SET 7.5 Champions
Aurelion Sol
Aurelion Sol summons an unstable black hole underneath a random enemy. After 2 seconds it implodes, dealing magic damage to all enemies in the area and increasing their damage taken by 20% for 10 seconds.
Black holes generated after 18 seconds of combat are larger and deal 20% more damage.
After each player combat, gain an Astral Orb. The total star level of your Astral champions increases the orb quality.
Astral Champions gains bonus Ability Power.
- 3
5 Ability Power
- 5
30 Ability Power
- 8
75 Ability Power
Innate: Requires 2 team slots.
Dragons provide +3 to the marked trait, and gain additional bonuses based on how many Dragons are on your team.
- 1
500 bonus Health
- 2
and 20 Amor and Magic Resist
- 3
and 10%bonus damage
- 4
and +1 to team size
- 5
and Heal 40 Health every second
- 6
and Dragons to ascend
Evokers gain Mana whenever an ally or enemy casts an Ability.
- 2
5 Mana
- 3
8 Mana
- 4
10 Mana