DAK.GG
SET 6 Items
Item Guide
| ItemItem & Description | Description |
|---|---|
Academy Emblem The holder gains the Academy trait. [Unique - Only One Per Champion] | The holder gains the Academy trait. [Unique - Only One Per Champion] |
Arcanist Emblem The holder gains the Arcanist trait. [Unique - Only One Per Champion] | The holder gains the Arcanist trait. [Unique - Only One Per Champion] |
Assassin Emblem The holder gains the Assassin trait. [Unique - Only One Per Champion] | The holder gains the Assassin trait. [Unique - Only One Per Champion] |
Bodyguard Emblem The holder gains the Bodyguard trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] | The holder gains the Bodyguard trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] |
Bruiser Emblem The holder gains the Bruiser trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] | The holder gains the Bruiser trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] |
Challenger Emblem The holder gains the Challenger trait. [Unique - Only One Per Champion] | The holder gains the Challenger trait. [Unique - Only One Per Champion] |
Chemtech Emblem The holder gains the Chemtech trait. [Unique - Only One Per Champion] | The holder gains the Chemtech trait. [Unique - Only One Per Champion] |
Clockwork Emblem The holder gains the Clockwork trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] | The holder gains the Clockwork trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] |
Enforcer Emblem The holder gains the Enforcer trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] | The holder gains the Enforcer trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] |
Imperial Emblem The holder gains the Imperial trait. [Unique - Only One Per Champion] | The holder gains the Imperial trait. [Unique - Only One Per Champion] |
Innovator Emblem The holder gains the Innovator trait. [Unique - Only One Per Champion]. Elusive - cannot be crafted.] | The holder gains the Innovator trait. [Unique - Only One Per Champion]. Elusive - cannot be crafted.] |
Mercenary Emblem The holder gains the Mercenary trait. [Unique - Only One Per Champion]. Elusive - cannot be crafted.] | The holder gains the Mercenary trait. [Unique - Only One Per Champion]. Elusive - cannot be crafted.] |
Mutant Emblem The holder gains the Mutant trait. [Unique - Only One Per Champion] | The holder gains the Mutant trait. [Unique - Only One Per Champion] |
Protector Emblem The holder gains the Protector trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] | The holder gains the Protector trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] |
Scholar Emblem The holder gains the Scholar trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] | The holder gains the Scholar trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] |
Scrap Emblem The holder gains the Scrap trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] | The holder gains the Scrap trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] |
Sniper Emblem The holder gains the Sniper trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] | The holder gains the Sniper trait. [Unique - Only One Per Champion Elusive - cannot be crafted.] |
Socialite Emblem The holder gains the Socialite trait. [Unique - Only One Per Champion]. Elusive - cannot be crafted.] | The holder gains the Socialite trait. [Unique - Only One Per Champion]. Elusive - cannot be crafted.] |
Syndicate Emblem The holder gains the Syndicate trait. [Unique - Only One Per Champion] | The holder gains the Syndicate trait. [Unique - Only One Per Champion] |