Legend
[Tahm Kench] [Draven]
At the start of the next 4 rounds, Gain 4 Gold.
[Tahm Kench] [Draven]
At the start of the next 4 rounds, Gain 6 Gold.
[Tahm Kench] [Draven]
At the start of the next 4 rounds, Gain 11 Gold.
[Vladimir] [Master Yi]
Your team deals 3% more damage and takes 3% less damage.
[Vladimir] [Master Yi]
Your team deals 6% more damage and takes 6% less damage.
[Vladimir] [Master Yi]
Your team deals 8% more damage and takes 8% less damage.
[Urf] [Ezreal]
Gain 2 random components, 8 gold, and a Reforger.
[Veigar] [Vladimir]
After 15 seconds of combat, your units deal 50% more damage.
[Aurelion Sol] [Caitlyn]
Gain 12 XP.
[Aurelion Sol] [Caitlyn]
Gain 22 XP.
[Aurelion Sol] [Caitlyn]
Gain 36 XP.
[Veigar] [Vladimir]
Your units deal 15% more damage. After 15 seconds, this effect triples.
[Ornn] [Bard]
Gain an Ornn Item Anvil and a Component Item Anvil.
[Ornn] [Bard]
Gain an Ornn Item Anvil and a Completed Item Anvil
[Ornn] [Bard]
Gain a Completed Item Anvil and 7 Gold.
[Ornn] [Bard]
Gain a Completed Item Anvil and a Component Anvil.
[Tahm Kench] [Lee Sin]
Gain 10 Gold. In 4 turns, gain 10 Gold again.
[Tahm Kench] [Lee Sin]
Gain 16 Gold. In 4 turns, gain 16 Gold again.
[Tahm Kench] [Lee Sin]
Gain 25 Gold. In 4 turns, gain 25 Gold again.
[Veigar] [Vladimir]
After 15 seconds of combat, your units deal 30% more damage.
[Draven] [Caitlyn]
Gain 10 free shop refreshes. These shop refreshes carry over between rounds.
[Draven] [Caitlyn]
Gain 15 free shop refreshes, These shop refreshes carry over between rounds.
[Draven] [Caitlyn]
Gain 25 free shop refreshes, These shop refreshes carry over between rounds.
[Ornn] [Bard]
Gain a Component Anvil and 4 Gold.
[Ornn] [Bard]
Gain 2 Component Anvils.
[Twisted Fate] [Bard]
Gain a random item made from 2 of the same component and 2 gold.
[Twisted Fate] [Bard]
Gain a random item made from 2 of the same component and 10 gold.
[Twisted Fate] [Bard]
Gain 2 random items made from 2 of the same component and 4 gold.
[Veigar]
Your units gain 7% Attack Damage, Ability Power, and Attack Speed.
[Veigar]
Your units gains 10% Attack Damage, Ability Power, and Attack Speed.
[Veigar]
Your units gains 16% Attack Damage, Ability Power, and Attack Speed.
[Ezreal]
Your units gain 60 Health for each item equipped.
[Ezreal]
Your units gain 111 Health for each item equipped.
[Ezreal]
Your units gain 120 Health and 8% Attack Speed for each item equipped.
[Urf] [Pengu]
Gain a random component, 10 gold, and a Reforger.
[Urf] [Pengu]
Gain 2 random components, 12 gold, and a Magentic Remover.
[Urf] [Pengu]
Gain 2 random components, a Champion Duplicator, and a Spatula.
[Urf] [Ezreal]
Gain 3 random components, 10 gold, and a Lesser Champion Duplicator.
[Master Yi]
Your team generates 10% more mana and moves 20% faster.
[Master Yi]
Your team generates 25% more mana and moves 40% faster.
[Master Yi]
Your team generates 35% more mana and moves 50% faster.
[Aurelion Sol]
Gain 10 XP and 8 gold.
[Aurelion Sol]
Gain 16 XP and 12 gold.
[Aurelion Sol]
Gain 20 XP and 16 gold.
[Twisted Fate] [Pengu]
Gain 1 random completed item.
[Twisted Fate] [Pengu]
Gain a random completed item, a random component, and 5 gold.
[Twisted Fate] [Pengu]
Gain 2 random full items and 8 Gold.
[Tahm Kench]
You cannot perform actions for the next 3 rounds. Afterwards, gain 18 gold.
[Bard]
Each time you level up, gain the same random Tier 2 champion.
[Bard]
Gain a component anvil when you reach level 5, 6, 7, and 8.
[Bard]
As you level, gain more powerful items. At level 4 - gain a Component Anvil, at level 6 - gain a Completed Item Anvil, at level 7 - open a radiant item armory.
[Urf]
Gain a random Emblem and a Reforger.
[Ezreal]
Gain a random item component at the start of the next 2 rounds. Now starts granting items the round the augment is selected.
[Ezreal]
Gain a random item component at the start of the next 3 rounds. Now starts granting items the round the augment is selected.
[Ezreal]
Gain a random item component at the start of the next 5 rounds. Now starts granting items the round the augment is selected.
[Aurelion Sol]
Leveling up costs 3 XP less. You can now reach Level 10.
[Draven]
When you kill an enemy unit, there's a 25% chance to drop loot.
[Draven]
When you kill an enemy unit, there's a 30% chance to drop loot.
[Draven]
When you kill an enemy unit, there's a 40% chance to drop amazing loot.
[Veigar]
Your units' Abilities can critically strike. Your units gain 45% Critical Strike chance.
[Tahm Kench]
You have no interest cap. Gain 16 gold.
[Lee Sin]
Gain 1 gold per round. When you level up, gain a number of free shop refreshes equal to your level, which carry over your rounds.
[Veigar]
Your units' Abilities can critically strike. Your units gain 10% Critical Strike chance.
[Aurelion Sol]
After player combat, gain 2 XP if you won or 3 XP if you lost. You can now reach Level 10.
[Veigar]
Combat Start: Your strongest unit gains 25% critical strike chance and their spells can critically strike.
[Ornn]
Gain an Ornn Item Anvil now and after every 10 player combats.
[Ornn]
Gain an Ornn Item Anvil after 8 player combats.
[Aurelion Sol]
When you buy XP, gain an additional 3. Gain 4 immediately. You can now reach level 10.
[Pengu]
Your Tactician moves faster and heals 2 Health after a PvP round.
[Lee Sin]
Every 4 Shop refreshes, gain a free refresh.
[Caitlyn]
Gain 1 Tier one unit, 2 Tier two units, and 1 Tier three unit.
[Twisted Fate]
Gain a random component. Round Start: items on your bench are randomized (excluding Tactician's Crown, Spatula, and consumables).
[Twisted Fate]
Gain 1 completed item. Round Start: items on your bench are randomized (excluding Tactician's Crown, Spatula, and consumables).
[Twisted Fate]
Gain a random Radiant item. Round Start: items on your bench are randomized (excluding Tactician's Crown, Spatula, and consumables).
[Ornn]
Open an Armory and choose 1 of 2 unique Artifacts crafted by Ornn.
[Master Yi]
Your units gain 8% Attack Speed. Each round, increase this by 0.5%. (current Attack Speed: %)
[Master Yi]
Your units gain 10% Attack Speed. Each round, increase this by 1%. (current Attack Speed: %)
[Master Yi]
Your units gain 12% Attack Speed. Each round, increase this by 2%. (current Attack Speed: %)
[Tahm Kench]
Gain 12 gold. Your maximum interest is increased to 7.
[Caitlyn]
The first tier 1 unit and tier 2 unit you buy are upgraded to 2-star. Gain a 6 gold.
[Caitlyn]
Gain a Tier 4 champion, and a 2-star Tier 2 champion that shares a trait with them. At the next 1 stages, gain the Tier 4 champion again.
[Pengu]
Your tactician is small and speedy, heals 2 Health after a PVP round, and grants 2 Gold per round.
[Pengu]
Your Tactician heals 30 Health, grows larger, and has 130 maximum Health.
[Urf]
Gain 1 Tome of Traits and 5 gold.
[Urf]
Gain 2 Tome of Traits and 3 gold.
[Lee Sin]
Gain a free Shop refresh each round. Gain a 2 gold.
[Vladimir]
Your team gains 20 Health, plus 2 Health per missing Tactician Health.
[Vladimir]
Your team gains 40 Health, plus 3 Health per missing Tactician Health.
[Vladimir]
Your team gains 50 Health, plus 5 Health per missing Tactician Health.
[Urf] [Ezreal]
Gain a random component, 4 gold, a Magnetic Remover.
[Lee Sin]
Gain 7 gold and a Lesser Champion Duplicator.
[Lee Sin]
Gain 15 gold and a Lesser Champion Duplicator.
[Lee Sin] [Ezreal]
Gain 24 gold and a Champion Duplicator.