cost champion.
Lost TravelersChampion3
Gain 3 gold worth of random champions.
MitosisChampion1
Gain a Tiny Duplicator.
PropagateChampion1
Gain a copy of the first allied champion to die.
SmurfingChampion8
Gain a random 5-cost champion.
Solar GiftChampion5
Gain a Leona, Sejuani, and Kayle.
Hint: Solar trait active
Three MeChampion9
Gain a random 2-star 3-cost champion.
AftershockCombat2
After 10 seconds, stun all enemies for 1.5 seconds.
Backrow StarCombat4
A random back row champion gains 75% AS for 7 seconds.
Bark ArmorCombat1
Your champions gain 150 shield for 10 seconds.
BarrierCombat2
Allies gain 1000 Shield, decaying over 5 seconds.
Better BestieCombat1
The BFF rider gains 15% Attack Speed and 150 Health.
Hint: sprykin trait active
Big BoomCombat2
The first ally to die explodes, dealing 20% Max Health magic damage.
BlazeCombat5
Fire spreads across the board, dealing ramping true damage to enemies.
Blood HuntCombat2
Rivals dash on takedown and deal 150 physical damage to their target.
Hint: Rival trait active and at least 1 item on a Rival unit
Booster ShotCombat4
Up to 2 1-star champions temporarily star up during combat.
Hint: 1 or more 1* 3-5 cost champion on board
Borrowed GearCombat1
A champion gains a temporary recommended item.
BreezeCombat1
Your team gains 12% Attack Speed.
BulwarkCombat3
Your tanks gain a 20% Max Health shield upon falling below 50% Health.
Hint: 2 or more tanks on board
Bunch O' BeltsCombat2
Your champions gain 7 temporary, non-removable Giant's Belts.
Clone CompanionCombat5
Clone your highest damage champion. The clone deals 20% damage.
CombustCombat5
Your champions explode on death, dealing 20% max health magic damage.
CounterspellCombat3
Increase all enemies' Max Mana by 15 until their next cast.
Crystal BallCombat1
Reveal your next opponent. Your team gains 12% Attack Speed.
Hint: 4 or more players left
DiversifiedCombat2
Your team gains 30 Health for each active trait.
Hint: at least 4 non-unique traits active
DownpourCombat2
Your team gains 2 mana regen.
EscalationCombat3
After 15 seconds of combat, your team gains 30% Damage Amp.
Fae FederationCombat4
ALL your units gain 2 Fae pixies this round.
Hint: fae trait active
FellowshipCombat4
Champions gain 4% Max Health Shield and 4% Damage Amp per adjacent ally.
FlowCombat2
Your champions are Unstoppable and gain 15% Attack Speed for 10 seconds.
Found FriendCombat1
Gain a Training Dummy with a Giant's Belt.
Friendly FloraCombat2
All allies gain the Flora Fatalis bonus at 50% effectiveness.
Hint: Flora Fatalis trait active
Giant GrowthCombat4
Your highest health champion gains 600 health and grows in size.
Giant's AuraCombat4
Your highest Health ally deals 2% max Health damage per second in an area.
Guild of ThievesCombat6
Gain 2 temporary Thief's Gloves.
Hand of BaronCombat10
Your team gains Baron Buff, increasing their stats.
Hint: riftbeast trait active
Hero's EntranceCombat4
After 8 seconds, the leftmost benched champion joins combat with 2 items.
Heroic SacrificeCombat3
Champions with 3 items gain HEROIC POWER, but other allies are sacrificed.
HirelingCombat6
A temporary 1-star 5-cost with 1 recommended item joins your team.
Homing FirefliesCombat3
Casters spawn a firefly per 20 mana spent. Each deals 150 magic damage.
Hint: 2 or more casters on board
Horse's VisitCombat3
Gain the Horse Primal buff for this combat.
Hint: primal trait active, horse not chosen
HugifyCombat1
Your highest Health unit bulks up, gaining 350 [HP].
HummingbirdCombat1
Your highest [AS] unit shrinks, gaining 20% [AS].
Improved ReachCombat3
Fighters gain 1 range.
Hint: 2 or more fighters on board
InflictionCombat6
Slow, Burn, Shred, and Sunder enemies for 8 seconds.
Iron CoreCombat2
Your front center champion gains 4% Max Health per front-row unit.
IronwoodCombat3
Enemies attacking your highest health champion deal 10% less damage.
Killer's RegretCombat5
Your first 3 champions to die stun their killer for 1 second.
Killing FrenzyCombat3
Fighters execute targets under 10% Health. They gain 15% Attack Speed on kill.
Hint: 2 or more fighters on board
Late BloomerCombat5
A temporary 3 star 1-cost with 1 recommended item joins your team.
Lightning StormCombat5
Every 1 second deal 7% max health true damage to an enemy.
Lightning StrikeCombat2
Deal 10% max [HP] true damage to enemies.
Living SoilCombat2
Every 4 seconds, roots stun an enemy for 1 second.
Mana-Rich SoilCombat3
Your casters have 15% less max mana.
Hint: 2 or more casters on board
Marksmen's GaleCombat2
Your Marksmen's attacks grant 3% stacking AS.
Hint: 2 or more marksmen on board
Marksmen's MarksCombat3
Your marksmen have a 25% chance to double attack.
Hint: 2 or more marksmen on board
Melting ResistsCombat4
Burning enemies lose 3 Armor and Magic Resist per second.
Hint: inferno trait active
Memorial DummyCombat3
Your first itemized tank spawns a Dummy with their items on death.
Hint: 1 or more itemized tank on board
Mercenary ForceCombat3
Gain 3% damage amp for every 10 gold you have.
Hint: more than 30 gold.
Minion HordeCombat4
Spawn 4 minions.
Moonlight RitualCombat2
Your lowest star-level 1 or 2-cost champion stars up in combat.
Hint: at least 1 2* 1 or 2-cost
MoonriseCombat2
After 10 seconds, increase Lunar's effects by 100%.
Hint: Lunar trait active
Nature's AllyCombat2
Every 3 ally deaths, summon a random Riftbeast.
Nature's WrathCombat15
Kill EVERYONE without items after 10 seconds.
Hint: at least 3 itemized units on team
Petrified DummyCombat2
Your first champion to die turns into a 1000 Health target dummy with their defenses.
Petrify ShieldsCombat2
10% Slow enemies and reduce their shields by 20% for 10 seconds.
Phantom ArmorCombat2
Gain 1 temporary Warmog's Armor.
Phantom EmblemCombat6
Gain a temporary emblem of your most active trait.
Phantom GlovesCombat3
Gain a temporary Thief’s Gloves.
Phantom SplashCombat4
At combat start up to 2 inactive traits activate at the lowest level.
Phantom VestCombat2
Gain 1 temporary Bramble Vest.
Plated ShieldsCombat2
Shields are 15% stronger. Allies gain 150 shield for 10 seconds.
Potted LifebloomCombat3
Gain a temporary Lifeblossom.
Hint: elderwood trait active
Potted StonebarkCombat2
Gain a temporary Stonebark Tree.
Hint: elderwood trait active
PreppersCombat2
Your stacking items will start off partially stacked.
Hint: at least 2 stacking items
Prolific PowerCombat0
Your champions gain 8% Attack Damage and Ability Power.
QuickenCombat2
On cast, your champions gain 25% Attack Speed for 3 seconds.
RadiantizeCombat6
After 12 seconds, 1 random equipped item temporarily becomes Radiant.
RainCombat1
Your team gains 1 mana regen.
RegenerationCombat3
Your team heals 1% Max Health per second.
ResistantCombat2
Tanks reduce each instance of incoming damage by 15.
RevengeCombat3
Whenever an ally dies, your champions gain 4% stacking Damage Amp.
ScrappyCombat3
2 champions without items gain a temporary recommended item.
Snacktime!Combat4
The BFF eats enemies he damages under 10% Max Health.
Hint: sprykin trait active
Solitude's CloakCombat3
Champions with no adjacent allies gain 10% Max HP and Damage Amp.
Hint: can't appear if sunbeam or moonbeam is active
Stand AloneCombat3
Champions alone in their row gain 15% Health and 15% Damage Amp.
Hint: elderwood trait not active
Star PowerCombat3
Your team gains 10% <AD><AP>, your 3-star units gain 25% <AD><AP>.
Hint: at least 1 3* non-tank fielded
StealthyCombat1
Your 2 strongest Fighters or Assassins are untargetable for 6 seconds.
Sunfire SorceryCombat2
Burn and Wound enemies for 10 seconds.
SupercriticalCombat3
Your units with Precision gain 25% Critical Strike Damage.
Hint: at least 1 unit in army has precision
Tattered ArmorCombat2
30% Shred and Sunder enemies for 10 seconds.
Tiger's VisitCombat3
Gain the Tiger Primal buff for this combat.
Hint: primal trait active, tiger not chosen
TornadoCombat10
Summon a tornado that deals 5% Max Health magic damage to enemies.
Training YardCombat3
Gain 2 Training Dummies each with a random tank item.
Treetop ArchersCombat5
Archers fire from the trees, dealing 500 physical damage every 3 seconds.
TremorsCombat6
Every 8 seconds, stun enemies for 1 second.
Turtle's VisitCombat3
Gain the Turtle Primal buff for this combat.
Hint: primal trait active, turtle not chosen
Ultra AscensionCombat0
After 25 seconds, allies gain 300% [DA].
Verdant VitalityCombat0
Your champions gain 125 Health.
Wrapped in ThornsCombat2
Your tanks reflect 12% of damage taken to adjacent enemies every 4 seconds.
Hint: only if you have 2 or more tanks on your team
Yordle SpiritCombat3
Allies have a 99% chance to dodge attacks for 4 seconds.
All FivesShop10
Reroll your shop with all 5-cost champions.
All FoursShop4
Reroll your shop with all 4-cost champions.
All OnesShop0
Reroll your shop with all 1-cost units.
All ThreesShop2
Reroll your shop with all 3-cost champions.
All TwosShop1
Reroll your shop with all 2-cost champions.
Animate ShopShop8
For 20 seconds, your shop refreshes for free every 2 seconds.
Border VillageShop6
Reroll your shop with all 2-star 2-cost champions.
Flash FireShop3
Reroll your shop. Inferno lights 2 shop slots on fire, upgrading them.
Hint: Inferno trait active
FreerollerShop2
Gain 2 rerolls.
JunglingShop4
Overrun the shop with Riftbeasts.
Hint: riftbeast trait active
Lucky 7Shop7
Gain 7 shop rerolls.
Middle PathShop7
Reroll your shop with all 2-star 3-cost champions.
Refreshing LightShop6
Gain a free reroll per star level of each unique Sunbeam champion.
Hint: Solar trait active
Ride the WaveShop3
The next 2 rerolls this round will have 2+ champions fielded last combat.
Rolling BonesShop3
You have a 60% chance to get a free reroll with each kill.
Roly-PolysShop3
For each ally champion alive at 18 seconds, gain a reroll.
Search PartyShop3
Each of your shops has a 4-cost in it this round until you buy one.
StarfallShop1
When you reroll the shop, the lowest cost champion becomes 2-star.
Starting TownShop4
Reroll your shop with all 2-star 1-cost champions.
BarterGold/XP1
The next champion sold sells for 200% gold.
Blood MoneyGold/XP1
Gain 1 gold for every champion you kill.
Bronze SpoonGold/XP3
Gain 6 XP.
Coin FlipGold/XP0
Flip a coin, gain 1 gold if it's heads.
Die RollGold/XP2
Roll a six-sided die. Gain gold equal to the result.
ExperiencedGold/XP1
Gain 2 XP.
Golden AltarGold/XP0
Gain gold based on the Eldritch sacrifice's cost and star level.
Hint: eldritch trait active
Golden GooseGold/XP2
Gain 1 gold for every 1000 damage your highest damage champion deals.
Grow UpGold/XP10
Gain 16 XP.
Life DebtGold/XP0
Gain 1 gold for every 10 missing Player Health.
Hint: missing at least 70 player health
Pocket ChangeGold/XP1
Your 1-star champions drop 1 gold on death.
Slow StudyGold/XP3
For each ally champion alive at 15 seconds, gain 2 XP.
The ChariotGold/XP10
Rerolls and XP are half price.
Hint: have at least 30 gold
TruceGold/XP0
Gain 1 gold. Your opponent gains 1 gold.
Abandon ShipRisky0
Sell your board and bench, gain 10 gold, 10 XP, and 5 rerolls.
All InRisky5
If you win your next 3 combats, level up.
Comfort FoodRisky2
Gain 2 HP. If you lose the next player combat, gain 4 more.
Component BountyRisky4
If you win the next player combat, gain a component anvil.
CutpurseRisky3
Every 5 seconds, your champions have a 20% chance to drop 1 gold.
DroughtRisky1
Add 2 to your loss streak.
Hint: only if you're on no streak or a loss streak
Essence TheftRisky1
Gain 50% bonus Coven Essence this combat.
Hint: coven trait active
FertilizeRisky1
Gain 1 XP for each enemy that dies.
Flip FrenzyRisky1
Flip a coin, gain 1 gold if it's heads. Continue until you flip tails.
FloodRisky1
Add 2 to your win streak.
Hint: only if you're on no streak or a win streak
Golden RoadRisky3
After 3 Player Combats, gain 3 gold per fight won.
Good LossRisky5
For the next 3 player combats, gain 6 XP if you lose.
Major GambitRisky2
If you win the next player combat, get 10 gold.
Major PolymorphRisky1
A 4-cost you have permanently transforms into a 5-cost.
Minor GambitRisky1
If you win the next player combat, gain 2 gold.
Minor PolymorphRisky1
A 1-cost you have permanently transforms into a 2-cost.
PaydayRisky3
For each ally champion that survives combat, gain 2 gold.
PolymorphRisky1
A 2-cost you have permanently transforms into a 3-cost.
Ritual CompleteRisky3
If you win combat, complete the current Coven ritual.
Hint: coven trait active
Take One With YaRisky1
If you lose and kill at least 1 unit, gain 4 XP.
Trophy HunterRisky2
Gain 100% more takedowns on Rivals.
Hint: Rival trait active and at least 1 item on a Rival unit
ArtifactinateItem0
Lose 3 components, including ones built into items. Gain an artifact anvil.
Hint: have at least 3 components
Blood and IronItem3
After 20 champion deaths, gain a component anvil.
Brutal BargainItem0
Lose 8 player health and gain a component anvil.
Idle CraftsmanItem4
A component on your bench turns into a completed item it builds.
Hint: have at least 1 component
PeddlerItem6
Open a store where you can buy an item. They cost 0 to 10 gold.
Premium Swap MeetItem0
Sell a 3 star champion to get 3 rerolls and a Lucky Item Chest.
Hint: have a 3* champion
Blast PotionMisc1
Gain an equippable one-time use Blast Potion.
Blood RitualMisc5
Lose 9 Player Health. Gain a champion duplicator.
Consumable ShopMisc1
Open a store where you can spend gold to buy a consumable.
Doodad BagMisc3
Gain 3 random consumables that give Armor, Magic Resist, or Health.
Doodad JarMisc0
Gain 1 random consumable that gives Armor, Magic Resist, or Health.
Doodad SackMisc5
Gain 5 random consumables that give Armor, Magic Resist, or Health.
Double UpMisc2
The next Wisp bought activates twice and costs double.
Early FixMisc0
Gain 1 reforger.
Faerie FlightMisc1
Attract 100% more Fae pixies this combat.
Hint: fae trait active
Fake LevelMisc10
You are temporarily level 10.
Hint: not level 10
Forest MageMisc0
Fill your shop with 5 Wisps. You can cast 1 of them.
Greater ChaosMisc2
Cast 2 random Wisps.
Healing PoolMisc2
Gain 5 Player Health.
Hint: missing at least 10 player health
Health PotionMisc1
Gain an equippable one-time use Health Potion.
Knick-Knack BagMisc1
Gain 2 random consumables that give Attack Damage or Attack Speed.
Knick-Knack JarMisc0
Gain 1 random consumable that give Attack Damage or Attack Speed.
Knick-Knack SackMisc5
Gain 4 random consumables that give Attack Damage or Attack Speed.
Lesser ChaosMisc1
Cast a random Wisp.
Mana PotionMisc1
Gain an equippable one-time use Mana Potion.
Minor Blood RitualMisc4
Lose 3 Player Health. Gain a lesser champion duplicator.
New and ImprovedMisc3
Gain a pocket recombobulator.
PotioncraftMisc3
Gain three equippable one-time use Potions.
Protective RitualMisc1
Reduce any player damage taken by 3 this round.
Hint: coven trait active
SalvagerMisc0
Any units you bench have items removed and broken apart.
Sinister DealMisc0
Lose 3 player health. Gain 2 gold.
TerraformingMisc2
Gain 5 Greenfather seeds at the start of combat.
Hint: greenfather trait active
Thingamjig BagMisc3
Gain 3 random consumable that gives AP or Mana Regen.
Thingamjig JarMisc0
Gain 1 random consumable that gives AP or Mana Regen.
Thingamjig SackMisc5
Gain 5 random consumable that gives AP or Mana Regen.
Touch GrassMisc0
Gain 5 Gold and disable all actions. After 15 seconds, gain 2 instead.
Hint: is start of round reroll or first 2 seconds of planning