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SET 4 Champions

Champion Statistics

Azir

Cost
5
Traits
Warlord
Keeper
Emperor
Health
950 / 1710 / 3078
AD
70 / 126 / 227
DPS
60 / 107 / 193
Attack Range
attack-range
AS
0.85
Armor
30
Magic Resistance
20
Skill
champion-skill
Emperor's Divide
Active|
mpMana: 75/150

Azir calls forth a wall of charging soldiers from behind him, dealing magic damage to and slowing all enemies hit for 4 seconds. Enemies close to Azir are knocked back, while enemies further away are knocked up for 2 seconds.

Wall Damage: 200 / 350 / 8888
Trait
Warlord

Warlords have bonus Health and Spell Power. Each victorious combat they participate in increases the bonus by 10%, stacking up to 5 times.

  • 3

    200 HP & 20 SP

  • 6

    450 HP & 40 SP

  • 9

    700 HP & 70 SP

Keeper

At the start of combat, Keepers grant themselves and all nearby allies a shield for a duration. This shield is 50% stronger on Keepers.

  • 2

    150 shield, 8 seconds

  • 4

    225 shield, 10 seconds

  • 6

    350 shield, 12 seconds

Emperor
  • 1

    The Emperor deploys with two Sand Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when their Emperor does.

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