Kai'Sa- Origin: Void
- Class: Ranger
- Class: Assassin
- Cost: 5
- Health: 700
- Armor: 20
- Attack Damage: 55
- Attack Speed: 1.25
- Starting/Total Mana: 50/125
- Ability: Killer Instinct - Kai’Sa dashes to the furthest enemy unit, shielding herself for (300/600/900) and gaining (30%/60%/90%) attack speed for 3 seconds.
Sparring Gloves
- New Component: Gives +10% Critical Strike chance and +10% chance to Dodge chance.
- When building an item out of Sparring Gloves, the item will convert its core stats to either the offensive (20% Critical Strike chance), defensive (20% Dodge chance) option. Thief's Gloves and Mittens get both.
Infinity Edge
- Recipe: Sparring Gloves + B.F. Sword
- Stats: 20% Critical Strike chance
- Effect: +200% Critical Damage ⇒ +150% Critical Damage
Repeating Crossbow
- Recipe: Sparring Gloves + Recurve Bow
- Effect: On death, this jumps to an allied champion and grants an additional 20% Attack Speed & Critical Strike chance.
Jeweled Gauntlet
- Recipe Sparring Gloves + Needlessly Large Rod
- Effect: Your spells can crit
Hand of Justice
- Recipe:Sparring Gloves + Tear of the Goddess
- Effect: On round start, either gain 40% more damage or 40 life on hit.
Iceborn Gauntlet
- Recipe: Sparring Gloves + Chain Vest
- Effect: On dodge, create an expandable zone that lowers Attack Speed by 35%.
Quicksilver
- Recipe: Sparring Gloves + Negatron Cloak
- Effect: When CC’d, cleanse the CC. 5 second cooldown.
Trap Claw
- Recipe: Sparring Gloves + Giant’s Belt
- Effect: On combat begin, gain a spell shield. When it breaks, stun the champion who broke the shield.
Thief's Gloves
- Recipe: Sparring Gloves + Sparring Gloves
- Effect: This item takes all three item slots. On round begin, copy two random items.
Mittens
- Recipe: Sparring Gloves + Spatula
- Effect: This champ also counts as a Yordle
Deathblade
- Recipe: B.F. Sword + B.F. Sword
- Effect: On a kill or assist, gain an additional 15 Attack Damage until end of combat (Stacks infinitely).
Giant Slayer
- Recipe: B.F. Sword + Recurve Bow
- Effect: Attacks deal an additional 5% enemy max Health as True Damage.
Player Damage Adjustments
- 1 Star, Tier 2: 2 ⇒ 1
- 2 Star, Tier 2: 3 ⇒ 2
- 3 Star, Tier 1: 4 ⇒ 3
- 3 Star, Tier 2: 5 ⇒ 4
- 3 Star Tier 3: 6 ⇒ 5
Mystery Box System Adjustments
- Common boxes average gold value decreased.
- Uncommon boxes average gold value decreased very slightly.
- Slightly lowered the odds of Gold Boxes showing up.
- Tier 4 units can no longer drop from Uncommon boxes.
- Slightly increased the odds of Neeko’s Help dropping from all boxes
Dragon
- Dragon (2): 83% Magic Reduction ⇒ 75% Magic Reduction
Glacial
- Glacial Stun duration: 2sec ⇒ 1.5sec
- Glacial Stun chance: 20/30/45 ⇒ 20/33/50
Void
- (2) One random void champion deals true damage this combat
- (4) All your void champions deal true damage this combat
Yordle
- adding a new (9) piece chase option.
- Yordle Dodge chance: 35%/60% ⇒ 30%/60%/90%
Assassin
- (3) 75% Crit damage & 10% Crit chance ⇒ (3) 75% Crit damage & 10% Crit chance
- (6) 150% Crit damage & 25% Crit chance ⇒ (6) 150% Crit damage & 20% Crit chance
- (9) 225% Crit damage & 40% Crit chance ⇒ (9) 225% Crit damage & 30% Crit chance
Ninja
- Attack Damage and Ability Power: 50/70 ⇒ 50/80
Noble
- 25 Heal on hit ⇒ 30 Heal on hit
Shapeshifter
- Bonus Health: 60%/120% ⇒ 60%/100%
Ranger
- Chance to Double Attack Speed 30%/70% ⇒ 25%/70%
Anivia- Health: 700 ⇒ 750
- Attack Speed: 0.6 ⇒ 0.8
- Starting/Total Mana: 0/100 ⇒ 50/125
- Ability Targeting: Random ⇒ Furthest Target
Kassadin- Attack Damage: 50 ⇒ 40
- Attack Speed: 0.6 ⇒ 0.55
- Armor: 25 ⇒ 35
- Mana Steal & Shield Power: 20/40/60 ⇒ 25/50/75
Missfortune
- Health: 700 ⇒ 750
- Attack Speed: 0.85 ⇒ 0.95
- Mana: 0/75 ⇒ 0/150
- Ability Damage: 900/1300/1700 ⇒ 1300/2000/2700
- Ability Targeting: Current Target ⇒ Furthest Target
Mordekaiser- Mana: 0/100 ⇒ 50/150
- Spell Damage: 200/325/450 ⇒ 250/500/750
Tristana- Spell Damage: 60/90/120 ⇒ 70/110/150
Blitzcrank- Health: 600 ⇒ 650
- Ability Damage: 100/450/800 ⇒ 250/550/850
Braum- Mana: 0/50 ⇒ 0/75
Reksai
- AS: 0.65 ⇒ 0.6
Ashe- Mana: 0/100 ⇒ 0/125
Katarina- Dmg Per Tick: 40/60/80 ⇒ 45/70/95
Shyvana- Burn Damage: 250/375/500 ⇒ 200/300/400
Veigar- Spell Dmg: 300/550/800 ⇒ 350/650/950
Vi- Health: 650 ⇒ 700
- Spell Damage: 250/450/650 ⇒ 300/500/700
Volibear- Health: 700 ⇒ 750
- Attack Damage: 75 ⇒ 70
- Attack Speed: 0.55 ⇒ 0.6
Akali- Attack Speed: 0.7 ⇒ 0.85
Gnar- Health: 750 ⇒ 700
- Transform Health: 300/600/900 ⇒ 250/450/650
Jinx- Attack Speed: 0.65 ⇒ 0.7
Kindred- Attack Speed: 0.65 ⇒ 0.7
- Ability Duration: 4/5/6 ⇒ 3/4/5
Sejuani- Health: 850 ⇒ 800
- Stun Duration: 2/4/6 ⇒ 2/3.5/5
Swain- Damage per tick: 50/100/150 ⇒ 40/80/120
- Heal per tick: 40/70/100 ⇒ 30/60/90
Yasuo- Health: 700 ⇒ 750
Dragon’s Claw
- 83% Magic Reduction ⇒ 75% Magic Reduction
Frozen Heart
- 30% Attack Speed Slow ⇒ 35% Attack Speed Slow
Rapidfire Cannon
- No longer grants “Your attacks can’t be dodged”
Titanic Hydra
- 10% Max Health in a splash ⇒ 3% Max Health to target and adjacent enemies behind them.
Zephyr
- Now is a Unique item
Bugfixes
- Gangplank and Akali now have proper move speed.
- Ranger’s Focus now properly grants 100% extra attack speed.
- Ranger’s Focus can no longer stack on itself.
- Matchmaking is less streaky.
- Shyvana’s ability tooltip no longer says she prevents healing.
- Elise Spiderlings now have the correct stats.
- The range of Lucian’s ability will always equal his attack range.