Select a Server

Item Recipes
B.F. Sword Recurve Bow Chain Vest Negatron Cloak Needlessly Large Rod Tear of the Goddess Giant's Belt Sparring Gloves Spatula
Choose items
B.F. Sword B.F. Sword Deathblade
B.F. Sword Recurve Bow Giant Slayer
B.F. Sword Chain Vest Edge of Night
B.F. Sword Negatron Cloak Bloodthirster
B.F. Sword Needlessly Large Rod Hextech Gunblade
B.F. Sword Giant's Belt Zeke's Herald
B.F. Sword Sparring Gloves Infinity Edge
B.F. Sword Spatula Ionia Emblem
B.F. Sword Tear of the Goddess Spear of Shojin
Recurve Bow B.F. Sword Giant Slayer
Recurve Bow Recurve Bow Rapid Firecannon
Recurve Bow Chain Vest Titan’s Resolve
Recurve Bow Negatron Cloak Runaan's Hurricane
Recurve Bow Needlessly Large Rod Guinsoo's Rageblade
Recurve Bow Giant's Belt Zz'Rot Portal
Recurve Bow Sparring Gloves Last Whisper
Recurve Bow Spatula Challenger Emblem
Recurve Bow Tear of the Goddess Statikk Shiv
Chain Vest B.F. Sword Edge of Night
Chain Vest Recurve Bow Titan’s Resolve
Chain Vest Chain Vest Bramble Vest
Chain Vest Negatron Cloak Gargoyle Stoneplate
Chain Vest Needlessly Large Rod Locket of the Iron Solari
Chain Vest Giant's Belt Sunfire Cape
Chain Vest Sparring Gloves Shroud of Stillness
Chain Vest Spatula Juggernaut Emblem
Chain Vest Tear of the Goddess Protector's Vow
Negatron Cloak B.F. Sword Bloodthirster
Negatron Cloak Recurve Bow Runaan's Hurricane
Negatron Cloak Chain Vest Gargoyle Stoneplate
Negatron Cloak Negatron Cloak Dragon's Claw
Negatron Cloak Needlessly Large Rod Ionic Spark
Negatron Cloak Giant's Belt Zephyr
Negatron Cloak Sparring Gloves Quicksilver
Negatron Cloak Spatula Demacia Emblem
Negatron Cloak Tear of the Goddess Chalice of Power
Needlessly Large Rod B.F. Sword Hextech Gunblade
Needlessly Large Rod Recurve Bow Guinsoo's Rageblade
Needlessly Large Rod Chain Vest Locket of the Iron Solari
Needlessly Large Rod Negatron Cloak Ionic Spark
Needlessly Large Rod Needlessly Large Rod Rabadon's Deathcap
Needlessly Large Rod Giant's Belt Morellonomicon
Needlessly Large Rod Sparring Gloves Jeweled Gauntlet
Needlessly Large Rod Spatula Shurima Emblem
Needlessly Large Rod Tear of the Goddess Archangel's Staff
Tear of the Goddess B.F. Sword Spear of Shojin
Tear of the Goddess Recurve Bow Statikk Shiv
Tear of the Goddess Chain Vest Protector's Vow
Tear of the Goddess Negatron Cloak Chalice of Power
Tear of the Goddess Needlessly Large Rod Archangel's Staff
Tear of the Goddess Giant's Belt Redemption
Tear of the Goddess Sparring Gloves Hand of Justice
Tear of the Goddess Spatula Sorcerer Emblem
Tear of the Goddess Tear of the Goddess Blue Buff
Giant's Belt B.F. Sword Zeke's Herald
Giant's Belt Recurve Bow Zz'Rot Portal
Giant's Belt Chain Vest Sunfire Cape
Giant's Belt Negatron Cloak Zephyr
Giant's Belt Needlessly Large Rod Morellonomicon
Giant's Belt Giant's Belt Warmog's Armor
Giant's Belt Sparring Gloves Guardbreaker
Giant's Belt Spatula Noxus Emblem
Giant's Belt Tear of the Goddess Redemption
Sparring Gloves B.F. Sword Infinity Edge
Sparring Gloves Recurve Bow Last Whisper
Sparring Gloves Chain Vest Shroud of Stillness
Sparring Gloves Negatron Cloak Quicksilver
Sparring Gloves Needlessly Large Rod Jeweled Gauntlet
Sparring Gloves Giant's Belt Guardbreaker
Sparring Gloves Sparring Gloves Thief's Gloves
Sparring Gloves Spatula Slayer Emblem
Sparring Gloves Tear of the Goddess Hand of Justice
Spatula B.F. Sword Ionia Emblem
Spatula Recurve Bow Challenger Emblem
Spatula Chain Vest Juggernaut Emblem
Spatula Negatron Cloak Demacia Emblem
Spatula Needlessly Large Rod Shurima Emblem
Spatula Giant's Belt Noxus Emblem
Spatula Sparring Gloves Slayer Emblem
Spatula Spatula Tactician's Crown
Spatula Tear of the Goddess Sorcerer Emblem
Items Table
Logo
Highlighting effect
On Off
Show item description
On Off
B.F. Sword
+10% AD
Recurve Bow
+10% AS
Chain Vest
+20 Armor
Negatron Cloak
+20 MR
Needlessly Large Rod
+10 AP
Tear of the Goddess
+15
Mana
Giant's Belt
+150 HP
Sparring Gloves
+20%
Crit chance
Spatula
You will get
special ability
B.F. Sword
+10% AD
Deathblade
Gain bonus AD
Giant Slayer
Bonus dmg
depends on
enemy HP
Edge of Night
When HP is low
shedding debuffs
& being stealth
Bloodthirster
Damage
dealt 20%
heal and
gain shield
Hextech Gunblade
Heal from
all dmg.
The lowest ally
also heals
Spear of Shojin
Restore
5 Mana
on-hit
Zeke's Herald
+AS
wearer and
allies within
1 hex in
the same row
Infinity Edge
+35% Damage.
+35% Crit
Ionia Emblem
Holder gains
Ionia trait
Recurve Bow
+10% AS
Giant Slayer
Bonus dmg
depends on
enemy HP
Rapid Firecannon
+1 Attack
Range
Bonus +AS
No atk miss
Titan’s Resolve
Stack AD&AP
when taken
dmg or crit hit.
At max stacks
gain +AR&MR
Runaan's Hurricane
Attack
+1 enemies
(50% Dmg)
Guinsoo's Rageblade
+4% AS
Stackable
Statikk Shiv
+AP &
MR shred
to 4 emenies
every 3rd ATK
Zz'Rot Portal
Taunts enemies
Voidspawn
arises when
holder dies
It taunts again
Last Whisper
Target's
armor
-50%
on phycial dmg.
Challenger Emblem
Holder gains
Challenger trait.
Chain Vest
+20 Armor
Edge of Night
When HP is low
shedding debuffs
& being stealth
Titan’s Resolve
Stack AD&AP
when taken
dmg or crit hit.
At max stacks
gain +AR&MR
Bramble Vest
Negate
bonus dmg
from crit. and
reflect dmg
to enemies
Gargoyle Stoneplate
+15 AR &
+15 MR
for each
enemy
targeting them
Locket of the Iron Solari
Gain shield
for 8s
adjacent allies
in 1 Hexes
Protector's Vow
+30 Mana
Grant shields at 40% HP
Sunfire Cape
Burn an enemy
within 2 hexes
dealt dmg
reduce healing
Shroud of Stillness
Beamed
enemies
Max MP
+30%
Juggernaut Emblem
Holder gains
Juggernaut trait.
Negatron Cloak
+20 MR
Bloodthirster
Damage
dealt 20%
heal and
gain shield
Runaan's Hurricane
Attack
+1 enemies
(50% Dmg)
Gargoyle Stoneplate
+15 AR &
+15 MR
for each
enemy
targeting them
Dragon's Claw
+30 MR
and HP regen bonus
Ionic Spark
Reduce enemy
MR and taking
Magic dmg
within 2 Hex
Chalice of Power
+20 AP
for all allies
within 1 hex
in same row
Zephyr
Banish
an enemy for 5 secs
15% Attack Speed
Quicksilver
Immune to CC
for first 18s
Demacia Emblem
Holder gains
Demacia trait.
Needlessly Large Rod
+10 AP
Hextech Gunblade
Heal from
all dmg.
The lowest ally
also heals
Guinsoo's Rageblade
+4% AS
Stackable
Locket of the Iron Solari
Gain shield
for 8s
adjacent allies
in 1 Hexes
Ionic Spark
Reduce enemy
MR and taking
Magic dmg
within 2 Hex
Rabadon's Deathcap
+70 AP
Archangel's Staff
Gain 20 AP
every 5 seconds.
Morellonomicon
Abilities burn
target dealing
dmg and
reduce healing
Jeweled Gauntlet
Holder's ability
can crit and
deals bonus
critical dmg
Shurima Emblem
Holder gains
Shurima trait.
Tear of the Goddess
+15
Mana
Spear of Shojin
Restore
5 Mana
on-hit
Statikk Shiv
+AP &
MR shred
to 4 emenies
every 3rd ATK
Protector's Vow
+30 Mana
Grant shields at 40% HP
Chalice of Power
+20 AP
for all allies
within 1 hex
in same row
Archangel's Staff
Gain 20 AP
every 5 seconds.
Blue Buff
After casting
a ability
wearer's mana
is set to 10.
Redemption
Heal allies
within 1 Hex &
Reduce
AoE dmg
Hand of Justice
+15% AD,
+15 AP and
15% heals
on hit
Sorcerer Emblem
Holder gains
Sorcerer trait
Giant's Belt
+150 HP
Zeke's Herald
+AS
wearer and
allies within
1 hex in
the same row
Zz'Rot Portal
Taunts enemies
Voidspawn
arises when
holder dies
It taunts again
Sunfire Cape
Burn an enemy
within 2 hexes
dealt dmg
reduce healing
Zephyr
Banish
an enemy for 5 secs
15% Attack Speed
Morellonomicon
Abilities burn
target dealing
dmg and
reduce healing
Redemption
Heal allies
within 1 Hex &
Reduce
AoE dmg
Warmog's Armor
+800
HP
Guardbreaker
Get AD & AP
Deals more for
Shielded enemy
Noxus Emblem
Holder gains
Noxus trait
Sparring Gloves
+20%
Crit chance
Infinity Edge
+35% Damage.
+35% Crit
Last Whisper
Target's
armor
-50%
on phycial dmg.
Shroud of Stillness
Beamed
enemies
Max MP
+30%
Quicksilver
Immune to CC
for first 18s
Jeweled Gauntlet
Holder's ability
can crit and
deals bonus
critical dmg
Hand of Justice
+15% AD,
+15 AP and
15% heals
on hit
Guardbreaker
Get AD & AP
Deals more for
Shielded enemy
Thief's Gloves
Fetch two
temporary
items
Slayer Emblem
Holder gains
Duelist trait.
Spatula
You will get
special ability
Ionia Emblem
Holder gains
Ionia trait
Challenger Emblem
Holder gains
Challenger trait.
Juggernaut Emblem
Holder gains
Juggernaut trait.
Demacia Emblem
Holder gains
Demacia trait.
Shurima Emblem
Holder gains
Shurima trait.
Sorcerer Emblem
Holder gains
Sorcerer trait
Noxus Emblem
Holder gains
Noxus trait
Slayer Emblem
Holder gains
Duelist trait.
Tactician's Crown
+1
Team size
Spatula
You will get
special ability
Giant's Belt
+150 HP
Negatron Cloak
+20 MR
Chain Vest
+20 Armor
Tear of the Goddess
+15
Mana
Needlessly Large Rod
+10 AP
Recurve Bow
+10% AS
B.F. Sword
+10% AD
B.F. Sword
+10% AD
Ionia Emblem
Holder gains
Ionia trait
Zeke's Herald
+AS
wearer and
allies within
1 hex in
the same row
Bloodthirster
Damage
dealt 20%
heal and
gain shield
Edge of Night
When HP is low
shedding debuffs
& being stealth
Spear of Shojin
Restore
5 Mana
on-hit
Hextech Gunblade
Heal from
all dmg.
The lowest ally
also heals
Giant Slayer
Bonus dmg
depends on
enemy HP
Deathblade
Gain bonus AD
Recurve Bow
+10% AS
Challenger Emblem
Holder gains
Challenger trait.
Zz'Rot Portal
Taunts enemies
Voidspawn
arises when
holder dies
It taunts again
Runaan's Hurricane
Attack
+1 enemies
(50% Dmg)
Titan’s Resolve
Stack AD&AP
when taken
dmg or crit hit.
At max stacks
gain +AR&MR
Statikk Shiv
+AP &
MR shred
to 4 emenies
every 3rd ATK
Guinsoo's Rageblade
+4% AS
Stackable
Rapid Firecannon
+1 Attack
Range
Bonus +AS
No atk miss
Giant Slayer
Bonus dmg
depends on
enemy HP
Needlessly Large Rod
+10 AP
Shurima Emblem
Holder gains
Shurima trait.
Morellonomicon
Abilities burn
target dealing
dmg and
reduce healing
Ionic Spark
Reduce enemy
MR and taking
Magic dmg
within 2 Hex
Locket of the Iron Solari
Gain shield
for 8s
adjacent allies
in 1 Hexes
Archangel's Staff
Gain 20 AP
every 5 seconds.
Rabadon's Deathcap
+70 AP
Guinsoo's Rageblade
+4% AS
Stackable
Hextech Gunblade
Heal from
all dmg.
The lowest ally
also heals
Tear of the Goddess
+15
Mana
Sorcerer Emblem
Holder gains
Sorcerer trait
Redemption
Heal allies
within 1 Hex &
Reduce
AoE dmg
Chalice of Power
+20 AP
for all allies
within 1 hex
in same row
Protector's Vow
+30 Mana
Grant shields at 40% HP
Blue Buff
After casting
a ability
wearer's mana
is set to 10.
Archangel's Staff
Gain 20 AP
every 5 seconds.
Statikk Shiv
+AP &
MR shred
to 4 emenies
every 3rd ATK
Spear of Shojin
Restore
5 Mana
on-hit
Chain Vest
+20 Armor
Juggernaut Emblem
Holder gains
Juggernaut trait.
Sunfire Cape
Burn an enemy
within 2 hexes
dealt dmg
reduce healing
Gargoyle Stoneplate
+15 AR &
+15 MR
for each
enemy
targeting them
Bramble Vest
Negate
bonus dmg
from crit. and
reflect dmg
to enemies
Protector's Vow
+30 Mana
Grant shields at 40% HP
Locket of the Iron Solari
Gain shield
for 8s
adjacent allies
in 1 Hexes
Titan’s Resolve
Stack AD&AP
when taken
dmg or crit hit.
At max stacks
gain +AR&MR
Edge of Night
When HP is low
shedding debuffs
& being stealth
Negatron Cloak
+20 MR
Demacia Emblem
Holder gains
Demacia trait.
Zephyr
Banish
an enemy for 5 secs
15% Attack Speed
Dragon's Claw
+30 MR
and HP regen bonus
Gargoyle Stoneplate
+15 AR &
+15 MR
for each
enemy
targeting them
Chalice of Power
+20 AP
for all allies
within 1 hex
in same row
Ionic Spark
Reduce enemy
MR and taking
Magic dmg
within 2 Hex
Runaan's Hurricane
Attack
+1 enemies
(50% Dmg)
Bloodthirster
Damage
dealt 20%
heal and
gain shield
Giant's Belt
+150 HP
Noxus Emblem
Holder gains
Noxus trait
Warmog's Armor
+800
HP
Zephyr
Banish
an enemy for 5 secs
15% Attack Speed
Sunfire Cape
Burn an enemy
within 2 hexes
dealt dmg
reduce healing
Redemption
Heal allies
within 1 Hex &
Reduce
AoE dmg
Morellonomicon
Abilities burn
target dealing
dmg and
reduce healing
Zz'Rot Portal
Taunts enemies
Voidspawn
arises when
holder dies
It taunts again
Zeke's Herald
+AS
wearer and
allies within
1 hex in
the same row
Spatula
You will get
special ability
Tactician's Crown
+1
Team size
Noxus Emblem
Holder gains
Noxus trait
Demacia Emblem
Holder gains
Demacia trait.
Juggernaut Emblem
Holder gains
Juggernaut trait.
Sorcerer Emblem
Holder gains
Sorcerer trait
Shurima Emblem
Holder gains
Shurima trait.
Challenger Emblem
Holder gains
Challenger trait.
Ionia Emblem
Holder gains
Ionia trait
Items Table (By Items)
B.F. Sword
B.F. Sword +10% Attack Damage
B.F. Sword
Deathblade
Grant 66% bonus Attack Damage.
Recurve Bow
Giant Slayer
Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health.
Chain Vest
Edge of Night
Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Negatron Cloak
Bloodthirster
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for a percentage of damage dealt
Needlessly Large Rod
Hextech Gunblade
Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount.
Tear of the Goddess
Spear of Shojin
Attacks restore 5 additional Mana.
Giant's Belt
Zeke's Herald
Combat start: Grant 15% Attack Speed to the holder and allies within 1 hex in the same row.

[Aura item]
Sparring Gloves
Infinity Edge
Damage from an Ability can critically strike.
Spatula
Ionia Emblem
The holder gains the Ionia trait.

Ionia Bonus: 33% Attack Speed.

[Unique - Only One Per Champion]
Recurve Bow
Recurve Bow +10% Attack Speed
B.F. Sword
Giant Slayer
Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health.
Recurve Bow
Rapid Firecannon
Grant 1 bonus Attack Range and your attacks cannot miss.
Chain Vest
Titan’s Resolve
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, grant 25 Armor and Magic Resist.
Negatron Cloak
Runaan's Hurricane
Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

[Direct damage item]
Needlessly Large Rod
Guinsoo's Rageblade
Attacks grant 4% bonus Attack Speed. This effect stacks.
Tear of the Goddess
Statikk Shiv
Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and 50% Shredding them for 5 seconds.

[Direct damage item]
Shred: reduce Magic Resist
Giant's Belt
Zz'Rot Portal
Combat start: Taunt.

On death, a Voidspawn arises, Taunting nearby enemies. The Voidspawn has massively reduced effectiveness when created by a summoned unit.

Taunt: enemies that are able and in range must attack the taunter
Sparring Gloves
Last Whisper
Any physical damage dealt 50% Sunder the target for 3 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor
Spatula
Challenger Emblem
The holder gains the Challenger trait.

[Unique - Only One Per Champion]
Chain Vest
Chain Vest +20 Armor
B.F. Sword
Edge of Night
Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Recurve Bow
Titan’s Resolve
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, grant 25 Armor and Magic Resist.
Chain Vest
Bramble Vest
Negates 75% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2 seconds).

[Direct damage item]
Negatron Cloak
Gargoyle Stoneplate
Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder.
Needlessly Large Rod
Locket of the Iron Solari
Combat start: Shield the holder and allies within 1 hexes in the same row for 275/325/375/425★ damage for 8 seconds.

[Aura item]
Tear of the Goddess
Protector's Vow
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 25 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Giant's Belt
Sunfire Cape
Every 2 seconds, an enemy within 2 hexes is 1% Burned and 33% Wounded for 10 seconds.

[Unique - Only One Per Champion]
Burn: deals some of the target's maximum Health as true damage
Wound: reduces healing received
Sparring Gloves
Shroud of Stillness
Combat start: Shoots a beam that 30% Mana Reaves enemies.

[Unique - Only One Per Champion]
Mana Reave: increase maximum Mana until the next cast
Spatula
Juggernaut Emblem
The holder gains the Juggernaut trait.

[Unique - Only One Per Champion]
Negatron Cloak
Negatron Cloak +20 Magic Resist
B.F. Sword
Bloodthirster
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for a percentage of damage dealt
Recurve Bow
Runaan's Hurricane
Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

[Direct damage item]
Chain Vest
Gargoyle Stoneplate
Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder.
Negatron Cloak
Dragon's Claw
Every 2 seconds, regenerate 5% maximum Health.
Needlessly Large Rod
Ionic Spark
50% Shred enemies within 2 hexes. When enemies cast an Ability, they are also zapped for magic damage equal to 160% of their maximum Mana.

[Direct damage item]
Shred: reduce Magic Resist
Tear of the Goddess
Chalice of Power
Combat start: Grant 20 Ability Power to the holder and allies within 1 hex in the same row.

[Aura item]
Giant's Belt
Zephyr
Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Sparring Gloves
Quicksilver
Combat start: Grant immunity to crowd control for 18 seconds.

[Unique - only 1 per champion]
Spatula
Demacia Emblem
The holder gains the Demacia Trait.

[Unique - Only One Per Champion]
Needlessly Large Rod
Needlessly Large Rod +10 Ability Power
B.F. Sword
Hextech Gunblade
Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount.
Recurve Bow
Guinsoo's Rageblade
Attacks grant 4% bonus Attack Speed. This effect stacks.
Chain Vest
Locket of the Iron Solari
Combat start: Shield the holder and allies within 1 hexes in the same row for 275/325/375/425★ damage for 8 seconds.

[Aura item]
Negatron Cloak
Ionic Spark
50% Shred enemies within 2 hexes. When enemies cast an Ability, they are also zapped for magic damage equal to 160% of their maximum Mana.

[Direct damage item]
Shred: reduce Magic Resist
Needlessly Large Rod
Rabadon's Deathcap
Grants 70 bonus Ability Power
Tear of the Goddess
Archangel's Staff
Combat start: Grant 20 Ability Power every 5 seconds.
Giant's Belt
Morellonomicon
Damage from an Ability 1% Burns and 33% Wounds enemies for the 10 seconds.

[Unique - Only One Per Champion]
Burn: deals some of the target's maximum Health as true damage
Wound: reduces healing received
Sparring Gloves
Jeweled Gauntlet
Damage from an Ability can critically strike.
Spatula
Shurima Emblem
The holder gains the Shurima trait.

[Unique - Only One Per Champion]
Tear of the Goddess
Tear of the Goddess +15 Mana
B.F. Sword
Spear of Shojin
Attacks restore 5 additional Mana.
Recurve Bow
Statikk Shiv
Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and 50% Shredding them for 5 seconds.

[Direct damage item]
Shred: reduce Magic Resist
Chain Vest
Protector's Vow
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 25 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Negatron Cloak
Chalice of Power
Combat start: Grant 20 Ability Power to the holder and allies within 1 hex in the same row.

[Aura item]
Needlessly Large Rod
Archangel's Staff
Combat start: Grant 20 Ability Power every 5 seconds.
Tear of the Goddess
Blue Buff
Abilities cost 10 less Mana to cast.

If the holder gets at least 1 takedown within 3 seconds of casting, gain 10 Mana.

[Unique - Only One Per Champion]
Giant's Belt
Redemption
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Sparring Gloves
Hand of Justice
Grant 2 effects:
- +15% Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for a percentage of damage dealt
Spatula
Sorcerer Emblem
The holder gains the Sorcerer trait.
Giant's Belt
Giant's Belt +150 Health
B.F. Sword
Zeke's Herald
Combat start: Grant 15% Attack Speed to the holder and allies within 1 hex in the same row.

[Aura item]
Recurve Bow
Zz'Rot Portal
Combat start: Taunt.

On death, a Voidspawn arises, Taunting nearby enemies. The Voidspawn has massively reduced effectiveness when created by a summoned unit.

Taunt: enemies that are able and in range must attack the taunter
Chain Vest
Sunfire Cape
Every 2 seconds, an enemy within 2 hexes is 1% Burned and 33% Wounded for 10 seconds.

[Unique - Only One Per Champion]
Burn: deals some of the target's maximum Health as true damage
Wound: reduces healing received
Negatron Cloak
Zephyr
Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Needlessly Large Rod
Morellonomicon
Damage from an Ability 1% Burns and 33% Wounds enemies for the 10 seconds.

[Unique - Only One Per Champion]
Burn: deals some of the target's maximum Health as true damage
Wound: reduces healing received
Tear of the Goddess
Redemption
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Giant's Belt
Warmog's Armor
Grant 800 bonus Health.
Sparring Gloves
Guardbreaker
After damaging a shielded enemy, Abilities and attacks deal 25% more damage for 3 seconds.
Spatula
Noxus Emblem
The holder gains the Noxus trait.

[Unique - Only One Per Champion]
Sparring Gloves
Sparring Gloves +20% Critical Strike Chance
B.F. Sword
Infinity Edge
Damage from an Ability can critically strike.
Recurve Bow
Last Whisper
Any physical damage dealt 50% Sunder the target for 3 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor
Chain Vest
Shroud of Stillness
Combat start: Shoots a beam that 30% Mana Reaves enemies.

[Unique - Only One Per Champion]
Mana Reave: increase maximum Mana until the next cast
Negatron Cloak
Quicksilver
Combat start: Grant immunity to crowd control for 18 seconds.

[Unique - only 1 per champion]
Needlessly Large Rod
Jeweled Gauntlet
Damage from an Ability can critically strike.
Tear of the Goddess
Hand of Justice
Grant 2 effects:
- +15% Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for a percentage of damage dealt
Giant's Belt
Guardbreaker
After damaging a shielded enemy, Abilities and attacks deal 25% more damage for 3 seconds.
Sparring Gloves
Thief's Gloves
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Spatula
Slayer Emblem
The holder gains the Slayer trait.

[Unique - Only One Per Champion]
Spatula
Spatula It must do something...
B.F. Sword
Ionia Emblem
The holder gains the Ionia trait.

Ionia Bonus: 33% Attack Speed.

[Unique - Only One Per Champion]
Recurve Bow
Challenger Emblem
The holder gains the Challenger trait.

[Unique - Only One Per Champion]
Chain Vest
Juggernaut Emblem
The holder gains the Juggernaut trait.

[Unique - Only One Per Champion]
Negatron Cloak
Demacia Emblem
The holder gains the Demacia Trait.

[Unique - Only One Per Champion]
Needlessly Large Rod
Shurima Emblem
The holder gains the Shurima trait.

[Unique - Only One Per Champion]
Tear of the Goddess
Sorcerer Emblem
The holder gains the Sorcerer trait.
Giant's Belt
Noxus Emblem
The holder gains the Noxus trait.

[Unique - Only One Per Champion]
Sparring Gloves
Slayer Emblem
The holder gains the Slayer trait.

[Unique - Only One Per Champion]
Spatula
Tactician's Crown
Your team gains +1 maximum team size.
B.F. Sword
B.F. Sword +10% Attack Damage
B.F. Sword
Deathblade
Grant 66% bonus Attack Damage.
Recurve Bow
Giant Slayer
Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health.
Chain Vest
Edge of Night
Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Negatron Cloak
Bloodthirster
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for a percentage of damage dealt
Needlessly Large Rod
Hextech Gunblade
Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount.
Tear of the Goddess
Spear of Shojin
Attacks restore 5 additional Mana.
Giant's Belt
Zeke's Herald
Combat start: Grant 15% Attack Speed to the holder and allies within 1 hex in the same row.

[Aura item]
Sparring Gloves
Infinity Edge
Damage from an Ability can critically strike.
Spatula
Ionia Emblem
The holder gains the Ionia trait.

Ionia Bonus: 33% Attack Speed.

[Unique - Only One Per Champion]
Recurve Bow
Recurve Bow +10% Attack Speed
B.F. Sword
Giant Slayer
Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health.
Recurve Bow
Rapid Firecannon
Grant 1 bonus Attack Range and your attacks cannot miss.
Chain Vest
Titan’s Resolve
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, grant 25 Armor and Magic Resist.
Negatron Cloak
Runaan's Hurricane
Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

[Direct damage item]
Needlessly Large Rod
Guinsoo's Rageblade
Attacks grant 4% bonus Attack Speed. This effect stacks.
Tear of the Goddess
Statikk Shiv
Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and 50% Shredding them for 5 seconds.

[Direct damage item]
Shred: reduce Magic Resist
Giant's Belt
Zz'Rot Portal
Combat start: Taunt.

On death, a Voidspawn arises, Taunting nearby enemies. The Voidspawn has massively reduced effectiveness when created by a summoned unit.

Taunt: enemies that are able and in range must attack the taunter
Sparring Gloves
Last Whisper
Any physical damage dealt 50% Sunder the target for 3 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor
Spatula
Challenger Emblem
The holder gains the Challenger trait.

[Unique - Only One Per Champion]
Chain Vest
Chain Vest +20 Armor
B.F. Sword
Edge of Night
Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Recurve Bow
Titan’s Resolve
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, grant 25 Armor and Magic Resist.
Chain Vest
Bramble Vest
Negates 75% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2 seconds).

[Direct damage item]
Negatron Cloak
Gargoyle Stoneplate
Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder.
Needlessly Large Rod
Locket of the Iron Solari
Combat start: Shield the holder and allies within 1 hexes in the same row for 275/325/375/425★ damage for 8 seconds.

[Aura item]
Tear of the Goddess
Protector's Vow
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 25 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Giant's Belt
Sunfire Cape
Every 2 seconds, an enemy within 2 hexes is 1% Burned and 33% Wounded for 10 seconds.

[Unique - Only One Per Champion]
Burn: deals some of the target's maximum Health as true damage
Wound: reduces healing received
Sparring Gloves
Shroud of Stillness
Combat start: Shoots a beam that 30% Mana Reaves enemies.

[Unique - Only One Per Champion]
Mana Reave: increase maximum Mana until the next cast
Spatula
Juggernaut Emblem
The holder gains the Juggernaut trait.

[Unique - Only One Per Champion]
Negatron Cloak
Negatron Cloak +20 Magic Resist
B.F. Sword
Bloodthirster
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for a percentage of damage dealt
Recurve Bow
Runaan's Hurricane
Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

[Direct damage item]
Chain Vest
Gargoyle Stoneplate
Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder.
Negatron Cloak
Dragon's Claw
Every 2 seconds, regenerate 5% maximum Health.
Needlessly Large Rod
Ionic Spark
50% Shred enemies within 2 hexes. When enemies cast an Ability, they are also zapped for magic damage equal to 160% of their maximum Mana.

[Direct damage item]
Shred: reduce Magic Resist
Tear of the Goddess
Chalice of Power
Combat start: Grant 20 Ability Power to the holder and allies within 1 hex in the same row.

[Aura item]
Giant's Belt
Zephyr
Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Sparring Gloves
Quicksilver
Combat start: Grant immunity to crowd control for 18 seconds.

[Unique - only 1 per champion]
Spatula
Demacia Emblem
The holder gains the Demacia Trait.

[Unique - Only One Per Champion]
Needlessly Large Rod
Needlessly Large Rod +10 Ability Power
B.F. Sword
Hextech Gunblade
Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount.
Recurve Bow
Guinsoo's Rageblade
Attacks grant 4% bonus Attack Speed. This effect stacks.
Chain Vest
Locket of the Iron Solari
Combat start: Shield the holder and allies within 1 hexes in the same row for 275/325/375/425★ damage for 8 seconds.

[Aura item]
Negatron Cloak
Ionic Spark
50% Shred enemies within 2 hexes. When enemies cast an Ability, they are also zapped for magic damage equal to 160% of their maximum Mana.

[Direct damage item]
Shred: reduce Magic Resist
Needlessly Large Rod
Rabadon's Deathcap
Grants 70 bonus Ability Power
Tear of the Goddess
Archangel's Staff
Combat start: Grant 20 Ability Power every 5 seconds.
Giant's Belt
Morellonomicon
Damage from an Ability 1% Burns and 33% Wounds enemies for the 10 seconds.

[Unique - Only One Per Champion]
Burn: deals some of the target's maximum Health as true damage
Wound: reduces healing received
Sparring Gloves
Jeweled Gauntlet
Damage from an Ability can critically strike.
Spatula
Shurima Emblem
The holder gains the Shurima trait.

[Unique - Only One Per Champion]
Tear of the Goddess
Tear of the Goddess +15 Mana
B.F. Sword
Spear of Shojin
Attacks restore 5 additional Mana.
Recurve Bow
Statikk Shiv
Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and 50% Shredding them for 5 seconds.

[Direct damage item]
Shred: reduce Magic Resist
Chain Vest
Protector's Vow
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 25 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Negatron Cloak
Chalice of Power
Combat start: Grant 20 Ability Power to the holder and allies within 1 hex in the same row.

[Aura item]
Needlessly Large Rod
Archangel's Staff
Combat start: Grant 20 Ability Power every 5 seconds.
Tear of the Goddess
Blue Buff
Abilities cost 10 less Mana to cast.

If the holder gets at least 1 takedown within 3 seconds of casting, gain 10 Mana.

[Unique - Only One Per Champion]
Giant's Belt
Redemption
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Sparring Gloves
Hand of Justice
Grant 2 effects:
- +15% Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for a percentage of damage dealt
Spatula
Sorcerer Emblem
The holder gains the Sorcerer trait.
Giant's Belt
Giant's Belt +150 Health
B.F. Sword
Zeke's Herald
Combat start: Grant 15% Attack Speed to the holder and allies within 1 hex in the same row.

[Aura item]
Recurve Bow
Zz'Rot Portal
Combat start: Taunt.

On death, a Voidspawn arises, Taunting nearby enemies. The Voidspawn has massively reduced effectiveness when created by a summoned unit.

Taunt: enemies that are able and in range must attack the taunter
Chain Vest
Sunfire Cape
Every 2 seconds, an enemy within 2 hexes is 1% Burned and 33% Wounded for 10 seconds.

[Unique - Only One Per Champion]
Burn: deals some of the target's maximum Health as true damage
Wound: reduces healing received
Negatron Cloak
Zephyr
Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Needlessly Large Rod
Morellonomicon
Damage from an Ability 1% Burns and 33% Wounds enemies for the 10 seconds.

[Unique - Only One Per Champion]
Burn: deals some of the target's maximum Health as true damage
Wound: reduces healing received
Tear of the Goddess
Redemption
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Giant's Belt
Warmog's Armor
Grant 800 bonus Health.
Sparring Gloves
Guardbreaker
After damaging a shielded enemy, Abilities and attacks deal 25% more damage for 3 seconds.
Spatula
Noxus Emblem
The holder gains the Noxus trait.

[Unique - Only One Per Champion]
Sparring Gloves
Sparring Gloves +20% Critical Strike Chance
B.F. Sword
Infinity Edge
Damage from an Ability can critically strike.
Recurve Bow
Last Whisper
Any physical damage dealt 50% Sunder the target for 3 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor
Chain Vest
Shroud of Stillness
Combat start: Shoots a beam that 30% Mana Reaves enemies.

[Unique - Only One Per Champion]
Mana Reave: increase maximum Mana until the next cast
Negatron Cloak
Quicksilver
Combat start: Grant immunity to crowd control for 18 seconds.

[Unique - only 1 per champion]
Needlessly Large Rod
Jeweled Gauntlet
Damage from an Ability can critically strike.
Tear of the Goddess
Hand of Justice
Grant 2 effects:
- +15% Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for a percentage of damage dealt
Giant's Belt
Guardbreaker
After damaging a shielded enemy, Abilities and attacks deal 25% more damage for 3 seconds.
Sparring Gloves
Thief's Gloves
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Spatula
Slayer Emblem
The holder gains the Slayer trait.

[Unique - Only One Per Champion]
Spatula
Spatula It must do something...
B.F. Sword
Ionia Emblem
The holder gains the Ionia trait.

Ionia Bonus: 33% Attack Speed.

[Unique - Only One Per Champion]
Recurve Bow
Challenger Emblem
The holder gains the Challenger trait.

[Unique - Only One Per Champion]
Chain Vest
Juggernaut Emblem
The holder gains the Juggernaut trait.

[Unique - Only One Per Champion]
Negatron Cloak
Demacia Emblem
The holder gains the Demacia Trait.

[Unique - Only One Per Champion]
Needlessly Large Rod
Shurima Emblem
The holder gains the Shurima trait.

[Unique - Only One Per Champion]
Tear of the Goddess
Sorcerer Emblem
The holder gains the Sorcerer trait.
Giant's Belt
Noxus Emblem
The holder gains the Noxus trait.

[Unique - Only One Per Champion]
Sparring Gloves
Slayer Emblem
The holder gains the Slayer trait.

[Unique - Only One Per Champion]
Spatula
Tactician's Crown
Your team gains +1 maximum team size.
Item List
Name Description Combination
B.F. Sword B.F. Sword
+10% Attack Damage
+10% Attack Damage
Recurve Bow Recurve Bow
+10% Attack Speed
+10% Attack Speed
Chain Vest Chain Vest
+20 Armor
+20 Armor
Negatron Cloak Negatron Cloak
+20 Magic Resist
+20 Magic Resist
Needlessly Large Rod Needlessly Large Rod
+10 Ability Power
+10 Ability Power
Tear of the Goddess Tear of the Goddess
+15 Mana
+15 Mana
Giant's Belt Giant's Belt
+150 Health
+150 Health
Sparring Gloves Sparring Gloves
+20% Critical Strike Chance
+20% Critical Strike Chance
Spatula Spatula
It must do something...
It must do something...
Deathblade Deathblade
Grant 66% bonus Attack Damage.
Grant 66% bonus Attack Damage. B.F. Sword B.F. Sword
Giant Slayer Giant Slayer
Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health.
Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health. B.F. Sword Recurve Bow
Hextech Gunblade Hextech Gunblade
Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount.
Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount. B.F. Sword Needlessly Large Rod
Spear of Shojin Spear of Shojin
Attacks restore 5 additional Mana.
Attacks restore 5 additional Mana. B.F. Sword Tear of the Goddess
Bloodthirster Bloodthirster
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for a percentage of damage dealt
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for a percentage of damage dealt
B.F. Sword Negatron Cloak
Zeke's Herald Zeke's Herald
Combat start: Grant 15% Attack Speed to the holder and allies within 1 hex in the same row.

[Aura item]
Combat start: Grant 15% Attack Speed to the holder and allies within 1 hex in the same row.

[Aura item]
B.F. Sword Giant's Belt
Infinity Edge Infinity Edge
Damage from an Ability can critically strike.
Damage from an Ability can critically strike. B.F. Sword Sparring Gloves
Rapid Firecannon Rapid Firecannon
Grant 1 bonus Attack Range and your attacks cannot miss.
Grant 1 bonus Attack Range and your attacks cannot miss. Recurve Bow Recurve Bow
Guinsoo's Rageblade Guinsoo's Rageblade
Attacks grant 4% bonus Attack Speed. This effect stacks.
Attacks grant 4% bonus Attack Speed. This effect stacks. Recurve Bow Needlessly Large Rod
Statikk Shiv Statikk Shiv
Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and 50% Shredding them for 5 seconds.

[Direct damage item]
Shred: reduce Magic Resist
Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and 50% Shredding them for 5 seconds.

[Direct damage item]
Shred: reduce Magic Resist
Recurve Bow Tear of the Goddess
Titan’s Resolve Titan’s Resolve
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, grant 25 Armor and Magic Resist.
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, grant 25 Armor and Magic Resist.
Recurve Bow Chain Vest
Runaan's Hurricane Runaan's Hurricane
Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

[Direct damage item]
Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

[Direct damage item]
Recurve Bow Negatron Cloak
Zz'Rot Portal Zz'Rot Portal
Combat start: Taunt.

On death, a Voidspawn arises, Taunting nearby enemies. The Voidspawn has massively reduced effectiveness when created by a summoned unit.

Taunt: enemies that are able and in range must attack the taunter
Combat start: Taunt.

On death, a Voidspawn arises, Taunting nearby enemies. The Voidspawn has massively reduced effectiveness when created by a summoned unit.

Taunt: enemies that are able and in range must attack the taunter
Recurve Bow Giant's Belt
Last Whisper Last Whisper
Any physical damage dealt 50% Sunder the target for 3 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor
Any physical damage dealt 50% Sunder the target for 3 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor
Recurve Bow Sparring Gloves
Rabadon's Deathcap Rabadon's Deathcap
Grants 70 bonus Ability Power
Grants 70 bonus Ability Power Needlessly Large Rod Needlessly Large Rod
Archangel's Staff Archangel's Staff
Combat start: Grant 20 Ability Power every 5 seconds.
Combat start: Grant 20 Ability Power every 5 seconds. Needlessly Large Rod Tear of the Goddess
Locket of the Iron Solari Locket of the Iron Solari
Combat start: Shield the holder and allies within 1 hexes in the same row for 275/325/375/425★ damage for 8 seconds.

[Aura item]
Combat start: Shield the holder and allies within 1 hexes in the same row for 275/325/375/425★ damage for 8 seconds.

[Aura item]
Needlessly Large Rod Chain Vest
Ionic Spark Ionic Spark
50% Shred enemies within 2 hexes. When enemies cast an Ability, they are also zapped for magic damage equal to 160% of their maximum Mana.

[Direct damage item]
Shred: reduce Magic Resist
50% Shred enemies within 2 hexes. When enemies cast an Ability, they are also zapped for magic damage equal to 160% of their maximum Mana.

[Direct damage item]
Shred: reduce Magic Resist
Needlessly Large Rod Negatron Cloak
Morellonomicon Morellonomicon
Damage from an Ability 1% Burns and 33% Wounds enemies for the 10 seconds.

[Unique - Only One Per Champion]
Burn: deals some of the target's maximum Health as true damage
Wound: reduces healing received
Damage from an Ability 1% Burns and 33% Wounds enemies for the 10 seconds.

[Unique - Only One Per Champion]
Burn: deals some of the target's maximum Health as true damage
Wound: reduces healing received
Needlessly Large Rod Giant's Belt
Jeweled Gauntlet Jeweled Gauntlet
Damage from an Ability can critically strike.
Damage from an Ability can critically strike. Needlessly Large Rod Sparring Gloves
Blue Buff Blue Buff
Abilities cost 10 less Mana to cast.

If the holder gets at least 1 takedown within 3 seconds of casting, gain 10 Mana.

[Unique - Only One Per Champion]
Abilities cost 10 less Mana to cast.

If the holder gets at least 1 takedown within 3 seconds of casting, gain 10 Mana.

[Unique - Only One Per Champion]
Tear of the Goddess Tear of the Goddess
Protector's Vow Protector's Vow
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 25 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 25 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Tear of the Goddess Chain Vest
Chalice of Power Chalice of Power
Combat start: Grant 20 Ability Power to the holder and allies within 1 hex in the same row.

[Aura item]
Combat start: Grant 20 Ability Power to the holder and allies within 1 hex in the same row.

[Aura item]
Tear of the Goddess Negatron Cloak
Redemption Redemption
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Tear of the Goddess Giant's Belt
Hand of Justice Hand of Justice
Grant 2 effects:
- +15% Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for a percentage of damage dealt
Grant 2 effects:
- +15% Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for a percentage of damage dealt
Tear of the Goddess Sparring Gloves
Bramble Vest Bramble Vest
Negates 75% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2 seconds).

[Direct damage item]
Negates 75% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2 seconds).

[Direct damage item]
Chain Vest Chain Vest
Gargoyle Stoneplate Gargoyle Stoneplate
Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder.
Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder. Chain Vest Negatron Cloak
Sunfire Cape Sunfire Cape
Every 2 seconds, an enemy within 2 hexes is 1% Burned and 33% Wounded for 10 seconds.

[Unique - Only One Per Champion]
Burn: deals some of the target's maximum Health as true damage
Wound: reduces healing received
Every 2 seconds, an enemy within 2 hexes is 1% Burned and 33% Wounded for 10 seconds.

[Unique - Only One Per Champion]
Burn: deals some of the target's maximum Health as true damage
Wound: reduces healing received
Chain Vest Giant's Belt
Shroud of Stillness Shroud of Stillness
Combat start: Shoots a beam that 30% Mana Reaves enemies.

[Unique - Only One Per Champion]
Mana Reave: increase maximum Mana until the next cast
Combat start: Shoots a beam that 30% Mana Reaves enemies.

[Unique - Only One Per Champion]
Mana Reave: increase maximum Mana until the next cast
Chain Vest Sparring Gloves
Dragon's Claw Dragon's Claw
Every 2 seconds, regenerate 5% maximum Health.
Every 2 seconds, regenerate 5% maximum Health. Negatron Cloak Negatron Cloak
Zephyr Zephyr
Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Negatron Cloak Giant's Belt
Quicksilver Quicksilver
Combat start: Grant immunity to crowd control for 18 seconds.

[Unique - only 1 per champion]
Combat start: Grant immunity to crowd control for 18 seconds.

[Unique - only 1 per champion]
Negatron Cloak Sparring Gloves
Warmog's Armor Warmog's Armor
Grant 800 bonus Health.
Grant 800 bonus Health. Giant's Belt Giant's Belt
Guardbreaker Guardbreaker
After damaging a shielded enemy, Abilities and attacks deal 25% more damage for 3 seconds.
After damaging a shielded enemy, Abilities and attacks deal 25% more damage for 3 seconds. Giant's Belt Sparring Gloves
Tactician's Crown Tactician's Crown
Your team gains +1 maximum team size.
Your team gains +1 maximum team size. Spatula Spatula
Edge of Night Edge of Night
Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed.

[Unique - Only One Per Champion]
B.F. Sword Chain Vest
Thief's Gloves Thief's Gloves
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Sparring Gloves Sparring Gloves
Crown of Demacia Crown of Demacia
If the wearer starts combat in the front 2 rows, regenerate 2-7% maximum Health per second (based on stage). If they start in the back 2 rows, gain 1-7% AD and AP every second instead. If the wearer of this item dies, you instantly lose the fight.You can remove this item by benching the wearer.
If the wearer starts combat in the front 2 rows, regenerate 2-7% maximum Health per second (based on stage). If they start in the back 2 rows, gain 1-7% AD and AP every second instead. If the wearer of this item dies, you instantly lose the fight.You can remove this item by benching the wearer.
Master work upgrade Master work upgrade
Use on a unit to open an armory containing Radiant versions of that unit's craftable completed items. Upgrade the item you choose to its Radiant equivalent, and unequip it.
Use on a unit to open an armory containing Radiant versions of that unit's craftable completed items. Upgrade the item you choose to its Radiant equivalent, and unequip it.
Scroll of knowledge Scroll of knowledge
Use on a unit to open a special armory that offers every available emblem that matches that unit's inherent traits.
Use on a unit to open a special armory that offers every available emblem that matches that unit's inherent traits.
TheDarkinBlade TheDarkinBlade
If the holder of this item gets a takedown, they will be consumed and Aatrox will be reborn!
If the holder of this item gets a takedown, they will be consumed and Aatrox will be reborn!
Anima Visage Anima Visage
Regenerates 2.5% maximum health each second.
Regenerates 2.5% maximum health each second.
Blacksmith's Gloves Blacksmith's Gloves
Each round: Equip 2 random Ornn Artifacts.

[Consumes 3 item slots]
Each round: Equip 2 random Ornn Artifacts.

[Consumes 3 item slots]
Death's Defiance Death's Defiance
50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage. The holder's Attacks and Abilities also heal for 25% of damage dealt.

[Unique - Only One Per Champion]
50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage. The holder's Attacks and Abilities also heal for 25% of damage dealt.

[Unique - Only One Per Champion]
Deathfire Grasp Deathfire Grasp
Combat start: the holder fires a blast of energy at their target, marking them and dealing 20% of their maximum health as magic damage.

For the next 10 seconds, the holder's abilities and attacks deal 35% increased damage to the marked target, and 25% increased damage to other targets.

[Unique - only 1 per champion]
Combat start: the holder fires a blast of energy at their target, marking them and dealing 20% of their maximum health as magic damage.

For the next 10 seconds, the holder's abilities and attacks deal 35% increased damage to the marked target, and 25% increased damage to other targets.

[Unique - only 1 per champion]
Eternal Winter Eternal Winter
Enemies who damage the holder have their Attack Speed slowed by 20% for 1.5 seconds. After being slowed this way 7 times, the attacker is Stunned instead, but only once every 15 seconds.

[Unique - Only One Per Champion]
Enemies who damage the holder have their Attack Speed slowed by 20% for 1.5 seconds. After being slowed this way 7 times, the attacker is Stunned instead, but only once every 15 seconds.

[Unique - Only One Per Champion]
Gold Collector Gold Collector
Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 40% chance to drop 1 gold .

[Unique - Only One Per Champion]
Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 40% chance to drop 1 gold .

[Unique - Only One Per Champion]
Hullcrusher Hullcrusher
If this unit has no adjacent allies at combat start, gain an additional 600 Health.
If this unit has no adjacent allies at combat start, gain an additional 600 Health.
Infinity Force Infinity Force
Health +250, Mana +25, Attack Damage +25%, Ability Power +25, Armor +25, Magic Resist +25, Attack Speed +25%
Health +250, Mana +25, Attack Damage +25%, Ability Power +25, Armor +25, Magic Resist +25, Attack Speed +25%
Manazane Manazane
Once per combat: After casting an Ability, restore 120 mana over 5 seconds.

[Unique - Only One Per Champion]
Once per combat: After casting an Ability, restore 120 mana over 5 seconds.

[Unique - Only One Per Champion]
Obsidian Cleaver Obsidian Cleaver
Attacks and Abilities shred enemy armor and magic resistance by 50% for 5 seconds.

[Unique - Only One Per Champion]
Attacks and Abilities shred enemy armor and magic resistance by 50% for 5 seconds.

[Unique - Only One Per Champion]
Randuin's Sanctum Randuin's Sanctum
Combat start: Grant 40 Armor and 40 Magic Resistance to the holder and their adjacent allies.

[Aura item]
Combat start: Grant 40 Armor and 40 Magic Resistance to the holder and their adjacent allies.

[Aura item]
Sniper's Focus Sniper's Focus
The holder's attacks and abilities deal 10% increased damage for each hex between them and their target. Gain +1 Attack range.
The holder's attacks and abilities deal 10% increased damage for each hex between them and their target. Gain +1 Attack range.
Tricksters Glass Tricksters Glass
Summon a clone with 70% maximum Health and 30% increased maximum Mana. You cannot equip items to the clone.
Summon a clone with 70% maximum Health and 30% increased maximum Mana. You cannot equip items to the clone.
Zhonya's Paradox Zhonya's Paradox
Once per combat: At 40% Health, become invulnerable for 3 seconds.

[Unique - Only One Per Champion]
Once per combat: At 40% Health, become invulnerable for 3 seconds.

[Unique - Only One Per Champion]
Absolution Absolution
Heal allies within 2 hexes for 25% of their missing Health every 5 seconds. They take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Heal allies within 2 hexes for 25% of their missing Health every 5 seconds. They take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Blessed Bloodthirster Blessed Bloodthirster
Grant: 40% Omnivamp.

Once per combat: At 40% Health, gain a 40% maximum Health shield that lasts up to 5 seconds.
Grant: 40% Omnivamp.

Once per combat: At 40% Health, gain a 40% maximum Health shield that lasts up to 5 seconds.
Blue Blessing Blue Blessing
Abilities cost 10 less Mana to cast.

If the holder gets at least 1 takedown within 3 seconds of casting, gain 20 Mana.

[Unique - Only One Per Champion]
Abilities cost 10 less Mana to cast.

If the holder gets at least 1 takedown within 3 seconds of casting, gain 20 Mana.

[Unique - Only One Per Champion]
Brink of Dawn Brink of Dawn
Once per combat: At 60% Health and again at 30% Helath, briefly become untargetable and shed negative effects. Then, gain 50% bonus Attack Speed. This effect stacks.
Once per combat: At 60% Health and again at 30% Helath, briefly become untargetable and shed negative effects. Then, gain 50% bonus Attack Speed. This effect stacks.
Bulwark's Oath Bulwark's Oath
Once per combat: At 40% Health, gain a 70 Armor and Magic Resist for the rest of combat, and a 50% maximum Health shield that lasts up to 10 seconds.
Once per combat: At 40% Health, gain a 70 Armor and Magic Resist for the rest of combat, and a 50% maximum Health shield that lasts up to 10 seconds.
Chalice of Charity Chalice of Charity
Combat start: Grant 45 Ability Power and 10% Omnivamp to the holder and allies within 1 hex in the same row.

[Aura item]
Combat start: Grant 45 Ability Power and 10% Omnivamp to the holder and allies within 1 hex in the same row.

[Aura item]
Covalent Spark Covalent Spark
50% Shred enemies within 3 hexes. When enemies cast an Ability, they are alsol zapped for magic damage equal to 250% of their maximum Mana.

Also, regenerate 1% maximum Health per second
50% Shred enemies within 3 hexes. When enemies cast an Ability, they are alsol zapped for magic damage equal to 250% of their maximum Mana.

Also, regenerate 1% maximum Health per second
Demon Slayer Demon Slayer
Abilities and attacks deal 60% more damage to enemies with more than 1600 maximum Health.
Abilities and attacks deal 60% more damage to enemies with more than 1600 maximum Health.
Dragon's Will Dragon's Will
Every 1.5 seconds, regenerate 10% maximum Health.
Every 1.5 seconds, regenerate 10% maximum Health.
Dvarapala Stoneplate Dvarapala Stoneplate
Grant 30 Armor and 30 Magic Resist for each enemy targeting holder.

Also, regenerate 2% maximum Health each second.
Grant 30 Armor and 30 Magic Resist for each enemy targeting holder.

Also, regenerate 2% maximum Health each second.
Eternal Whisper Eternal Whisper
Any physical damage dealt the 50% Sunders the target for the rest of combat. This effect does not stack.

[Unique - only one per champion]
Sunder: reduce Armor
Any physical damage dealt the 50% Sunders the target for the rest of combat. This effect does not stack.

[Unique - only one per champion]
Sunder: reduce Armor
Fist of Fairness Fist of Fairness
Grant 2 effects:
+50% Attack Damage and +50 Ability Power.
30% Omnivamp.

Omnivamp: heal for some of damage dealt
Grant 2 effects:
+50% Attack Damage and +50 Ability Power.
30% Omnivamp.

Omnivamp: heal for some of damage dealt
Glamorous Gauntlet Glamorous Gauntlet
Damage from an Ability can critically strike.
Damage from an Ability can critically strike.
Guinsoo's Reckoning Guinsoo's Reckoning
Attacks grant +10% bonus Attack Speed. This effect stacks.
Attacks grant +10% bonus Attack Speed. This effect stacks.
Hextech Lifeblade Hextech Lifeblade
The holder's damage heal them for 35% of the damage dealt. The holder also heals their lowest health ally for the same amount.
The holder's damage heal them for 35% of the damage dealt. The holder also heals their lowest health ally for the same amount.
Locket of Targon Prime Locket of Targon Prime
When combat begins, the holder and all allies within 3 hexes in the same row gain a shield that blocks 275/325/375★ damage for 25 seconds.

Radiant Bonus: Grants 200 Health for all allies at the start of combat.
When combat begins, the holder and all allies within 3 hexes in the same row gain a shield that blocks 275/325/375★ damage for 25 seconds.

Radiant Bonus: Grants 200 Health for all allies at the start of combat.
Luminous Deathblade Luminous Deathblade
It glows in the presence of enemies. Or friends. Or anything alive, really.
It glows in the presence of enemies. Or friends. Or anything alive, really.
Mistral Mistral
Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 8 seconds.
Your team gains 15% Attack Speed.

[Ignores crowd control immunity]
[Unique - only 1 per champion]
Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 8 seconds.
Your team gains 15% Attack Speed.

[Ignores crowd control immunity]
[Unique - only 1 per champion]
More More-ellonomicon More More-ellonomicon
Damage from the holder's Ability 3% Burns and 33% Wounds enemies for 30 seconds.

[Unique - only 1 per champion]
Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Damage from the holder's Ability 3% Burns and 33% Wounds enemies for 30 seconds.

[Unique - only 1 per champion]
Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Quickestsilver Quickestsilver
Combat start: Grant immunity to crowd control for 30 seconds.

[Unique - only 1 per champion]
Combat start: Grant immunity to crowd control for 30 seconds.

[Unique - only 1 per champion]
Rabadon's Ascended Deathcap Rabadon's Ascended Deathcap
It's witnessed - and unleashed - miracles and calamities both.
It's witnessed - and unleashed - miracles and calamities both.
Rapid Lightcannon Rapid Lightcannon
Grant 2 bonus Attack Range and 125% Attack Speed, your attacks cannot miss.
Grant 2 bonus Attack Range and 125% Attack Speed, your attacks cannot miss.
Rascal's Gloves Rascal's Gloves
Each round: Equip 2 random Radiant items.

[Consumes 3 item slots]
Each round: Equip 2 random Radiant items.

[Consumes 3 item slots]
Rosethorn Vest Rosethorn Vest
Negates all bonus damage from incoming critical strikes. On being hit by an attack, deal 125/175/225★ magic damage to all nearby enemies (once every 2 seconds).
Negates all bonus damage from incoming critical strikes. On being hit by an attack, deal 125/175/225★ magic damage to all nearby enemies (once every 2 seconds).
Runaan's Tempest Runaan's Tempest
Attacks fire a bolt at another nearby enemy, dealing 100% Attack Damage as physical damage.

[Direct damage item]
Attacks fire a bolt at another nearby enemy, dealing 100% Attack Damage as physical damage.

[Direct damage item]
Shroud of Reverance Shroud of Reverance
Combat start: Shoot a wider beam that 50% Mana Reaves enemies. Your team gains 25 starting Mana.

[Unique - only 1 per champion]
Mana Reave: increase maximum Mana until the next cast
Combat start: Shoot a wider beam that 50% Mana Reaves enemies. Your team gains 25 starting Mana.

[Unique - only 1 per champion]
Mana Reave: increase maximum Mana until the next cast
Spear of Hirana Spear of Hirana
Attack restore 10 additional Mana.
Attack restore 10 additional Mana.
Statikk Favor Statikk Favor
Every third attack unleashes chain lightning that bounces to 8 enemies, dealing 65 magic damage and reducing their Magic Resist by 50% for 5 seconds.
Every third attack unleashes chain lightning that bounces to 8 enemies, dealing 65 magic damage and reducing their Magic Resist by 50% for 5 seconds.
Stride breaker Stride breaker
After damaging a shielded enemy, Abilities and attacks 50% deal more damage for 3 seconds.
After damaging a shielded enemy, Abilities and attacks 50% deal more damage for 3 seconds.
Sunlight Cape Sunlight Cape
Every 1.5 seconds, a random enemy within 3 hexes is burned for 60% of their maximum Health as true damage over 30 seconds. Any healing they receive is reduced by 33%.

[Unique - Only One Per Champion]
Every 1.5 seconds, a random enemy within 3 hexes is burned for 60% of their maximum Health as true damage over 30 seconds. Any healing they receive is reduced by 33%.

[Unique - Only One Per Champion]
Titan's Vow Titan's Vow
Grant 3% Attack Damage 3 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, gain 60 Armor and Magic Resist.
Grant 3% Attack Damage 3 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, gain 60 Armor and Magic Resist.
Urf-Angel's Staff Urf-Angel's Staff
Combat start: Gain 30 Ability Power every 4 seconds.
Combat start: Gain 30 Ability Power every 4 seconds.
Warmog's Pride Warmog's Pride
Regenerate 1% max Health per second
Regenerate 1% max Health per second
Zeke's Harmony Zeke's Harmony
Combat start: Grant 35% Attack Speed and 10% Omjnivamp to the holder and allies within 1 hex in the same row.
Combat start: Grant 35% Attack Speed and 10% Omjnivamp to the holder and allies within 1 hex in the same row.
Zenith Edge Zenith Edge
Damage from an Ability can critically strike.
Damage from an Ability can critically strike.
Zz'Rots Invitation Zz'Rots Invitation
Combat start: A Radiant Voidmother with bonus Health and Attack Damage arises and Taunts nearby enemies.

Taunt: enemies that are able and in range must attack the taunter
Combat start: A Radiant Voidmother with bonus Health and Attack Damage arises and Taunts nearby enemies.

Taunt: enemies that are able and in range must attack the taunter
Bastion Emblem Bastion Emblem
The holder gains the Bastion trait.

[Unique - Only One Per Champion]
The holder gains the Bastion trait.

[Unique - Only One Per Champion]
Bruiser Emblem Bruiser Emblem
The holder gains the Bruiser trait.

[Unique - Only One Per Champion]
The holder gains the Bruiser trait.

[Unique - Only One Per Champion]
Challenger Emblem Challenger Emblem
The holder gains the Challenger trait.

[Unique - Only One Per Champion]
The holder gains the Challenger trait.

[Unique - Only One Per Champion]
Recurve Bow Spatula
Deadeye Emblem Deadeye Emblem
The holder gains the Deadeye trait.

[Unique - Only One Per Champion]
The holder gains the Deadeye trait.

[Unique - Only One Per Champion]
Demacia Emblem Demacia Emblem
The holder gains the Demacia Trait.

[Unique - Only One Per Champion]
The holder gains the Demacia Trait.

[Unique - Only One Per Champion]
Negatron Cloak Spatula
Freljord Emblem Freljord Emblem
The holder gains the Freljord trait.

[Unique - Only One Per Champion]
The holder gains the Freljord trait.

[Unique - Only One Per Champion]
GunnerEmblem GunnerEmblem
The holder gains the Gunner trait.

[Unique - Only One Per Champion]
The holder gains the Gunner trait.

[Unique - Only One Per Champion]
Invoker Emblem Invoker Emblem
The holder gains the Invoker trait.

[Unique - Only One Per Champion]
The holder gains the Invoker trait.

[Unique - Only One Per Champion]
Ionia Emblem Ionia Emblem
The holder gains the Ionia trait.

Ionia Bonus: 33% Attack Speed.

[Unique - Only One Per Champion]
The holder gains the Ionia trait.

Ionia Bonus: 33% Attack Speed.

[Unique - Only One Per Champion]
B.F. Sword Spatula
Juggernaut Emblem Juggernaut Emblem
The holder gains the Juggernaut trait.

[Unique - Only One Per Champion]
The holder gains the Juggernaut trait.

[Unique - Only One Per Champion]
Chain Vest Spatula
Noxus Emblem Noxus Emblem
The holder gains the Noxus trait.

[Unique - Only One Per Champion]
The holder gains the Noxus trait.

[Unique - Only One Per Champion]
Giant's Belt Spatula
Piltover Emblem Piltover Emblem
The holder gains the Piltover trait.

[Unique - Only One Per Champion]
The holder gains the Piltover trait.

[Unique - Only One Per Champion]
Rogue Emblem Rogue Emblem
The holder gains the Rogue trait.

[Unique - Only One Per Champion]
The holder gains the Rogue trait.

[Unique - Only One Per Champion]
Shadow Isles Emblem Shadow Isles Emblem
The holder gains the Shadow Isles Trait.

[Unique - Only One Per Champion]
The holder gains the Shadow Isles Trait.

[Unique - Only One Per Champion]
Shurima Emblem Shurima Emblem
The holder gains the Shurima trait.

[Unique - Only One Per Champion]
The holder gains the Shurima trait.

[Unique - Only One Per Champion]
Needlessly Large Rod Spatula
Slayer Emblem Slayer Emblem
The holder gains the Slayer trait.

[Unique - Only One Per Champion]
The holder gains the Slayer trait.

[Unique - Only One Per Champion]
Spatula Sparring Gloves
Sorcerer Emblem Sorcerer Emblem
The holder gains the Sorcerer trait.
The holder gains the Sorcerer trait. Tear of the Goddess Spatula
Strategist Emblem Strategist Emblem
The holder gains the Strategist trait.

[Unique - Only One Per Champion]
The holder gains the Strategist trait.

[Unique - Only One Per Champion]
Targon Emblem Targon Emblem
The holder gains the Targon Trait.

[Unique - Only One Per Champion]
The holder gains the Targon Trait.

[Unique - Only One Per Champion]
Void Emblem Void Emblem
The holder gains the Void trait.

[Unique - Only One Per Champion]
The holder gains the Void trait.

[Unique - Only One Per Champion]
Zaun Emblem Zaun Emblem
The holder gains the Zaun Trait.

[Unique - Only One Per Champion]
The holder gains the Zaun Trait.

[Unique - Only One Per Champion]
Determined Investor Determined Investor
After dying during combat 8 times, this item is destroyed. Upon destruction, grant the item Diamond Hands, 1 Champion Duplicator, and 5 gold.
After dying during combat 8 times, this item is destroyed. Upon destruction, grant the item Diamond Hands, 1 Champion Duplicator, and 5 gold.
Diamond Hands Diamond Hands
Once per combat: At 50% Health, become invulnerable for 1.5 seconds and grant 2 gold.
Once per combat: At 50% Health, become invulnerable for 1.5 seconds and grant 2 gold.
Draven's Axe Draven's Axe
Gain 1% Attack Damage per gold in your bank (up to 60 gold).Attacks grant 1 stack, up to 100 times. At full stacks, grant 9 gold.
Gain 1% Attack Damage per gold in your bank (up to 60 gold).Attacks grant 1 stack, up to 100 times. At full stacks, grant 9 gold.
Gambler's Blade Gambler's Blade
Grant 1% bonus Attack Speed per gold in your bank (up to 60 gold).Each attack has a 6% chance to drop 1 gold.
Grant 1% bonus Attack Speed per gold in your bank (up to 60 gold).Each attack has a 6% chance to drop 1 gold.
Goldmancer's Staff Goldmancer's Staff
Grant 1 Ability Power per gold in your bank (up to 60 gold) and a 40% chance to drop 2 gold on enemy kill.
Grant 1 Ability Power per gold in your bank (up to 60 gold) and a 40% chance to drop 2 gold on enemy kill.
Mogul's Mail Mogul's Mail
Grants 1 Armor, 1 Magic Resist, and 6 Health when taking damage, stacking up to 40 times. At full stacks, grant 2 gold.
Grants 1 Armor, 1 Magic Resist, and 6 Health when taking damage, stacking up to 40 times. At full stacks, grant 2 gold.
Needlessly Big Gem Needlessly Big Gem
Once per combat: If the holder is alive after 15 seconds of combat, grant 1 gold per 2 living allies, and each living ally deals 1% more damage per gold in your bank (up to 60 gold).
Once per combat: If the holder is alive after 15 seconds of combat, grant 1 gold per 2 living allies, and each living ally deals 1% more damage per gold in your bank (up to 60 gold).
Adaptive Implant Adaptive Implant
Mod: While above 50% health, gain 30% attack damage and 30 ability power. While below, gain 30% omnivamp.

Overcharge: Always gain both effects, and their power is increased by 60%
Mod: While above 50% health, gain 30% attack damage and 30 ability power. While below, gain 30% omnivamp.

Overcharge: Always gain both effects, and their power is increased by 60%
Hextech Exoskeleton Hextech Exoskeleton
Mod: Gain 30 armor and magic resistance. Every 5 seconds, cleanse all negative effects and heal for 12% of your max health.

Overcharge: Each time the wearer heals, deal 150% of the heal amount as damage to all nearby enemies.
Mod: Gain 30 armor and magic resistance. Every 5 seconds, cleanse all negative effects and heal for 12% of your max health.

Overcharge: Each time the wearer heals, deal 150% of the heal amount as damage to all nearby enemies.
Robotic Arm Robotic Arm
Mod: Attacks have a 40% chance to trigger 1 additional attacks.

Overcharge: Attack deal 50% Attack Damage as bonus true damage.
Mod: Attacks have a 40% chance to trigger 1 additional attacks.

Overcharge: Attack deal 50% Attack Damage as bonus true damage.
Shimmer Injector Shimmer Injector
Mod: Gain 25% attack speed. The first time you would be reduced to 1 heath, increase the attack speed by 100% and heal for 35% of your max health.

Overcharge: Instead increase the attack speed 400% and heal 100% of your max health.
Mod: Gain 25% attack speed. The first time you would be reduced to 1 heath, increase the attack speed by 100% and heal for 35% of your max health.

Overcharge: Instead increase the attack speed 400% and heal 100% of your max health.
Unstable Chemtank Unstable Chemtank
Mod: Gain 33% bonus max health and explode on death, dealing 35% of your maximum health as magic damage to nearby enemies.

Overcharge: Explosion gets larger and damage increases to 45% of your maximum health.
Mod: Gain 33% bonus max health and explode on death, dealing 35% of your maximum health as magic damage to nearby enemies.

Overcharge: Explosion gets larger and damage increases to 45% of your maximum health.
Virulent Bioware Virulent Bioware
Mod: Release a virulent plague whenever you deal Ability damage, causing enemies within 1 hex of the target to take 20% more damage for 4 seconds.

Overcharge: Plague duration is 10 seconds and plague deals 5% max health magic damage per second.
Mod: Release a virulent plague whenever you deal Ability damage, causing enemies within 1 hex of the target to take 20% more damage for 4 seconds.

Overcharge: Plague duration is 10 seconds and plague deals 5% max health magic damage per second.