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SET 13 Augments

Augment Guide
AugmentAugment & DescriptionDescription
Backup
Disabled
Your team gains 12% Attack Speed if at least 4 allies start combat in the back two rows.
Your team gains 12% Attack Speed if at least 4 allies start combat in the back two rows.
Band of Thieves I
Disabled
Gain 1 Thief's Gloves.
Gain 1 Thief's Gloves.
Beggars Can Be Choosers
Disabled
You get +3 Augment rerolls for all other augment choices. Gain 7 gold.
You get +3 Augment rerolls for all other augment choices. Gain 7 gold.
Blade Dance
Disabled
Gain an Irelia. Your strongest Irelia gains 60% Attack Speed and gains a brand new Ability that dashes her between two targets, dealing physical damage to both.
Gain an Irelia. Your strongest Irelia gains 60% Attack Speed and gains a brand new Ability that dashes her between two targets, dealing physical damage to both.
Blistering Strikes
Disabled
Your team's attacks Burn their targets for 5% of their max Health over 5 seconds. Attacks also reduce their targets' healing received by 33%.
Your team's attacks Burn their targets for 5% of their max Health over 5 seconds. Attacks also reduce their targets' healing received by 33%.
Branching Out
Disabled
Gain a random Emblem and a Reforger.

Reforgers allow you to remake any item.
Gain a random Emblem and a Reforger.

Reforgers allow you to remake any item.
Bulky Buddies I
Disabled
Allies that start combat next to exactly 1 other ally gain 100 Health. When that champion dies, the other gains a 10% max Health Shield for 10 seconds.
Allies that start combat next to exactly 1 other ally gain 100 Health. When that champion dies, the other gains a 10% max Health Shield for 10 seconds.
Called Shot
Disabled
Set your win streak to +4. Gain 4 gold.
Set your win streak to +4. Gain 4 gold.
Caretaker's Ally
Disabled
Gain a random 2-cost champion now. Gain the same one again every time you level up.
Gain a random 2-cost champion now. Gain the same one again every time you level up.
Climb The Ladder I
Disabled
Each time an ally dies, allies that share at least one trait with them gain 3 Ability Power, 3% Attack Damage, 3 Armor, and 3 Magic Resist.
Each time an ally dies, allies that share at least one trait with them gain 3 Ability Power, 3% Attack Damage, 3 Armor, and 3 Magic Resist.
Combat Medic
Disabled
Gain a Steb. Your strongest Steb's Ability's Mana cost is reduced by 10, but no longer heals. Steb's spell grants 30% Omnivamp and strikes 3 times, each dealing 65%.
Gain a Steb. Your strongest Steb's Ability's Mana cost is reduced by 10, but no longer heals. Steb's spell grants 30% Omnivamp and strikes 3 times, each dealing 65%.
Component Buffet
Disabled
Whenever you would get a component, gain a component anvil instead. Gain a random component.

The anvil offers 4 choices.
Whenever you would get a component, gain a component anvil instead. Gain a random component.

The anvil offers 4 choices.
Corrosion
Disabled
Enemy champions in the first two rows lose 3 Armor and Magic Resist every 2 seconds.
Enemy champions in the first two rows lose 3 Armor and Magic Resist every 2 seconds.
Crafted Crafting
Disabled
Whenever you craft a completed item, gain 2 rerolls.
Whenever you craft a completed item, gain 2 rerolls.
Delayed Start
Disabled
Sell your board and bench. Gain 4 random 2-star 1 cost champions. Disable your Shop for the next 3 rounds.
Sell your board and bench. Gain 4 random 2-star 1 cost champions. Disable your Shop for the next 3 rounds.
Diversified Portfolio
Disabled
Each round, gain 1 gold for every 3 non-unique traits active.
Gain 1 gold.
Each round, gain 1 gold for every 3 non-unique traits active.
Gain 1 gold.
Diversified Portfolio+
Disabled
Each round, gain 1 gold for every 3 non-unique traits active.
Gain 4 gold.
Each round, gain 1 gold for every 3 non-unique traits active.
Gain 4 gold.
Dummify
Disabled
Lose all champions on your board and bench. Gain a Training Dummy with 100% of their combined health. The dummy gains 1000 Health per stage.
Lose all champions on your board and bench. Gain a Training Dummy with 100% of their combined health. The dummy gains 1000 Health per stage.
Eye For An Eye
Disabled
For every 15 ally champions that die, gain a random component (max 4).
For every 15 ally champions that die, gain a random component (max 4).
Eye For An Eye+
Disabled
Gain a random component. For every 16 ally champions that die, gain another component (max 3).
Gain a random component. For every 16 ally champions that die, gain another component (max 3).
Find Your Center
Disabled
Your champion that starts combat in the center of the front row gains 15% Damage Amp and 15% max Health.
Your champion that starts combat in the center of the front row gains 15% Damage Amp and 15% max Health.
Fine Vintage
Disabled
Completed items left on your bench for 4 rounds transform into Support Anvils.
Completed items left on your bench for 4 rounds transform into Support Anvils.
Firesale
Disabled
Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.
Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.
Glass Cannon I
Disabled
Units that start combat in the back row begin combat at 90% health but gain 15% Damage Amp.
Units that start combat in the back row begin combat at 90% health but gain 15% Damage Amp.
Good For Something I
Disabled
Champions that aren't holding items have a 50% to drop 1 gold on death.
Champions that aren't holding items have a 50% to drop 1 gold on death.
Health is Wealth I
Disabled
Your team gains 10% Omnivamp. Get a bonus of 8 gold when your team first accumulates 10000 total champion healing.
Your team gains 10% Omnivamp. Get a bonus of 8 gold when your team first accumulates 10000 total champion healing.
Iron Assets
Disabled
Gain a component anvil and 4 gold.

The anvil offers 4 choices.
Gain a component anvil and 4 gold.

The anvil offers 4 choices.
Item Collector I
Disabled
Your team gains 10 Health. For each unique item they are holding, your team gains bonus 2 Health, 1 Attack Damage, and 1 Ability Power.
Your team gains 10 Health. For each unique item they are holding, your team gains bonus 2 Health, 1 Attack Damage, and 1 Ability Power.
Item Grab Bag I
Disabled
Gain 1 random completed item.
Gain 1 random completed item.
Kingslayer
Disabled
After winning player combat, gain 1 gold. If they had more health than you, gain 6 Gold instead. Gain 1 gold now.
After winning player combat, gain 1 gold. If they had more health than you, gain 6 Gold instead. Gain 1 gold now.
Lategame Specialist
Disabled
When you reach Level 9, gain 33 gold.
When you reach Level 9, gain 33 gold.
Latent Forge
Disabled
After 8 player combats, gain an Artifact anvil.

The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.
After 8 player combats, gain an Artifact anvil.

The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.
Lineup
Disabled
Your team gains 2.5 Armor and Magic Resist for each unit that starts combat in the front two rows.
Your team gains 2.5 Armor and Magic Resist for each unit that starts combat in the front two rows.
Lunch Money
Disabled
Every 8 damage you deal to enemy tacticians gives you 2 gold.
Every 8 damage you deal to enemy tacticians gives you 2 gold.
Mad Chemist
Disabled
Gain a Singed. Your strongest Singed cannot attack but constantly runs, leaving a poison trail dealing magic damage over time. His Ability will always target himself and instead grants 30% Omnivamp and Move Speed.
Magic Damage: 140% / 210% / 315% / 420%
Gain a Singed. Your strongest Singed cannot attack but constantly runs, leaving a poison trail dealing magic damage over time. His Ability will always target himself and instead grants 30% Omnivamp and Move Speed.
Magic Damage: 140% / 210% / 315% / 420%
Manaflow I
Disabled
Your units that start combat in the back row gain 2 additional Mana per attack.
Your units that start combat in the back row gain 2 additional Mana per attack.
Mentorship I
Disabled
If an ally starts combat next to a higher-cost ally, it gains 12% Attack Speed and 120 Health.
If an ally starts combat next to a higher-cost ally, it gains 12% Attack Speed and 120 Health.
Missed Connections
Disabled
Gain a copy of each 1-cost champion.
Gain a copy of each 1-cost champion.
One For All I
Disabled
Your team gains 2% max Health and 1.5% Damage Amp for each unique one-cost champion on your board. Gain 2 one-costs.
Your team gains 2% max Health and 1.5% Damage Amp for each unique one-cost champion on your board. Gain 2 one-costs.
One, Two, Five!
Disabled
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
Ones Twos Three
Disabled
Gain 2 1-cost champion, 2 2-cost champions, and 1 3-cost champion.
Gain 2 1-cost champion, 2 2-cost champions, and 1 3-cost champion.
Over Encumbered
Disabled
For the next stage, you only get 1 bench slot. After, get 3 item components.
For the next stage, you only get 1 bench slot. After, get 3 item components.
Pandora's Bench
Disabled
Gain 2 gold. At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost.
Gain 2 gold. At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost.
Pandora's Items
Disabled
Round start: items on your bench are randomized.

Gain 1 random component.
Round start: items on your bench are randomized.

Gain 1 random component.
Patience is a Virtue
Disabled
Each round, gain 2 free rerolls if you did not buy a champion last round.
Each round, gain 2 free rerolls if you did not buy a champion last round.
Placebo
Disabled
Gain 8 gold. Your team gains 1% Attack Speed.
Gain 8 gold. Your team gains 1% Attack Speed.
Placebo+
Disabled
Gain 15 gold. Your team gains 1% Attack Speed.
Gain 15 gold. Your team gains 1% Attack Speed.
Power Up
Disabled
Your next augment is one tier higher.
Your next augment is one tier higher.
Pumping Up I
Disabled
Your team gains 6% Attack Speed now. Each round after, they gain 0.5% more.
Your team gains 6% Attack Speed now. Each round after, they gain 0.5% more.
Recombobulator
Disabled
Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers.
Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers.
Reroll Transfer
Disabled
For every 1 unused Augment Reroll, gain 3 free shop rerolls. Gain 3 gold.

Does not include the round this augment is selected.
For every 1 unused Augment Reroll, gain 3 free shop rerolls. Gain 3 gold.

Does not include the round this augment is selected.
Restart Mission
Disabled
Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and 1 2-star 1-cost champion.
Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and 1 2-star 1-cost champion.
Rigged Shop
Disabled
Your next shop and every 4 shops will contain all 3-cost champions.
Your next shop and every 4 shops will contain all 3-cost champions.
Rigged Shop+
Disabled
Your next shop and every 4 shops will contain all 3-cost champions. Gain 9 rerolls.
Your next shop and every 4 shops will contain all 3-cost champions. Gain 9 rerolls.
Risky Moves
Disabled
Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.
Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.
Rolling For Days I
Disabled
Gain 11 free Shop rerolls.
Gain 11 free Shop rerolls.
Silver Spoon
Disabled
Gain 10 XP.
Gain 10 XP.
Spoils of War I
Disabled
Enemies have a 25% chance to drop loot when killed.
Enemies have a 25% chance to drop loot when killed.
Superstars I
Disabled
Your team deals 5% more damage, increased by 2% for every 3-star champion on your team. Gain 2 rerolls.
Your team deals 5% more damage, increased by 2% for every 3-star champion on your team. Gain 2 rerolls.
Support Mining
Disabled
Gain a Training Dummy. When it dies 7 times, gain a random Support Item and remove the Training Dummy.
Gain a Training Dummy. When it dies 7 times, gain a random Support Item and remove the Training Dummy.
Support Mining+
Disabled
Gain a Training Dummy. When it dies 5 times, gain a random Support Item and remove the Training Dummy.
Gain a Training Dummy. When it dies 5 times, gain a random Support Item and remove the Training Dummy.
Survivor
Disabled
After 3 players are eliminated, gain 92 gold.
After 3 players are eliminated, gain 92 gold.
Table Scraps
Disabled
After the next 3 carousels, gain one unit that was not taken and its item. Gain 1 gold.
After the next 3 carousels, gain one unit that was not taken and its item. Gain 1 gold.
Team Building
Disabled
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.

This item allows you to copy a 3-cost or less champion.
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.

This item allows you to copy a 3-cost or less champion.
Teaming Up I
Disabled
Gain 1 random component and 2 random Tier 3 champions.
Gain 1 random component and 2 random Tier 3 champions.
This Will Work
Disabled
Gain a Powder. Your strongest Powder's explosion radius is increased by 5 hexes, Increases damage dealt.
Gain a Powder. Your strongest Powder's explosion radius is increased by 5 hexes, Increases damage dealt.
Titanic Titan
Disabled
Increase your current and max player health by 25. On carousel rounds you are released earlier, but are much slower.
Increase your current and max player health by 25. On carousel rounds you are released earlier, but are much slower.
Trolling
Disabled
Gain a Trundle. Your strongest Trundle's Ability no longer heals, but grants him 140% Attack Speed for 5 seconds, and permanently grants him 1.5% Attack Damage. His maximum mana is reduced by 50.
Gain a Trundle. Your strongest Trundle's Ability no longer heals, but grants him 140% Attack Speed for 5 seconds, and permanently grants him 1.5% Attack Damage. His maximum mana is reduced by 50.
Young and Wild and Free
Disabled
You can always move freely on Carousel rounds. Gain 5 gold.
You can always move freely on Carousel rounds. Gain 5 gold.
A Golden Find
Disabled
Champions evolved by the Anomaly drop 2 gold every 3 kills. Gain 10 free rerolls.
Champions evolved by the Anomaly drop 2 gold every 3 kills. Gain 10 free rerolls.
A Magic Roll
Disabled
Roll 3 dice. Gain rewards based on their total.
Roll 3 dice. Gain rewards based on their total.
Academic Research
Disabled
Whenever you build an item, gain a completed item anvil instead. That anvil always offers an Academy item and the item built. Gain 1 random components. Gain a Lux and an Ezreal.
Whenever you build an item, gain a completed item anvil instead. That anvil always offers an Academy item and the item built. Gain 1 random components. Gain a Lux and an Ezreal.
Academy Crest
Disabled
Gain an Academy Emblem and a Leona.
Gain an Academy Emblem and a Leona.
Adrenaline Burst
Disabled
Combat start and every 6 seconds, all Quickstrikers attack 85% faster for 2.5 seconds. Gain a Nocturne and Akali.
Combat start and every 6 seconds, all Quickstrikers attack 85% faster for 2.5 seconds. Gain a Nocturne and Akali.
Aerial Warfare
Disabled
Firelight champions gain 9% Attack Damage and 9 Ability Power when they start a Firelight dash. They gain another 3% for every hex traveled that combat. Gain a Scar and Zeri.
Firelight champions gain 9% Attack Damage and 9 Ability Power when they start a Firelight dash. They gain another 3% for every hex traveled that combat. Gain a Scar and Zeri.
All That Shimmers
Disabled
Choose a gold-generating Artifact items and gain a Magnetic Remover.
Choose a gold-generating Artifact items and gain a Magnetic Remover.
All That Shimmers+
Disabled
Choose a gold-generating Artifact. Gain a Magnetic Remover and 4 gold.
Choose a gold-generating Artifact. Gain a Magnetic Remover and 4 gold.
Ambusher Crest
Disabled
Gain an Ambusher Emblem and a Camille.
Gain an Ambusher Emblem and a Camille.
Artillerist Crest
Disabled
Gain an Artillerist Emblem and a Tristana.
Gain an Artillerist Emblem and a Tristana.
Automata Crest
Disabled
Gain an Automata Emblem and a Nocturne.
Gain an Automata Emblem and a Nocturne.
BRB
Disabled
You cannot perform actions for the next 3 rounds. Afterwards, gain 2 completed item anvils.
You cannot perform actions for the next 3 rounds. Afterwards, gain 2 completed item anvils.
Bad Luck Protection
Disabled
Your team can no longer critically strike. Convert each 1% Critical Strike Chance into 1% Attack Damage. Gain a Sparring Gloves.
Your team can no longer critically strike. Convert each 1% Critical Strike Chance into 1% Attack Damage. Gain a Sparring Gloves.
Big Grab Bag
Disabled
Gain 3 random components, 2 gold, and 1 Reforger.

Reforgers allow you to remake any item.
Gain 3 random components, 2 gold, and 1 Reforger.

Reforgers allow you to remake any item.
Black Rose Crest
Disabled
Gain a Black Rose Emblem.
Gain a Black Rose Emblem.
Blazing Soul I
Disabled
Combat start: Your highest Attack Speed champion gains 20 Ability Power and 20% Attack Speed. Repeat on another ally every 3 seconds.
Combat start: Your highest Attack Speed champion gains 20 Ability Power and 20% Attack Speed. Repeat on another ally every 3 seconds.
Bronze For Life I
Disabled
Your team gains 3% Damage Amp for each Bronze-tier trait.
Your team gains 3% Damage Amp for each Bronze-tier trait.
Bruiser Crest
Disabled
Gain a Bruiser Emblem and a Sett.
Gain a Bruiser Emblem and a Sett.
Brutal Revenge
Disabled
Gain 2 Rennis. Your strongest Renni's Ability costs 10 less and causes her to lunge towards the farthest enemy within 2 hexes, dealing 110% damage to the target and reduced damage to enemies in her path.
Gain 2 Rennis. Your strongest Renni's Ability costs 10 less and causes her to lunge towards the farthest enemy within 2 hexes, dealing 110% damage to the target and reduced damage to enemies in her path.
Built Different
Disabled
Your units with no Traits active gain 300-600 Health and 45-75% Attack Speed (based on current Stage).
Your units with no Traits active gain 300-600 Health and 45-75% Attack Speed (based on current Stage).
Bulky Buddies II
Disabled
Allies that start combat next to exactly 1 other ally gain 175 Health. When that champion dies, the other gains a 15% max Health Shield for 10 seconds.
Allies that start combat next to exactly 1 other ally gain 175 Health. When that champion dies, the other gains a 15% max Health Shield for 10 seconds.
Caretaker's Favor
Disabled
Gain a component anvil when you reach level 5, 6, 7, and 8.

The anvil offers 4 choices.
Gain a component anvil when you reach level 5, 6, 7, and 8.

The anvil offers 4 choices.
Category Five
Disabled
Gain a Runaan's Hurricane. Your Runaan's Hurricanes shoot 1 extra bolts, each dealing 85% of the original damage.
Gain a Runaan's Hurricane. Your Runaan's Hurricanes shoot 1 extra bolts, each dealing 85% of the original damage.
Clear Mind
Disabled
If there are no champions on your bench at the end of player combat, gain 3 XP.
If there are no champions on your bench at the end of player combat, gain 3 XP.
Climb The Ladder II
Disabled
Each time an ally dies, allies that share at least one trait with them gain 6 Ability Power, 6% Attack Damage, 6 Armor, and 6 Magic Resist.
Each time an ally dies, allies that share at least one trait with them gain 6 Ability Power, 6% Attack Damage, 6 Armor, and 6 Magic Resist.
Clockwork Accelerator
Disabled
Your team gains 10% Attack Speed every 3 seconds in combat.
Your team gains 10% Attack Speed every 3 seconds in combat.
Cloning Facility
Disabled
Empower the hex in the center of the third row. Summon a clone of the champion in it with 80% base Health and 10% increased Mana cost.
Empower the hex in the center of the third row. Summon a clone of the champion in it with 80% base Health and 10% increased Mana cost.
Cluttered Mind
Disabled
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
Conqueror Crest
Disabled
Gain a Conqueror Emblem and a Rell.
Gain a Conqueror Emblem and a Rell.
Cooking Pot
Disabled
At the start of each turn, all units holding a Frying Pan or Spatula item grant the nearest champion 50 permanent Health. Gain a Frying Pan.
At the start of each turn, all units holding a Frying Pan or Spatula item grant the nearest champion 50 permanent Health. Gain a Frying Pan.
Crimson Pact
Disabled
Gain a Vladimir. Your strongest Vladimir gains +3 Range and gains 5 bonus Mana each attack. His Ability no longer heals but grants 10% Damage Amp, deals 80% bonus damage, and spreads additional damage to the nearest enemy.
Gain a Vladimir. Your strongest Vladimir gains +3 Range and gains 5 bonus Mana each attack. His Ability no longer heals but grants 10% Damage Amp, deals 80% bonus damage, and spreads additional damage to the nearest enemy.
Crown Guarded
Disabled
Gain a Crownguard. Your Crownguards' start of combat effect is 100% stronger and the shield lasts 5 seconds longer.
Gain a Crownguard. Your Crownguards' start of combat effect is 100% stronger and the shield lasts 5 seconds longer.
Crown's Will
Disabled
Gain a Needlessly Large Rod. Your units gain 10 Ability Power and 10 Armor.
Gain a Needlessly Large Rod. Your units gain 10 Ability Power and 10 Armor.
Domination
Disabled
Dominators gain 10% Attack Speed while shielded. When a Dominator gets a kill, all Dominators gain 100 Shield for 3 seconds. Gain a Cassiopeia.
Dominators gain 10% Attack Speed while shielded. When a Dominator gets a kill, all Dominators gain 100 Shield for 3 seconds. Gain a Cassiopeia.
Dominator Crest
Disabled
Gain a Dominator Emblem and a Blitzcrank.
Gain a Dominator Emblem and a Blitzcrank.
Dragon's Spirit
Disabled
Gain a Dragon's Claw. Champions equipped with a Dragon's Claw gain 100 Health and 10% Durability.
Gain a Dragon's Claw. Champions equipped with a Dragon's Claw gain 100 Health and 10% Durability.
Duo Queue
Disabled
Gain 2 random 5-cost champions and 2 copies of a random component.
Gain 2 random 5-cost champions and 2 copies of a random component.
Enforcer Crest
Disabled
Gain an Enforcer Emblem.
Gain an Enforcer Emblem.
Epoch
Disabled
Now, and at the start of every stage, gain 6 XP and 2 free rerolls.
Now, and at the start of every stage, gain 6 XP and 2 free rerolls.
Epoch+
Disabled
Now, and at the start of every stage, gain 8 XP and 3 free rerolls.
Now, and at the start of every stage, gain 8 XP and 3 free rerolls.
Experiment Crest
Disabled
Gain an Experiment Emblem and an Urgot.
Gain an Experiment Emblem and an Urgot.
Family Crest
Disabled
Gain a Family Emblem.
Gain a Family Emblem.
Firelight Crest
Disabled
Gain a Firelight Emblem and a Zeri.
Gain a Firelight Emblem and a Zeri.
Forbidden Magic
Disabled
Every 2 takedowns by Black Rose champions or Sion grant Sion permanent 3% Attack Damage and 15 Max Health. Gain 3 Black Rose champions. (Stacks: )
Every 2 takedowns by Black Rose champions or Sion grant Sion permanent 3% Attack Damage and 15 Max Health. Gain 3 Black Rose champions. (Stacks: )
Forward Thinking
Disabled
Lose all your gold. After 5 player combats, gain back the original amount and another 70 gold.
Lose all your gold. After 5 player combats, gain back the original amount and another 70 gold.
Fractured Crystals
Disabled
When an Automata champion fires their blast, they fire a second blast at the closest enemy dealing 70% of the original damage. Gain an Amumu and Nocturne.
When an Automata champion fires their blast, they fire a second blast at the closest enemy dealing 70% of the original damage. Gain an Amumu and Nocturne.
Glass Cannon II
Disabled
Units that start combat in the back row begin combat at 90% health but gain 25% Damage Amp.
Units that start combat in the back row begin combat at 90% health but gain 25% Damage Amp.
Gloves Off
Disabled
Gain a Vander. Your strongest Vander gains a brand new Ability that no longer grants resistances, but deals 70% increased damage and punches the target backwards, dealing 35% of the original damage to all enemies hit.
Gain a Vander. Your strongest Vander gains a brand new Ability that no longer grants resistances, but deals 70% increased damage and punches the target backwards, dealing 35% of the original damage to all enemies hit.
Gold For Dummies
Disabled
Gain a Training Dummy. Every 10 seconds, all Training Dummies grant 1 gold.
Gain a Training Dummy. Every 10 seconds, all Training Dummies grant 1 gold.
Golemify
Disabled
Lose all champions on your board and bench. Gain a Golem with 90% of their combined Health and 60% of their combined Attack Damage. The Golem gains 500 Health per stage.
Lose all champions on your board and bench. Gain a Golem with 90% of their combined Health and 60% of their combined Attack Damage. The Golem gains 500 Health per stage.
Health is Wealth II
Disabled
Your team gains 15% Omnivamp. Get a bonus of 15 gold when your team first accumulates 10000 total champion healing.
Your team gains 15% Omnivamp. Get a bonus of 15 gold when your team first accumulates 10000 total champion healing.
Heavily Smash
Disabled
Every 4 seconds, Bruisers deal 7% bonus max Health bonus physical damage on their next attack. Gain a Steb and a Trundle.
Every 4 seconds, Bruisers deal 7% bonus max Health bonus physical damage on their next attack. Gain a Steb and a Trundle.
Heroic Grab Bag
Disabled
Gain 2 Lesser Champion Duplicators and 9 gold.

This item allows you to copy a 3-cost or less champion.
Gain 2 Lesser Champion Duplicators and 9 gold.

This item allows you to copy a 3-cost or less champion.
High Voltage
Disabled
Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 25% more damage.
Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 25% more damage.
Inspiring Epitaph
Disabled
When a unit dies, the nearest ally gains a 20% max Health Shield and 10% stacking Attack Speed.
When a unit dies, the nearest ally gains a 20% max Health Shield and 10% stacking Attack Speed.
Investment Strategy I
Disabled
Your champions gain 8 permanent max health per interest you earn.
Your champions gain 8 permanent max health per interest you earn.
Item Collector II
Disabled
Your team gains 20 Health. For each unique item they are holding, your team gains bonus 5 Health, 1.5 Attack Damage, and 1.5 Ability Power.
Your team gains 20 Health. For each unique item they are holding, your team gains bonus 5 Health, 1.5 Attack Damage, and 1.5 Ability Power.
Law Enforcement
Disabled
Enforcer champions gain 10% Attack Damage. Every 6 Wanted enemy deaths grant 6 gold. Gain a Steb and Maddie.
Enforcer champions gain 10% Attack Damage. Every 6 Wanted enemy deaths grant 6 gold. Gain a Steb and Maddie.
Little Buddies
Disabled
Your 4-cost and 5-cost champions gain 65 Health and 7% Attack Speed for every 1-cost and 2-cost champion on your board.
Your 4-cost and 5-cost champions gain 65 Health and 7% Attack Speed for every 1-cost and 2-cost champion on your board.
Long Distance Pals
Disabled
Combat start: Your 2 units furthest from each other form a bond, sharing 22% of their Armor, Magic Resist, Attack Damage, and Ability Power with each other.
Combat start: Your 2 units furthest from each other form a bond, sharing 22% of their Armor, Magic Resist, Attack Damage, and Ability Power with each other.
Loot Explosion
Disabled
Ambusher kills have a chance to drop loot, scaling with Critical Strike Chance. The value of the loot given can also critically strike, granting even more loot. Gain a Camille and a Powder.
Ambusher kills have a chance to drop loot, scaling with Critical Strike Chance. The value of the loot given can also critically strike, granting even more loot. Gain a Camille and a Powder.
Mace's Will
Disabled
Gain a Sparring Gloves. Your team gains 8% Attack Speed and 20% Critical Strike Chance.
Gain a Sparring Gloves. Your team gains 8% Attack Speed and 20% Critical Strike Chance.
Malicious Monetization
Disabled
Gain 2 gold. For the next 3 rounds, enemy champions drop 2 gold when killed.
Gain 2 gold. For the next 3 rounds, enemy champions drop 2 gold when killed.
Manaflow II
Disabled
Your units that start combat in the back row gain 4 additional Mana per attack.
Your units that start combat in the back row gain 4 additional Mana per attack.
Mentorship II
Disabled
If an ally starts combat next to a higher-cost ally, it gains 18% Attack Speed and 220 Health.
If an ally starts combat next to a higher-cost ally, it gains 18% Attack Speed and 220 Health.
Moonlight
Disabled
Combat start: 1 random 1-cost champion is upgraded to 3-star for that round and gains 45% Attack Damage and 45 Ability Power.
Combat start: 1 random 1-cost champion is upgraded to 3-star for that round and gains 45% Attack Damage and 45 Ability Power.
NO SCOUT NO PIVOT
Disabled
Units can no longer be benched or sold after fighting in a player combat. After each player combat, units that fought gain 20 Health, 1.5% Attack Damage, and 1.5% Ability Power.
Units can no longer be benched or sold after fighting in a player combat. After each player combat, units that fought gain 20 Health, 1.5% Attack Damage, and 1.5% Ability Power.
Noble Sacrifice
Disabled
When your first ally dies each combat, grant your team 25 + 10% of that ally's Armor and Magic Resistance.
When your first ally dies each combat, grant your team 25 + 10% of that ally's Armor and Magic Resistance.
Not Today
Disabled
Gain an Edge of Night. Champions holding this item gain 35% Attack Speed.
Gain an Edge of Night. Champions holding this item gain 35% Attack Speed.
Noxian Guillotine
Disabled
Conquerors execute enemies below 12% Health. When they do, they gain 5 Armor and Magic Resist for the rest of combat. Gain a Darius and Draven.
Conquerors execute enemies below 12% Health. When they do, they gain 5 Armor and Magic Resist for the rest of combat. Gain a Darius and Draven.
One For All II
Disabled
Your team gains 3% max Health and 2% Damage Amp for each unique one-cost champion on your board. Gain 3 one-costs.
Your team gains 3% max Health and 2% Damage Amp for each unique one-cost champion on your board. Gain 3 one-costs.
Overheal
Disabled
Every third attack deals an additional 150% damage and heals 50% of the damage. Excess healing is converted to a shield up to 300 Health.
Every third attack deals an additional 150% damage and heals 50% of the damage. Excess healing is converted to a shield up to 300 Health.
Paint the Town Blue
Disabled
When the first 4 Rebels die each combat, summon a copy of themselves that is one-star lower with 400 less Health. Gain an Akali and an Irelia.
When the first 4 Rebels die each combat, summon a copy of themselves that is one-star lower with 400 less Health. Gain an Akali and an Irelia.
Pair of Fours
Disabled
If your team has exactly 2 four-cost champions, they each gain 404 Health and 24.4% Attack Speed. Gain a random 4-cost.
If your team has exactly 2 four-cost champions, they each gain 404 Health and 24.4% Attack Speed. Gain a random 4-cost.
Pandora's Items II
Disabled
Round start: items on your bench are randomized.

Gain 2 random components.
Round start: items on your bench are randomized.

Gain 2 random components.
Patient Study
Disabled
After player combat, gain 2 XP if you won or 3 XP if you lost.
After player combat, gain 2 XP if you won or 3 XP if you lost.
Piercing Lotus I
Disabled
Your team gains 5% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds.
Your team gains 5% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds.
Pilfer
Disabled
Each round, gain a 1-star copy of the first champion you killed last combat.
Each round, gain a 1-star copy of the first champion you killed last combat.
Pit Fighter Crest
Disabled
Gain a Pit Fighter Emblem and an Urgot.
Gain a Pit Fighter Emblem and an Urgot.
Portable Forge
Disabled
Choose 1 of 4 Artifacts.

Artifacts are more powerful items with a unique effect.
Choose 1 of 4 Artifacts.

Artifacts are more powerful items with a unique effect.
Powered Shields
Disabled
While Shielded, your units gain 10% Durability. The first time allies fall below 50% Health, they gain 100-225 Shield (based on Stage) for 3 seconds.
While Shielded, your units gain 10% Durability. The first time allies fall below 50% Health, they gain 100-225 Shield (based on Stage) for 3 seconds.
Prizefighter
Disabled
Gain 2 item components. Every 5 wins gives you an item component.
Gain 2 item components. Every 5 wins gives you an item component.
Pumping Up II
Disabled
Your team gains 8% Attack Speed now. Each round after, they gain 1% more.
Your team gains 8% Attack Speed now. Each round after, they gain 1% more.
Pyromaniac
Disabled
Gain a Red Buff. Your Burns deal 50% increased damage.
Gain a Red Buff. Your Burns deal 50% increased damage.
Quickstriker Crest
Disabled
Gain a Quickstriker Emblem and an Akali.
Gain a Quickstriker Emblem and an Akali.
Raining Gold
Disabled
Gain 8 gold now and 1 gold every round.
Gain 8 gold now and 1 gold every round.
Raining Gold+
Disabled
Gain 18 gold now and 1 gold every round.
Gain 18 gold now and 1 gold every round.
Rebel Crest
Disabled
Gain a Rebel Emblem and an Akali.
Gain a Rebel Emblem and an Akali.
ReinFOURcement
Disabled
The next 4-cost champion you buy is instantly upgraded to 2-star. Get 12 gold.
The next 4-cost champion you buy is instantly upgraded to 2-star. Get 12 gold.
Replication
Disabled
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
Rocket Collection
Disabled
Artillerist rockets deal 15% increased damage. Every 65 rockets your Artillerists fire, gain a Collector (max 2). Gain a Tristana and Urgot. (Rockets Fired: )
Artillerist rockets deal 15% increased damage. Every 65 rockets your Artillerists fire, gain a Collector (max 2). Gain a Tristana and Urgot. (Rockets Fired: )
Rocket Collection+
Disabled
Artillerist rockets deal 15% increased damage. Every 65 rockets your Artillerists fire, gain a Collector (max 2). Gain a Tristana and Urgot. (Rockets Fired: )
Artillerist rockets deal 15% increased damage. Every 65 rockets your Artillerists fire, gain a Collector (max 2). Gain a Tristana and Urgot. (Rockets Fired: )
Salvage Bin
Disabled
Gain 1 random completed item now, and 1 component after 7 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Gain 1 random completed item now, and 1 component after 7 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Salvage Bin+
Disabled
Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Sated Spellweaver
Disabled
After casting an Ability, champions gain 20% Omnivamp for 3 seconds. Excess healing is converted to a shield up to 300 Health.
After casting an Ability, champions gain 20% Omnivamp for 3 seconds. Excess healing is converted to a shield up to 300 Health.
Scapegoat
Disabled
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.
Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.
Scavenger
Disabled
The first 5 enemy champions that are killed each combat grant a champion on your team a temporary completed item.
The first 5 enemy champions that are killed each combat grant a champion on your team a temporary completed item.
Scoreboard Scrapper
Disabled
Every round, if you're in the bottom 4, your team permanently gains 1.5% Attack Damage and Ability Power. If you're in the top 4, they have 10% more Health.
Every round, if you're in the bottom 4, your team permanently gains 1.5% Attack Damage and Ability Power. If you're in the top 4, they have 10% more Health.
Scrap Crest
Disabled
Gain a Scrap Emblem and a Ziggs.
Gain a Scrap Emblem and a Ziggs.
Sentinel Crest
Disabled
Gain a Sentinel Emblem and a Rell.
Gain a Sentinel Emblem and a Rell.
Shield Bash
Disabled
Sentinels gain 5% bonus Armor and Magic Resist. Every 4 seconds, their next attack deals 75% of their total resistances as magic damage. Gain a Loris.
Sentinels gain 5% bonus Armor and Magic Resist. Every 4 seconds, their next attack deals 75% of their total resistances as magic damage. Gain a Loris.
Shop Glitch
Disabled
During non-player combat rounds, your shop refreshes for free every 2.5 seconds for 30 seconds.
During non-player combat rounds, your shop refreshes for free every 2.5 seconds for 30 seconds.
Slammin'
Disabled
Gain 1 random Component(s). After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP.
Gain 1 random Component(s). After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP.
Slammin'+
Disabled
Gain 1 random component(s) and 10 XP now. After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP.
Gain 1 random component(s) and 10 XP now. After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP.
Sniper Crest
Disabled
Gain a Sniper Emblem and a Zeri.
Gain a Sniper Emblem and a Zeri.
Sniper's Nest
Disabled
Snipers gain +8% Damage Amp for each round fought from the same starting hex (Maximum +32%). Gain a Zeri.
Snipers gain +8% Damage Amp for each round fought from the same starting hex (Maximum +32%). Gain a Zeri.
Sorcerer Crest
Disabled
Gain a Sorcerer Emblem and a Vladimir.
Gain a Sorcerer Emblem and a Vladimir.
Spear's Will
Disabled
Your team gains 10% Attack Damage and 10 Mana. Gain a B.F. Sword.
Your team gains 10% Attack Damage and 10 Mana. Gain a B.F. Sword.
Spirit Link
Disabled
Your team restores 6% of their max Health every 4 seconds. Increase the healing by 0.5% for every 10 missing player Health.
Your team restores 6% of their max Health every 4 seconds. Increase the healing by 0.5% for every 10 missing player Health.
Spoils of War II
Disabled
Enemies have a 30% chance to drop loot when killed.
Enemies have a 30% chance to drop loot when killed.
Starry Night
Disabled
1-cost and 2-cost units in your shop have a chance to be 2-star. Gain 6 gold.
Chances increase with player level.
1-cost and 2-cost units in your shop have a chance to be 2-star. Gain 6 gold.
Chances increase with player level.
Starry Night+
Disabled
1-cost and 2-cost units in your shop have a chance to be 2-star. Gain 8 gold.
Chances increase with player level.
1-cost and 2-cost units in your shop have a chance to be 2-star. Gain 8 gold.
Chances increase with player level.
Superstars II
Disabled
Your team deals 7% more damage, increased by 4% for every 3-star champion on your team. Gain 4 rerolls.
Your team deals 7% more damage, increased by 4% for every 3-star champion on your team. Gain 4 rerolls.
Support Cache
Disabled
Choose 1 of 4 Support items.
Choose 1 of 4 Support items.
Teaming Up II
Disabled
Gain 1 random Support item and 2 random 4-cost champions.
Gain 1 random Support item and 2 random 4-cost champions.
The Mutation Survives
Disabled
Experiments gain 12% Health and grant a special hex. The Experiment in the hex is killed on combat start, granting their Experiment bonus to other laboratory hexes. Gain 3 Experiment champions.
Experiments gain 12% Health and grant a special hex. The Experiment in the hex is killed on combat start, granting their Experiment bonus to other laboratory hexes. Gain 3 Experiment champions.
Thorn-Plated Armor
Disabled
Gain a Bramble Vest. Your Bramble Vests deal 5-100% more damage (based on Stage) and heal the holder for 50% of the damage dealt.
Gain a Bramble Vest. Your Bramble Vests deal 5-100% more damage (based on Stage) and heal the holder for 50% of the damage dealt.
Tomb Raider I
Disabled
For the next 3 players eliminated, choose one of their completed items to keep.
For the next 3 players eliminated, choose one of their completed items to keep.
Top of the Scrap Heap
Disabled
Every 6 components Scrap champions convert, gain a random component (max 5). Gain a Powder and a Trundle.
Every 6 components Scrap champions convert, gain a random component (max 5). Gain a Powder and a Trundle.
Tower Defense
Disabled
Gain a Training Dummy equipped with a random emblem that fires ranged attacks at enemies. It upgrades as the game goes on.
Gain a Training Dummy equipped with a random emblem that fires ranged attacks at enemies. It upgrades as the game goes on.
Trade Sector
Disabled
Gain a free Shop reroll every round. Gain 4 gold.
Gain a free Shop reroll every round. Gain 4 gold.
Training Arc
Disabled
Pit Fighters permanently gain 1.5% Attack Damage if they lost the last combat. If they won, gain 50 Health instead. Gain an Urgot.
Pit Fighters permanently gain 1.5% Attack Damage if they lost the last combat. If they won, gain 50 Health instead. Gain an Urgot.
Trait Tracker
Disabled
The first time you activate 8 non-unique traits for 1 combat, gain 6 random emblems.
The first time you activate 8 non-unique traits for 1 combat, gain 6 random emblems.
Trait: Betrayal
Disabled
Maddie always targets Ambessa's target with her Ability and attacks. Every round where either gets at least 2 kills, gain a Maddie.

Gain a 2-star Maddie and Ambessa.
Maddie always targets Ambessa's target with her Ability and attacks. Every round where either gets at least 2 kills, gain a Maddie.

Gain a 2-star Maddie and Ambessa.
Trait: Martial Law
Disabled
When Ambessa casts, Caitlyn fires an empowered attack at the target, dealing 200% damage. Ambessa gains 18% of Caitlyn's Attack Damage.

Gain a Caitlyn and Ambessa.
When Ambessa casts, Caitlyn fires an empowered attack at the target, dealing 200% damage. Ambessa gains 18% of Caitlyn's Attack Damage.

Gain a Caitlyn and Ambessa.
Trait: Menaces
Disabled
While fielded with Silco, Powder gains Dominator, but no longer benefits from Family. When her monkey explodes, it creates 3 of Silco's monstrosities.

Gain a 2-star Powder and a Silco.
While fielded with Silco, Powder gains Dominator, but no longer benefits from Family. When her monkey explodes, it creates 3 of Silco's monstrosities.

Gain a 2-star Powder and a Silco.
Trait: Reunion
Disabled
When Vi casts, Ekko releases 3 afterimages towards her target dealing 40% damage. When Ekko casts, Vi slams an earthquake towards his target dealing 100% damage.

Gain a Vi and Ekko.
When Vi casts, Ekko releases 3 afterimages towards her target dealing 40% damage. When Ekko casts, Vi slams an earthquake towards his target dealing 100% damage.

Gain a Vi and Ekko.
Trait: Sisters
Disabled
Gain the Sister Trait. When Vi scores a takedown, Jinx gains 80% bonus Attack Speed for 10 seconds. When Jinx scores a takedown, Vi gains 80% bonus Attack Damage for 10 seconds.

Gain a Vi and Jinx.
Gain the Sister Trait. When Vi scores a takedown, Jinx gains 80% bonus Attack Speed for 10 seconds. When Jinx scores a takedown, Vi gains 80% bonus Attack Damage for 10 seconds.

Gain a Vi and Jinx.
Trait: Unlikely Duo
Disabled
Jinx and Sevika gain 10% Attack Damage and 100 Health. Whenever one casts, they grant the other 10 mana. Sevika's arm is luckier.

Gain a Jinx and Sevika.
Jinx and Sevika gain 10% Attack Damage and 100 Health. Whenever one casts, they grant the other 10 mana. Sevika's arm is luckier.

Gain a Jinx and Sevika.
Trifecta I
Disabled
Gain 2 3-cost champions. Combat Start: 3 random 3-cost champions gain 250 Health and 23% Attack Speed.
Gain 2 3-cost champions. Combat Start: 3 random 3-cost champions gain 250 Health and 23% Attack Speed.
Two Much Value
Disabled
Gain 1 reroll for every 2 unique two-cost champions fielded last combat. Gain 2 two-cost unit.
Gain 1 reroll for every 2 unique two-cost champions fielded last combat. Gain 2 two-cost unit.
Two Trick
Disabled
Gain a random 2-star two-cost and 2 random 2-star one-cost champions.
Gain a random 2-star two-cost and 2 random 2-star one-cost champions.
Unleash The Beast
Disabled
Gain a Sterak's Gage. When its effect triggers, the holder gains 35% Attack Speed for the rest of combat and immunity to crowd control for 5 seconds.
Gain a Sterak's Gage. When its effect triggers, the holder gains 35% Attack Speed for the rest of combat and immunity to crowd control for 5 seconds.
Vampiric Vitality
Disabled
You heal for 20% of the damage you deal to enemy Tacticians. Your units gain 12% Omnivamp.
You heal for 20% of the damage you deal to enemy Tacticians. Your units gain 12% Omnivamp.
Visionary Crest
Disabled
Gain a Visionary Emblem and a Renata Glasc.
Gain a Visionary Emblem and a Renata Glasc.
Voidcaller
Disabled
For every 275 Mana Visionaries spend during combat, summon a Voidling, up to 5 Voidlings. Gain a Rell and Morgana.

The Voidling has 400-600 Health based on Stage.
For every 275 Mana Visionaries spend during combat, summon a Voidling, up to 5 Voidlings. Gain a Rell and Morgana.

The Voidling has 400-600 Health based on Stage.
Wandering Trainer I
Disabled
Gain 1 gold and a Training Dummy with 2 permanently attached Emblems.
Gain 1 gold and a Training Dummy with 2 permanently attached Emblems.
War for the Undercity
Disabled
Everytime you choose to save your Shimmer on a Black Market, heal 4 player health and gain 6 gold. Gain a Renni.
Everytime you choose to save your Shimmer on a Black Market, heal 4 player health and gain 6 gold. Gain a Renni.
Warpath
Disabled
After dealing 60 player damage, gain a chest of high cost champions and items.
After dealing 60 player damage, gain a chest of high cost champions and items.
Watcher Crest
Disabled
Gain a Watcher Emblem and a Vander.
Gain a Watcher Emblem and a Vander.
Welcome to the Playground
Disabled
If at least 2 Family members are alive after 15 seconds in combat or at the end of combat, gain a random copy of a Vander, Powder, or Violet. Gain a Powder and Violet.
If at least 2 Family members are alive after 15 seconds in combat or at the end of combat, gain a random copy of a Vander, Powder, or Violet. Gain a Powder and Violet.
What Doesn't Kill You
Disabled
Gain 2 gold after losing a player combat. Gain a random component after every 4 losses.
Gain 2 gold after losing a player combat. Gain a random component after every 4 losses.
Why Not Both?
Disabled
While you field 2 of the same Form Swapper in different forms, both gain 30 Ability Power, Armor, and Magic Resist, and 30% Attack Damage. When you 3-star a Form Swapper, gain a 2-star copy. Gain a Swain and Gangplank.
While you field 2 of the same Form Swapper in different forms, both gain 30 Ability Power, Armor, and Magic Resist, and 30% Attack Damage. When you 3-star a Form Swapper, gain a 2-star copy. Gain a Swain and Gangplank.
Worth the Wait
Disabled
Gain a random two-star 1-cost champion. After 2 rounds, gain another copy of them at the start of each round for the rest of the game.
Gain a random two-star 1-cost champion. After 2 rounds, gain another copy of them at the start of each round for the rest of the game.
A Change Of Fate
Disabled
Gain a Blue Buff. After starting a round with 60 gold and winning a player combat, gain a Mel and a Hextech Gunblade.

Tasks can be completed in any order.
Gain a Blue Buff. After starting a round with 60 gold and winning a player combat, gain a Mel and a Hextech Gunblade.

Tasks can be completed in any order.
Academy Crown
Disabled
Gain an Academy Emblem and a random sponsored item.
Gain an Academy Emblem and a random sponsored item.
Ambusher Crown
Disabled
Gain an Ambusher Emblem, a Hand of Justice, and a Camille.
Gain an Ambusher Emblem, a Hand of Justice, and a Camille.
An Exalted Adventure
Disabled
Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages.
Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages.
Anger Issues
Disabled
All your current and future completed items transform into Guinsoo's Rageblades that grant 45 Armor and Magic Resist. Every 2 Rageblade stacks grant 1.5% Attack Damage and Ability Power.
All your current and future completed items transform into Guinsoo's Rageblades that grant 45 Armor and Magic Resist. Every 2 Rageblade stacks grant 1.5% Attack Damage and Ability Power.
Artillerist Crown
Disabled
Gain an Artillerist Emblem, a Runaan's Hurricane, and a Tristana.
Gain an Artillerist Emblem, a Runaan's Hurricane, and a Tristana.
At What Cost
Disabled
Immediately go to level 6 and gain 4 XP. You don't get to choose your future augments.
Immediately go to level 6 and gain 4 XP. You don't get to choose your future augments.
Automata Crown
Disabled
Gain an Automata Emblem, a Guardbreaker, and a Nocturne.
Gain an Automata Emblem, a Guardbreaker, and a Nocturne.
Belt Overflow
Disabled
Gain 5 Giant's Belts. Your Giant's Belts grant +60 bonus Health.
Gain 5 Giant's Belts. Your Giant's Belts grant +60 bonus Health.
Birthday Present
Disabled
Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
Black Rose Crown
Disabled
Gain a Black Rose Emblem, a Spear of Shojin, and a Cassiopeia.
Gain a Black Rose Emblem, a Spear of Shojin, and a Cassiopeia.
Blazing Soul II
Disabled
Combat start: Your highest Attack Speed champion gains 45 Ability Power and 35% Attack Speed. Repeat on another ally every 3 seconds.
Combat start: Your highest Attack Speed champion gains 45 Ability Power and 35% Attack Speed. Repeat on another ally every 3 seconds.
Blinding Speed
Disabled
Gain a Giant Slayer, Guinsoo's Rageblade, a Recurve Bow and a Magnetic Remover.

Useful for Attack Carries!
Gain a Giant Slayer, Guinsoo's Rageblade, a Recurve Bow and a Magnetic Remover.

Useful for Attack Carries!
Bronze For Life II
Disabled
Your team gains 3.5% Damage Amp and 1% Durability for each Bronze-tier trait.
Your team gains 3.5% Damage Amp and 1% Durability for each Bronze-tier trait.
Bruiser Crown
Disabled
Gain a Bruiser Emblem, a Redemption, and a Sett.
Gain a Bruiser Emblem, a Redemption, and a Sett.
Build a Bud!
Disabled
Gain a random 3-star 1-cost champion and 10 gold.
Gain a random 3-star 1-cost champion and 10 gold.
Bulky Buddies III
Disabled
Allies that start combat next to exactly 1 other ally gain 330 Health. When that champion dies, the other gains a 18% max Health Shield for 10 seconds.
Allies that start combat next to exactly 1 other ally gain 330 Health. When that champion dies, the other gains a 18% max Health Shield for 10 seconds.
Buried Treasures III
Disabled
Gain a random item component at the start of the next 6 rounds (including this round).
Gain a random item component at the start of the next 6 rounds (including this round).
Calculated Enhancement
Disabled
Each combat, 4 random champions in your last two rows gain 40% Attack Damage and 50 Ability Power.
Each combat, 4 random champions in your last two rows gain 40% Attack Damage and 50 Ability Power.
Call to Chaos
Disabled
Gain a powerful and random reward.
Gain a powerful and random reward.
Caretaker's Chosen
Disabled
As you level, gain more powerful items.
Level 4: component anvil
Level 6: completed item anvil
Level 7: choose 1 of 5 Radiant items
As you level, gain more powerful items.
Level 4: component anvil
Level 6: completed item anvil
Level 7: choose 1 of 5 Radiant items
Conqueror Crown
Disabled
Gain a Conqueror Emblem, a Last Whisper, and a Rell.
Gain a Conqueror Emblem, a Last Whisper, and a Rell.
Coronation
Disabled
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 25% Attack Speed, 25% Attack Damage, and 35 Ability Power.
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 25% Attack Speed, 25% Attack Damage, and 35 Ability Power.
Dominator Crown
Disabled
Gain a Dominator Emblem, a Protector's Vow, and a Blitzcrank.
Gain a Dominator Emblem, a Protector's Vow, and a Blitzcrank.
Dual Purpose
Disabled
The first time you buy XP each round, gain 2 gold. Whenever you buy XP, reroll your Shop.
The first time you buy XP each round, gain 2 gold. Whenever you buy XP, reroll your Shop.
Enforcer Crown
Disabled
Gain an Enforcer Emblem, an Infinity Edge, and a Maddie.
Gain an Enforcer Emblem, an Infinity Edge, and a Maddie.
Expected Unexpectedness
Disabled
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Experiment Crown
Disabled
Gain an Experiment Emblem, a Bloodthirster, and an Urgot.
Gain an Experiment Emblem, a Bloodthirster, and an Urgot.
Family Crown
Disabled
Gain a Family Emblem and a Redemption.
Gain a Family Emblem and a Redemption.
Final Polish
Disabled
Gain a Support Anvil and a completed item anvil.
Gain a Support Anvil and a completed item anvil.
Firelight Crown
Disabled
Gain a Firelight Emblem, a Protector's Vow, and a Scar.
Gain a Firelight Emblem, a Protector's Vow, and a Scar.
Flexible
Disabled
Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 40 Health for each emblem they are holding.
Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 40 Health for each emblem they are holding.
Flurry of Blows
Disabled
Gain a Zeke's Herald. Champions buffed by Zeke's also gain 45% Critical Strike Chance.
Gain a Zeke's Herald. Champions buffed by Zeke's also gain 45% Critical Strike Chance.
Ghost of Friends Past
Disabled
Whenever an allied champion dies, your current team and all future allies permanently gain 7 health, 1% Attack Damage, or 1 Ability Power, based on the dying champion's role.
Whenever an allied champion dies, your current team and all future allies permanently gain 7 health, 1% Attack Damage, or 1 Ability Power, based on the dying champion's role.
Glorious Evolution
Disabled
Gain an Adaptive Helm. After you upgrade 4 champions, gain a Viktor and a Jeweled Gauntlet.
Gain an Adaptive Helm. After you upgrade 4 champions, gain a Viktor and a Jeweled Gauntlet.
Going Long
Disabled
You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP.

Interest is extra gold you gain per 10g saved.
You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP.

Interest is extra gold you gain per 10g saved.
Greater Moonlight
Disabled
Combat Start: 1 random 1-cost champion is upgraded to 4-star for that round and gains 5% Attack Damage and 5 Ability Power.
Combat Start: 1 random 1-cost champion is upgraded to 4-star for that round and gains 5% Attack Damage and 5 Ability Power.
Hard Commit
Disabled
Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5).
Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5).
Hedge Fund
Disabled
Gain 25 gold. Your max interest is increased to 10.

Interest is extra gold you gain per 10g saved.
Gain 25 gold. Your max interest is increased to 10.

Interest is extra gold you gain per 10g saved.
I'm the Carry Now
Disabled
Get a Golem with tailored offensive items. It gets stronger at the start of each Stage.
Get a Golem with tailored offensive items. It gets stronger at the start of each Stage.
Immovable Object
Disabled
Gain a Randuin's Omen. Its range is increased by 1 hex and its effect is increased by 50%.
Gain a Randuin's Omen. Its range is increased by 1 hex and its effect is increased by 50%.
Invested+
Disabled
Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Invested++
Disabled
Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Investment Strategy II
Disabled
Gain 5 gold. Your champions gain 9 permanent max health per interest you earn. Your max interest is increased to 7.
Gain 5 gold. Your champions gain 9 permanent max health per interest you earn. Your max interest is increased to 7.
Level Up!
Disabled
When you buy XP, gain an additional 2. Gain 12 immediately.
When you buy XP, gain an additional 2. Gain 12 immediately.
Living Forge
Disabled
Gain an Artifact anvil now and after every 9 player combats.

Artifacts are more powerful items with a unique effect.
Gain an Artifact anvil now and after every 9 player combats.

Artifacts are more powerful items with a unique effect.
Lucky Gloves
Disabled
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. In 7 rounds, get another Sparring Gloves.
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. In 7 rounds, get another Sparring Gloves.
Lucky Gloves+
Disabled
Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves.
Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves.
Max Cap
Disabled
Your max level is 7. Gain 1 Tactician's Shield which increases your team size by +1, and 60 gold.
Your max level is 7. Gain 1 Tactician's Shield which increases your team size by +1, and 60 gold.
One Buff, Two Buff
Disabled
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Pandora's Items III
Disabled
Round start: items on your bench are randomized.

Gain 1 random Radiant item.
Round start: items on your bench are randomized.

Gain 1 random Radiant item.
Phreaky Friday
Disabled
Gain an Infinity Force. After 5 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Gain an Infinity Force. After 5 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Phreaky Friday +
Disabled
Gain an Infinity Force. After 3 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Gain an Infinity Force. After 3 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Piercing Lotus II
Disabled
Your team gains 20% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds.
Your team gains 20% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds.
Pit Fighter Crown
Disabled
Gain a Pit Fighter Emblem, a Sterak's Gage, and a Gangplank.
Gain a Pit Fighter Emblem, a Sterak's Gage, and a Gangplank.
Prismatic Pipeline
Disabled
The next non-player combat round will drop an additional Prismatic Orb full of amazing loot.
The next non-player combat round will drop an additional Prismatic Orb full of amazing loot.
Prismatic Ticket
Disabled
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.
Pumping Up III
Disabled
Your team gains 16% Attack Speed now. Each round after, they gain 2% more.
Your team gains 16% Attack Speed now. Each round after, they gain 2% more.
Quality Over Quantity
Disabled
Units holding exactly 1 item upgrade that item to Radiant. Units holding Radiant items gain 4% Health. Gain 2 Magnetic Removers.

Thief's Gloves counts as multiple items.
Units holding exactly 1 item upgrade that item to Radiant. Units holding Radiant items gain 4% Health. Gain 2 Magnetic Removers.

Thief's Gloves counts as multiple items.
Quickstriker Crown
Disabled
Gain a Quickstriker Emblem, a Guinsoo's Rageblade, and a Nocturne.
Gain a Quickstriker Emblem, a Guinsoo's Rageblade, and a Nocturne.
Radiant Refactor
Disabled
Gain a Masterwork Upgrade and 1 component anvil.

Masterwork Upgrade upgrades an item to Radiant!
Gain a Masterwork Upgrade and 1 component anvil.

Masterwork Upgrade upgrades an item to Radiant!
Radiant Relics
Disabled
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.

Radiant items are very powerful versions of completed items.
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.

Radiant items are very powerful versions of completed items.
Rebel Crown
Disabled
Gain a Rebel Emblem, a Jeweled Gauntlet, and an Akali.
Gain a Rebel Emblem, a Jeweled Gauntlet, and an Akali.
Roll The Dice
Disabled
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.

Radiant items are very powerful versions of completed items.
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.

Radiant items are very powerful versions of completed items.
Scrap Crown
Disabled
Gain a Scrap Emblem, a Ziggs, and 2 random components.
Gain a Scrap Emblem, a Ziggs, and 2 random components.
Sentinel Crown
Disabled
Gain a Sentinel Emblem, a Crownguard, and a Loris.
Gain a Sentinel Emblem, a Crownguard, and a Loris.
Shimmerscale Essence
Disabled
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.

These items give gold as well as combat power.
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.

These items give gold as well as combat power.
Shopping Spree
Disabled
When you level up, gain a number of free shop refreshes equal to your level+1. Gain 4 gold.
When you level up, gain a number of free shop refreshes equal to your level+1. Gain 4 gold.
Sniper Crown
Disabled
Gain a Sniper Emblem, an Infinity Edge, and a Zeri.
Gain a Sniper Emblem, an Infinity Edge, and a Zeri.
Sorcerer Crown
Disabled
Gain a Sorcerer Emblem, an Adaptive Helm, and a Vladimir.
Gain a Sorcerer Emblem, an Adaptive Helm, and a Vladimir.
Spoils of War III
Disabled
Enemies have a 45% chance to drop loot when killed.
Enemies have a 45% chance to drop loot when killed.
Sponging
Disabled
Combat start: Up to 6 champions with 1 or fewer items gain a copy of a random completed item from the nearest itemized ally.
Combat start: Up to 6 champions with 1 or fewer items gain a copy of a random completed item from the nearest itemized ally.
Subscription Service
Disabled
Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 8 gold.
Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 8 gold.
Sword Overflow
Disabled
Gain 5 BF Swords. Your BF Swords grant +3% Attack Speed.
Gain 5 BF Swords. Your BF Swords grant +3% Attack Speed.
Tactician's Kitchen
Disabled
Gain a random Emblem. After 3 player combats, gain a Tactician's Cape.
Gain a random Emblem. After 3 player combats, gain a Tactician's Cape.
The Golden Egg
Disabled
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
Tiniest Titan
Disabled
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster.
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster.
Tiniest Titan+
Disabled
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster.

Gain 15 gold now.
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster.

Gain 15 gold now.
Tomb Raider II
Disabled
Gain 1 completed item Anvil. Every time a player is eliminated, choose one of their completed items to keep.
Gain 1 completed item Anvil. Every time a player is eliminated, choose one of their completed items to keep.
Trait: Geniuses
Disabled
When Heimerdinger casts, Ekko releases 3 afterimages, each dealing 50% damage. When Ekko casts, Heimerdinger fires 3 missiles, each dealing 150% damage.

Gain a Heimerdinger, Ekko, and a Jeweled Gauntlet.
When Heimerdinger casts, Ekko releases 3 afterimages, each dealing 50% damage. When Ekko casts, Heimerdinger fires 3 missiles, each dealing 150% damage.

Gain a Heimerdinger, Ekko, and a Jeweled Gauntlet.
Trait: What Could Have Been
Disabled
Vander gains 30 permanent max Health each time Silco casts. Silco gains 6 permanent Ability Power each time Vander dies.

Gain a 2-star Vander, a Silco, and a Spear of Shojin.
Vander gains 30 permanent max Health each time Silco casts. Silco gains 6 permanent Ability Power each time Vander dies.

Gain a 2-star Vander, a Silco, and a Spear of Shojin.
Trifecta II
Disabled
Gain 3 3-cost champions. Allies gain 9% Attack Speed. Combat Start: 3 random 3-cost champions gain 330 Health and 33% Attack Speed.
Gain 3 3-cost champions. Allies gain 9% Attack Speed. Combat Start: 3 random 3-cost champions gain 330 Health and 33% Attack Speed.
Upward Mobility
Disabled
Buying XP costs 1 less. Gain 2 Health and 3 free rerolls whenever you level up.
Buying XP costs 1 less. Gain 2 Health and 3 free rerolls whenever you level up.
Visionary Crown
Disabled
Gain a Visionary Emblem, a Spear of Shojin, and a Renata Glasc.
Gain a Visionary Emblem, a Spear of Shojin, and a Renata Glasc.
Void Swarm
Disabled
Gain a Zz'Rot Portal and another after every 10 player combats. Zz'Rot Portal Voidlings gain 40% Attack Speed and 40% Omnivamp.
Gain a Zz'Rot Portal and another after every 10 player combats. Zz'Rot Portal Voidlings gain 40% Attack Speed and 40% Omnivamp.
Wand Overflow
Disabled
Gain 5 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
Gain 5 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
Wandering Trainer II
Disabled
Gain 6 gold and a Training Dummy with 3 permanently attached Emblems.
Gain 6 gold and a Training Dummy with 3 permanently attached Emblems.
Watcher Crown
Disabled
Gain a Watcher Emblem, a Steadfast Heart, and a Scar.
Gain a Watcher Emblem, a Steadfast Heart, and a Scar.
What You Really Are
Disabled
Gain a Bloodthirster. After you deal 35 damage to other players, gain a Warwick and a Sterak's Gage.
Gain a Bloodthirster. After you deal 35 damage to other players, gain a Warwick and a Sterak's Gage.
Worth the Wait II
Disabled
Gain a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.
Gain a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.
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