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SET 9 Augments

Augment Guide
AugmentAugment & DescriptionDescription
Ancient Archives II
Gain 2 Tome of Traits and 3 gold.
Gain 2 Tome of Traits and 3 gold.
Ancient Archives II
Gain 2 Tome of Traits and 3 gold.
Gain 2 Tome of Traits and 3 gold.
Balanced Budget III
At the start of the next 4 rounds, Gain 11 Gold.
At the start of the next 4 rounds, Gain 11 Gold.
Bastion Crown
Gain a Bastion Emblem, a Sunfire Cape, and a Taric.
Gain a Bastion Emblem, a Sunfire Cape, and a Taric.
Battle Ready III
Your team deals 8% more damage and takes 8% less damage.
Your team deals 8% more damage and takes 8% less damage.
Binary Airdrop
Your champions equipped with 2 items temporarily gain a random completed item at the start of combat. Gain @ItemComponents@ random item components.
Your champions equipped with 2 items temporarily gain a random completed item at the start of combat. Gain @ItemComponents@ random item components.
Birthday Present
Gain a 2-star champion and 2 gold every time you level up. The champion's tier is your level minus 4 (min: Tier 1).
Gain a 2-star champion and 2 gold every time you level up. The champion's tier is your level minus 4 (min: Tier 1).
Blinding Speed
Gain a Rapid Firecannon and a Guinsoo's Rageblade, a Magnetic Remover.
Gain a Rapid Firecannon and a Guinsoo's Rageblade, a Magnetic Remover.
Bruiser Crown
Gain a Bruiser Emblem, a Redemption, and a Rek'Sai.
Gain a Bruiser Emblem, a Redemption, and a Rek'Sai.
Built Different III
Your units with no Traits active gain 270-600 Health and 50-70% Attack Speed (based on current Stage).
Your units with no Traits active gain 270-600 Health and 50-70% Attack Speed (based on current Stage).
Buried Treasures III
At the start of the next 5 rounds, gain a random item component.
At the start of the next 5 rounds, gain a random item component.
Buried Treasures III
Gain a random item component at the start of the next 5 rounds. Now starts granting items the round the augment is selected.
Gain a random item component at the start of the next 5 rounds. Now starts granting items the round the augment is selected.
Caretaker's Chosen
As you level, gain more powerful items. At level 4 - gain a Component Anvil, at level 6 - gain a Completed Item Anvil, at level 8 - open a radiant item armory.
As you level, gain more powerful items. At level 4 - gain a Component Anvil, at level 6 - gain a Completed Item Anvil, at level 8 - open a radiant item armory.
Caretaker's Chosen
As you level, gain more powerful items. At level 4 - gain a Component Anvil, at level 6 - gain a Completed Item Anvil, at level 7 - open a radiant item armory.
As you level, gain more powerful items. At level 4 - gain a Component Anvil, at level 6 - gain a Completed Item Anvil, at level 7 - open a radiant item armory.
Challenger Crown
Gain a Challenger Emblem, a Hand of Justice, and a Kalista.
Gain a Challenger Emblem, a Hand of Justice, and a Kalista.
Cruel Pact
Buying XP costs 5 Health instead of gold. Heal 2 Health before each player combat.
Buying XP costs 5 Health instead of gold. Heal 2 Health before each player combat.
Cursed Crown
Gain +2 maximum team size, but take 100% increased player damage.
Gain +2 maximum team size, but take 100% increased player damage.
Cybernetic Bulk III
Your champions holding an item gain 500 health.
Your champions holding an item gain 500 health.
Cybernetic Leech III
Your units holding an item gain 225 Health and 25% Omnivamp.
Your units holding an item gain 225 Health and 25% Omnivamp.
Deadeye Crown
Gain a Deadeye Emblem, a Guinsoo's Rageblade, and an Akshan.
Gain a Deadeye Emblem, a Guinsoo's Rageblade, and an Akshan.
Demacia Crown
Gain a Demacia Emblem, a Recurve Bow, and a Garen.
Gain a Demacia Emblem, a Recurve Bow, and a Garen.
Double Trouble III
When you field exactly 2 copies of a champion, they both gain 44% Attack Damage and 44 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
When you field exactly 2 copies of a champion, they both gain 44% Attack Damage and 44 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
Endless Hordes
Gain +3 maximum team size, but your units can only hold 1 item and their total health is reduced by 20%. Gain 6 gold.
Gain +3 maximum team size, but your units can only hold 1 item and their total health is reduced by 20%. Gain 6 gold.
Endless Hordes+
Gain +3 maximum team size. Your units can only hold 1 item. Gain 12 gold.
Gain +3 maximum team size. Your units can only hold 1 item. Gain 12 gold.
Final Ascension
Your units deal 15% more damage. After 15 seconds, this effect triples.
Your units deal 15% more damage. After 15 seconds, this effect triples.
Final Reserves
The first time you would be eliminated or reduced to 1 Health, instead remain alive. After this effect triggers, at the beginning of your next planning phase gain 80 XP and 40 Gold.
The first time you would be eliminated or reduced to 1 Health, instead remain alive. After this effect triggers, at the beginning of your next planning phase gain 80 XP and 40 Gold.
Freljord Soul
Your team counts as having 1 additional Freljord. Gain an Archangel's Staff and a Lissandra.
Your team counts as having 1 additional Freljord. Gain an Archangel's Staff and a Lissandra.
Giant Grab Bag
Gain 3 random components, 10 gold, and a Lesser Champion Duplicator.
Gain 3 random components, 10 gold, and a Lesser Champion Duplicator.
Golden Ticket
Each time your Shop is refreshed, you have a 50% chance to gain a free refresh.
Each time your Shop is refreshed, you have a 50% chance to gain a free refresh.
Gotta Go Fast!!! III
Your team generates 35% more mana and moves 50% faster.
Your team generates 35% more mana and moves 50% faster.
Gunner Crown
Gain a Gunner Emblem, a Runann's Hurricane, and a Jayce.
Gain a Gunner Emblem, a Runann's Hurricane, and a Jayce.
Harmacist III
Your units heal for 25% of the damage they deal, and they convert 30% of excess healing to true damage on their next attack.
Your units heal for 25% of the damage they deal, and they convert 30% of excess healing to true damage on their next attack.
Hedge Fund
You have no interest cap. Gain 22 gold.
You have no interest cap. Gain 22 gold.
Hedge Fund
You have no interest cap. Gain 16 gold.
You have no interest cap. Gain 16 gold.
Hedge Fund+
You have no interest cap. Gain 32 gold.
You have no interest cap. Gain 32 gold.
Hedge Fund++
You have no interest cap. Gain 44 gold.
You have no interest cap. Gain 44 gold.
High End Sector
Gain 1 gold per round. When you level up, gain a number of free shop refreshes equal to your level.
Gain 1 gold per round. When you level up, gain a number of free shop refreshes equal to your level.
Impenetrable Bulwark
Gain a Bramble Vest and a Dragon's Claw, a Magnetic Remover.
Gain a Bramble Vest and a Dragon's Claw, a Magnetic Remover.
Infernal Contract
Your max level is 7. Gain 85 Gold.
Your max level is 7. Gain 85 Gold.
Invoker Crown
Gain a Invoker Emblem, a Jeweled Gauntlet, and a Karma.
Gain a Invoker Emblem, a Jeweled Gauntlet, and a Karma.
Ionia Crown
Gain an Ionia Emblem, a Guardbreaker, and a Karma.
Gain an Ionia Emblem, a Guardbreaker, and a Karma.
It Pays to Learn III
Gain 20 XP and 16 gold.
Gain 20 XP and 16 gold.
Item Grab Bag III
Gain 2 random full items and 8 Gold.
Gain 2 random full items and 8 Gold.
Jeweled Lotus III
Your units' Abilities can critically strike. Your units gain 45% Critical Strike chance.
Your units' Abilities can critically strike. Your units gain 45% Critical Strike chance.
Jeweled Lotus III
Your units' Abilities can critically strike. Your units gain 45% Critical Strike chance.
Your units' Abilities can critically strike. Your units gain 45% Critical Strike chance.
Juggernaut Crown
Gain an Juggernaut Emblem, a Bloodthirster, and a Darius.
Gain an Juggernaut Emblem, a Bloodthirster, and a Darius.
Knowledge Download III
Gain 36 XP.
Gain 36 XP.
Large Forge
Gain an Ornn Item Anvil and a Component Item Anvil.
Gain an Ornn Item Anvil and a Component Item Anvil.
Level Up!
When you buy XP, gain an additional 3. Gain 2 immediately. You can now reach level 10.
When you buy XP, gain an additional 3. Gain 2 immediately. You can now reach level 10.
Level Up!
When you buy XP, gain an additional 3. Gain 4 immediately. You can now reach level 10.
When you buy XP, gain an additional 3. Gain 4 immediately. You can now reach level 10.
Living Forge
Gain an Ornn Item Anvil now and after every 10 player combats.
Gain an Ornn Item Anvil now and after every 10 player combats.
Living Forge
Gain an Ornn Item Anvil now and after every 10 player combats.
Gain an Ornn Item Anvil now and after every 10 player combats.
Lucky Gloves
Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves.
Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves.
March of Progress
Gain 3 XP now, and bonus XP equal to your level at the start of every player combat round. You can no longer use gold to level up.
Gain 3 XP now, and bonus XP equal to your level at the start of every player combat round. You can no longer use gold to level up.
Masterful Job
Gain an Ornn Item Anvil and a Completed Item Anvil
Gain an Ornn Item Anvil and a Completed Item Anvil
Money Money Money!
Gain 25 Gold. In 4 turns, gain 25 Gold again.
Gain 25 Gold. In 4 turns, gain 25 Gold again.
Multicaster Soul
Your team counts as having 1 additional Multicaster. Gain a Jeweled Gauntlet and a Vel'Koz.
Your team counts as having 1 additional Multicaster. Gain a Jeweled Gauntlet and a Vel'Koz.
Noxus Crown
Gain a Noxus Emblem, a Sparring Gloves, and a Darius.
Gain a Noxus Emblem, a Sparring Gloves, and a Darius.
Overwhelming Force
Gain a Deathblade and an Infinity Edge, a Magnetic Remover.
Gain a Deathblade and an Infinity Edge, a Magnetic Remover.
Pandora's Box
Gain a random Radiant item. Round Start: items on your bench are randomized (excluding Tactician's Crown, Spatula, and consumables).
Gain a random Radiant item. Round Start: items on your bench are randomized (excluding Tactician's Crown, Spatula, and consumables).
Pandora's Box
Gain a random Radiant item. Round Start: items on your bench are randomized (excluding Tactician's Crown, Spatula, and consumables).
Gain a random Radiant item. Round Start: items on your bench are randomized (excluding Tactician's Crown, Spatula, and consumables).
Phreaky Friday
Gain an Infinity Force. After 5 Player combats, gain a second Infinity Force.
Gain an Infinity Force. After 5 Player combats, gain a second Infinity Force.
Phreaky Friday+
Gain an Infinity Force. After 3 Player combats, gain a second Infinity Force.
Gain an Infinity Force. After 3 Player combats, gain a second Infinity Force.
Piltover Soul
Your team counts as having 1 additional Piltover. Gain a Giant Slayer and a Jayce.
Your team counts as having 1 additional Piltover. Gain a Giant Slayer and a Jayce.
Pumping Up III
Your units gain 12% Attack Speed. Each round, increase this by 2%.
Your units gain 12% Attack Speed. Each round, increase this by 2%.
Pumping Up III
Your units gain 12% Attack Speed. Each round, increase this by 2%. (current Attack Speed: %)
Your units gain 12% Attack Speed. Each round, increase this by 2%. (current Attack Speed: %)
Radiant Relics
Open an Armory and choose 1 of 5 unique Radiant items.
Open an Armory and choose 1 of 5 unique Radiant items.
Rogue Crown
Gain a Rogue Emblem, a Hand of Justice, and a Katarina.
Gain a Rogue Emblem, a Hand of Justice, and a Katarina.
Roll The Dice
Gain a Radiant Thieves Gloves.
Gain a Radiant Thieves Gloves.
Rolling For Days III
Gain 25 free shop refreshes, These shop refreshes carry over between rounds.
Gain 25 free shop refreshes, These shop refreshes carry over between rounds.
Seeing Double III
Gain 2 random items made from 2 of the same component and 4 gold.
Gain 2 random items made from 2 of the same component and 4 gold.
Shadow Isles Crown
Gain a Shadow Isles Emblem, a Tear of the Goddess, and a Kalista.
Gain a Shadow Isles Emblem, a Tear of the Goddess, and a Kalista.
Shopping spree
Gain 1 gold per round. When you level up, gain a number of free shop refreshes equal to your level, which carry over your rounds.
Gain 1 gold per round. When you level up, gain a number of free shop refreshes equal to your level, which carry over your rounds.
Shurima Crown
Gain a Shurima Emblem, a Protector’s Vow, and a Akshan.
Gain a Shurima Emblem, a Protector’s Vow, and a Akshan.
Slayer Crown
Gain a Slayer Emblem, a Titan’s Resolve, and a Kled.
Gain a Slayer Emblem, a Titan’s Resolve, and a Kled.
Social Distancing III
Units that begin combat with no adjacent allies gain 25% Attack Damage and Ability Power.
Units that begin combat with no adjacent allies gain 25% Attack Damage and Ability Power.
Sorcerer Crown
Gain a Sorcerer Emblem, a Spear of Shojin, and a Vel'Koz.
Gain a Sorcerer Emblem, a Spear of Shojin, and a Vel'Koz.
Spoils of War III
When you kill an enemy unit, there's a 40% chance to drop amazing loot.
When you kill an enemy unit, there's a 40% chance to drop amazing loot.
Spoils of War III
When you kill an enemy unit, there's a 40% chance to drop amazing loot.
When you kill an enemy unit, there's a 40% chance to drop amazing loot.
Starter Kit
Gain a Tier 4 champion, and a 2-star Tier 1 champion that shares a trait with them. At the next 1 stages, gain the Tier 4 champion again.
Gain a Tier 4 champion, and a 2-star Tier 1 champion that shares a trait with them. At the next 1 stages, gain the Tier 4 champion again.
Starter Kit
Gain a Tier 4 champion, and a 2-star Tier 2 champion that shares a trait with them. At the next 1 stages, gain the Tier 4 champion again.
Gain a Tier 4 champion, and a 2-star Tier 2 champion that shares a trait with them. At the next 1 stages, gain the Tier 4 champion again.
Strategist Soul
Your team counts as having 1 additional Strategist. Gain a Chalice of Power and a Swain.
Your team counts as having 1 additional Strategist. Gain a Chalice of Power and a Swain.
Tactician's Tools
Gain two Spatulas.
Gain two Spatulas.
Targon Soul
Your team counts as having 1 additional Targon. Gain a Redemption and a Taric.
Your team counts as having 1 additional Targon. Gain a Redemption and a Taric.
The Golden Egg
Gain a massive golden egg that hatches in 11 turns. Victorious player combats accelerate the hatch timer by an additional turn.
Gain a massive golden egg that hatches in 11 turns. Victorious player combats accelerate the hatch timer by an additional turn.
Tiniest Titan
Your tactician is small and speedy, heals 2 Health after a PVP round, and grants 2 Gold per round.
Your tactician is small and speedy, heals 2 Health after a PVP round, and grants 2 Gold per round.
Tiniest Titan
Your tactician is small and speedy, heals 2 Health after a PVP round, and grants 2 Gold per round.
Your tactician is small and speedy, heals 2 Health after a PVP round, and grants 2 Gold per round.
Tiny Power III
Your units gains 16% Attack Damage, Ability Power, and Attack Speed.
Your units gains 16% Attack Damage, Ability Power, and Attack Speed.
Training Reward III
Gain 24 gold and a Champion Duplicator.
Gain 24 gold and a Champion Duplicator.
Transfusion III
Your team gains 50 Health, plus 5 Health per missing Tactician Health.
Your team gains 50 Health, plus 5 Health per missing Tactician Health.
Transfusion III
Your team gains 50 Health, plus 5 Health per missing Tactician Health.
Your team gains 50 Health, plus 5 Health per missing Tactician Health.
Unleashed Arcana
Gain a Jeweled Gauntlet and a Rabadon's Deathcap, a Magnetic Remover.
Gain a Jeweled Gauntlet and a Rabadon's Deathcap, a Magnetic Remover.
Urf's Grab Bag
Gain 2 random components, a Champion Duplicator, and a Spatula.
Gain 2 random components, a Champion Duplicator, and a Spatula.
Void Crown
Gain a Void Emblem, Zz'Rot Portal and a Rek'Sai.
Gain a Void Emblem, Zz'Rot Portal and a Rek'Sai.
Wandering Trainer
Gain 4 gold and a Training Dummy. It has 3 random emblems equipped, which cannot be removed.
Gain 4 gold and a Training Dummy. It has 3 random emblems equipped, which cannot be removed.
Well-Earned Comforts III
Your units gain 120 Health and 8% Attack Speed for each item equipped.
Your units gain 120 Health and 8% Attack Speed for each item equipped.
Wellness Trust
Round Start: Gain 3 gold. If you have at least 40 gold, your Tactician heals 2 Health.
Round Start: Gain 3 gold. If you have at least 40 gold, your Tactician heals 2 Health.
What The Forge
All Completed items you own or receive are reforged into random Ornn Artifacts (excluding Tactician's Crown and Emblems). Units gain 160 Health per equipped Artifact.
All Completed items you own or receive are reforged into random Ornn Artifacts (excluding Tactician's Crown and Emblems). Units gain 160 Health per equipped Artifact.
Woodland Charm
Your highest Health champion is cloned. Clones cannot hold items.
Your highest Health champion is cloned. Clones cannot hold items.
Zaun Crown
Gain a Zaun Emblem, a Guardbreaker, and an Ekko.
Gain a Zaun Emblem, a Guardbreaker, and an Ekko.
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