DAK.GG
SET 4 Champions
Champion Statistics
Azir
Cost
5
Traits



Health
950 / 1710 / 3078
AD
70 / 126 / 227
DPS
60 / 107 / 193
Attack Range

AS
0.85
Armor
30
Magic Resistance
20
Skill

Emperor's Divide
Active|
Mana: 75/150

Azir calls forth a wall of charging soldiers from behind him, dealing magic damage to and slowing all enemies hit for 4 seconds. Enemies close to Azir are knocked back, while enemies further away are knocked up for 2 seconds.
Wall Damage: 200 / 350 / 8888
Trait

Warlords have bonus Health and Spell Power. Each victorious combat they participate in increases the bonus by 10%, stacking up to 5 times.
- 3
200 HP & 20 SP
- 6
450 HP & 40 SP
- 9
700 HP & 70 SP

At the start of combat, Keepers grant themselves and all nearby allies a shield for a duration. This shield is 50% stronger on Keepers.
- 2
150 shield, 8 seconds
- 4
225 shield, 10 seconds
- 6
350 shield, 12 seconds

- 1
The Emperor deploys with two Sand Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when their Emperor does.