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Set 10
SET REVIVAL

SET 7.5 Revival: Uncharted Realms

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Discover TFT SET 7.5 Revival!

You can play TFT Set 7.5: Uncharted Realms starting with Patch 15.7 (October 22nd)

Comps

    Sharpshooter Teemo
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      Open in Builder
      6Slayer Tryndamere
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        Mystic Fabled Neeko
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          4 Adept Shen Yone
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            4 Executioner 4 Divine Kayle
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            More
            Featured
            Dragon trait

            Dragons require 2 team slots.

            Dragons provide +3 to the marked trait, and gain additional bonuses based on how many Dragons are on your team.

            Dragons of Tier 3, 4, and 5 can be purchased for 6, 7, and 8 gold, respectively.

            The mechanic of the set
            Treasure Dragon

            At Stage 4-7, the Treasure Dragon appears and offers a variety of rewards.

            The classic Treasure Dragon has a 40% chance to appear, while the Chaos Dragon and Order Dragon each have a 30% chance.

            The same version of the Treasure Dragon will appear for all players, and can refresh the list for 1 gold.

            New Opening Encounters
            draconicSubscription
            Treasurier Dragon beckons
            Treasurier Dragon beckons an additional Treasure Dragon with special offerings to appear on 3-7.
            dragonHerald
            Dragon Herald
            Dragon Herald grants all players a Dragon of the same tier to start the game with.
            treasurierDragon
            Draconic Subscription
            Draconic Subscription grants you extra loot each stage, with Dragons hidden in some of the loot.

            SET 7.5 - Origin Traits

            Astral

            After each player combat, gain an Astral Orb. The total star level of your Astral champions increases the orb quality.

            Astral champions gain Ability Power.

            (3) 10

            (5) 50

            (8) 100

            Darkflight

            Summon a sacrificial altar. Combat start: the unit placed on the altar is sacrificed, granting a copy of one of its items and Health to each Darkflight champion.

            Emblems and non-craftable items are corrupted when they're copied, instead becoming Darkflight Essence.

            (2) 750

            (4) 1050

            (6) 1650

            (8) 2400

            Guild

            Grant a unique bonus to your team; Guild members gain double the amount. Increases for each Guild member in play!

            Sejuani: Gain Health
            Twitch: Gain Attack Speed
            Zippy: Gain Armor and Magic Resist
            Jayce: Gain Attack Damage and Ability Power
            Bard: Mana per attack
            Emblem: Omnivamp

            (1) 100% Guild bonus

            (2) 110% Guild bonus

            (3) 120% Guild bonus

            (4) 130% Guild bonus

            (5) 140% Guild bonus

            (6) 150% Guild bonus

            (7) 160% Guild bonus

            (8) 175% Guild bonus

            Jade

            Summon movable Jade Statues.

            Combat Start: Allies who start combat adjacent to a statue restore maximum Health every 2 seconds and gain Attack Speed. When a statue is destroyed, it deals 33% of its Health as magic damage to nearby enemies.

            (3) 1 statue, 2% , 10%

            (5) 2 statues, 3% , 22%

            (7) 3 statues, 5% , 55%

            (11) 4 special statues, 8% , 88%

            Lagoon

            Summon a Seastone which grants loot as Lagoon champions cast Abilities. Lagoon champions gain Ability Power and Attack Speed.

            Total casts: ?
            Gold granted: ?
            Rewards granted: ?

            (3) 10% , 10%

            (6) 35% , 35%

            (9) 60% , 60%

            (12) 200% , 200% . Casts count extra and grant extra loot.

            Mirage

            Mirage champions gain a different Trait bonus from game to game.

            Electric Overload: When attacking or being hit by an attack, Mirage units gain a chance to deal 9% of their maximum Health as magic damage to adjacent enemies.

            (2) 20%
            (4) 33%
            (6) 50%
            (8) 100%

            Warlord's Honor: After winning any combat, gain bonus Health and Ability Power.
            Increases by 10% per win, stacks up to 5 times!

            (2) 150 ; 18%
            (4) 300 ; 33%
            (6) 500 ; 50%
            (8) 750 ; 75%

            Dawnbringer's Determination: Once per combat, rapidly heal at 50% Health.

            (2) Heal 40% maximum Health
            (4) Heal 65%
            (6) Heal 65% ; heal a 2nd time
            (8) Heal 110% ; heal a 2nd time

            Duelist's Dexterity:
            Innate: Mirage units move faster.

            Attacks grant bonus Attack Speed, up to 10 stacks.

            (2) 6%
            (4) 12%
            (6) 20%
            (8) 30% and 12%

            Spellsword's Enchantment: Attacks grant Ability Power for the rest of combat.

            (2) 5%
            (4) 8%
            (6) 12%
            (8) 20%

            Pirate's Greed: Gain a chest of loot after each player combat.

            (2) Gain a deckhand's chest.
            (4) Gain a lieutenant's chest.
            (6) Gain a captain's chest.
            (8) Gain an admiral's chest.

            Monolith

            Terra empowers (3/3/All) hexes on the battlefield. Combat start: units standing in the hex at the start of combat gain 18% Durability.

            Prodigy

            Nomsy gains a random trait each game. She summons a former Trainer to aid her in battle, who also gains this trait.

            Trainers' Ability Power is always equal to Nomsy's Ability Power. When Nomsy dies, Trainers gain 100% Attack Speed.

            Ragewing

            Innate: Convert Mana to Rage; attacks generate 15 Rage. After casting an Ability, enrage for 4 seconds: 25% Attack Speed but can't gain Rage.

            Gain Attack Speed and Omnivamp when enraged:

            Ragewings don't gain base mana per attack nor mana from taking damage.

            (2) 50% and 10%

            (4) 100% and 25%

            (6) 150% and 40%

            (8) 325% and 80%

            Scalescorn

            Scalescorns deal a percent of their damage as bonus magic damage. They also take 15% reduced damage from enemies with more than 1900 Health.

            (2) 15% bonus magic damage

            (4) 35% bonus magic damage

            (6) 80% bonus magic damage

            Shimmerscale

            Gain unique Shimmerscale items.

            (3) Random Shimmerscale item or Orb of Greed

            (5) Random Shimmerscale item

            (7) Random Shimmerscale item and Random Shimmerscale item

            (9) Crown of Champions

            (10) Items become Radiant

            Tempest

            After 8 seconds, lightning strikes the battlefield, dealing true damage to enemies, Stunning them for 1 second, and granting Tempest champions Damage Amp for the rest of combat.

            (2) 10% damage, 10%

            (4) 20% damage, 30%

            (6) 30% damage, 60%

            (8) 40% damage, 90%

            (10) 35% damage, 65% , strikes twice

            Whispers

            Damage shrinks enemies, applying 20% Shred, Sunder for 6 seconds. When Whispers damage a shrunken enemy, Whispers gain stacking Attack Damage and Ability Power:

            Shred: Reduce Magic Resist
            Sunder: Reduce Armor

            (2) +1%

            (4) +3%

            (6) +7%

            SET 7.5 - Class Traits

            Assassin

            Innate: Leap to the enemy backline when combat starts.

            Assassins gain Critical Strike Chance and Critical Strike Damage. Their Ability can critically strike.

            (2) +20% ; 5%

            (4) +50% ; 15%

            (6) +75% ; 65%

            Bard

            Allies that survive player combat have a 2% chance to create a Doot. Bard always creates a Doot when dancing.

            Each Doot you collect increases your Shop odds for higher-tier champions by 1%.

            Bruiser

            Your team gains Health. Bruisers gain double.

            (2) 180

            (4) 375

            (6) 700

            (8) 1500

            Cannoneer

            Every 5th attack fires a cannon shot that explodes for physical damage around the target. Damage increases with Base Attack Damage.

            (2) 175%

            (4) 350%

            (6) 575%

            Cavalier

            Innate: Charge quickly towards their target whenever they move.

            Cavaliers gain Armor and Magic Resist. At the start of combat and after each charge, gain 200% of this bonus for 4 seconds.

            (2) 35

            (3) 50

            (4) 65

            (5) 85

            (6) 110

            Dragon

            Innate: Require 2 team slots.

            Dragons provide +3 to the marked trait and gain additional bonuses.

            (1) 500 Health

            (2) and 20 Armor and Magic Resist

            (3) and 10% Damage Amp

            (4) and +1 to team size

            (5) and heal 40 Health every second

            (6) and your Dragons ascend! 300 , 30 and , 30 Attack Damage, 30 Ability Power, 30% Attack Speed

            Dragonmancer

            Use the Dragonmancer Blessing item to choose a Hero. The Hero gains massively increased Health and Ability Power, which increases by 20% per star level of your Dragonmancers.

            (2) +300 , +30%

            (4) +600 , +45%

            (6) +850 , +60%

            (9) +1600 , +145%

            Evoker

            Evokers gain Mana whenever an ally or enemy casts an Ability.

            (2) 3

            (3) 6

            (4) 8

            Guardian

            Once per combat at 50% Health, Guardians Shield themselves and their closest ally for a percent of their maximum Health. Shields stack!

            (2) 35% Shield

            (4) 50% Shield

            (6) 100% Shield

            (8) 150% Shield

            Mage

            Mages cast their Abilities twice and have modified total Ability Power.

            (3) 90%

            (5) 120%

            (7) 150%

            (9) 190%

            Mystic

            Your team gains Magic Resist.

            (2) 30

            (3) 60

            (4) 130

            (5) 280

            Shapeshifter

            Gain Health after transforming from an Ability.

            (2) 55%

            (4) 140%

            Spell Thief

            Zoe nabs a new Ability after each cast and at the start of every round.

            Starcaller

            The first Starcaller to cast their Ability during player combat heals you for (2/3/75) Tactician damage, depending on their star level. Excess healing disintegrates an enemy champion.

            Swiftshot

            Innate: Gain +2 Attack Range.

            Swiftshots gain Attack Speed for each hex between themselves and their target.

            (2) 10%

            (3) 20%

            (4) 30%

            (5) 45%

            Warrior

            Warrior attacks have a 50% chance to increase the damage of their next attack.

            (2) +75% damage

            (4) +150% damage

            (6) +275% damage

            1 Cost Champions

            Some stats may differ due to the PBE balance patch.
            Ezreal
            Ezreal
            1
            Set7SwiftshotSwiftshot
            Set7TempestTempest
            Mystic ShotMystic Shot

            Fire an energy bolt towards the target, dealing 190/285/430() magic damage to the first enemy hit. Gain 10%() Attack Speed, stacking up to 5 times.

            View Detail
            Karma
            Karma
            1
            Set7DragonmancerDragonmancer
            Set7JadeJade
            Inner FlameInner Flame

            Fire a burst of energy towards the current target, dealing 200/265/380() magic damage in a 1-hex radius centered on the first enemy hit.

            View Detail
            Leona
            Leona
            1
            Set7GuardianGuardian
            Set7MirageMirage
            Solar BarrierSolar Barrier

            Create a surrounding barrier that reduces all incoming damage by 25/35/60() for 4 seconds.

            View Detail
            Malphite
            Malphite
            1
            Set7BruiserBruiser
            Set7LagoonLagoon
            Coral ShieldCoral Shield

            Gain 270/376/552() Shield for 5 seconds.

            View Detail
            Nasus
            Nasus
            1
            Set7GuardianGuardian
            Set7ShimmerscaleShimmerscale
            Fury of the DawnFury of the Dawn

            Gain 225/350/650 max Health for 6 seconds, dealing 70/100/205() magic damage to adjacent enemies every second.

            View Detail
            Nidalee
            Nidalee
            1
            Set7AstralAstral
            Set7ShapeshifterShapeshifter
            Primal SurgePrimal Surge

            Transform into Cougar Form for the rest of combat, reducing Attack Range to 1 and gaining bonus movement speed and 40%/45%/50%() Attack Speed. While in Cougar Form, every 3rd attack swipes the target for 115/175/260() physical damage.

            View Detail
            Sejuani
            Sejuani
            1
            Set7CavalierCavalier
            Set7GuildGuild
            Warrior's WrathWarrior's Wrath

            Deal 42/76/136() magic damage to enemies in a cone. Then repeat the damage on the target and the enemy directly behind, Stunning them for 1.5/1.75/2 seconds.

            View Detail
            Senna
            Senna
            1
            Set7CannoneerCannoneer
            Set7RagewingRagewing
            Last EmbraceLast Embrace

            Launch mist toward the farthest enemy, dealing 100/180/340() physical damage in a 1-hex radius centered on the first enemy hit, plus 300/450/650() bonus magic damage to the target.

            View Detail
            Sett
            Sett
            1
            Set7DragonmancerDragonmancer
            Set7RagewingRagewing
            Knuckle DownKnuckle Down

            For 4 seconds, gain 50/60/80() Armor and Magic Resist. Every other punch deals 90/135/205() bonus physical damage.

            View Detail
            Skarner
            Skarner
            1
            Set7AstralAstral
            Set7BruiserBruiser
            Crystalline ExoskeletonCrystalline Exoskeleton

            Gain 300/375/450() Shield for 8 seconds and 160/180/200% Attack Speed while it holds.

            View Detail
            Taliyah
            Taliyah
            1
            Set7LagoonLagoon
            Set7MageMage
            Flowing VolleyFlowing Volley

            Throw 3 stones towards the current target, each dealing 170/255/385() magic damage to the first enemy hit.

            View Detail
            Vladimir
            Vladimir
            1
            Set7AstralAstral
            Set7MageMage
            TransfusionTransfusion

            Heal 275/325/375() and deal 275/325/375() magic damage to the target.

            View Detail
            Wukong
            Wukong
            1
            Set7JadeJade
            Set7WarriorWarrior
            Crushing BlowCrushing Blow

            Deal 170/270/465() physical damage to the target and Stun them for 1/1.25/1.5 second(s).

            View Detail

            2 Cost Champions

            Some stats may differ due to the PBE balance patch.
            Aphelios
            Aphelios
            2
            Set7CannoneerCannoneer
            Set7DarkflightDarkflight
            Binding EclipseBinding Eclipse

            Fires 5/5/7() bolts in a cone, each dealing 195/315/505() physical damage. Enemies only take damage from one bolt. Then, Stun all enemies hit for 1 second(s).

            View Detail
            Braum
            Braum
            2
            Set7GuardianGuardian
            Set7ScalescornScalescorn
            UnbreakableUnbreakable

            Raise shield against the largest group of enemies for 4 seconds, gaining 70%/75%/85%() Durability against damage from that direction.

            View Detail
            Gnar
            Gnar
            2
            Set7JadeJade
            Set7ShapeshifterShapeshifter
            Mega GnarMega Gnar

            Jump to the current target and Stun nearby enemies for 1 second. Gain 95/100/100% Attack Damage and 40/60/80 Armor, but reduce Attack Range to 1 hex.

            View Detail
            Jax
            Jax
            2
            Set7BruiserBruiser
            Set7JadeJade
            Set7ShimmerscaleShimmerscale
            Counter StrikeCounter Strike

            Dodge all incoming attacks for 2 seconds. Then, deal 225/350/750() magic damage to all nearby enemies and Stun them for 1/1.25/1.5 second(s).

            View Detail
            Kai'Sa
            Kai'Sa
            2
            Set7DragonmancerDragonmancer
            Set7LagoonLagoon
            Tidal BurstTidal Burst

            Fire 4 missiles split between the current target and up to 2 other targets within attack range, each dealing 45/65/100() magic damage. Increase by 2 missiles each cast, up to 12.

            View Detail
            Lillia
            Lillia
            2
            Set7CavalierCavalier
            Set7MageMage
            Set7ScalescornScalescorn
            Watch Out!Watch Out!

            Deal 215/275/370() magic damage spread amongst the target and all enemies within a 1-hex radius, plus 180/230/330() bonus magic damage to the target.

            View Detail
            Lux
            Lux
            2
            Set7AstralAstral
            Set7MageMage
            Cosmic FlareCosmic Flare

            Fire a star at the farthest enemy, dealing 325/410/525() magic damage to the first enemy hit and 175/210/240() magic damage to subsequent enemies.

            View Detail
            Qiyana
            Qiyana
            2
            Set7AssassinAssassin
            Set7TempestTempest
            Elemental BladeElemental Blade

            Dash to the best position to strike enemies with a blade, dealing 185/280/415() magic damage in a short line through the target and Disarming them for 1.5 seconds.

            Disarmed: Cannot attack

            View Detail
            Rell
            Rell
            2
            Set7CavalierCavalier
            Set7DarkflightDarkflight
            Iron BondIron Bond

            Tether to the lowest percent Health ally, dealing 160/240/440() magic damage to all enemies between. Gain 35/40/50% of current Armor and Magic Resist, and grant the same amount to the bound ally for 4 seconds.

            View Detail
            Twitch
            Twitch
            2
            Set7GuildGuild
            Set7SwiftshotSwiftshot
            Blast PotionBlast Potion

            Deal 130/210/345() physical damage to enemies in a 1-hex radius centered on the target and 20% Sunder them for 5 seconds.

            Sunder: Reduce Armor

            View Detail
            Yone
            Yone
            2
            Set7MirageMirage
            Set7WarriorWarrior
            Way of the HunterWay of the Hunter

            Passive: Attacks alternate between dealing 85/125/180() bonus magic damage and dealing 15() bonus physical damage.

            View Detail
            Zac
            Zac
            2
            Set7GuardianGuardian
            Set7LagoonLagoon
            Unstable CurrentUnstable Current

            Restore 250/285/340() Health and explode outwards towards enemies within 2 hexes, dealing 10%/12%/18% of their max Health as magic damage.

            View Detail
            Zyra
            Zyra
            2
            Set7EvokerEvoker
            Set7WhispersWhispers
            Grasping SpinesGrasping Spines

            Summon vines in the row with the most enemies, dealing 225/325/550() magic damage and Stunning them for 1 second(s).

            View Detail

            3 Cost Champions

            Some stats may differ due to the PBE balance patch.
            Diana
            Diana
            3
            Set7AssassinAssassin
            Set7ScalescornScalescorn
            Pale CascadePale Cascade

            Gain 300/350/400() Shield for 6 seconds and summon 5/6/7 surrounding orbs, which burst for 75/95/105() magic damage upon striking an enemy. When the final orb bursts, regain the Shield.

            View Detail
            Lee Sin
            Lee Sin
            3
            Set7DragonmancerDragonmancer
            Set7TempestTempest
            Dragon's RageDragon's Rage

            Kick the target, Stunning them for 1.25 seconds and knocking them back. The target and all enemies hit take 215/320/415() magic damage. 20% Shred damaged enemies for 5 seconds.

            Shred: Reduce Magic Resist

            View Detail
            Nunu & Willump
            Nunu & Willump
            3
            Set7CavalierCavalier
            Set7MirageMirage
            ConsumeConsume

            Bite the target, dealing 500/750/1200() magic damage. If the target has less Health than Nunu & Willump prior to the bite, deal an additional 50% damage.

            View Detail
            Olaf
            Olaf
            3
            Set7BruiserBruiser
            Set7ScalescornScalescorn
            Set7WarriorWarrior
            RecklessnessRecklessness

            Passive: Permanently gain 4% Attack Damage after each death. (Current Bonus: ?% Attack Damage.)

            Active: Deal 90/135/215() physical damage and gain 30%/40%/50%() Attack Speed for 5 seconds. If below 50% Health, the Attack Speed is doubled.

            View Detail
            Rakan
            Rakan
            3
            Set7GuardianGuardian
            Set7MysticMystic
            Set7RagewingRagewing
            Disarming DiversionDisarming Diversion

            Dash to the furthest enemy within 2 hexes, Stunning all units passed through for 1.5 seconds, and Taunting the target. Then, gain a 230/350/650() Shield for 4 seconds. Attacks grant an additional 50/70/100() Shield.

            View Detail
            Rengar
            Rengar
            3
            Set7AssassinAssassin
            Set7DarkflightDarkflight
            Unseen PredatorUnseen Predator

            Leap to the lowest Armor enemy, deal 230/340/535() physical damage, then gain 200% Attack Speed for 2 attacks.

            View Detail
            Seraphine
            Seraphine
            3
            Set7EvokerEvoker
            Set7LagoonLagoon
            Set7MysticMystic
            Serenade of the SeasSerenade of the Seas

            Grant 140/180/260() Shield and 20/30/50() bonus magic damage on-attack to allies within 2 hexes for 4 seconds.

            View Detail
            Sylas
            Sylas
            3
            Set7BruiserBruiser
            Set7MageMage
            Set7WhispersWhispers
            Petricite BurstPetricite Burst

            Deal 140/200/320() magic damage to nearby enemies and gain 365/415/525() Shield for 6 seconds. If Shield is already active, hit a larger area and 30% Mana Reave enemies struck.

            Mana Reave: Increase Ability cost until next cast

            View Detail
            Varus
            Varus
            3
            Set7AstralAstral
            Set7SwiftshotSwiftshot
            Chain of ConstellationsChain of Constellations

            Shoot a tendril towards the current target, dealing 170/255/475() physical damage to the first enemy hit and Stunning them for 1 seconds. It then spreads to 3 nearby enemies, dealing 155/255/405() magic damage and Stunning them for the same duration.

            View Detail
            Volibear
            Volibear
            3
            Set7DragonmancerDragonmancer
            Set7ShimmerscaleShimmerscale
            Relentless StormRelentless Storm

            Gain 500/800/1200 max Health. For the rest of combat, every 3rd attack deals 100/140/240() bonus magic damage to the target, and 100/140/240() magic damage to up to 4 additional enemies.

            View Detail
            Zeri
            Zeri
            3
            Set7CannoneerCannoneer
            Set7LagoonLagoon
            Watershock LaserWatershock Laser

            Fire a water pulse at the closest enemy within 3 hexes, or at the centermost enemy, Stunning them for 0.75 seconds. When the pulse explodes it deals 70/110/175() physical damage and creates a laser behind the target that deals 275/375/525() magic damage to all enemies hit.

            View Detail

            4 Cost Champions

            Some stats may differ due to the PBE balance patch.
            Graves
            Graves
            4
            Set7CannoneerCannoneer
            Set7TempestTempest
            QuickdrawQuickdraw

            Passive: Attacks fire 4 bullets in a cone that deal 30/55/190() physical damage each.

            Active: Dash towards the target, fire two attacks, and gain 30/40/80() Armor and Magic Resist for 4 seconds.

            View Detail
            Hecarim
            Hecarim
            4
            Set7CavalierCavalier
            Set7RagewingRagewing
            Onslaught of ShadowsOnslaught of Shadows

            Summon spectral riders that charge through the target, dealing 200/300/1500() magic damage and Stunning enemies hit for 1.5 seconds.

            View Detail
            Jayce
            Jayce
            4
            Set7GuildGuild
            Set7ShapeshifterShapeshifter
            Mercurial JusticeMercurial Justice

            Transform into melee form, dealing 300/400/1500() magic damage to the current target and nearby enemies. Replace this Ability with Mercurial Judgement and gain 40 Armor and Magic Resist for the rest of combat.

            Mercurial Judgement: Deal 400/550/2000() magic damage and 225/275/1200() bonus magic damage to nearby enemies. Then, heal for 100/150/500() health and an additional 20% per enemy struck.

            View Detail
            Nilah
            Nilah
            4
            Set7AssassinAssassin
            Set7LagoonLagoon
            SlipstreamSlipstream

            Dash through the target, dealing 270/435/1490() physical damage. If this damages a Shield, gain a Shield equal to 80/100/300% of the damage dealt to it for 4 seconds. Instantly recast if the target is killed or remains Shielded.

            View Detail
            Pantheon
            Pantheon
            4
            Set7WarriorWarrior
            Set7WhispersWhispers
            Aegis AssaultAegis Assault

            Passive: Gain 20/25/40% Durability.

            Active: Brace a shield for 2 seconds, doubling passive Durability and dealing 230/360/1215() physical damage in a cone towards enemies over the duration. Wound enemies hit for 3 seconds.

            Wound: Reduce healing received by 33%

            View Detail
            Xayah
            Xayah
            4
            Set7RagewingRagewing
            Set7SwiftshotSwiftshot
            Feathers FLY!Feathers FLY!

            For 4 seconds, attacks leave a feather behind the target and 2 nearby enemies.

            At the end of this duration, recall all feathers, dealing 24/35/103() physical damage per feather to enemies struck.

            View Detail

            5 Cost Champions

            Some stats may differ due to the PBE balance patch.
            Bard
            Bard
            5
            Set7BardBard
            Set7GuildGuild
            Set7MysticMystic
            Tempered FateTempered Fate

            Stun the largest group of enemies for 1.25/2/15 seconds. While Stunned, enemies lose 15%/20%/9999%() Durability.

            View Detail
            Soraka
            Soraka
            5
            Set7JadeJade
            Set7StarcallerStarcaller
            StarfallStarfall

            Passive: While any ally is below 50% Health, gain an additional 15 mana per attack.

            Active: Call down a shower of 14 stars over the next 2 seconds. Allies are healed for 105/165/1000() each time a star hits them.

            View Detail
            Yasuo
            Yasuo
            5
            Set7DragonmancerDragonmancer
            Set7MirageMirage
            Set7WarriorWarrior
            Sweeping BladeSweeping Blade

            Gain 180/240/2500() Shield for 2 seconds and dash through the target, slashing nearby enemies for 135/245/6000() physical damage.

            Every third cast the slash deals 250% damage, hits a larger area, and Stuns enemies for 1.5 seconds. If only one enemy remains, repeatedly slash them until they die.

            View Detail
            Zoe
            Zoe
            5
            Set7MageMage
            Set7ShimmerscaleShimmerscale
            Set7SpellThiefSpell Thief
            Spell ThiefSpell Thief

            Nab an Ability from another dimension and cast it.

            View Detail

            6 Cost Champions

            Some stats may differ due to the PBE balance patch.
            Nomsy
            Nomsy
            6
            Set7DragonsDragon
            Set7ProdigyProdigy
            Fireballs!Fireballs!

            Lob a fireball towards a random enemy that explodes on impact, dealing 190/285/455() magic damage to enemies within 1 hex, and bouncing additional fireballs that deal 30/35/40% of the damage.

            View Detail
            Zippy
            Zippy
            6
            Set7DragonsDragon
            Set7GuildGuild
            Somersault AssaultSomersault Assault

            Gain 375/450/650() Shield for 2 seconds and deal 340/540/1050() physical damage to the highest percent health enemy, Stunning and knocking them back slightly.

            View Detail

            7 Cost Champions

            Some stats may differ due to the PBE balance patch.
            Daeja
            Daeja
            7
            Set7DragonsDragon
            Set7MirageMirage
            WindblastWindblast

            Passive: Launch three barrages that each deal 35/50/165() bonus magic damage and reduce the target's Magic Resist by 5.

            Active: Deal 265/400/1700() magic damage toward the most enemies in a line.

            View Detail
            Idas
            Idas
            7
            Set7DragonsDragon
            Set7GuardianGuardian
            Set7ShimmerscaleShimmerscale
            Golden ScalesGolden Scales

            For 2 seconds, reduce incoming damage by 30/50/400. Then heal 450/600/4000() Health and grant other nearby allies 150/250/1600() Shield for 5 seconds. The Shield grants 30% Attack Speed while it holds.

            View Detail
            Shi Oh Yu
            Shi Oh Yu
            7
            Set7DragonsDragon
            Set7JadeJade
            Set7MysticMystic
            Jade FormJade Form

            Enter Jade stance, gaining 20%/25%/40% Durability, immunity to crowd control, and empowering the next 3 attacks with special effects.

            Attack 1: Deal 190/250/1700() physical damage and Stun the target for 1 second(s).
            Attack 2: Deal 190/250/1700 true damage.
            Attack 3: End the stance, dealing 190/250/1700() physical damage to all enemies in a line and Stunning them for 1 second(s).

            View Detail
            Sohm
            Sohm
            7
            Set7DragonsDragon
            Set7LagoonLagoon
            Set7MageMage
            TideblossomTideblossom

            Mark an unmarked enemy, dealing 200/300/1200() magic damage to enemies along the way. Marks transfer to a nearby enemy on Mark owner death.

            After 3 casts, the next cast deals 335/505/1800() magic damage in a 2-hex radius around all marked enemies.

            View Detail
            Sy'fen
            Sy'fen
            7
            Set7BruiserBruiser
            Set7DragonsDragon
            Set7WhispersWhispers
            RampageRampage

            Charge toward the farthest enemy within 2.5 hexes, dealing 145/220/850() physical damage and Stunning enemies hit.

            Then bite an enemy, dealing 350/525/1800() physical damage and ignoring 33%() of the target's Armor.

            View Detail
            Tyrant Swain
            Tyrant Swain
            7
            Set7DarkflightDarkflight
            Set7DragonsDragon
            Dragon Master's DecreeDragon Master's Decree

            Launch 8 dragonlings toward nearby enemies. Each deals 90/130/600() magic damage to their target, then returns to restore for 12% missing Health.

            View Detail

            8 Cost Champions

            Some stats may differ due to the PBE balance patch.
            Ao Shin
            Ao Shin
            8
            Set7DragonsDragon
            Set7TempestTempest
            Lightning RainLightning Rain

            Fire a barrage of 20 lightning strikes at random enemies. Each strike deals 160/235/666() magic damage and removes 10 current Mana from the current target.

            View Detail
            Aurelion Sol
            Aurelion Sol
            8
            Set7AstralAstral
            Set7DragonsDragon
            Set7EvokerEvoker
            Black HoleBlack Hole

            Summon a black hole under a random enemy. After 2 seconds, it deals 370/600/99999() magic damage to the target and enemies within 2 hexes, and increases their damage taken by 20% for 10 seconds.

            Black holes generated after 18 seconds of combat are larger and deal 20% more damage.

            View Detail
            Shyvana
            Shyvana
            8
            Set7DragonsDragon
            Set7RagewingRagewing
            Set7ShapeshifterShapeshifter
            Dragon's DescentDragon's Descent

            Transform into a dragon for the rest of combat and replace this ability with Flame Breath. Become briefly untargetable and dive-bomb into the largest group of enemies, dealing 80/150/1500() magic damage in a 3-hex circle and Stunning for 1.25/1.25/10 seconds. After landing, cast Flame Breath immediately.

            Flame Breath: Breathe fire in a cone, dealing up to 700/1200/20000() magic damage to enemies hit. While breathing fire, is always enraged.

            View Detail
            Terra
            Terra
            8
            Set7DragonsDragon
            Set7MonolithMonolith
            EarthquakeEarthquake

            Stomp three times, creating a surrounding earthquake that deals 460/640/5360() physical damage. When it ends, gain 130/165/4000() Armor and Magic Resist for 8 seconds. While casting, become Unstoppable.

            Unstoppable: Gain immunity to crowd control

            View Detail

            New Augments

            * Some stats may differ due to the PBE balance patch.

            Prismatic

            • Prismatic
              Age of Dragons

              If your team has 3+ Dragons, every 4th attack from a Dragon fires a blast that deals magic damage equal to 30% of the target's maximum Health. Gain a Nomsy, Zippy, and a Tier 4 Dragon.

            • Prismatic
              Assassin Crown

              Gain an Assassin Emblem, a Hand of Justice, and a Rengar.

            • Prismatic
              Bruiser Crown

              Gain a Bruiser Emblem, a Spirit Visage, and a Sylas.

            • Prismatic
              Cannoneer Crown

              Gain a Cannoneer Emblem, a Giant Slayer, and a Zeri.

            • Prismatic
              Cavalier Crown

              Gain a Cavalier Emblem, a Spirit Visage, and a Nunu.

            • Prismatic
              Cavalier Unity

              The Cavalier trait grants its bonuses to all of your champions. This does not increase your number of Cavaliers. Gain a Rell.

            • Prismatic
              Darkflight Crown

              Gain a Darkflight Emblem, a Titan's Resolve, and a Rengar.

            • Prismatic
              Dragonmancer Crown

              Gain a Dragonmancer Emblem, a Hand of Justice, and a Lee Sin.

            • Prismatic
              Evoker Crown

              Gain an Evoker Emblem, a Spear of Shojin, and a Seraphine.

            • Prismatic
              Guardian Crown

              Gain a Guardian Emblem, a Sunfire Cape, and a Rakan.

            • Prismatic
              Guild Crown

              Gain a Guild Emblem, a Protector's Vow, and a Twitch.

            • Prismatic
              Lagoon Crown

              Gain a Lagoon Emblem, a Spear of Shojin, and a Zeri.

            • Prismatic
              Mage Crown

              Gain a Mage Emblem, a Spear of Shojin, and a Lux.

            • Prismatic
              Mirage Crown

              Gain a Mirage Emblem, a Hand of Justice, and a Nunu.

            • Prismatic
              Part-Time Assassin

              The Assassin Trait grants its bonuses to your champions that start combat in the middle 2 rows. This does not increase the number of Assassins. Gain a Qiyana.

            • Prismatic
              Scalescorn Crown

              Gain a Scalescorn Emblem, a Hand of Justice, and a Diana.

            • Prismatic
              Swiftshot Crown

              Gain a Swiftshot Emblem, a Guinsoo's Rageblade, and a Varus.

            • Prismatic
              Tempest Crown

              Gain a Tempest Emblem, a Hand of Justice, and a Lee Sin.

            • Prismatic
              Warrior Crown

              Gain a Warrior Emblem, a Giant Slayer, and a Yone.

            • Prismatic
              Idas Touch

              Gain an Idas. Your strongest Idas becomes a Fighter. She now deals magic damage in a cone and can create gold.

            • Prismatic
              Trifecta II

              Gain 3 tier-3 champions. Allies gain 5% Attack Speed. Combat Start: 3 random tier-3 champions gain 300 Health and 25% Attack Speed.

            Gold

            • Gold
              Base Camp

              Scalescorns gain 7% damage each time they start combat in the same hex as last round, stacking up to 4 times. Gain a Lillia.

            • Gold
              Beast's Den

              Units that start combat next to Shapeshifters gain 25% Attack Speed and Movement Speed. Shapeshifters always gain this bonus. Gain a Gnar.

            • Gold
              Bruiser Crest

              Gain a Bruiser Emblem and a Jax.

            • Gold
              Cannoneer Crest

              Gain a Cannoneer Emblem and an Aphelios.

            • Gold
              Cavalier Crest

              Gain a Cavalier Emblem and a Sejuani.

            • Gold
              Darkflight Crest

              Gain a Darkflight Emblem and a Rell.

            • Gold
              Devastating Charge

              Cavalier's first attack after charging deals 80 magic damage, increased by 1% for each Armor and Magic Resist they have. Gain a Rell.

            • Gold
              Dragon Imperialist

              If you only have 1 Dragon, Dragons execute enemies they damage who are below 18% Health. Gain a Nomsy.

            • Gold
              Dragonmancer Crest

              Gain a Dragonmancer Emblem and a Kai'Sa.

            • Gold
              Essence Theft

              Mage's attacks drain 8 Mana from their target and gain 4 Mana. Gain a Lux.

            • Gold
              Eternal Protection

              When one of your Jade champions would die, the nearest Jade Statue protects them, sacrificing 70% of its max Health and transferring 150% of the sacrificed Health to the champion. Gain a Gnar.

            • Gold
              Evoker Crest

              Gain an Evoker Emblem and a Zyra.

            • Gold
              Eye of the Storm

              The unit in the center of the front row board gains 45 Ability Power, increased to 135 after Tempest's lightning strikes. Gain a Qiyana.

            • Gold
              Gear Upgrades

              Guild champions holding an item gain 35 Armor and an additional 250% of their base Guild Bonus. Gain a Twitch.

            • Gold
              Guardian Crest

              Gain a Guardian Emblem and a Zac.

            • Gold
              Guild Crest

              Gain a Guild Emblem and a Twitch.

            • Gold
              Hallucinate

              Mirage champions take 90% less damage for the first 6 seconds of combat. Gain a Yone.

            • Gold
              Heroic Presence

              Every 2 seconds, Guardians taunt all enemies within range. Enemies that attack a Guardian's shield take magic damage equal to 7% of the shielded unit's max Health (up to once per second). Gain a Braum.

            • Gold
              Hero-In-Training

              The Dragonmancer nearest to the Dragonmancer Hero gains 66% of the Dragonmancer Trait's bonuses. Gain a Sett.

            • Gold
              High Tide

              Until they cast 2 times, Lagoon champions attack 30% slower but gain 12 Mana per second. Gain a Kai'sa.

            • Gold
              Hot Shot

              Cannoneer's cannon shots burn their targets, dealing 6% of the target's maximum Health as true damage over 2 seconds, and reducing healing by 50% for the duration of the burn. Gain an Aphelios.

            • Gold
              Lagoon Crest

              Gain a Lagoon Emblem and a Zac.

            • Gold
              Loot Master

              Gain a random component every 3 player combats when you have at least Guild (3) active. Gain a Twitch.

            • Gold
              Mage Crest

              Gain a Mage Emblem and a Vladimir.

            • Gold
              Mirage Crest

              Gain a Mirage Emblem and a Nunu.

            • Gold
              Oasis

              Every 6 seconds, Lagoon champions remove all negative effects on themselves and heal for 18% of their missing Health. Gain a Zac.

            • Gold
              Penitence

              Jade Statue explosions deal 100% more damage. Enemies are disarmed for 2.5 seconds the first time they attack a Jade Statue or are damaged by a Jade Statue's explosion. Gain a Gnar.

            • Gold
              Personal Training

              At the end of combat, champions that started combat adjacent to Bruisers permanently gain 40 Health, increased by 20 if they survived. Gain a Jax.

            • Gold
              Press the Attack

              Your Swiftshots' attacks apply a stack on their target for 5 seconds. Every third stack deals true damage equal to 4% of the target's maximum Health. Gain a Twitch.

            • Gold
              Protectors of the Cosmos

              Combat start: Your team gains a 35 Health shield for every item component equipped on an Astral champion, including those that are part of a full item. Gain a Lux.

            • Gold
              Pay to Win

              If you purchase a Shop reroll during Planning, champions holding a Shimmerscale Item and all Shimmerscale champions gain 35% damage when the next combat begins. Gain a Jax.

            • Gold
              Ricochet

              Cannoneer's cannon shots bounce once, dealing 40% less damage. Gain an Aphelios.

            • Gold
              Scalescorn Crest

              Gain a Scalescorn Emblem and a Braum.

            • Gold
              Scorch

              Every 5th instance of Ragewing champion's damage deals 20% more damage and is converted to true damage. Gain a Senna.

            • Gold
              Swiftshot Crest

              Gain a Swiftshot Emblem and a Twitch.

            • Gold
              Tantrum

              After casting their first Ability, Ragewings restore 100% of their maximum Rage. Gain a Senna.

            • Gold
              Tempest Crest

              Gain a Tempest Emblem and a Qiyana.

            • Gold
              Terrify

              Your units take 15% less damage from enemies shrunken by Whisper champions. Gain a Sylas.

            • Gold
              Tiamat

              Warrior's enhanced attacks deal 50% of their damage to enemies in a 1-hex area around their target. Gain a Yone.

            • Gold
              Warrior Crest

              Gain a Warrior Emblem and a Yone.

            • Gold
              Astral Projection

              When an Astral unit dies, they leave behind a projection of themselves with reduced stats that casts immediately then rapidly loses Health. Gain a Skarner and a Nidalee.

            • Gold
              Dark Resurrection

              The Darkflight sacrifice returns after 10 seconds of combat with 100% increased max Health, 75% Damage Amp, and 30% Attack Speed

            • Gold
              Relic of the Past

              Gain a special Darkflight Zeke's Herald from the past.

            • Gold
              Scalescorn Rebel

              If you have exactly 1 Dragon it loses the effects of the Dragon trait and gains Scalescorn. It gains an additional 15% of the effects of Scalescorn. Gain a Lillia.

            • Gold
              Lightning Rod

              Every 3 second(s), the Tempest lightning alternates between striking a low health enemy and a strong Tempest champion with 50% effectiveness.

            • Gold
              Pair of Fours

              If your team has exactly 2 tier-4 champions, they each gain 374 Health and 24.4% Attack Speed. Gain a random tier-4 champion.

            • Gold
              Titanic Strength

              Bruisers gain 1.5% of their Health as Attack Damage. Gain a Jax.

            • Gold
              Trifecta I

              Gain 2 tier-3 champions. Combat Start: 3 random tier-3 champions gain 220 Health and 20% Attack Speed.

            • Gold
              Little Buddies

              Your Tier-4 and Tier-5 champions gain 55 Health and 6% Attack Speed for every Tier-1 and Tier-2 champion on your board.

            Silver

            • Silver
              Dragonmancer Conference

              Every 2 rounds, a random Dragonmancer appears on your bench. Gain a Kai'Sa.

            • Silver
              Shimmerscale Crest

              Gain a Shimmerscale Emblem and a Jax.

            • Silver
              Soul Siphon

              Darkflight champions benefit from the first-listed trait of a sacrificed champion. This does not increase the trait count for that trait. Gain an Aphelios.

            • Silver
              Soul Eater

              Gain a Nasus. Your strongest Nasus becomes a Fighter. He now slams his staff on enemies, dealing physical damage. If this kills the enemy, Nasus gains permanent Attack Damage.

            • Silver
              Cosmic Hemomancy

              Gain a Vladimir. Your strongest Vladimir becomes a Caster. He no longer Heals, but gains 2 range and every fourth cast damages enemies in an area around his target. Enemies damaged lose Magic Resist.

            Items

            * Some stats may differ due to the PBE balance patch.

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