• Patch Notes
  • Re-Roll
  • Rounds
  • Gold/XP
  • Damage Formula
  • Hotkeys
  • Set 11Down
  • Set 10Up
  • Set 9Down
  • Set 8Down
  • Set 7Down
  • Set 6Down
  • Set 5Down
  • Set 4Down
  • Set 3Down
  • Set 2Down
  • Set 1Down
VANGUARD
  • In a few weeks we will be introducing Vanguard, Riot’s anti-cheat software that will be required for all League of Legends and Teamfight Tactics games. Starting patch 14.2, we will run a diagnostics check to see if your computer is ready for this update. If not, please review our troubleshooting guide or reach out to Player Support.
  • If you originally failed the check, it will re-run at a later point or you can manually re-run it by clicking on the settings icon on the top right and “Check for Compatibility” under General > Vanguard System Check.
  • This will not mean that Vanguard is active or being used for League & TFT yet, this is just to give players ample heads up and opportunity to be ready before it’s a requirement. For more information please check out our support article on Vanguard.
WINDOWS MIN SPEC UPDATE
  • Beginning Wednesday February 21st (patch 14.4), we are updating our minimum system requirements and will no longer be supporting Windows 7, 8, and 8.1 for all League of Legends and Teamfight Tactics games. To maintain the stability and performance of our game we sometimes need to deprecate support for legacy Operating Systems that aren’t widely used by our players. If you’re still playing on these versions of Windows, please consider updating to continue playing. Please see our min spec support page for more details.
LUNAR FESTIVAL
  • The Lunar Festival brings an in-client hub, where you can access the Set 3.5 Revival: Galaxies game mode, view your event pass progress, keep track of your missions, and more! To further the festivities we’ve also brought a number of cosmetics that are sure to leave your loadout looking stellar! Chibi Sona, Chibi Porcelain Lux, the Golden Dragon Skyscraper, and more all arrive shortly after patch 14.02 goes live!
TFT’S FIRST MID-SET REVIVAL
  • TFT’s first set revival is almost here, and we’re gearing up for galactic exploration with the revival of the Galaxies mid-set, Return to the Stars, as a temporary game mode available from patch 14.02 (Jan 24th) until the end of patch 14.03 during our Lunar Festival event! You can get more information about why we are returning to the stars, and how we’ve updated the mid-set here.
  • One thing that has changed since the release of the above article is our bag sizes. After PBE testing, we saw and heard feedback around the revived set having too much reliance on 3 starring a 4-cost to win a lobby. This is tied to the expanded bag sizes (50 per unit), so we’ve opted to reduce the count for 4 and 5-cost units to 20 (still much more than live). 1,2, and 3-cost units will continue to have 50 copies in the shared pool.
REMIX RUMBLE ACT 2 PASS
  • We’ve reached the halfway point in the set, so instead of releasing a new Pass and Pass+ alongside a mid-set (those are so last set) we’re releasing our Act 2 Pass at the halfway point. As per usual, each Pass has a 1295 RP upgradeable version that’ll grant you extra access to Arenas, Tacticians, and more! For more info on our Pass, check out our cosmetics article.
MISCELLANEOUS - LOADOUT RANDOMIZER
  • Randomizer takes the form of a dice logo in the lobby screen both on PC and Mobile
  • It'll randomize amongst your entitled content
  • There's a small delay so that players don't spam it
  • It does NOT randomize emotes or other content
MISCELLANEOUS - BASE BOOMS FROM PRESTIGE TIER TREASURE REALMS
  • With the removal of Chibi Headliner K/DA POP/STARS Kai’Sa from Treasure Realms, we’re retroactively granting all base Booms for players who unlocked base Chibis through this Collector’s Bounty. It’s worth noting that base Booms for base Chibis will also come at the end of Prestige Dragon Fist Lee Sin’s Treasure Realm stay. In situations where you unlocked the base Chibi from the Prestige tier Treasure Realms and then purchased the corresponding Boom, we’ll be refunding the RP spent on said Boom.
SYSTEMS - PORTALS
  • Cruel Pact can no longer be offered in the Radiant Blessing portal.
  • Silver Symphony & Decrescendo have been removed.
SYSTEMS - STREAK NOTIFICATIONS
  • Winstreak scoreboard notifications now display at 5 wins and at 8 wins, and show the correct streak length.
SYSTEMS - RECOMMENDED ITEM CATEGORIES
  • AD Carry: Edge of Night ⇒ Red Buff
  • AD Caster: Edge of Night ⇒ Red Buff
  • AD Caster: Bloodthirster ⇒ Hand of Justice
SYSTEMS - HEADLINER RULES
  • Updated a rule that blocked units that shared a trait with a previously offered Headliner. This rule should now only block the trait skipped from being the Headliner and still allow the unit to appear as their other trait(s).
LARGE CHANGES - TRAITS
  • Disco Attack Speed Per Tick: 5/10/15/20% ⇒ 5/8/12/20%
  • Disco Healing Per Tick: 2/3/3/5% ⇒ 2/3/3/4%
  • Punk AD: 17/28/42% ⇒ 18/30/45%
  • Punk HP: 170/280/420 ⇒ 180/300/450
LARGE CHANGES - UNITS: TIER 1
  • Jinx AD: 45 ⇒ 50
  • Kennen HP: 650 ⇒ 700
  • K’Sante Spell Base Damage Reduction: 25% ⇒ 20%
LARGE CHANGES - UNITS: TIER 2
  • Katarina Spell Damage: 140/210/315% AP ⇒ 150/225/340% AP
  • Kayle (REWORK): Now passively deals magic damage on each hit. Active now immediately deals the AoE (finale) damage and applies Shred.
  • Kayle Mana nerf: 0/30 ⇒ 0/120
LARGE CHANGES - UNITS: TIER 3
  • Lulu Spell Third Cast Damage: 120/180/280% AP ⇒ 150/225/360% AP
  • Riven Ability Damage: 100% AD ⇒ 90% AD
  • Urgot (REWORK): Now deals 50% bonus damage if his spell only hits 1 target.
  • Urgot Spell Damage: 175/175/180% AD + 15/25/40% AP ⇒ 160/160/165% AD + 15/25/40% AP
  • Vex Stun duration: 1.5s ⇒ 0.75s
LARGE CHANGES - UNITS: TIER 4
  • Karthus (REWORKED): Karthus’s ability will now always critically strike if able to.
  • Karthus gains bonus Ability Power based on his Critical Strike Chance
  • Karthus no longer gains mana from kills, now gains 30% Ability Power after each cast.
  • Karthus Mana: 30/120 ⇒ 15/105
  • Karthus Ability Damage: 270/405/900 ⇒ 175/260/580
  • Twisted Fate Mana: 30/105 ⇒ 30/120
  • Twisted Fate Card Damage: 50/75/225 ⇒ 45/70/225
LARGE CHANGES - HEADLINERS
  • Kai’Sa: +15% AD ⇒ +25% AD (Still has +2 range and dashes farther)
  • Yone: +200 HP & +20% AD ⇒ +150 HP & +15% AD
LARGE CHANGES - AUGMENTS
  • Bigger Shot (Big Shot) Damage: 75% AD ⇒ 85% AD
  • Heartthrobs (REWORKED): You now gain 20% more Heartsteel Hearts instead of keeping 20% each time you get rewards.
  • Last Stand Bonus Stats: +180 HP, 18 Armor/MR, and 18% Omnivamp ⇒ +160 HP, 16 Armor/MR, and 16% Omnivamp
  • Submit to the Pit (Mosher) Stats: +3 Armor/MR/AP/AD/AS ⇒ +4 Armor/MR/AP/AD/AS
  • Too Big to Fail (Bruiser) Damage: 40% HP ⇒ 35% HP
  • Twin Terror I Critical Strike Chance: 25% ⇒ 0%
  • Twin Terror I Health: 250 ⇒ 350
  • Twin Terror I Attack Speed: 25% ⇒ 35%
  • Twin Terror II Critical Strike Chance: 35% ⇒ 0%
  • Twin Terror II Health: 350 ⇒ 500
  • Twin Terror II Attack Speed: 35% ⇒ 50%
LARGE CHANGES - ITEMS AND ARTIFACTS
  • Thief’s Gloves are less likely to roll ideal items at level 7,8, and 9
  • Goldmancer’s Staff (Artifact) Gold per kill: 2 ⇒ 1
SMALL CHANGES - TRAITS
  • Mosher Attack Speed: 20/40/60% ⇒ 20/40/70%
SMALL CHANGES - UNITS
  • Corki Spell Damage: 300% AD ⇒ 320% AD
  • Lillia Mana: 70/130 ⇒ 70/120
  • Olaf is now categorized as an AD Fighter
  • Yasuo Spell Damage: 300% AD ⇒ 280% AD
  • Jax Attack Speed: 0.85 ⇒ 0.9
  • Miss Fortune Spell Damage: 280/280/290% AD ⇒ 295/295/305% AD
  • Ezreal Spell Damage (single target): 350/350/700% AD ⇒ 370/370/740% AD
  • Poppy Spell healing on hit: 5/5/5% HP ⇒ 5/5/10% HP
  • Sona (Heal Form): Sona will no longer send her healing auto attacks at non-champions (dummies and Illaoi tentacles) unless they’re the last units alive
  • Sona (Attack Speed & Ability Power): Sona can no longer target training dummies and Illaoi tentacles
SMALL CHANGES - AUGMENTS
  • Good for Something Gold drop chance: 30% ⇒ 35%
  • Lategame Specialist Gold: 30 ⇒ 33
BUG FIXES - GAMEPLAY
  • Too emotional: Emotional connection no longer reduces your units max mana to 10 the first time you take the Augment.
  • Multi-Talented Akali no longer keeps an additional trait when swapped in shop. (*fixed in 14.1A)
  • Radiant Nashor’s Tooth correctly grants Attack Speed on-cast with Twisted Fate.
  • Lucian’s number of shots correctly scales with the displayed tooltip amount. Now scales 1 shot per 20% AS instead of 1 shot per 40% AS.
  • Nashor’s Tooth will apply Attack Speed before Lucian’s cast rather than after.
  • Lucian’s number of shots will no longer scale past 5.0 Attack Speed.
  • Thresh can now properly damage CC immune units.
  • Akali no longer sometimes messes with non-Akali’s headliner traits.
  • True Breakout: True Damage Akali can no longer bypass the 3 star 4 cost rule.
  • Scrappy Inventions now gives components as intended.
  • Floating through space: When Superfans pop off items, those items now return to your bench at the appropriate speed.
  • Salvage Bin can no longer grant a Spatula as its random component.
  • Recomdevastated: The Disco Ball is no longer permanently deleted by Recombobulator.
  • Heartsteel’s 3000+ heart cashout now has the correct odds for each cashout.
  • Epic NPCs now drop their loot in the correct order.
BUG FIXES - COSMETICS
  • Abyssia, Ao Shin, Baron, Bellswayer, Burno, Bungo, Bun Bun, Choncc, Craggle, Whisker, Dango, Dowsie, Duckbill, Featherknight, Fluft of Poros, Flutterbug, Furyhorn, Fuwa, Fenroar, Gloop, Hauntling, Hushtail, Knife Hound, Knife Pup, Lightcharger, Melisma, Molediver, Mort, Nixie, Nimblefoot, Ossia, Paddlemar, Prancie, Protector, Piximander, Poggles, Poro, QiQi, Raptors, River Sprite, Runespirit, Scuttle, Shisa, Silverwing, Squink, Starmaw, Tocker, Umbra
  • Fixed an issue where Lux’s Health Bar would no longer cover her forehead during some of her animations
  • Fixed an issue where Squink’s head no longer explodes in size when spamming the Taunt animation
  • Porcelain Bellswayer’s splash has been fixed in loadout
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