Augments
- Astral Soul has been removed
- Dragonmancer Heart has been removed
Traits
- Assassins now jump even earlier before other units move
- Astral guaranteed Astral Units in Astral Shop: 2 ⇒ 3
- Cannoneer Attack Damage Splash Damage: 150/200/250/300 ⇒ 150/210/280/350%
- Dragonmancer Hero bonus Health: 450/1350/2250 ⇒ 300/750/1400
- Dragonmancer Hero bonus Ability Power: 20/60/100 ⇒ 15/35/60
- Dragonmancer bonus Health and Ability Power increase by Dragonmancer star level: 10% ⇒ 20%
- Revel firecrackers magic Damage: 150/175/225/275 ⇒ 140/170/225/300
- Scalescorn bonus magic Damage: 20/50/80% ⇒ 15/50/100%
- Whisper bonus Attack Damage & Ability Power: 1/2/4/6 ⇒ 1/3/5/8
Units: Tier 1
- Ezreal Mystic Shot Damage: 150/225/300 ⇒ 155/215/285
- Skarner Crystalline Exoskeleton Shield: 275/325/375 ⇒ 300/360/420
- Tahm Kench Health: 700 ⇒ 650
- Tahm Kench Thick Skin base Shield: 250/300/350 ⇒ 240/250/275
- Vladimir Health: 650 ⇒ 700
- Vladimir Armor & Magic Resist: 40 ⇒ 45
- Vladimir Transfusion Healing: 200/250/300 ⇒ 270/300/330
Units: Tier 2
- Lillia Bugfix: Now bonks her combat target rather than a nearby target
- Lilia max Mana buff: 0/60 ⇒ 0/50
- Lilia Watch Out! base Damage:175/250/350 ⇒ 215/275/350
- Lilia Watch Out! center bonus Damage: 175/250/350 ⇒ 150/225/350
- Qiyana max Mana nerf: 30/90 ⇒ 40/100
Units: Tier 3
- Diana Orbs: 6/7/8 ⇒ 5/6/7
- Lee Sin Dragon’s Rage Damage: 300/375/500 ⇒ 280/360/480
- Swain Draconic Ascension Damage: 75/115/175 ⇒ 65/105/165
- Sylas Petricite Burst Shield: 300/350/400 ⇒ 365/415/475
- Sylas Petricite Burst Damage: 100/150/200 ⇒ 110/170/240
Units: Tier 4
- Corki max Mana nerf: 0/70 ⇒ 20/80
- Cork The Big One Damage: 125/200/500 ⇒ 110/170/600
- Idas Golden Scales damage reduction: 50/75/300 ⇒ 35/50/300
- Idas Golden Scales Shield: 200/300/2000 ⇒ 180/275/2000
- Idas Golden Scales Shield bonus Attack Speed: 40% ⇒ 30%
- Ornn Stampede Attack Speed slow duration: 3 ⇒ 2 sec
- Ornn Stampede stun duration: 1.5/2/8 ⇒ 1.25/1.75/8 sec
- Sona Crescendo Damage: 190/275/1000 ⇒ 200/300/1000
- Sy’fen Attack Damage: 100 ⇒ 110
- Sy’fen Mana buff: 120/200 ⇒ 120/175
- Sy’fen Rampage bite Attack Damage scaling: 450/500/2500% ⇒ 500/525/2500%
- Xayah Feathers FLY! feather return Damage: 15/20/50 ⇒ 12/20/40
- Xayah Feathers FLY! feather Attack Damage scaling: 25% ⇒ 20
Items
- Giant Slayer increased base Damage: 25% ⇒ 20%
- Giant Slayer increased Damage if the enemy has over 2200 maximum Health: 50% ⇒ 45%
- Sunfire Cape Health: 400 ⇒ 300
Bug Fixes
- Crown of Champions no longer triggers immediately if equipped mid-combat
June 23rd, Balance Changes
- Daeja Attack Damage: 40 ⇒ 20
- Daeja Windblast passive on-hit magic Damage: 55/85/300 ⇒ 30/45/200
- Volibear Relentless Storm bonus Health on activation: 550/1000/1800 ⇒ 375/650/1200
- Volibear Relentless Storm 3rd auto bonus magic Damage: 170/180/190 ⇒ 160/175/190
- Legend (Trait) Ability Power Steal: 50% ⇒ 40%
- Shen (notes correction) max Mana nerf: 60/90 ⇒ 60/105
June 23rd, Bug Fixes
- Fixed a bug where players would hit level 8 and 9 a round late