DAK.GG
SET 11 Champions
Champion Statistics
Annie
Cost
4
Traits
Health
1000 / 1800 / 3240
AD
55 / 83 / 124
DPS
36 / 54 / 81
Attack Range

AS
0.65
Armor
60
Magic Resistance
60
Skill

Get'em. Tibbers!
Active|
Mana: 70/120

Passive: Heal Health when damaging a Burning enemy.
Active: On first cast, hop on Tibbers, gaining max Health and Stunning enemies within 2 hexes for 1.5 seconds.
Deal magic damage, Burn, and Wound enemies within 2 hexes for 5 seconds.
Burn: Deal 1% of the target's max Health as true damage every second
Wound: Reduce healing received by 33%.
Active: On first cast, hop on Tibbers, gaining max Health and Stunning enemies within 2 hexes for 1.5 seconds.
Deal magic damage, Burn, and Wound enemies within 2 hexes for 5 seconds.
Burn: Deal 1% of the target's max Health as true damage every second
Wound: Reduce healing received by 33%.
Damage: 150% / 225% / 2000% APBonus Health AP: 300% / 350% / 1200% APBonus Health: 15% HP + Bonus Health APPassive Heal = 4% HP
Trait
When you lose a fight, gain Luck. The more fights in a row you lose, the more Luck you get.
Lose Luck when you win.
- 3
Roll a die; in that many player combats, hold a Festival! At the Festival, you have the option to convert your Luck into rewards.
- 5
Heal 2 player health at the start of each player combat.
- 7
Fortune smiles! Gain extra rewards and more luck every turn no matter what, and hold a Festival every turn.