• Patch Notes
  • Re-Roll
  • Rounds
  • Gold/XP
  • Damage Formula
  • Hotkeys
  • Set 10Down
  • Set 9Down
  • Set 8Down
  • Set 7Down
  • Set 6Down
  • Set 5Up
  • Set 5.5
  • Set 5
  • Set 4Down
  • Set 3Down
  • Set 2Down
  • Set 1Down
TFT TURNS TWO!
  • Claim your free Birthday Cakespirit by playing a game of Teamfight Tactics between June 23rd and July 7th... It’s a piece of cake.
SYSTEMS - Armory
  • Magnetic Remover and Reforger can no longer appear in the Armory
  • Two Full Items + Two Special Item Armory replaced with Four Full Items Armory
  • Two Components + Two Special Item (Neeko’s Help, Loaded Dice, Spatula, Shadow Spatula) Armory replaced with Two Components + Two Full Item Armory
  • Chances of a 4-2 Armory have been increased
  • 4-2 Chances of seeing a Special Item (Neeko’s Help, Loaded Dice, Spatula, Shadow Spatula) are dramatically reduced
  • 4-2 Chances of seeing an Emblem are slightly lower
  • 4-2 Chances of seeing Components and Full Items are slightly higher.
  • Chances of a 5-2 Armory have been decreased
  • 5-2 Chances of seeing a Special Item are drastically reduced
  • 5-2 Chances of seeing an Emblem or Component are slightly lower.
  • 5-2 Chances of seeing a Full Item are slightly higher.
  • 6-2 and 7-2 Chances of seeing a Special Item (Neeko’s Help, Loaded Dice, Spatula, Shadow Spatula) or Emblem are lower.
LARGE CHANGES - Traits
  • Skirmisher Shield: 25/40/60%⇒25/45/75% Max Health
LARGE CHANGES - Champions: Tier 1
  • Kled now gains bonus damage every 4th attack even while mounted.
  • Kled Attack Speed: 0.7⇒0.75
  • Poppy Max Mana Buff: 40/80⇒30/70
  • Poppy Buckler Toss Damage: 150/250/350⇒150/250/400
  • Poppy Buckler Toss Shield: 250/350/450⇒250/375/525
LARGE CHANGES - Champions: Tier 2
  • Kennen Starting Mana Buff: 50/125⇒60/125
  • Kennen Flame Rush Damage: 150/200/250⇒150/225/350
  • Trundle Subjugate REWORKED: Trundle drains his target's strength, reducing their Health, Armor, Magic Resist, and Attack Damage by 35% and granting himself 100/130/200% (modified by AP) of the drained stats for 8 seconds.
  • Trundle Mana Adjusted: 0/60⇒30/80
LARGE CHANGES - Champions: Tier 3
  • Ashe Enchanted Arrow Damage: 300/400/600⇒300/450/750
  • Nidalee Aspect of the Cougar REWORKED: Nidalee transforms into a cougar and leaps behind the lowest Health enemy. While in cougar form, Nidalee gains 45% Dodge Chance, 40/50/75% Attack Speed, and her attacks become melee attacks that deal 200/300/600 bonus magic damage every 4th attack.
  • Nidalee Attack Damage: 65 ⇒ 50
  • Yasuo Burning Blade Damage: 300/400/750 ⇒ 250/350/700
  • Yasuo Burning Blade Stacking On Hit Damage: 30/40/75⇒25/35/70
LARGE CHANGES - Champions: Tier 4
  • Ryze Attack Speed: 0.75⇒0.8
  • Ryze’s empowered Rune Prison now stuns secondary targets for half the stun duration (.75/1/2). The main target is still stunned for the full duration (1.5/2/4).
LARGE CHANGES - Champions: Tier 5
  • Kayle Health: 500⇒650
  • Kayle Attack Damage: 60⇒75
  • Kayle Attack Speed: 1.0⇒1.1
  • Kayle Number of Attacks per Immunity: 10⇒15
  • Kayle Ascension 4 AOE Spell Damage: 200/300/10000⇒80/125/4000
LARGE CHANGES - Items
  • Sacrificial Infinity Edge REWORKED: Now deals damage on attack and ability cast rather than on every instance of critical damage.
  • Sacrificial Infinity Edge NEW TOOLTIP: Grants 75% Critical Strike Chance (including components). Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage. The holder also gains 30% Critical Strike Damage. Each time the holder attacks or casts their Ability, they take true damage equal to 3% of their max Health.
  • Ionic Spark Damage: 200%⇒250% of Caster Mana
  • Eclipse Cape Self Burn: Entirety of Combat⇒first 8 seconds of combat
SMALL CHANGES - Traits
  • Abomination Monstrosity Attack Damage: 100/150/200 ⇒ 100/140/180
  • Abomination Monstrosity Attack Damage Per Star Level: 10/15/20 ⇒ 10/14/18
  • Dragonslayer Self Bonus Ability Power: 30/80/140 ⇒ 30/70/140
  • Forgotten Base Attack Damage & Ability Power: 30/70/140 ⇒ 25/60/125
  • Forgotten Bonus Per Shadow Item: 10%⇒15%
  • Ironclad Armor: 40/90/180⇒35/85/170
  • Knight Block Amount: 15/40/80⇒20/40/70
  • Legionnaire Attack Speed: 25/60/110/180⇒25/60/110/195
  • Ranger Bonus Attack Speed 70/180⇒75/180%
  • Redeemed AP/Armor/MR: 30/60/90⇒30/60/100
  • Renewer HP & Mana Regen: 3/6/10%⇒3/6/9%
SMALL CHANGES - Champions: Tier 1
  • Ziggs Health 500⇒450
  • Ziggs Arcane Bomb Damage: 250/350/450⇒250/375/525
SMALL CHANGES - Champions: Tier 2
  • Soraka Mana Reave Increase: 35/35/50% ⇒ 35/35/35%
  • Varus Holy Arrows Attack Damage Ratio: 150/160/180% ⇒ 150/155/165%
SMALL CHANGES - Champions: Tier 3
  • Katarina Sinister Blade Primary Damage: 200/250/420⇒180/250/420
  • Katarina Sinister Blade Secondary Damage: 100/125/210⇒90/125/210
  • Lee Sin Cripple Damage: 250/350/750⇒250/350/700
  • Lux Prismatic Illumination Shield: 150/225/400⇒125/200/400
  • Zyra Grasping Roots hitbox has been increased slightly
SMALL CHANGES - Champions: Tier 4
  • Aphelios Dark Vigil Base Damage: 100/150/300⇒125/150/300
  • Jax Attack Speed: 0.85⇒0.9
  • Karma Soulflare Damage: 240/300/700⇒225/280/700
  • Rell Attract and Repel Shield Amount: 350/500/3000⇒300/450/3000
  • Taric Starting Mana Buff: 100/200⇒120/200
SMALL CHANGES - Champions: Tier 5
  • Teemo’s Cruelty Infernal Soul Damage: 140/175/666⇒130/160/666
  • Volibear Starting Mana Buff: 100/200⇒110/200
SMALL CHANGES - Items
  • Archdemon’s Staff of Immortality Mana Ratio: 400%⇒350%
  • Giant Slayer Maximum Health Threshold: 1750⇒1650
  • Giant Slayer Bonus Damage: 80%⇒75%
  • Redemption AOE Damage Reduction: 30%⇒25%
  • Locket of the Silver Lunari Armor & MR: 70⇒60
BUG FIXES
  • Fixed a bug where getting 8 Assassins would turn off the Assassin bonus (Thanks PieHat!)
  • Wolf, Daisy, Heimerdinger’s Turret, and Zz’Rot’s Voidspawn now correctly have 130% base Critical Strike Damage (Thanks Deisik!)
  • Reforger will no longer reforge Shadow Components into the same Component
  • Eclipse Cape now properly applies its self burn if equipped mid-combat
  • Revive effects (e.g., Guardian Angel, Revenant) will no longer trigger if its holder is affected by Kindred’s ability
  • Teemo will now display correctly in the Shop as costing Health when rolled from a Loaded Dice
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