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  • Patch Notes
  • PBE Patch Notes
  • Role
  • Re-Roll
  • Rounds
  • Exp/Gold
  • Damage Formula
  • Hotkeys
  • SET 16Up
  • SET 15Down
  • SET 14Down
  • SET 13Down
  • SET 12Down
  • SET 11Down
  • SET 10Down
  • SET 9Down
  • SET 8Down
  • SET 7Down
  • SET 6Down
  • SET 5Down
  • SET 4Down
  • SET 3Down
  • SET 2Down
  • SET 1Down
SYSTEM CHANGES - LEVELING
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  • XP from Level 8-9: 68XP ⇒ 76XP
SYSTEM CHANGES - ENCOUNTERS
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  • Gwen’s Gifts
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  • Crafted Crafting disabled
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  • Emblem Ensemble:
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  • Coronation disabled
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  • Cursed Crown disabled
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  • Flexible disabled
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  • Legion of Three’s disabled
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  • Tactician’s Kitchen disabled
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  • U.R.F disabled
SYSTEM CHANGES - AURAS
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  • The following champion auras now persist even if the champion dies: Shyvana, Skarner, Taric
SYSTEM CHANGES - UNLOCK RULES UPDATE
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  • Unlockable 4 and 5-costs are now harder to hit if uncontested
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  • When contested, it's a bit easier to two-star your unit, yet still harder to three-star them
SYSTEM CHANGES - UNLOCK CONDITIONS
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  • Kai’Sa Level Requirement: 8 ⇒ 7
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  • Orianna: 3 Piltover ⇒ 2 items on a Piltover Champion
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  • Tryndamere item requirement: 2 ⇒ 1
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  • Yorick item requirement: 2 ⇒ 1
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  • Warwick: 2-star Vi and 1-star Jinx ⇒ 1 item on Vi AND Jinx (no 2-star requirement)
LARGE CHANGES - TRAITS
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  • Bilgewater Free AD/AP: 20% ⇒ 15%
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  • Bilgewater 2-Cost Serpent Cost: 30 ⇒ 35
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  • Bilgewater Serpents Per Takedown: 2 ⇒ 1
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  • Bilgewater (10) Cannon Damage: 500 ⇒ 300
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  • Bilgewater (10) Gold Per Kill: 5 ⇒ 2
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  • Darkin (3) Piece Damage: 100 ⇒ 333
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  • Ixtal Quest Small Reroll Quest (Stage 2-6): 5/6/8/8/8 ⇒ 4/6/7/7/7
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  • Ixtal Quest Medium Reroll Quest (Stage 2-6): 10/12/16/16/16 ⇒ 8/11/15/15/15
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  • Ixtal Quest Hard Reroll Quest (Stage 2-6): 15/18/24/24/24 ⇒ 10/12/20/20/20
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  • Ixtal Quest Earn Interest Quest: 6/14/20/20/20 ⇒ 5/12/16/16/16
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  • Ixtal Quest Qiyana Takedown, Sunshards Given: 20/30/40/50/50 ⇒ 30/50/80/80/80
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  • Ixtal Quest Alternate Win/Loss, Sunshards Given: 200/280/360/450/600 ⇒ 200/280/400/500/700
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  • Ixtal Cashout 700 Sunshards:
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  • Cashout A: Artifact Anvil ⇒ Completed Item Anvil + 1 Greater Duplicator
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  • Cashout B: 30g ⇒ 2 Greater Duplicators
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  • Ixtal Cashout 800 Sunshards:
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  • Cashout A: 50g ⇒ 30g + 2 Brocks
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  • Cashout B: 145g ⇒ 120g + 2 Greater Duplicators
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  • Cashout C: 5 cost unit ⇒ 2 Brocks
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  • Ixtal Cashout 900 Sunshards:
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  • Cashout A: 180g ⇒ 160g + 2 Greater Duplicators
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  • Cashout B: 60g ⇒ 40g + 2 Greater Duplicators
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  • Piltover (2) Continuum Cogs AP: 12 ⇒ 15
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  • Piltover (4) Acceleration Gate Mana Restore: 35% ⇒ 40%
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  • Piltover (4) Magnetron Coil Base Amp: 18% ⇒ 16%
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  • Piltover (6) Armor Nullifier Tank Amp: 35% ⇒ 45%
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  • Piltover (6) Upgrade! Attack Speed: 15% ⇒ 25%
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  • Void will always offers an offensive mutation first
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  • Void Spitter Spines Damage: 111 ⇒ 100
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  • Void Royal Husk Summon HP: 25% ⇒ 30%
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  • Void Summon Base Resists: 30 ⇒ 40
LARGE CHANGES - UNITS: TIER 1
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  • Anivia Attack Speed: .70 ⇒ .75
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  • Blitzcrank Mana: 60/120 ⇒ 60/105
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  • Briar Decaying Attack Speed: 300%/300%/300% ⇒ 300%/300%/350%
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  • Jhin newAbility sets Jhin’s Attack Speed to a fixed 1.0AS.
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  • Jhin Base AD: 48 ⇒ 44
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  • Jhin Spell Damage: 125/190/280/370 AD ⇒ 135/200/300/400 AD
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  • Qiyana Ability Damage: 160/240/360/480 AD ⇒ 160/240/400/560 AD
LARGE CHANGES - UNITS: TIER 2
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  • Ashe Spell Damage: 120/180/285 AD ⇒ 135/195/300 AD
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  • Ashe Spell Damage: 15/25/35AP ⇒ 20/30/40
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  • Ekko Resists: 50 ⇒ 45
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  • Orianna Mana: 20/60 ⇒ 20/50
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  • Tryndamere Ability Damage: 100/150/225 ⇒ 110/160/235
LARGE CHANGES - UNITS: TIER 3
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  • Draven Base AD: 50 ⇒ 53
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  • Leona newWhile surviving, your strongest Leona grants your strongest Diana 3/4/5/10 Ability Power each second.
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  • Malzahar Ability Damage: 27/40/65 AP ⇒ 29/43/68 AP
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  • Sejuani Shield amount: 475/525/625 AP ⇒ 525/575/675 AP
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  • Zoe Ability Damage: 300/450/700 AP ⇒ 330/500/770 AP
LARGE CHANGES - UNITS: TIER 4
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  • Braum Mana: 60/120 ⇒ 60/105
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  • Diana Shield Duration: 2s with no Mana Lock ⇒ Shield and Mana Lock end when Diana’s dashes end
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  • Diana Shield Amount: 80/120/200 AP ⇒ 100/175/300 AP
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  • Diana Target Damage: 165/250/500 AP ⇒ 125/190/600 AP
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  • Diana Secondary Damage: 150/225/1350 AP ⇒ 140/210/1350 AP
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  • Fizz fixed a bug where Fizz targeting was inconsistent among backliners.
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  • Fizz Splash Damage: 110/165/450 AP ⇒ 75/115/450 AP
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  • Fizz Empowered Attack Damage: 80/120/600 AP ⇒ 50/75/600 AP
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  • Fizz Spell AS: 50% ⇒ 100%
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  • Garen Heal: 300/350/1200 AP ⇒ 250/300/1200 AP
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  • Kai’sa (1-star) AD Kai’sa Spell Damage: 42/63/150 AD ⇒ 39/63/150 AD
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  • Kai’sa (1-star) Kai’sa Spell Damage: 265/400/1600 AP ⇒ 250/400/1600 AP
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  • Taric [Adjusted] At 35% health: Gain 90% Durability for 2 seconds ⇒ Heal for 300/700/2500 Health over 2 seconds
LARGE CHANGES - UNITS: TIER 5
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  • Aatrox Spell cast Animation no longer scales with Attack Speed.
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  • Aatrox Spell Damage: 85/170/2400 AD ⇒ 95/200/2400 AD
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  • Annie Mana: 0/170 ⇒ 0/160
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  • Annie Post-Cast Mana Reduction: 150 ⇒ 140 (Annie is still 20 Mana)
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  • Aurelion Sol Mana: 20/90 ⇒ 25/75
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  • Aurelion Sol Spell Damage: 450/800 AP ⇒ 480/800
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  • Aurelion Sol Shockwave Damage: 50/75/1000 AP ⇒ 100/150/1000 AP
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  • Aurelion Sol Meteor Damage: 1000/1500 ⇒ 500/750
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  • Aurelion Sol Stardust Rework: No longer gains 1 Stardust for each time an enemy is damaged by an ability. 1 Stardust is now gained for every 250 Ability damage dealt to enemies this combat
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  • Aurelion Sol Star Forger Bonus Stardust: 20/60% ⇒ 20/33%
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  • Aurelion Sol Upgrade Breakpoints:
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  • Upgrade 1: 15 ⇒ 25
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  • Upgrade 2: 60 ⇒ 60
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  • Upgrade 3: 100 ⇒ 140
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  • Upgrade 4: 175 ⇒ 200, Knockup Duration: 2s ⇒ 1.5s
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  • Upgrade 5: 250 ⇒ 300
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  • Upgrade 6: 400 ⇒ 475
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  • Upgrade 7: 700 ⇒ 750
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  • Upgrade 8: 1988 ⇒ 1543
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  • Galio Crash Damage: 400/675/5000% MR ⇒ 150/225/1000% Armor + 350/525/5000% MR
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  • Kindred [REWORK] Spell no longer prevents allies from dying. Now shields allies for 350/750/10000% AP for the zone’s duration.
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  • Kindred Eternal Passive Damage: 300% AD ⇒ 325% AD
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  • Kindred Zone Duration: 2s ⇒ 2.5s
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  • Lucian & Senna Soulbound tooltip clarifies that Damage Amp and Durability only persist while they survive.
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  • Senna no longer applies Black Mist to enemies.
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  • Lucian no longer consumes Black Mist.
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  • Senna Spell Damage: 170/255/2000 AD ⇒ 230/350/2000 AD
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  • Senna spell does 8% less damage for each target hit, up to a maximum of 40% reduction.
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  • Mel Primary Target Damage: 900/1500 AP ⇒ 1000/1500 AP
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  • Shyvana Passive Ability Damage Reduction: 10% ⇒ 8%
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  • Shyvana Mana: 0/40 ⇒ 0/30
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  • Shyvana Spell Duration: 3.5s ⇒ 3s
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  • Shyvana Spell Damage Per Second: 165/250 AD ⇒ 185/275 AD
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  • Mel Primary Target Damage: 900/1500 AP ⇒ 1000/1500 AP
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  • Sylas Resists: 70 ⇒ 80
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  • T-Hex Resists: 70 ⇒ 80
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  • T-Hex Base AD: 75 ⇒ 85
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  • T-Hex Spell Damage: 125/200 AD ⇒ 145/250 AD
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  • T-Hex Missile Damage: 30% of base ⇒ 25% of base
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  • Thresh Passive Damage: 30/50 AP + 1 Per 20 Souls ⇒ 30/50 + 1 Per 15 Souls
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  • Thresh Passive Healing: 50% damage dealt ⇒ 75% damage dealt
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  • Xerath Ascendent Charms:
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  • Desert Golem Renamed to Desert Golems
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  • Desert Golem Cost: 6 gold ⇒ 8 gold
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  • Desert Golem Golem Count: 1 ⇒ 2
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  • Desert Golem Bonus Attack Damage: 60% ⇒ 40%
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  • Desert Golem Bonus Ability Power: 60% ⇒ 40%
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  • Persistent Arcanery Now grants Xerath 3 mana regen
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  • Persistent Arcanery Extra blast: 4 ⇒ 2
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  • Rite of Negation No longer grants Durability
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  • Rite of Negation Now grants 15% Damage Amp
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  • Sacrificial Guard Removed
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  • Ziggs Passive Damage: 45/80 AP ⇒ 40/65 AP
LARGE CHANGES - CORE ITEMS
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  • Edge of Night newHeals for 30% of missing health at the end of invulnerability.
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  • Nashor’s Tooth AP: 15 ⇒ 20
LARGE CHANGES - ARTIFACTS
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  • Darkin Scythe Health: 0 ⇒ 250
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  • Darkin Scythe AP: 25% ⇒ 0
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  • Dawncore AD/AP: 10% ⇒ 15%
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  • Flickerblades AS Per Attack: 5% ⇒ 6%
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  • Gambler’s Blade Gold Chance: 5% ⇒ 6%
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  • The Indomitable Max HP: 12% ⇒ 15%
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  • Sniper’s Focus AD/AP: 20% ⇒ 25%
LARGE CHANGES - RADIANT ITEMS
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  • Radiant Nashor’s Tooth AP: 30 ⇒ 40
LARGE CHANGES - AUGMENTS
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  • NEW: Cosmic Calling (Gold, 3-2 only); Gain a Spear of Shojin and a Leona. On Stage 3-7, gain a Taric.
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  • Growth Mindset Re-enabled
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  • Growth Mindset No longer reduces XP cost to 3.
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  • Growth Mindset Initial XP: 36 ⇒ 50
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  • Aura Farming 2-star 5-cost now holds a recommended item.
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  • Aura Farming Unlock Round: 4-3 ⇒ 4-5
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  • Bringer of Ruin AP Per Takedown: 2 ⇒ 1
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  • Call to Chaos Melee Carry Golem reward removed
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  • Call to Chaos Golden Egg Reward, Initial Completed Item Anvils: 2 ⇒ 1
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  • Chosen Wolves Ambessa Bonus AD: 30% ⇒ 40%
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  • Chosen Wolves Wolf Damage: 25% ⇒ 30%
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  • Component Heist Turns: 5 ⇒ 4
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  • Crash Test Dummies Stun Duration: 1.25s ⇒ 1.75s
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  • Demacia Forever Health Per Rally: 4 ⇒ 3
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  • Dragonguards Jarvan Armor/MR Damage: 185% ⇒ 100/120/155/200%
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  • Exiles Shield: 35% ⇒ 30%
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  • Going Long XP Per Round: 5 ⇒ 4
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  • Going Long Initial Gold: 4 ⇒ 15
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  • Golden Egg Cashout with “Anima Visage” is replaced with “The Indomitable”.
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  • Hard Commit Gold Per Stage: 2 ⇒ 7
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  • Hefty Rolls Health Per Roll: 8 ⇒ 9
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  • Hustler No longer grants 2 XP per round.
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  • Hustler Gold Per Round: 2 ⇒ 3
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  • Hustler Initial Gold: 1 ⇒ 6
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  • Know Your Enemy Damage Amp: 10/18% ⇒ 8/15%
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  • Pair of Fours Removed
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  • Precision and Grace No longer dashes at the start of combat.
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  • Precision and Grace New tooltip: At the start of combat, allies gain 25% Attack Speed for 3 seconds. On takedown, allies dash to their next target and gain this bonus again.
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  • Preparation I AD/AP: 2 ⇒ 3
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  • Preparation II AD/AP: 3 ⇒ 4
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  • Slice of Life Unit Cost Given Per Stage:3/3/3/4/4/4/5 ⇒ 2/2/3/3/4/4/5
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  • Spreading Roots+ Gold: 4 ⇒ 2
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  • Sweet Treats Health Per Item: 25 ⇒ 20
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  • The Trait Tree Gold: 7 ⇒ 2
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  • The Trait Tree+ Gold: 12 ⇒ 4
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  • Wild Growth Bonus AD/AP: 25% ⇒ 35%
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  • The World Runes Temporarily removed
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  • Worth the Wait No longer has a 2 turn delay before granting more copies.
LARGE CHANGES - BUG FIXES
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  • Darius should no longer be Mana Locked for longer than intended in some rare circumstances.
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  • Band of Thieves I and Band of Thieves II are now mutually exclusive.
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  • Galio no longer interacts unintentionally with other systems
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  • One Twos Three no longer grants an additional 1-cost champion.
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  • Those are for cooking, not eating: Tahm Kench can no longer spit out Spatulas and Frying Pans.
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  • Bilgewater Items no longer interact unintentionally with other systems
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  • Units no longer lose the Durability from Big Friend I if they separate from their ally with 1750+ Health during combat.
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  • Void Mutations no longer persist from higher tiers when dropping to lower tiers.
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  • Armories now last indefinitely in Tutorial Mode
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  • Sentinels of Light Augment Disabled
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  • Fixed some cases where Ixtal 7 wouldn't work before or after PvE rounds.
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