DAK.GG
SET 7 Champions
Champion Statistics
Karma
Cost
1
Traits
Health
500 / 900 / 1620
AD
40 / 60 / 90
DPS
28 / 42 / 63
Attack Range

AS
0.7
Armor
20
Magic Resistance
20
Skill

Inner Flame
Active|
Mana: 0/50

Karma fires a burst of energy towards her target, dealing magic damage in a small area around the first enemy hit.
Magic Damage: 210 / 280 / 350
Trait
Summon movable Jade Statues that grow in power.
Each combat, allies who start combat adjacent to a statue gain maximum Health healing every 2 seconds and bonus Attack Speed. When a statue is destroyed, it deals 33% of its Health as magic damage to nearby enemies.
- 3
1 statue, +2% healing, +15% Attack Speed
- 6
2 statues, +4% healing, +40% Attack Speed
- 9
3 statues, +8% healing, +70% Attack Speed
- 12
4 statues, +25% healing, +200% Attack Speed
Use the Dragonmancer Blessing item to choose a Hero. The Hero gains massively increased Health and Ability Power, which increases by 20% per star level of your Dragonmancers.
- 3
+300 Health, +18 Ability Power
- 6
+750 Health, +40 Ability Power
- 9
+1400 Health, +70 Ability Power