DAK.GG
TFT
LoLCHESS.GG
  • Patch Notes
  • PBE Patch Notes
  • Role
  • Re-Roll
  • Rounds
  • Exp/Gold
  • Damage Formula
  • Hotkeys
  • SET 17Up
  • SET 16Down
  • SET 15Down
  • SET 14Down
  • SET 13Down
  • SET 12Down
  • SET 11Down
  • SET 10Down
  • SET 9Down
  • SET 8Down
  • SET 7Down
  • SET 6Down
  • SET 5Down
  • SET 4Down
  • SET 3Down
  • SET 2Down
  • SET 1Down
SYSTEMS - GOD BOON
    bullet
  • Ekko’s Boon: Specialist Star Damage: 85 ⇒ 70
SYSTEMS - GOD OFFERRINGS
    bullet
  • Chest of Greed disabled due to a bug
LARGE CHANGES - TRAITS
    bullet
  • Challenger Attack Speed: 15/22/40/55% ⇒ 15/28/42/55%
  • bullet
  • Dark Star (6) Bonus: 85% ⇒ 70%
  • bullet
  • Dark Star (6) Mini Dark Hole HP: 30% of Dark Star HP ⇒ 25% of Dark Star HP
  • bullet
  • N.O.V.A (5) NOVA Bonuses:
  • bullet
  • Aatrox Damage: 50% of spell damage ⇒ 65% of spell damage
  • bullet
  • Akali Bonus Bleed Per Shuriken: 10% ⇒ 12%
  • bullet
  • Akali Bleed Damage: 10/14/18 AD ⇒ 12/18/24 AD
  • bullet
  • Kindred Damage Amp: 5% ⇒ 10%
  • bullet
  • Kindred Mark Timer: 5s ⇒ 4.5s
  • bullet
  • Meeple Emblem Bonus: 1 Mana Regen Per Meep ⇒ 50 Health + 4% Damage Amp Per Meep
  • bullet
  • Psionic (2) Drone Uplink Damage Amp: 15%
  • bullet
  • Psionic (2) Malware Matrix:
  • bullet
  • Damage Amp: 10%
  • bullet
  • Attack Speed: 15%
  • bullet
  • Omnivamp: 10%
  • bullet
  • Attack Champion: Dealing physical damage to an enemy reduces the target's Armor by 2.
  • bullet
  • Magic Champion:Dealing magic damage to an enemy reduces the target's Magic Resist by 2.
  • bullet
  • Psionic (2) Sympathetic Implant:
  • bullet
  • Damage Amp: 10%
  • bullet
  • Attack Speed: 15%
  • bullet
  • Mana Regen: 2
  • bullet
  • Every 5 seconds, gain: Magic Champions: 1 Mana Regen, Attack Champions: 15% Attack Speed
  • bullet
  • Psionic (2) Target-Lock Optics:
  • bullet
  • AD: 10%
  • bullet
  • AP: 10%
  • bullet
  • AS: 20%
  • bullet
  • When the holder damages each enemy for the first time each combat, gain: Attack Champions: 9% Attack Damage, Magic Champions: 7% Ability Power
  • bullet
  • Psionic (4) Radiant Effects unchanged.
  • bullet
  • Psionic (4) Radiant Drone Uplink Damage Amp: 20%
  • bullet
  • Psionic (4) Radiant Malware Matrix:
  • bullet
  • Damage Amp: 10%
  • bullet
  • Attack Speed: 15%
  • bullet
  • Omnivamp: 10%
  • bullet
  • Psionic (4) Radiant Sympathetic Implant:
  • bullet
  • Damage Amp: 10%
  • bullet
  • Attack Speed: 20%
  • bullet
  • Mana Regen: 4
  • bullet
  • Every 5 seconds, gain: Magic Champions: 1 Mana Regen, Attack Champions: 15% Attack Speed
  • bullet
  • Psionic (4) Radiant Target-Lock Optics:
  • bullet
  • AD: 20%
  • bullet
  • AP: 20%
  • bullet
  • AS: 30%
  • bullet
  • When the holder damages each enemy for the first time each combat, gain: Attack Champions: 9% Attack Damage, Magic Champions: 7% Ability Power
  • bullet
  • Sniper Baseline Damage Amp: 18/24/28% ⇒ 18/25/35%
  • bullet
  • Space Groove 7 Space Groove Bonus: 10% ⇒ 15%
  • bullet
  • Stargazer Fountain Stargazer Healing: 2.5% ⇒ 3%
  • bullet
  • Stargazer Fountain (5) Bonus AD/AP Per 2s: 7% ⇒ 9%
  • bullet
  • Stargazer Huntress Teamwide Attack Speed: 15% ⇒ 12%
  • bullet
  • Stargazer Huntress Stargazer Attack Speed: 12/35/55% ⇒ 15/45/70%
  • bullet
  • Stargazer Huntress Mark Number: 3/5/7 ⇒ 3/5/9
  • bullet
  • Stargazer Serpent Magic Damage: 25/40/60% ⇒ 20/40/60%
  • bullet
  • Stargazer Mountain Attack Speed: 10% ⇒ 8%
  • bullet
  • Stargazer Mountain Durability: 6% ⇒ 5%
LARGE CHANGES - ARBITER
    bullet
  • Arbiter Inputs are now grouped into three categories; One input from each category will always be offered
  • bullet
  • Consistent:
  • bullet
  • Every 4 Seconds:
  • bullet
  • For each Arbiter Star Level:
  • bullet
  • Conditional:
  • bullet
  • When an Arbiter Attacks 3 times
  • bullet
  • When an Arbiter spends 50 Mana
  • bullet
  • Economy Based:
  • bullet
  • For each interest you would gain
  • bullet
  • If you rerolled last turn
  • bullet
  • Arbiter Outputs are now grouped into three categories; One output from each category will always be offered
  • bullet
  • Offense:
  • bullet
  • Gain Ability Power
  • bullet
  • Gain Attack Speed
  • bullet
  • Defense:
  • bullet
  • Gain permanent max HP
  • bullet
  • Gain a % Health Shield
  • bullet
  • Gain Armor and Magic Resist
  • bullet
  • Economy:
  • bullet
  • % Chance to gain gold
  • bullet
  • % Chance to gain a Leona
  • bullet
  • When gaining Gold/Leona, if a player’s chance exceeds 100%, they will use any excess chance for a second roll at the rewards, with a maximum of 2 triggers. Ex: If a player ends combat with a 150% chance to gain a Leona, they will gain 1 Leona and then have a 50% chance at gaining a second Leona.
  • bullet
  • New Combinations:
  • bullet
  • Attack 3 Times + Gain 12/18 Resists
  • bullet
  • Attack 3 Times + Gain 3/5% Gold Chance (max 2/3)
  • bullet
  • Attack 3 Times + Gain 10/18% Leona Chance
  • bullet
  • Adjusted Combinations:
  • bullet
  • Every 3 Attacks:
  • bullet
  • Gain Ability Power: 5/8 ⇒ 6/9
  • bullet
  • Gain Attack Speed: 3/5% ⇒ 4/6%
  • bullet
  • Every 4 Seconds: Gain Attack Speed: 11/17% ⇒ 14/20%
  • bullet
  • For each Interest you would gain:
  • bullet
  • Gain Resists: 12/18 ⇒ 14/22
  • bullet
  • Shield Duration: 4s ⇒ 8s
  • bullet
  • If you rerolled last combat:
  • bullet
  • Gain Ability Power: 30/45 ⇒ 25/40
  • bullet
  • Gain Attack Speed: 30/45% ⇒ 35/55%
  • bullet
  • Leona Chance: 50/100% ⇒ 70/125%
  • bullet
  • Gold Chance: 22% ⇒ 30%
  • bullet
  • Shield Duration: 4s ⇒ 8s
  • bullet
  • For Each Arbiter Star Level:
  • bullet
  • Gain Attack Speed: 7/8% ⇒ 8/9%
  • bullet
  • Shield Duration: 4s ⇒ 8s
  • bullet
  • Removed Inputs:
  • bullet
  • First time an Arbiter drops below 40% Health
  • bullet
  • When an enemy dies
  • bullet
  • When an Arbiter deals 10 instances of damage
  • bullet
  • Removed Outputs:
  • bullet
  • Arbiters gain Mana
  • bullet
  • Gain a % chance of a Reroll
LARGE CHANGES - UNITS: TIER 1
    bullet
  • Aatrox Heal: 300/375/575 AP ⇒ 325/400/650 AP
  • bullet
  • Twisted Fate Minimum Damage AP: 180/270/405/690 ⇒ 190/285/430/730
  • bullet
  • Twisted Fate Maximum Damage AP: 360/540/810/1380 ⇒ 380/570/860/1460
LARGE CHANGES - UNITS: TIER 2
    bullet
  • Bel’Veth Spell Damage AD: 18/27/41/69 ⇒ 20/30/45/77
  • bullet
  • Gnar Base AS: 0.7 ⇒ 0.75
  • bullet
  • Gwen Resists: 45 ⇒ 50
  • bullet
  • Gwen Single Target Damage AP: 145/220/380/650 ⇒ 145/220/410/700
  • bullet
  • Jax Flat Damage Reduction: 15/20/25 AP ⇒ 20/25/30 (no AP scaling)
  • bullet
  • Zoe Spell Damage: 68/102/153% AP ⇒ 73/110/180 AP
LARGE CHANGES - UNITS: TIER 3
    bullet
  • Aurora Split Damage AP: 370/555/890 AP ⇒ 400/600/960 AP
  • bullet
  • Lulu Mountain Spell Stun Duration: 0.5s ⇒ 0.25s
  • bullet
  • Miss Fortune (Replicator) Spell Damage: 250/375/600 AD ⇒ 275/415/660 AD
  • bullet
  • Ornn Base Health: 850 ⇒ 950
  • bullet
  • Rhaast Redeemer Attack Speed: 2/2.5/3% ⇒ 2/2/2%
  • bullet
  • Rhaast Redeemer Bonus Resists: 2/2.5/3 ⇒ 2/2/2
  • bullet
  • Viktor Spell Damage: 185/275/475 AP ⇒ 190/290/500 AP
LARGE CHANGES - UNITS: TIER 4
    bullet
  • Corki Missile Damage: 30/44% AD ⇒ 28/42% AD
  • bullet
  • Corki Meeple Rocket Damage: 120/180% AD ⇒ 110/165% AD
  • bullet
  • Morgana Range: 2 ⇒ 1
  • bullet
  • Morgana Shield HP Scalar: 10% ⇒ 15%
  • bullet
  • Nami Mana: 25/70 ⇒ 20/65
  • bullet
  • Xayah Base AD: 50 ⇒ 52
  • bullet
  • Xayah Spell Main Target Damage: 10/15% AD ⇒ 25/40% AD
LARGE CHANGES - UNITS: TIER 5
    bullet
  • Fiora Spell True Damage: 40/60 AD ⇒ 37/56 AD
  • bullet
  • Graves Base AS: 0.7 ⇒ 0.75
  • bullet
  • Graves Laser Ballistics Falloff Per Target: 40% ⇒ 60%
  • bullet
  • Shen Mana: 10/70 ⇒ 20/70
  • bullet
  • Shen Spell Damage: 20/30 AP ⇒ 25/40 AP
  • bullet
  • Zed Clone Health %: 33/40% ⇒ 33/45%
  • bullet
  • Zed Mana: 50/100 ⇒ 40/100
LARGE CHANGES - AUGMENTS
    bullet
  • Shieldmaiden (Leona) Mana: 10/40 ⇒ 20/50
  • bullet
  • Self-Destruct (Gragas) Spell Damage AP: 280/420/630 AP ⇒ 250/375/600 AP
  • bullet
  • Reach for the Stars (Jax) Spell Damage: 170/250/450 AP ⇒ 160/240/420 AP
  • bullet
  • One Two Three Num 1-costs: 1 ⇒ 2
  • bullet
  • Booster Pack Total Value: 10g ⇒ 12g
  • bullet
  • Charge Transfer I Damage Amp: 5% ⇒ 7%
  • bullet
  • Charge Transfer II Damage Amp: 8% ⇒ 10%
  • bullet
  • Climb the Ladder I Stats: 3 ⇒ 3.5
  • bullet
  • Climb the Ladder II Stats: 5 ⇒ 6
  • bullet
  • Exalted Adventure Rewards increased ~15%
  • bullet
  • Hard Commit Gold Per Stage: 4 ⇒ 3
  • bullet
  • Heroic Grab Bag Gold: 4 ⇒ 5
  • bullet
  • Heart of Steel Health Per Growth: 12 ⇒ 16
  • bullet
  • Heart of the Swarm Also grants 2 Tiny Duplicators
  • bullet
  • Heart of the Swarm Apex Primordian AS: 0.6 ⇒ 0.9
  • bullet
  • Heart of the Swarm Apex Primordian Mana: 30/100 ⇒ 30/90
  • bullet
  • Hold the Line Bonus AD: 9% ⇒ 8%, Bonus AP: 10% ⇒ 9%
  • bullet
  • Group Hug I Resists: 7 ⇒ 6
  • bullet
  • Group Hug II Resists: 10 ⇒ 9
  • bullet
  • Kahunahuna Bonus True Damage: 125% AD ⇒ 100% AD
  • bullet
  • Luxury Subscription Gold Per Trigger: 5 ⇒ 7
  • bullet
  • Mace’s Will No longer offered on 2-1
  • bullet
  • Sweet Treats Health Per Item: 20 ⇒ 16
  • bullet
  • Sunfire Board No longer offered on 2-1
  • bullet
  • Timestream Health Per Reroll: 2 ⇒ 7
LARGE CHANGES - RADIANT ITEMS
    bullet
  • Radiant Adaptive Helm Non-Tank AD/AP: 25 ⇒ 40
  • bullet
  • Radiant Adaptive Helm Mana Regen: 6 ⇒ 7
  • bullet
  • Radiant Dragon’s Claw Percent Max Health: 22% ⇒ 28%
  • bullet
  • Radiant Gargoyle’s Stoneplate Resists Per Enemy: 25 ⇒ 20
  • bullet
  • Radiant Guinsoo’s Rageblade Attack Speed Per Second: 14% ⇒ 16%
  • bullet
  • Radiant Nashor’s Tooth On-Crit Mana On Attack: 8 ⇒ 6
LARGE CHANGES - ARTIFACTS
    bullet
  • Blighting Jewel MR Reduction: 4 ⇒ 6
  • bullet
  • Ekko’s Patience Damage Amp: 40% ⇒ 45%
  • bullet
  • Luden’s Tempest AD/AP: 55% ⇒ 60%
  • bullet
  • Yasuo’s Bladework Attack Speed: 10% ⇒ 20%
LARGE CHANGES - EMBLEMS
    bullet
  • Arbiter Emblem Attack Speed: 20% ⇒ 30%
  • bullet
  • Rogue Emblem Omnivamp: 40% ⇒ 25%
CHONCC’S K.O. COLISEUM - CHANGES
    bullet
  • Star Guardian Prismatic Breakpoint 10 ⇒ 11
  • bullet
  • Soul Fighter Prismatic Breakpoint 10 ⇒ 11
  • bullet
  • Fixed a bug where if a Mighty Mech is killed at the beginning of combat by a 3-star 5-cost champion while the "And I’ll Form the Head!" Augment causes units to become invulnerable.
  • bullet
  • Fixed a bug where reputation tracked by the "Crowd Favorite" augment does not progress when fielding the amount of Soul Fighters required for the prismatic Trait.
  • bullet
  • Fixed a bug related to the "And I'll Form the Head" augment, where the Mighty Mech dying during transformation caused units to become invulnerable.
BUG FIXES
    bullet
  • He’s just sleeping: Fixed a bug where Nunu and Willump could rarely revive himself during combat
  • bullet
  • Fixed a tooltip bug where Morgana was listed as a 5-cost in Pengu’s Blessing
  • bullet
  • Fixed some instances where Master Yi’s dash would target the incorrect enemies
  • bullet
  • Timebreaker’s Tooltip in Tocker’s Trials corrected
  • bullet
  • Dark Star 6’s mini Black Holes no longer benefit from Exiles and Two Tanky
  • bullet
  • Luden’s Tempest tooltip corrected
  • bullet
  • Loot Singularity properly disabled in Tocker’s Trials
  • bullet
  • Soraka’s Miracle functions properly when a champion is equipped with more than one
  • bullet
  • Soraka’s Miracle’s champion heal will now wait until the current heal ends before triggering again
  • bullet
  • Fixed a bug where Samira’s Passive could trigger more than intended against targets immune to Crowd Control
  • bullet
  • Fixed some instances where the Double Up cannon would disappear after Realm of the Gods Rounds
  • bullet
  • Level up and Upward Mobility are now mutually exclusive with Wise Spending
  • bullet
  • It’s hard to count while concussed: Fixed a bug where Boxing Lessons’s HP would update incorrectly
  • bullet
  • Steamroll+ properly grants 1 gold per win.
© LoLCHESS.GG. All Rights Reserved. TFT@LoLCHESS.GG
lolchess.gg is hosted by PlayXP Inc. lolchess.gg isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.