• Champions
  • Traits
  • Items
  • Augments
  • Chance %
  • Legend
  • Silver
  • Gold
  • Prismatic

Legend

Balanced Budget

[Tahm Kench] [Draven]

At the start of the next 4 rounds, Gain 4 Gold.

Balanced Budget II

[Tahm Kench] [Draven]

At the start of the next 4 rounds, Gain 6 Gold.

Balanced Budget III

[Tahm Kench] [Draven]

At the start of the next 4 rounds, Gain 11 Gold.

Battle Ready

[Vladimir] [Master Yi]

Your team deals 3% more damage and takes 3% less damage.

Battle Ready II

[Vladimir] [Master Yi]

Your team deals 6% more damage and takes 6% less damage.

Battle Ready III

[Vladimir] [Master Yi]

Your team deals 8% more damage and takes 8% less damage.

Big Grab Bag

[Urf] [Ezreal]

Gain 2 random components, 8 gold, and a Reforger.

Ascension

[Veigar] [Vladimir]

After 15 seconds of combat, your units deal 50% more damage.

Knowledge Download I

[Aurelion Sol] [Caitlyn]

Gain 12 XP.

Knowledge Download II

[Aurelion Sol] [Caitlyn]

Gain 22 XP.

Knowledge Download III

[Aurelion Sol] [Caitlyn]

Gain 36 XP.

Final Ascension

[Veigar] [Vladimir]

Your units deal 15% more damage. After 15 seconds, this effect triples.

Large Forge

[Ornn] [Bard]

Gain an Ornn Item Anvil and a Component Item Anvil.

Masterful Job

[Ornn] [Bard]

Gain an Ornn Item Anvil and a Completed Item Anvil

Medium Forge

[Ornn] [Bard]

Gain a Completed Item Anvil and 7 Gold.

Job Well Done

[Ornn] [Bard]

Gain a Completed Item Anvil and a Component Anvil.

Money!

[Tahm Kench] [Lee Sin]

Gain 10 Gold. In 4 turns, gain 10 Gold again.

Money Money!

[Tahm Kench] [Lee Sin]

Gain 16 Gold. In 4 turns, gain 16 Gold again.

Money Money Money!

[Tahm Kench] [Lee Sin]

Gain 25 Gold. In 4 turns, gain 25 Gold again.

Partial Ascension

[Veigar] [Vladimir]

After 15 seconds of combat, your units deal 30% more damage.

Rolling For Days I

[Draven] [Caitlyn]

Gain 10 free shop refreshes. These shop refreshes carry over between rounds.

Rolling For Days II

[Draven] [Caitlyn]

Gain 15 free shop refreshes, These shop refreshes carry over between rounds.

Rolling For Days III

[Draven] [Caitlyn]

Gain 25 free shop refreshes, These shop refreshes carry over between rounds.

Small Forge

[Ornn] [Bard]

Gain a Component Anvil and 4 Gold.

Job's Done

[Ornn] [Bard]

Gain 2 Component Anvils.

Seeing Double I

[Twisted Fate] [Bard]

Gain a random item made from 2 of the same component and 2 gold.

Seeing Double II

[Twisted Fate] [Bard]

Gain a random item made from 2 of the same component and 10 gold.

Seeing Double III

[Twisted Fate] [Bard]

Gain 2 random items made from 2 of the same component and 4 gold.

Tiny Power I

[Veigar]

Your units gain 7% Attack Damage, Ability Power, and Attack Speed.

Tiny Power II

[Veigar]

Your units gains 10% Attack Damage, Ability Power, and Attack Speed.

Tiny Power III

[Veigar]

Your units gains 16% Attack Damage, Ability Power, and Attack Speed.

Well-Earned Comforts I

[Ezreal]

Your units gain 60 Health for each item equipped.

Well-Earned Comforts II

[Ezreal]

Your units gain 111 Health for each item equipped.

Well-Earned Comforts III

[Ezreal]

Your units gain 120 Health and 8% Attack Speed for each item equipped.

Final Grab Bag

[Urf] [Pengu]

Gain a random component, 10 gold, and a Reforger.

Final Grab Bag II

[Urf] [Pengu]

Gain 2 random components, 12 gold, and a Magentic Remover.

Urf's Grab Bag

[Urf] [Pengu]

Gain 2 random components, a Champion Duplicator, and a Spatula.

Giant Grab Bag

[Urf] [Ezreal]

Gain 3 random components, 10 gold, and a Lesser Champion Duplicator.

Gotta Go Fast!

[Master Yi]

Your team generates 10% more mana and moves 20% faster.

Gotta Go Fast! II

[Master Yi]

Your team generates 25% more mana and moves 40% faster.

Gotta Go Fast!!! III

[Master Yi]

Your team generates 35% more mana and moves 50% faster.

It Pays To Learn

[Aurelion Sol]

Gain 10 XP and 8 gold.

It Pays to Learn II

[Aurelion Sol]

Gain 16 XP and 12 gold.

It Pays to Learn III

[Aurelion Sol]

Gain 20 XP and 16 gold.

Item Grab Bag I

[Twisted Fate] [Pengu]

Gain 1 random completed item.

Item Grab Bag II

[Twisted Fate] [Pengu]

Gain a random completed item, a random component, and 5 gold.

Item Grab Bag III

[Twisted Fate] [Pengu]

Gain 2 random full items and 8 Gold.

AFK

[Tahm Kench]

You cannot perform actions for the next 3 rounds. Afterwards, gain 18 gold.

Caretaker's Ally

[Bard]

Each time you level up, gain the same random Tier 2 champion.

Caretaker's Favor

[Bard]

Gain a component anvil when you reach level 5, 6, 7, and 8.

Caretaker's Chosen

[Bard]

As you level, gain more powerful items. At level 4 - gain a Component Anvil, at level 6 - gain a Completed Item Anvil, at level 7 - open a radiant item armory.

Branching Out

[Urf]

Gain a random Emblem and a Reforger.

Buried Treasures I

[Ezreal]

Gain a random item component at the start of the next 2 rounds. Now starts granting items the round the augment is selected.

Buried Treasures II

[Ezreal]

Gain a random item component at the start of the next 3 rounds. Now starts granting items the round the augment is selected.

Buried Treasures III

[Ezreal]

Gain a random item component at the start of the next 5 rounds. Now starts granting items the round the augment is selected.

Cutting Corners

[Aurelion Sol]

Leveling up costs 3 XP less. You can now reach Level 10.

Spoils of War I

[Draven]

When you kill an enemy unit, there's a 25% chance to drop loot.

Spoils of War II

[Draven]

When you kill an enemy unit, there's a 30% chance to drop loot.

Spoils of War III

[Draven]

When you kill an enemy unit, there's a 40% chance to drop amazing loot.

Jeweled Lotus III

[Veigar]

Your units' Abilities can critically strike. Your units gain 45% Critical Strike chance.

Hedge Fund

[Tahm Kench]

You have no interest cap. Gain 16 gold.

Shopping spree

[Lee Sin]

Gain 1 gold per round. When you level up, gain a number of free shop refreshes equal to your level, which carry over your rounds.

Jeweled Lotus II

[Veigar]

Your units' Abilities can critically strike. Your units gain 10% Critical Strike chance.

Patient Study

[Aurelion Sol]

After player combat, gain 2 XP if you won or 3 XP if you lost. You can now reach Level 10.

Jeweled Lotus I

[Veigar]

Combat Start: Your strongest unit gains 25% critical strike chance and their spells can critically strike.

Living Forge

[Ornn]

Gain an Ornn Item Anvil now and after every 10 player combats.

Latent Forge

[Ornn]

Gain an Ornn Item Anvil after 8 player combats.

Level Up!

[Aurelion Sol]

When you buy XP, gain an additional 3. Gain 4 immediately. You can now reach level 10.

Metabolic Accelerator

[Pengu]

Your Tactician moves faster and heals 2 Health after a PvP round.

Bronze Ticket

[Lee Sin]

Every 4 Shop refreshes, gain a free refresh.

One Twos Three

[Caitlyn]

Gain 1 Tier one unit, 2 Tier two units, and 1 Tier three unit.

Pandora's Items

[Twisted Fate]

Gain a random component. Round Start: items on your bench are randomized (excluding Tactician's Crown, Spatula, and consumables).

Pandora's Items II

[Twisted Fate]

Gain 1 completed item. Round Start: items on your bench are randomized (excluding Tactician's Crown, Spatula, and consumables).

Pandora's Box

[Twisted Fate]

Gain a random Radiant item. Round Start: items on your bench are randomized (excluding Tactician's Crown, Spatula, and consumables).

Portable Forge

[Ornn]

Open an Armory and choose 1 of 2 unique Artifacts crafted by Ornn.

Pumping Up I

[Master Yi]

Your units gain 8% Attack Speed. Each round, increase this by 0.5%. (current Attack Speed: %)

Pumping Up II

[Master Yi]

Your units gain 10% Attack Speed. Each round, increase this by 1%. (current Attack Speed: %)

Pumping Up III

[Master Yi]

Your units gain 12% Attack Speed. Each round, increase this by 2%. (current Attack Speed: %)

Rich Get Richer

[Tahm Kench]

Gain 12 gold. Your maximum interest is increased to 7.

Stars are Born

[Caitlyn]

The first tier 1 unit and tier 2 unit you buy are upgraded to 2-star. Gain a 6 gold.

Starter Kit

[Caitlyn]

Gain a Tier 4 champion, and a 2-star Tier 2 champion that shares a trait with them. At the next 1 stages, gain the Tier 4 champion again.

Tiniest Titan

[Pengu]

Your tactician is small and speedy, heals 2 Health after a PVP round, and grants 2 Gold per round.

Tiny Titans

[Pengu]

Your Tactician heals 30 Health, grows larger, and has 130 maximum Health.

Ancient Archives I

[Urf]

Gain 1 Tome of Traits and 5 gold.

Ancient Archives II

[Urf]

Gain 2 Tome of Traits and 3 gold.

Trade Sector

[Lee Sin]

Gain a free Shop refresh each round. Gain a 2 gold.

Transfusion I

[Vladimir]

Your team gains 20 Health, plus 2 Health per missing Tactician Health.

Transfusion II

[Vladimir]

Your team gains 40 Health, plus 3 Health per missing Tactician Health.

Transfusion III

[Vladimir]

Your team gains 50 Health, plus 5 Health per missing Tactician Health.

Tiny Grab Bag

[Urf] [Ezreal]

Gain a random component, 4 gold, a Magnetic Remover.

Training Reward

[Lee Sin]

Gain 7 gold and a Lesser Champion Duplicator.

Training Reward II

[Lee Sin]

Gain 15 gold and a Lesser Champion Duplicator.

Training Reward III

[Lee Sin] [Ezreal]

Gain 24 gold and a Champion Duplicator.

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