DAK.GG
SET 4 Items
Item Guide
ItemItem & Description | Description |
---|---|
![]() Kiếm B.F. +15 Sát thương Đòn đánh. | +15 Sát thương Đòn đánh. |
![]() Cung Gỗ +15% Tốc độ đánh. | +15% Tốc độ đánh. |
![]() Giáp Lưới +25 Giáp. | +25 Giáp. |
![]() Áo Choàng Bạc +25 Kháng phép. | +25 Kháng phép. |
![]() Gậy Quá Khổ +15% Sát thương Kĩ năng. | +15% Sát thương Kĩ năng. |
![]() Tear of the Goddess +15 Mana | +15 Mana |
![]() Đai Khổng Lồ +200 Máu. | +200 Máu. |
![]() Sparring Gloves +10% Critical Strike Chance, +10% Dodge Chance | +10% Critical Strike Chance, +10% Dodge Chance |
![]() Thìa Vàng Nó phải có tác dụng gì đó… | Nó phải có tác dụng gì đó… |
![]() Deathblade ![]() ![]() Contributing to a kill grants the holder +20 Attack Damage for the rest of combat. This effect can stack any number of times (starting at 1). | Contributing to a kill grants the holder +20 Attack Damage for the rest of combat. This effect can stack any number of times (starting at 1). |
![]() Giant Slayer ![]() ![]() The holder's spells and basic attacks do 10% bonus damage. If the target has more than 1750 maximum Health, the bonus increases to 90%. | The holder's spells and basic attacks do 10% bonus damage. If the target has more than 1750 maximum Health, the bonus increases to 90%. |
![]() Giáp Thiên Thần ![]() ![]() Tướng sử dụng được một lần hồi sinh khi chết tại mỗi trận giao tranh, sau khi hồi sinh sẽ còn 400 Máu. | Tướng sử dụng được một lần hồi sinh khi chết tại mỗi trận giao tranh, sau khi hồi sinh sẽ còn 400 Máu. |
![]() Bloodthirster ![]() ![]() Basic attacks heal the holder for 40% of the damage dealt. | Basic attacks heal the holder for 40% of the damage dealt. |
![]() Hextech Gunblade ![]() ![]() The holder's spells heal them for 33% of the damage dealt. Excess healing fuels a shield that protects the holder against up to 400 damage. | The holder's spells heal them for 33% of the damage dealt. Excess healing fuels a shield that protects the holder against up to 400 damage. |
![]() Spear of Shojin ![]() ![]() The holder's basic attacks restore 5 Mana on-hit. | The holder's basic attacks restore 5 Mana on-hit. |
![]() Zeke's Herald ![]() ![]() When combat begins, the wearer and all allies within 1 hex in the same row gain +35% Attack Speed for the rest of combat. | When combat begins, the wearer and all allies within 1 hex in the same row gain +35% Attack Speed for the rest of combat. |
![]() Infinity Edge ![]() ![]() [Unique] Grants 75% Critical Strike Chance (including components). Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage. | [Unique] Grants 75% Critical Strike Chance (including components). Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage. |
![]() Sword of the Divine ![]() ![]() [Unique] The holder gains the Divine trait. | [Unique] The holder gains the Divine trait. |
![]() Rapid Firecannon ![]() ![]() The holder gains 200% Attack Range, and their Basic Attacks can’t miss. | The holder gains 200% Attack Range, and their Basic Attacks can’t miss. |
![]() Titan’s Resolve ![]() ![]() When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 25 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size. | When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 25 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size. |
![]() Runaan's Hurricane ![]() ![]() Basic Attacks fire a bolt at another nearby enemy, dealing 90% of the wearer's Attack Damage and applying on-hit effects. These bolts can critical strike. | Basic Attacks fire a bolt at another nearby enemy, dealing 90% of the wearer's Attack Damage and applying on-hit effects. These bolts can critical strike. |
![]() Cuồng Đao Guinsoo ![]() ![]() Mỗi đòn đánh thường tăng thêm 6% Tốc độ đánh. Cộng dồn vô hạn. | Mỗi đòn đánh thường tăng thêm 6% Tốc độ đánh. Cộng dồn vô hạn. |
![]() Statikk Shiv ![]() ![]() Every third Basic Attack from the wearer deals 80 magic damage to 3/4/5 ★ enemies, and 240 true damage if they are shielded. | Every third Basic Attack from the wearer deals 80 magic damage to 3/4/5 ★ enemies, and 240 true damage if they are shielded. |
![]() Zz'Rot Portal ![]() ![]() At the start of combat, the wearer taunts all nearby enemies for 1 second. When the wearer dies, a Construct with 1500/2250/3000 ★ Health aries and taunts all nearby enemies again. | At the start of combat, the wearer taunts all nearby enemies for 1 second. When the wearer dies, a Construct with 1500/2250/3000 ★ Health aries and taunts all nearby enemies again. |
![]() Last Whisper ![]() ![]() [Unique] When the wearer inflicts a critical hit, the target's Armor is reduced by 80% for 3 seconds. This effect does not stack. | [Unique] When the wearer inflicts a critical hit, the target's Armor is reduced by 80% for 3 seconds. This effect does not stack. |
![]() Duelist's Zeal ![]() ![]() [Unique] The holder gains the Duelist trait. | [Unique] The holder gains the Duelist trait. |
![]() Bramble Vest ![]() ![]() Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 80/100/150 ★ magic damage to all nearby enemies (once every 2.5 seconds). | Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 80/100/150 ★ magic damage to all nearby enemies (once every 2.5 seconds). |
![]() Gargoyle Stoneplate ![]() ![]() The holder gains 15 Armor and 15 Magic Resist for each enemy targeting them. | The holder gains 15 Armor and 15 Magic Resist for each enemy targeting them. |
![]() Sunfire Cape ![]() ![]() [Unique] At start of combat, and every 2 seconds thereafter, a random enemy within 2 hexes is burned for 25% of their maximum health over 10 seconds. Any healing they receive is reduced by 50%. | [Unique] At start of combat, and every 2 seconds thereafter, a random enemy within 2 hexes is burned for 25% of their maximum health over 10 seconds. Any healing they receive is reduced by 50%. |
![]() Shroud of Stillness ![]() ![]() [Unique] When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 33% until they cast. | [Unique] When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 33% until they cast. |
![]() Vanguard's Cuirass ![]() ![]() [Unique] The holder gains the Vanguard trait. | [Unique] The holder gains the Vanguard trait. |
![]() Dragon's Claw ![]() ![]() Reduces incoming magic damage by 60% | Reduces incoming magic damage by 60% |
![]() Zephyr ![]() ![]() [Unique] When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. | [Unique] When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. |
![]() Quicksilver ![]() ![]() [Unique] The wearer is immune to crowd control for the first 10 seconds of combat. | [Unique] The wearer is immune to crowd control for the first 10 seconds of combat. |
![]() Elderwood Sprout ![]() ![]() [Unique] The holder gains the Elderwood trait. | [Unique] The holder gains the Elderwood trait. |
![]() Locket of the Iron Solari ![]() ![]() When combat begins, the wearer and all allies within 2 hexes in the same row gain a shield that blocks 300 / 375 / 500 / 800 ★ damage for 8 seconds. | When combat begins, the wearer and all allies within 2 hexes in the same row gain a shield that blocks 300 / 375 / 500 / 800 ★ damage for 8 seconds. |
![]() Ionic Spark ![]() ![]() Enemies within 2 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana. | Enemies within 2 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana. |
![]() Rabadon's Deathcap ![]() ![]() The holder gains 50 additional Spell Power. | The holder gains 50 additional Spell Power. |
![]() Luden's Echo ![]() ![]() When the holder casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 180 magic damage, plus 180 if they are crowd-controlled. | When the holder casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 180 magic damage, plus 180 if they are crowd-controlled. |
![]() Morellonomicon ![]() ![]() [Unique] When the holder deals magic damage with their spell, they burn the target, dealing 25% of the target's maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration of the burn. | [Unique] When the holder deals magic damage with their spell, they burn the target, dealing 25% of the target's maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration of the burn. |
![]() Jeweled Gauntlet ![]() ![]() The holder’s spells can cause critical hits, and holder gains +40% bonus critical strike damage. | The holder’s spells can cause critical hits, and holder gains +40% bonus critical strike damage. |
![]() Aspect of Dusk ![]() ![]() [Unique] The holder gains the Dusk trait. | [Unique] The holder gains the Dusk trait. |
![]() Frozen Heart ![]() ![]() Reduces tha Attack Speed of nearby enemies by 50%. Each Frozen Heart a champion carries beyond the first increases the radius of this effect. | Reduces tha Attack Speed of nearby enemies by 50%. Each Frozen Heart a champion carries beyond the first increases the radius of this effect. |
![]() Chalice of Power ![]() ![]() When combat begins, the wearer and all allies within 1 hex in the same row gain 35 Spell Power for the rest of combat. | When combat begins, the wearer and all allies within 1 hex in the same row gain 35 Spell Power for the rest of combat. |
![]() Blue Buff ![]() ![]() [Unique] After casting their spell, the wearer's Mana is set to 20. | [Unique] After casting their spell, the wearer's Mana is set to 20. |
![]() Redemption ![]() ![]() When the wearer dies, allies are healed for 800 Health. | When the wearer dies, allies are healed for 800 Health. |
![]() Hand of Justice ![]() ![]() At the begining of each planning phase, the wearer gains one of the following: Basic attacks and spells deal +45% Damage / Basic attacks and spells heal for 45% of damage dealt. | At the begining of each planning phase, the wearer gains one of the following: Basic attacks and spells deal +45% Damage / Basic attacks and spells heal for 45% of damage dealt. |
![]() Mage's Cap ![]() ![]() [Unique] The holder gains the Mage trait. | [Unique] The holder gains the Mage trait. |
![]() Warmog's Armor ![]() ![]() Grants 1000 bonus Health (including components). | Grants 1000 bonus Health (including components). |
![]() Trap Claw ![]() ![]() Blocks the first enemy spell that hits the wearer, and stuns the spell's caster for 4 seconds. | Blocks the first enemy spell that hits the wearer, and stuns the spell's caster for 4 seconds. |
![]() Warlord's Banner ![]() ![]() [Unique] The wearer gains the Warlord trait. | [Unique] The wearer gains the Warlord trait. |
![]() Thief's Gloves ![]() ![]() At the beginning of each planning phase, the wearer equip 2 temporary items. Temporary items increase in power based on your player level. [Consumes Three item Slots] | At the beginning of each planning phase, the wearer equip 2 temporary items. Temporary items increase in power based on your player level. [Consumes Three item Slots] |
![]() Youmuu's Ghostblade ![]() ![]() [Unique] The wearer gains the Assassin trait. | [Unique] The wearer gains the Assassin trait. |
![]() Quyền Lực Thiên Nhiên ![]() ![]() Tăng giới hạn tướng có thể đặt ra sân của bạn thêm 1. | Tăng giới hạn tướng có thể đặt ra sân của bạn thêm 1. |