DAK.GG
SET 9 Items
Item Guide
| ItemItem & Description | Description |
|---|---|
Deathblade Grant 66% bonus Attack Damage. | Grant 66% bonus Attack Damage. |
Giant Slayer Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health. | Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health. |
Edge of Night Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed. [Unique - Only One Per Champion] | Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed. [Unique - Only One Per Champion] |
Bloodthirster Grant 20% Omnivamp. Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds. Omnivamp: heal for a percentage of damage dealt | Grant 20% Omnivamp. Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds. Omnivamp: heal for a percentage of damage dealt |
Hextech Gunblade Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount. | Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount. |
Spear of Shojin Attacks restore 5 additional Mana. | Attacks restore 5 additional Mana. |
Zeke's Herald Combat start: Grant 15% Attack Speed to the holder and allies within 1 hex in the same row. [Aura item] | Combat start: Grant 15% Attack Speed to the holder and allies within 1 hex in the same row. [Aura item] |
Infinity Edge Damage from an Ability can critically strike. | Damage from an Ability can critically strike. |
Rapid Firecannon Grant 1 bonus Attack Range and your attacks cannot miss. | Grant 1 bonus Attack Range and your attacks cannot miss. |
Titan’s Resolve Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, grant 25 Armor and Magic Resist. | Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, grant 25 Armor and Magic Resist. |
Runaan's Hurricane Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage. [Direct damage item] | Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage. [Direct damage item] |
Guinsoo's Rageblade Attacks grant 4% bonus Attack Speed. This effect stacks. | Attacks grant 4% bonus Attack Speed. This effect stacks. |
Statikk Shiv Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and 50% Shredding them for 5 seconds. [Direct damage item] Shred: reduce Magic Resist | Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and 50% Shredding them for 5 seconds. [Direct damage item] Shred: reduce Magic Resist |
Zz'Rot Portal Combat start: Taunt. On death, a Voidspawn arises, Taunting nearby enemies. The Voidspawn has massively reduced effectiveness when created by a summoned unit. Taunt: enemies that are able and in range must attack the taunter | Combat start: Taunt. On death, a Voidspawn arises, Taunting nearby enemies. The Voidspawn has massively reduced effectiveness when created by a summoned unit. Taunt: enemies that are able and in range must attack the taunter |
Last Whisper Any physical damage dealt 50% Sunder the target for 3 seconds. This effect does not stack. [Unique - Only One Per Champion] Sunder: reduce Armor | Any physical damage dealt 50% Sunder the target for 3 seconds. This effect does not stack. [Unique - Only One Per Champion] Sunder: reduce Armor |
Bramble Vest Negates 75% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2 seconds). [Direct damage item] | Negates 75% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2 seconds). [Direct damage item] |
Gargoyle Stoneplate Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder. | Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder. |
Sunfire Cape Every 2 seconds, an enemy within 2 hexes is 1% Burned and 33%
Wounded for 10 seconds. [Unique - Only One Per Champion] Burn: deals some of the target's maximum Health as true damage Wound: reduces healing received | Every 2 seconds, an enemy within 2 hexes is 1% Burned and 33%
Wounded for 10 seconds. [Unique - Only One Per Champion] Burn: deals some of the target's maximum Health as true damage Wound: reduces healing received |
Shroud of Stillness Combat start: Shoots a beam that 30% Mana Reaves enemies. [Unique - Only One Per Champion] Mana Reave: increase maximum Mana until the next cast | Combat start: Shoots a beam that 30% Mana Reaves enemies. [Unique - Only One Per Champion] Mana Reave: increase maximum Mana until the next cast |
Dragon's Claw Every 2 seconds, regenerate 5% maximum Health. | Every 2 seconds, regenerate 5% maximum Health. |
Zephyr Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. [Ignores crowd control immunity.] [Unique - Only One Per Champion] | Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. [Ignores crowd control immunity.] [Unique - Only One Per Champion] |
Quicksilver Combat start: Grant immunity to crowd control for 18 seconds. [Unique - only 1 per champion] | Combat start: Grant immunity to crowd control for 18 seconds. [Unique - only 1 per champion] |
Locket of the Iron Solari Combat start: Shield the holder and allies within 1 hexes in the same row for 275/325/375/425★ damage for 8 seconds. [Aura item] | Combat start: Shield the holder and allies within 1 hexes in the same row for 275/325/375/425★ damage for 8 seconds. [Aura item] |
Ionic Spark 50% Shred enemies within 2 hexes. When enemies cast an Ability, they are also zapped for magic damage equal to 160% of their maximum Mana. [Direct damage item] Shred: reduce Magic Resist | 50% Shred enemies within 2 hexes. When enemies cast an Ability, they are also zapped for magic damage equal to 160% of their maximum Mana. [Direct damage item] Shred: reduce Magic Resist |
Rabadon's Deathcap Grants 70 bonus Ability Power | Grants 70 bonus Ability Power |
Archangel's Staff Combat start: Grant 20 Ability Power every 5 seconds. | Combat start: Grant 20 Ability Power every 5 seconds. |
Morellonomicon Damage from an Ability 1% Burns and 33% Wounds enemies for the 10 seconds. [Unique - Only One Per Champion] Burn: deals some of the target's maximum Health as true damage Wound: reduces healing received | Damage from an Ability 1% Burns and 33% Wounds enemies for the 10 seconds. [Unique - Only One Per Champion] Burn: deals some of the target's maximum Health as true damage Wound: reduces healing received |
Jeweled Gauntlet Damage from an Ability can critically strike. | Damage from an Ability can critically strike. |
Protector's Vow Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 25 Armor and Magic Resist for the rest of combat. [Aura item] | Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 25 Armor and Magic Resist for the rest of combat. [Aura item] |
Chalice of Power Combat start: Grant 20 Ability Power to the holder and allies within 1 hex in the same row. [Aura item] | Combat start: Grant 20 Ability Power to the holder and allies within 1 hex in the same row. [Aura item] |
Blue Buff Abilities cost 10 less Mana to cast. If the holder gets at least 1 takedown within 3 seconds of casting, gain 10 Mana. [Unique - Only One Per Champion] | Abilities cost 10 less Mana to cast. If the holder gets at least 1 takedown within 3 seconds of casting, gain 10 Mana. [Unique - Only One Per Champion] |
Redemption Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack). [Aura item] | Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack). [Aura item] |
Hand of Justice Grant 2 effects: - +15% Attack Damage and +15 Ability Power. - 15% Omnivamp. Each round, randomly double 1 of these effects. Omnivamp: heal for a percentage of damage dealt | Grant 2 effects: - +15% Attack Damage and +15 Ability Power. - 15% Omnivamp. Each round, randomly double 1 of these effects. Omnivamp: heal for a percentage of damage dealt |
Warmog's Armor Grant 800 bonus Health. | Grant 800 bonus Health. |
Guardbreaker After damaging a shielded enemy, Abilities and attacks deal 25% more damage for 3 seconds. | After damaging a shielded enemy, Abilities and attacks deal 25% more damage for 3 seconds. |
Thief's Gloves Each round: Equip 2 random items. [Consumes 3 item slots.] | Each round: Equip 2 random items. [Consumes 3 item slots.] |
Tactician's Crown Your team gains +1 maximum team size. | Your team gains +1 maximum team size. |
Crown of Demacia If the wearer starts combat in the front 2 rows, regenerate 2-7% maximum Health per second (based on stage). If they start in the back 2 rows, gain 1-7% AD and AP every second instead. If the wearer of this item dies, you instantly lose the fight.You can remove this item by benching the wearer. | If the wearer starts combat in the front 2 rows, regenerate 2-7% maximum Health per second (based on stage). If they start in the back 2 rows, gain 1-7% AD and AP every second instead. If the wearer of this item dies, you instantly lose the fight.You can remove this item by benching the wearer. |
Master work upgrade Use on a unit to open an armory containing Radiant versions of that unit's craftable completed items. Upgrade the item you choose to its Radiant equivalent, and unequip it. | Use on a unit to open an armory containing Radiant versions of that unit's craftable completed items. Upgrade the item you choose to its Radiant equivalent, and unequip it. |
Scroll of knowledge Use on a unit to open a special armory that offers every available emblem that matches that unit's inherent traits. | Use on a unit to open a special armory that offers every available emblem that matches that unit's inherent traits. |
TheDarkinBlade If the holder of this item gets a takedown, they will be consumed and Aatrox will be reborn! | If the holder of this item gets a takedown, they will be consumed and Aatrox will be reborn! |