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Item Recipes
B.F. Sword Recurve Bow Chain Vest Negatron Cloak Needlessly Large Rod Tear of the Goddess Giant's Belt Sparring Gloves Spatula
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B.F. Sword B.F. Sword Deathblade
B.F. Sword Recurve Bow Giant Slayer
B.F. Sword Chain Vest Edge of Night
B.F. Sword Negatron Cloak Bloodthirster
B.F. Sword Needlessly Large Rod Hextech Gunblade
B.F. Sword Giant's Belt Zeke's Herald
B.F. Sword Sparring Gloves Infinity Edge
B.F. Sword Spatula LaserCorps Emblem
B.F. Sword Tear of the Goddess Spear of Shojin
Recurve Bow B.F. Sword Giant Slayer
Recurve Bow Recurve Bow Rapid Firecannon
Recurve Bow Chain Vest Titan’s Resolve
Recurve Bow Negatron Cloak Runaan's Hurricane
Recurve Bow Needlessly Large Rod Guinsoo's Rageblade
Recurve Bow Giant's Belt Zz'Rot Portal
Recurve Bow Sparring Gloves Last Whisper
Recurve Bow Spatula Duelist Emblem
Recurve Bow Tear of the Goddess Statikk Shiv
Chain Vest B.F. Sword Edge of Night
Chain Vest Recurve Bow Titan’s Resolve
Chain Vest Chain Vest Bramble Vest
Chain Vest Negatron Cloak Gargoyle Stoneplate
Chain Vest Needlessly Large Rod Locket of the Iron Solari
Chain Vest Giant's Belt Sunfire Cape
Chain Vest Sparring Gloves Shroud of Stillness
Chain Vest Spatula Ox Force Emblem
Chain Vest Tear of the Goddess Protector's Vow
Negatron Cloak B.F. Sword Bloodthirster
Negatron Cloak Recurve Bow Runaan's Hurricane
Negatron Cloak Chain Vest Gargoyle Stoneplate
Negatron Cloak Negatron Cloak Dragon's Claw
Negatron Cloak Needlessly Large Rod Ionic Spark
Negatron Cloak Giant's Belt Zephyr
Negatron Cloak Sparring Gloves Quicksilver
Negatron Cloak Spatula A.D.M.I.N. Emblem
Negatron Cloak Tear of the Goddess Chalice of Power
Needlessly Large Rod B.F. Sword Hextech Gunblade
Needlessly Large Rod Recurve Bow Guinsoo's Rageblade
Needlessly Large Rod Chain Vest Locket of the Iron Solari
Needlessly Large Rod Negatron Cloak Ionic Spark
Needlessly Large Rod Needlessly Large Rod Rabadon's Deathcap
Needlessly Large Rod Giant's Belt Morellonomicon
Needlessly Large Rod Sparring Gloves Jeweled Gauntlet
Needlessly Large Rod Spatula Anima Squad Emblem
Needlessly Large Rod Tear of the Goddess Archangel's Staff
Tear of the Goddess B.F. Sword Spear of Shojin
Tear of the Goddess Recurve Bow Statikk Shiv
Tear of the Goddess Chain Vest Protector's Vow
Tear of the Goddess Negatron Cloak Chalice of Power
Tear of the Goddess Needlessly Large Rod Archangel's Staff
Tear of the Goddess Giant's Belt Redemption
Tear of the Goddess Sparring Gloves Hand of Justice
Tear of the Goddess Spatula Heart Emblem
Tear of the Goddess Tear of the Goddess Blue Buff
Giant's Belt B.F. Sword Zeke's Herald
Giant's Belt Recurve Bow Zz'Rot Portal
Giant's Belt Chain Vest Sunfire Cape
Giant's Belt Negatron Cloak Zephyr
Giant's Belt Needlessly Large Rod Morellonomicon
Giant's Belt Giant's Belt Warmog's Armor
Giant's Belt Sparring Gloves Guardbreaker
Giant's Belt Spatula Mascot Emblem
Giant's Belt Tear of the Goddess Redemption
Sparring Gloves B.F. Sword Infinity Edge
Sparring Gloves Recurve Bow Last Whisper
Sparring Gloves Chain Vest Shroud of Stillness
Sparring Gloves Negatron Cloak Quicksilver
Sparring Gloves Needlessly Large Rod Jeweled Gauntlet
Sparring Gloves Giant's Belt Guardbreaker
Sparring Gloves Sparring Gloves Thief's Gloves
Sparring Gloves Spatula Renegade Emblem
Sparring Gloves Tear of the Goddess Hand of Justice
Spatula B.F. Sword LaserCorps Emblem
Spatula Recurve Bow Duelist Emblem
Spatula Chain Vest Ox Force Emblem
Spatula Negatron Cloak A.D.M.I.N. Emblem
Spatula Needlessly Large Rod Anima Squad Emblem
Spatula Giant's Belt Mascot Emblem
Spatula Sparring Gloves Renegade Emblem
Spatula Spatula Tactician's Crown
Spatula Tear of the Goddess Heart Emblem
Items Table
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B.F. Sword
+10% AD
Recurve Bow
+10% AS
Chain Vest
+20 Armor
Negatron Cloak
+20 MR
Needlessly Large Rod
+10% AP
Tear of the Goddess
+15
Mana
Giant's Belt
+150 HP
Sparring Gloves
+20%
Crit chance
Spatula
You will get
special ability
B.F. Sword
+10% AD
Deathblade
Gain bonus AD
Giant Slayer
Bonus dmg
depends on
enemy HP
Edge of Night
When HP is low
shedding debuffs
& being stealth
Bloodthirster
Damage
dealt 20%
heal and
gain shield
Hextech Gunblade
Heal from
all dmg.
The lowest ally
also heals
Spear of Shojin
Restore
20 Mana
on-hit
Zeke's Herald
+AS
wearer and
allies within
1 hex in
the same row
Infinity Edge
+20% Damage.
+15% Crit
LaserCorps Emblem
Holder gains
LaserCorps trait
Recurve Bow
+10% AS
Giant Slayer
Bonus dmg
depends on
enemy HP
Rapid Firecannon
+1 Attack
Range
Bonus +AS
No atk miss
Titan’s Resolve
Stack AD&AP
when taken
dmg or crit hit.
At max stacks
gain +AR&MR
Runaan's Hurricane
Attack
+1 enemies
(50% Dmg)
Guinsoo's Rageblade
+5% AS
Stackable
Statikk Shiv
+AP &
MR shred
to 4 emenies
every 3rd ATK
Zz'Rot Portal
Taunts enemies
Voidspawn
arises when
holder dies
It taunts again
Last Whisper
Target's
armor
-50%
on phycial dmg.
Duelist Emblem
Holder gains
Duelist trait.
Chain Vest
+20 Armor
Edge of Night
When HP is low
shedding debuffs
& being stealth
Titan’s Resolve
Stack AD&AP
when taken
dmg or crit hit.
At max stacks
gain +AR&MR
Bramble Vest
Negate
bonus dmg
from crit. and
reflect dmg
to enemies
Gargoyle Stoneplate
+15 AR &
+15 MR
for each
enemy
targeting them
Locket of the Iron Solari
Gain shield
for 15s
adjacent allies
in 2 Hexes
Protector's Vow
+30 Mana
Grant shields at 40% HP
Sunfire Cape
Burn an enemy
within 2 hexes
dealt dmg
reduce healing
Shroud of Stillness
Beamed
enemies
Max MP
+35%
Ox Force Emblem
Holder gains
Ox Force trait.
Negatron Cloak
+20 MR
Bloodthirster
Damage
dealt 20%
heal and
gain shield
Runaan's Hurricane
Attack
+1 enemies
(50% Dmg)
Gargoyle Stoneplate
+15 AR &
+15 MR
for each
enemy
targeting them
Dragon's Claw
+30 MR
and HP regen bonus
Ionic Spark
Reduce enemy
MR and taking
Magic dmg
within 2 Hex
Chalice of Power
+25 AP
for all allies
within 1 hex
in same row
Zephyr
Banish
an enemy for 5 secs
15% Attack Speed
Quicksilver
Immune to CC
for first 18s
A.D.M.I.N. Emblem
Holder gains
A.D.M.I.N. trait.
Needlessly Large Rod
+10% AP
Hextech Gunblade
Heal from
all dmg.
The lowest ally
also heals
Guinsoo's Rageblade
+5% AS
Stackable
Locket of the Iron Solari
Gain shield
for 15s
adjacent allies
in 2 Hexes
Ionic Spark
Reduce enemy
MR and taking
Magic dmg
within 2 Hex
Rabadon's Deathcap
+50 AP
Archangel's Staff
Gain 20 AP
every 5 seconds.
Morellonomicon
Abilities burn
target dealing
dmg and
reduce healing
Jeweled Gauntlet
Holder's ability
can crit and
deals bonus
critical dmg
Anima Squad Emblem
Holder gains
Anima Squad trait.
Tear of the Goddess
+15
Mana
Spear of Shojin
Restore
20 Mana
on-hit
Statikk Shiv
+AP &
MR shred
to 4 emenies
every 3rd ATK
Protector's Vow
+30 Mana
Grant shields at 40% HP
Chalice of Power
+25 AP
for all allies
within 1 hex
in same row
Archangel's Staff
Gain 20 AP
every 5 seconds.
Blue Buff
After casting
a ability
wearer's mana
is set to 10.
Redemption
Heal allies
within 1 Hex &
Reduce
AoE dmg
Hand of Justice
+15% AD,
+15 AP and
15% heals
on hit
Heart Emblem
Holder gains
Heart trait
Giant's Belt
+150 HP
Zeke's Herald
+AS
wearer and
allies within
1 hex in
the same row
Zz'Rot Portal
Taunts enemies
Voidspawn
arises when
holder dies
It taunts again
Sunfire Cape
Burn an enemy
within 2 hexes
dealt dmg
reduce healing
Zephyr
Banish
an enemy for 5 secs
15% Attack Speed
Morellonomicon
Abilities burn
target dealing
dmg and
reduce healing
Redemption
Heal allies
within 1 Hex &
Reduce
AoE dmg
Warmog's Armor
+500
HP
Guardbreaker
Get AD & AP
Deals more for
Shielded enemy
Mascot Emblem
Holder gains
Mascot trait.
Sparring Gloves
+20%
Crit chance
Infinity Edge
+20% Damage.
+15% Crit
Last Whisper
Target's
armor
-50%
on phycial dmg.
Shroud of Stillness
Beamed
enemies
Max MP
+35%
Quicksilver
Immune to CC
for first 18s
Jeweled Gauntlet
Holder's ability
can crit and
deals bonus
critical dmg
Hand of Justice
+15% AD,
+15 AP and
15% heals
on hit
Guardbreaker
Get AD & AP
Deals more for
Shielded enemy
Thief's Gloves
Fetch two
temporary
items
Renegade Emblem
Holder gains
Renegade trait
Spatula
You will get
special ability
LaserCorps Emblem
Holder gains
LaserCorps trait
Duelist Emblem
Holder gains
Duelist trait.
Ox Force Emblem
Holder gains
Ox Force trait.
A.D.M.I.N. Emblem
Holder gains
A.D.M.I.N. trait.
Anima Squad Emblem
Holder gains
Anima Squad trait.
Heart Emblem
Holder gains
Heart trait
Mascot Emblem
Holder gains
Mascot trait.
Renegade Emblem
Holder gains
Renegade trait
Tactician's Crown
+1
Team size
Spatula
You will get
special ability
Giant's Belt
+150 HP
Negatron Cloak
+20 MR
Chain Vest
+20 Armor
Tear of the Goddess
+15
Mana
Needlessly Large Rod
+10% AP
Recurve Bow
+10% AS
B.F. Sword
+10% AD
B.F. Sword
+10% AD
LaserCorps Emblem
Holder gains
LaserCorps trait
Zeke's Herald
+AS
wearer and
allies within
1 hex in
the same row
Bloodthirster
Damage
dealt 20%
heal and
gain shield
Edge of Night
When HP is low
shedding debuffs
& being stealth
Spear of Shojin
Restore
20 Mana
on-hit
Hextech Gunblade
Heal from
all dmg.
The lowest ally
also heals
Giant Slayer
Bonus dmg
depends on
enemy HP
Deathblade
Gain bonus AD
Recurve Bow
+10% AS
Duelist Emblem
Holder gains
Duelist trait.
Zz'Rot Portal
Taunts enemies
Voidspawn
arises when
holder dies
It taunts again
Runaan's Hurricane
Attack
+1 enemies
(50% Dmg)
Titan’s Resolve
Stack AD&AP
when taken
dmg or crit hit.
At max stacks
gain +AR&MR
Statikk Shiv
+AP &
MR shred
to 4 emenies
every 3rd ATK
Guinsoo's Rageblade
+5% AS
Stackable
Rapid Firecannon
+1 Attack
Range
Bonus +AS
No atk miss
Giant Slayer
Bonus dmg
depends on
enemy HP
Needlessly Large Rod
+10% AP
Anima Squad Emblem
Holder gains
Anima Squad trait.
Morellonomicon
Abilities burn
target dealing
dmg and
reduce healing
Ionic Spark
Reduce enemy
MR and taking
Magic dmg
within 2 Hex
Locket of the Iron Solari
Gain shield
for 15s
adjacent allies
in 2 Hexes
Archangel's Staff
Gain 20 AP
every 5 seconds.
Rabadon's Deathcap
+50 AP
Guinsoo's Rageblade
+5% AS
Stackable
Hextech Gunblade
Heal from
all dmg.
The lowest ally
also heals
Tear of the Goddess
+15
Mana
Heart Emblem
Holder gains
Heart trait
Redemption
Heal allies
within 1 Hex &
Reduce
AoE dmg
Chalice of Power
+25 AP
for all allies
within 1 hex
in same row
Protector's Vow
+30 Mana
Grant shields at 40% HP
Blue Buff
After casting
a ability
wearer's mana
is set to 10.
Archangel's Staff
Gain 20 AP
every 5 seconds.
Statikk Shiv
+AP &
MR shred
to 4 emenies
every 3rd ATK
Spear of Shojin
Restore
20 Mana
on-hit
Chain Vest
+20 Armor
Ox Force Emblem
Holder gains
Ox Force trait.
Sunfire Cape
Burn an enemy
within 2 hexes
dealt dmg
reduce healing
Gargoyle Stoneplate
+15 AR &
+15 MR
for each
enemy
targeting them
Bramble Vest
Negate
bonus dmg
from crit. and
reflect dmg
to enemies
Protector's Vow
+30 Mana
Grant shields at 40% HP
Locket of the Iron Solari
Gain shield
for 15s
adjacent allies
in 2 Hexes
Titan’s Resolve
Stack AD&AP
when taken
dmg or crit hit.
At max stacks
gain +AR&MR
Edge of Night
When HP is low
shedding debuffs
& being stealth
Negatron Cloak
+20 MR
A.D.M.I.N. Emblem
Holder gains
A.D.M.I.N. trait.
Zephyr
Banish
an enemy for 5 secs
15% Attack Speed
Dragon's Claw
+30 MR
and HP regen bonus
Gargoyle Stoneplate
+15 AR &
+15 MR
for each
enemy
targeting them
Chalice of Power
+25 AP
for all allies
within 1 hex
in same row
Ionic Spark
Reduce enemy
MR and taking
Magic dmg
within 2 Hex
Runaan's Hurricane
Attack
+1 enemies
(50% Dmg)
Bloodthirster
Damage
dealt 20%
heal and
gain shield
Giant's Belt
+150 HP
Mascot Emblem
Holder gains
Mascot trait.
Warmog's Armor
+500
HP
Zephyr
Banish
an enemy for 5 secs
15% Attack Speed
Sunfire Cape
Burn an enemy
within 2 hexes
dealt dmg
reduce healing
Redemption
Heal allies
within 1 Hex &
Reduce
AoE dmg
Morellonomicon
Abilities burn
target dealing
dmg and
reduce healing
Zz'Rot Portal
Taunts enemies
Voidspawn
arises when
holder dies
It taunts again
Zeke's Herald
+AS
wearer and
allies within
1 hex in
the same row
Spatula
You will get
special ability
Tactician's Crown
+1
Team size
Mascot Emblem
Holder gains
Mascot trait.
A.D.M.I.N. Emblem
Holder gains
A.D.M.I.N. trait.
Ox Force Emblem
Holder gains
Ox Force trait.
Heart Emblem
Holder gains
Heart trait
Anima Squad Emblem
Holder gains
Anima Squad trait.
Duelist Emblem
Holder gains
Duelist trait.
LaserCorps Emblem
Holder gains
LaserCorps trait
Items Table (By Items)
B.F. Sword
B.F. Sword +10% Attack Damage
B.F. Sword
Deathblade
Grant 66% bonus Attack Damage.
Recurve Bow
Giant Slayer
Grant 20% bonus Attack Damage and 20 bonus Ability Power. Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health.
Chain Vest
Edge of Night
Once per combat: At 60% Health, briefly become stealthed, becoming untargetable and shedding negative effects. Then, grant 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Negatron Cloak
Bloodthirster
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for a percentage of damage dealt
Needlessly Large Rod
Hextech Gunblade
Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount.

Omnivamp: heal for a percentage of damage dealt
Tear of the Goddess
Spear of Shojin
Grant 15 bonus Ability Power. Every 3rd attacks restore 20 additional Mana.
Giant's Belt
Zeke's Herald
Combat start: Grant 20% Attack Speed to the holder and allies within 1 hex in the same row.

[Aura item]
Sparring Gloves
Infinity Edge
Grant 20% bouns Attack Damage and 15% bouns Critical Strike Chance.

Damage from an Ability can critically strike.
Spatula
LaserCorps Emblem
The holder gains the LaserCorps trait.

[Unique - Only One Per Champion]
Recurve Bow
Recurve Bow +10% Attack Speed
B.F. Sword
Giant Slayer
Grant 20% bonus Attack Damage and 20 bonus Ability Power. Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health.
Recurve Bow
Rapid Firecannon
Grant 55% bonus Attack Speed and 1 bonus Attack Range.

Attacks cannot miss.
Chain Vest
Titan’s Resolve
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, grant 25 Armor and Magic Resist.
Negatron Cloak
Runaan's Hurricane
Grant 20% bonus Attack Damage. Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

[Direct damage item]
Needlessly Large Rod
Guinsoo's Rageblade
Attacks grant 5% bonus Attack Speed. This effect stacks.
Tear of the Goddess
Statikk Shiv
Grant 15 bonus Ability Power. Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and Shredding them for 5 seconds.

[Direct damage item]
Shred: reduce Magic Resist by 50%%
Giant's Belt
Zz'Rot Portal
Combat start: Taunt.

On death, a Voidspawn arises, Taunting nearby enemies.

Taunt: enemies that are able and in range must attack the taunter
Sparring Gloves
Last Whisper
Grant 10% bonus Attack Damage. Any physical damage dealt Sunder the target for 5 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor by 50%
Spatula
Duelist Emblem
The holder gains the Duelist trait.

[Unique - Only One Per Champion]
Chain Vest
Chain Vest +20 Armor
B.F. Sword
Edge of Night
Once per combat: At 60% Health, briefly become stealthed, becoming untargetable and shedding negative effects. Then, grant 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Recurve Bow
Titan’s Resolve
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, grant 25 Armor and Magic Resist.
Chain Vest
Bramble Vest
Grants 30 bonus Armor. Negates 75% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2.5 seconds).

[Direct damage item]
Negatron Cloak
Gargoyle Stoneplate
Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder.
Needlessly Large Rod
Locket of the Iron Solari
Combat start: Shield the holder and allies within 2 hexes in the same row for 300/350/400★ damage for 15 seconds.

[Aura item]
Tear of the Goddess
Protector's Vow
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 35 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Giant's Belt
Sunfire Cape
Every 2 seconds, an enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds, and reducing healing by 33% for the duration.

[Unique - Only One Per Champion]
Sparring Gloves
Shroud of Stillness
Grant 250 bouns Health.

Combat start: Shoots a beam that increases the maximum Mana of affected enemies by 35% until they cast.

[Unique - Only One Per Champion]
Spatula
Ox Force Emblem
The holder gains the Ox Force trait.

[Unique - Only One Per Champion]
Negatron Cloak
Negatron Cloak +20 Magic Resist
B.F. Sword
Bloodthirster
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for a percentage of damage dealt
Recurve Bow
Runaan's Hurricane
Grant 20% bonus Attack Damage. Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

[Direct damage item]
Chain Vest
Gargoyle Stoneplate
Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder.
Negatron Cloak
Dragon's Claw
Grants 30 bonus Magic Resist. Every 2 seconds, regenerate 4% maximum Health.
Needlessly Large Rod
Ionic Spark
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped for magic damage equal to 185% of their maximum Mana.

[Direct damage item]
Tear of the Goddess
Chalice of Power
Combat start: Grant 25 Ability Power to the holder and allies within 1 hex in the same row.

[Aura item]
Giant's Belt
Zephyr
Grant 15% bouns Attack Speed.

Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Sparring Gloves
Quicksilver
Grant 30% bonus Attack Speed.

Combat start: Grant immunity to crowd control for 18 seconds.

[Unique - only 1 per champion]
Spatula
A.D.M.I.N. Emblem
The holder gains the A.D.M.I.N. Trait.

[Unique - Only One Per Champion]
Needlessly Large Rod
Needlessly Large Rod +10 Ability Power
B.F. Sword
Hextech Gunblade
Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount.

Omnivamp: heal for a percentage of damage dealt
Recurve Bow
Guinsoo's Rageblade
Attacks grant 5% bonus Attack Speed. This effect stacks.
Chain Vest
Locket of the Iron Solari
Combat start: Shield the holder and allies within 2 hexes in the same row for 300/350/400★ damage for 15 seconds.

[Aura item]
Negatron Cloak
Ionic Spark
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped for magic damage equal to 185% of their maximum Mana.

[Direct damage item]
Needlessly Large Rod
Rabadon's Deathcap
Grants 50 bonus Ability Power
Tear of the Goddess
Archangel's Staff
Grants 10 bonus Ability Power.

Combat start: Grant 20 Ability Power every 5 seconds.
Giant's Belt
Morellonomicon
Grants 15 bonus Ability Power. Magic or true damage from an Ability 10% Burns and 33% Wounds enemies for the 10 seconds.

[Unique - Only One Per Champion]
Sparring Gloves
Jeweled Gauntlet
Grant 15 bonus Ability Power and 15% Critical Strike Chance.

Damage from an Ability can critically strike.
Spatula
Anima Squad Emblem
The holder gains the Anima Squad trait.

[Unique - Only One Per Champion]
Tear of the Goddess
Tear of the Goddess +15 Mana
B.F. Sword
Spear of Shojin
Grant 15 bonus Ability Power. Every 3rd attacks restore 20 additional Mana.
Recurve Bow
Statikk Shiv
Grant 15 bonus Ability Power. Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and Shredding them for 5 seconds.

[Direct damage item]
Shred: reduce Magic Resist by 50%%
Chain Vest
Protector's Vow
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 35 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Negatron Cloak
Chalice of Power
Combat start: Grant 25 Ability Power to the holder and allies within 1 hex in the same row.

[Aura item]
Needlessly Large Rod
Archangel's Staff
Grants 10 bonus Ability Power.

Combat start: Grant 20 Ability Power every 5 seconds.
Tear of the Goddess
Blue Buff
Grant 10 bonus starting Mana and 10 bouns Ability Power. Abilities cost 10 less Mana to cast.

If the holder gets at least 1 takedown within 3 seconds of casting, gain 10.

[Unique - Only One Per Champion]
Giant's Belt
Redemption
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Sparring Gloves
Hand of Justice
Grant 2 effects:
- +15 Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for a percentage of damage dealt
Spatula
Heart Emblem
The holder gains the Heart trait.
Giant's Belt
Giant's Belt +150 Health
B.F. Sword
Zeke's Herald
Combat start: Grant 20% Attack Speed to the holder and allies within 1 hex in the same row.

[Aura item]
Recurve Bow
Zz'Rot Portal
Combat start: Taunt.

On death, a Voidspawn arises, Taunting nearby enemies.

Taunt: enemies that are able and in range must attack the taunter
Chain Vest
Sunfire Cape
Every 2 seconds, an enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds, and reducing healing by 33% for the duration.

[Unique - Only One Per Champion]
Negatron Cloak
Zephyr
Grant 15% bouns Attack Speed.

Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Needlessly Large Rod
Morellonomicon
Grants 15 bonus Ability Power. Magic or true damage from an Ability 10% Burns and 33% Wounds enemies for the 10 seconds.

[Unique - Only One Per Champion]
Tear of the Goddess
Redemption
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Giant's Belt
Warmog's Armor
Grant 500 bonus Health.
Sparring Gloves
Guardbreaker
Grant 20% bonus Attack Damage and 20 bonus Ability Power. After damaging a shielded enemy, Abilities and attacks deal 30% more damage for 3 seconds.
Spatula
Mascot Emblem
The holder gains the Mascot trait.

[Unique - Only One Per Champion]
Sparring Gloves
Sparring Gloves +20% Critical Strike Chance
B.F. Sword
Infinity Edge
Grant 20% bouns Attack Damage and 15% bouns Critical Strike Chance.

Damage from an Ability can critically strike.
Recurve Bow
Last Whisper
Grant 10% bonus Attack Damage. Any physical damage dealt Sunder the target for 5 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor by 50%
Chain Vest
Shroud of Stillness
Grant 250 bouns Health.

Combat start: Shoots a beam that increases the maximum Mana of affected enemies by 35% until they cast.

[Unique - Only One Per Champion]
Negatron Cloak
Quicksilver
Grant 30% bonus Attack Speed.

Combat start: Grant immunity to crowd control for 18 seconds.

[Unique - only 1 per champion]
Needlessly Large Rod
Jeweled Gauntlet
Grant 15 bonus Ability Power and 15% Critical Strike Chance.

Damage from an Ability can critically strike.
Tear of the Goddess
Hand of Justice
Grant 2 effects:
- +15 Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for a percentage of damage dealt
Giant's Belt
Guardbreaker
Grant 20% bonus Attack Damage and 20 bonus Ability Power. After damaging a shielded enemy, Abilities and attacks deal 30% more damage for 3 seconds.
Sparring Gloves
Thief's Gloves
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Spatula
Renegade Emblem
The holder gains the Renegade trait.

[Unique - Only One Per Champion
Spatula
Spatula It must do something...
B.F. Sword
LaserCorps Emblem
The holder gains the LaserCorps trait.

[Unique - Only One Per Champion]
Recurve Bow
Duelist Emblem
The holder gains the Duelist trait.

[Unique - Only One Per Champion]
Chain Vest
Ox Force Emblem
The holder gains the Ox Force trait.

[Unique - Only One Per Champion]
Negatron Cloak
A.D.M.I.N. Emblem
The holder gains the A.D.M.I.N. Trait.

[Unique - Only One Per Champion]
Needlessly Large Rod
Anima Squad Emblem
The holder gains the Anima Squad trait.

[Unique - Only One Per Champion]
Tear of the Goddess
Heart Emblem
The holder gains the Heart trait.
Giant's Belt
Mascot Emblem
The holder gains the Mascot trait.

[Unique - Only One Per Champion]
Sparring Gloves
Renegade Emblem
The holder gains the Renegade trait.

[Unique - Only One Per Champion
Spatula
Tactician's Crown
Your team gains +1 maximum team size.
B.F. Sword
B.F. Sword +10% Attack Damage
B.F. Sword
Deathblade
Grant 66% bonus Attack Damage.
Recurve Bow
Giant Slayer
Grant 20% bonus Attack Damage and 20 bonus Ability Power. Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health.
Chain Vest
Edge of Night
Once per combat: At 60% Health, briefly become stealthed, becoming untargetable and shedding negative effects. Then, grant 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Negatron Cloak
Bloodthirster
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for a percentage of damage dealt
Needlessly Large Rod
Hextech Gunblade
Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount.

Omnivamp: heal for a percentage of damage dealt
Tear of the Goddess
Spear of Shojin
Grant 15 bonus Ability Power. Every 3rd attacks restore 20 additional Mana.
Giant's Belt
Zeke's Herald
Combat start: Grant 20% Attack Speed to the holder and allies within 1 hex in the same row.

[Aura item]
Sparring Gloves
Infinity Edge
Grant 20% bouns Attack Damage and 15% bouns Critical Strike Chance.

Damage from an Ability can critically strike.
Spatula
LaserCorps Emblem
The holder gains the LaserCorps trait.

[Unique - Only One Per Champion]
Recurve Bow
Recurve Bow +10% Attack Speed
B.F. Sword
Giant Slayer
Grant 20% bonus Attack Damage and 20 bonus Ability Power. Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health.
Recurve Bow
Rapid Firecannon
Grant 55% bonus Attack Speed and 1 bonus Attack Range.

Attacks cannot miss.
Chain Vest
Titan’s Resolve
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, grant 25 Armor and Magic Resist.
Negatron Cloak
Runaan's Hurricane
Grant 20% bonus Attack Damage. Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

[Direct damage item]
Needlessly Large Rod
Guinsoo's Rageblade
Attacks grant 5% bonus Attack Speed. This effect stacks.
Tear of the Goddess
Statikk Shiv
Grant 15 bonus Ability Power. Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and Shredding them for 5 seconds.

[Direct damage item]
Shred: reduce Magic Resist by 50%%
Giant's Belt
Zz'Rot Portal
Combat start: Taunt.

On death, a Voidspawn arises, Taunting nearby enemies.

Taunt: enemies that are able and in range must attack the taunter
Sparring Gloves
Last Whisper
Grant 10% bonus Attack Damage. Any physical damage dealt Sunder the target for 5 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor by 50%
Spatula
Duelist Emblem
The holder gains the Duelist trait.

[Unique - Only One Per Champion]
Chain Vest
Chain Vest +20 Armor
B.F. Sword
Edge of Night
Once per combat: At 60% Health, briefly become stealthed, becoming untargetable and shedding negative effects. Then, grant 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Recurve Bow
Titan’s Resolve
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, grant 25 Armor and Magic Resist.
Chain Vest
Bramble Vest
Grants 30 bonus Armor. Negates 75% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2.5 seconds).

[Direct damage item]
Negatron Cloak
Gargoyle Stoneplate
Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder.
Needlessly Large Rod
Locket of the Iron Solari
Combat start: Shield the holder and allies within 2 hexes in the same row for 300/350/400★ damage for 15 seconds.

[Aura item]
Tear of the Goddess
Protector's Vow
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 35 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Giant's Belt
Sunfire Cape
Every 2 seconds, an enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds, and reducing healing by 33% for the duration.

[Unique - Only One Per Champion]
Sparring Gloves
Shroud of Stillness
Grant 250 bouns Health.

Combat start: Shoots a beam that increases the maximum Mana of affected enemies by 35% until they cast.

[Unique - Only One Per Champion]
Spatula
Ox Force Emblem
The holder gains the Ox Force trait.

[Unique - Only One Per Champion]
Negatron Cloak
Negatron Cloak +20 Magic Resist
B.F. Sword
Bloodthirster
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for a percentage of damage dealt
Recurve Bow
Runaan's Hurricane
Grant 20% bonus Attack Damage. Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

[Direct damage item]
Chain Vest
Gargoyle Stoneplate
Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder.
Negatron Cloak
Dragon's Claw
Grants 30 bonus Magic Resist. Every 2 seconds, regenerate 4% maximum Health.
Needlessly Large Rod
Ionic Spark
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped for magic damage equal to 185% of their maximum Mana.

[Direct damage item]
Tear of the Goddess
Chalice of Power
Combat start: Grant 25 Ability Power to the holder and allies within 1 hex in the same row.

[Aura item]
Giant's Belt
Zephyr
Grant 15% bouns Attack Speed.

Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Sparring Gloves
Quicksilver
Grant 30% bonus Attack Speed.

Combat start: Grant immunity to crowd control for 18 seconds.

[Unique - only 1 per champion]
Spatula
A.D.M.I.N. Emblem
The holder gains the A.D.M.I.N. Trait.

[Unique - Only One Per Champion]
Needlessly Large Rod
Needlessly Large Rod +10 Ability Power
B.F. Sword
Hextech Gunblade
Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount.

Omnivamp: heal for a percentage of damage dealt
Recurve Bow
Guinsoo's Rageblade
Attacks grant 5% bonus Attack Speed. This effect stacks.
Chain Vest
Locket of the Iron Solari
Combat start: Shield the holder and allies within 2 hexes in the same row for 300/350/400★ damage for 15 seconds.

[Aura item]
Negatron Cloak
Ionic Spark
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped for magic damage equal to 185% of their maximum Mana.

[Direct damage item]
Needlessly Large Rod
Rabadon's Deathcap
Grants 50 bonus Ability Power
Tear of the Goddess
Archangel's Staff
Grants 10 bonus Ability Power.

Combat start: Grant 20 Ability Power every 5 seconds.
Giant's Belt
Morellonomicon
Grants 15 bonus Ability Power. Magic or true damage from an Ability 10% Burns and 33% Wounds enemies for the 10 seconds.

[Unique - Only One Per Champion]
Sparring Gloves
Jeweled Gauntlet
Grant 15 bonus Ability Power and 15% Critical Strike Chance.

Damage from an Ability can critically strike.
Spatula
Anima Squad Emblem
The holder gains the Anima Squad trait.

[Unique - Only One Per Champion]
Tear of the Goddess
Tear of the Goddess +15 Mana
B.F. Sword
Spear of Shojin
Grant 15 bonus Ability Power. Every 3rd attacks restore 20 additional Mana.
Recurve Bow
Statikk Shiv
Grant 15 bonus Ability Power. Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and Shredding them for 5 seconds.

[Direct damage item]
Shred: reduce Magic Resist by 50%%
Chain Vest
Protector's Vow
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 35 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Negatron Cloak
Chalice of Power
Combat start: Grant 25 Ability Power to the holder and allies within 1 hex in the same row.

[Aura item]
Needlessly Large Rod
Archangel's Staff
Grants 10 bonus Ability Power.

Combat start: Grant 20 Ability Power every 5 seconds.
Tear of the Goddess
Blue Buff
Grant 10 bonus starting Mana and 10 bouns Ability Power. Abilities cost 10 less Mana to cast.

If the holder gets at least 1 takedown within 3 seconds of casting, gain 10.

[Unique - Only One Per Champion]
Giant's Belt
Redemption
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Sparring Gloves
Hand of Justice
Grant 2 effects:
- +15 Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for a percentage of damage dealt
Spatula
Heart Emblem
The holder gains the Heart trait.
Giant's Belt
Giant's Belt +150 Health
B.F. Sword
Zeke's Herald
Combat start: Grant 20% Attack Speed to the holder and allies within 1 hex in the same row.

[Aura item]
Recurve Bow
Zz'Rot Portal
Combat start: Taunt.

On death, a Voidspawn arises, Taunting nearby enemies.

Taunt: enemies that are able and in range must attack the taunter
Chain Vest
Sunfire Cape
Every 2 seconds, an enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds, and reducing healing by 33% for the duration.

[Unique - Only One Per Champion]
Negatron Cloak
Zephyr
Grant 15% bouns Attack Speed.

Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Needlessly Large Rod
Morellonomicon
Grants 15 bonus Ability Power. Magic or true damage from an Ability 10% Burns and 33% Wounds enemies for the 10 seconds.

[Unique - Only One Per Champion]
Tear of the Goddess
Redemption
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Giant's Belt
Warmog's Armor
Grant 500 bonus Health.
Sparring Gloves
Guardbreaker
Grant 20% bonus Attack Damage and 20 bonus Ability Power. After damaging a shielded enemy, Abilities and attacks deal 30% more damage for 3 seconds.
Spatula
Mascot Emblem
The holder gains the Mascot trait.

[Unique - Only One Per Champion]
Sparring Gloves
Sparring Gloves +20% Critical Strike Chance
B.F. Sword
Infinity Edge
Grant 20% bouns Attack Damage and 15% bouns Critical Strike Chance.

Damage from an Ability can critically strike.
Recurve Bow
Last Whisper
Grant 10% bonus Attack Damage. Any physical damage dealt Sunder the target for 5 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor by 50%
Chain Vest
Shroud of Stillness
Grant 250 bouns Health.

Combat start: Shoots a beam that increases the maximum Mana of affected enemies by 35% until they cast.

[Unique - Only One Per Champion]
Negatron Cloak
Quicksilver
Grant 30% bonus Attack Speed.

Combat start: Grant immunity to crowd control for 18 seconds.

[Unique - only 1 per champion]
Needlessly Large Rod
Jeweled Gauntlet
Grant 15 bonus Ability Power and 15% Critical Strike Chance.

Damage from an Ability can critically strike.
Tear of the Goddess
Hand of Justice
Grant 2 effects:
- +15 Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for a percentage of damage dealt
Giant's Belt
Guardbreaker
Grant 20% bonus Attack Damage and 20 bonus Ability Power. After damaging a shielded enemy, Abilities and attacks deal 30% more damage for 3 seconds.
Sparring Gloves
Thief's Gloves
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Spatula
Renegade Emblem
The holder gains the Renegade trait.

[Unique - Only One Per Champion
Spatula
Spatula It must do something...
B.F. Sword
LaserCorps Emblem
The holder gains the LaserCorps trait.

[Unique - Only One Per Champion]
Recurve Bow
Duelist Emblem
The holder gains the Duelist trait.

[Unique - Only One Per Champion]
Chain Vest
Ox Force Emblem
The holder gains the Ox Force trait.

[Unique - Only One Per Champion]
Negatron Cloak
A.D.M.I.N. Emblem
The holder gains the A.D.M.I.N. Trait.

[Unique - Only One Per Champion]
Needlessly Large Rod
Anima Squad Emblem
The holder gains the Anima Squad trait.

[Unique - Only One Per Champion]
Tear of the Goddess
Heart Emblem
The holder gains the Heart trait.
Giant's Belt
Mascot Emblem
The holder gains the Mascot trait.

[Unique - Only One Per Champion]
Sparring Gloves
Renegade Emblem
The holder gains the Renegade trait.

[Unique - Only One Per Champion
Spatula
Tactician's Crown
Your team gains +1 maximum team size.
Item List
Name Description Combination
B.F. Sword B.F. Sword
+10% Attack Damage
+10% Attack Damage
Recurve Bow Recurve Bow
+10% Attack Speed
+10% Attack Speed
Chain Vest Chain Vest
+20 Armor
+20 Armor
Negatron Cloak Negatron Cloak
+20 Magic Resist
+20 Magic Resist
Needlessly Large Rod Needlessly Large Rod
+10 Ability Power
+10 Ability Power
Tear of the Goddess Tear of the Goddess
+15 Mana
+15 Mana
Giant's Belt Giant's Belt
+150 Health
+150 Health
Sparring Gloves Sparring Gloves
+20% Critical Strike Chance
+20% Critical Strike Chance
Spatula Spatula
It must do something...
It must do something...
Deathblade Deathblade
Grant 66% bonus Attack Damage.
Grant 66% bonus Attack Damage. B.F. Sword B.F. Sword
Giant Slayer Giant Slayer
Grant 20% bonus Attack Damage and 20 bonus Ability Power. Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health.
Grant 20% bonus Attack Damage and 20 bonus Ability Power. Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health. B.F. Sword Recurve Bow
Hextech Gunblade Hextech Gunblade
Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount.

Omnivamp: heal for a percentage of damage dealt
Grant 22% Omnivamp. Damage heals the lowest percent Health ally for the same amount.

Omnivamp: heal for a percentage of damage dealt
B.F. Sword Needlessly Large Rod
Spear of Shojin Spear of Shojin
Grant 15 bonus Ability Power. Every 3rd attacks restore 20 additional Mana.
Grant 15 bonus Ability Power. Every 3rd attacks restore 20 additional Mana. B.F. Sword Tear of the Goddess
Bloodthirster Bloodthirster
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for a percentage of damage dealt
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for a percentage of damage dealt
B.F. Sword Negatron Cloak
Zeke's Herald Zeke's Herald
Combat start: Grant 20% Attack Speed to the holder and allies within 1 hex in the same row.

[Aura item]
Combat start: Grant 20% Attack Speed to the holder and allies within 1 hex in the same row.

[Aura item]
B.F. Sword Giant's Belt
Infinity Edge Infinity Edge
Grant 20% bouns Attack Damage and 15% bouns Critical Strike Chance.

Damage from an Ability can critically strike.
Grant 20% bouns Attack Damage and 15% bouns Critical Strike Chance.

Damage from an Ability can critically strike.
B.F. Sword Sparring Gloves
Rapid Firecannon Rapid Firecannon
Grant 55% bonus Attack Speed and 1 bonus Attack Range.

Attacks cannot miss.
Grant 55% bonus Attack Speed and 1 bonus Attack Range.

Attacks cannot miss.
Recurve Bow Recurve Bow
Guinsoo's Rageblade Guinsoo's Rageblade
Attacks grant 5% bonus Attack Speed. This effect stacks.
Attacks grant 5% bonus Attack Speed. This effect stacks. Recurve Bow Needlessly Large Rod
Statikk Shiv Statikk Shiv
Grant 15 bonus Ability Power. Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and Shredding them for 5 seconds.

[Direct damage item]
Shred: reduce Magic Resist by 50%%
Grant 15 bonus Ability Power. Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and Shredding them for 5 seconds.

[Direct damage item]
Shred: reduce Magic Resist by 50%%
Recurve Bow Tear of the Goddess
Titan’s Resolve Titan’s Resolve
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, grant 25 Armor and Magic Resist.
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, grant 25 Armor and Magic Resist.
Recurve Bow Chain Vest
Runaan's Hurricane Runaan's Hurricane
Grant 20% bonus Attack Damage. Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

[Direct damage item]
Grant 20% bonus Attack Damage. Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage as physical damage.

[Direct damage item]
Recurve Bow Negatron Cloak
Zz'Rot Portal Zz'Rot Portal
Combat start: Taunt.

On death, a Voidspawn arises, Taunting nearby enemies.

Taunt: enemies that are able and in range must attack the taunter
Combat start: Taunt.

On death, a Voidspawn arises, Taunting nearby enemies.

Taunt: enemies that are able and in range must attack the taunter
Recurve Bow Giant's Belt
Last Whisper Last Whisper
Grant 10% bonus Attack Damage. Any physical damage dealt Sunder the target for 5 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor by 50%
Grant 10% bonus Attack Damage. Any physical damage dealt Sunder the target for 5 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor by 50%
Recurve Bow Sparring Gloves
Rabadon's Deathcap Rabadon's Deathcap
Grants 50 bonus Ability Power
Grants 50 bonus Ability Power Needlessly Large Rod Needlessly Large Rod
Archangel's Staff Archangel's Staff
Grants 10 bonus Ability Power.

Combat start: Grant 20 Ability Power every 5 seconds.
Grants 10 bonus Ability Power.

Combat start: Grant 20 Ability Power every 5 seconds.
Needlessly Large Rod Tear of the Goddess
Locket of the Iron Solari Locket of the Iron Solari
Combat start: Shield the holder and allies within 2 hexes in the same row for 300/350/400★ damage for 15 seconds.

[Aura item]
Combat start: Shield the holder and allies within 2 hexes in the same row for 300/350/400★ damage for 15 seconds.

[Aura item]
Needlessly Large Rod Chain Vest
Ionic Spark Ionic Spark
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped for magic damage equal to 185% of their maximum Mana.

[Direct damage item]
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped for magic damage equal to 185% of their maximum Mana.

[Direct damage item]
Needlessly Large Rod Negatron Cloak
Morellonomicon Morellonomicon
Grants 15 bonus Ability Power. Magic or true damage from an Ability 10% Burns and 33% Wounds enemies for the 10 seconds.

[Unique - Only One Per Champion]
Grants 15 bonus Ability Power. Magic or true damage from an Ability 10% Burns and 33% Wounds enemies for the 10 seconds.

[Unique - Only One Per Champion]
Needlessly Large Rod Giant's Belt
Jeweled Gauntlet Jeweled Gauntlet
Grant 15 bonus Ability Power and 15% Critical Strike Chance.

Damage from an Ability can critically strike.
Grant 15 bonus Ability Power and 15% Critical Strike Chance.

Damage from an Ability can critically strike.
Needlessly Large Rod Sparring Gloves
Blue Buff Blue Buff
Grant 10 bonus starting Mana and 10 bouns Ability Power. Abilities cost 10 less Mana to cast.

If the holder gets at least 1 takedown within 3 seconds of casting, gain 10.

[Unique - Only One Per Champion]
Grant 10 bonus starting Mana and 10 bouns Ability Power. Abilities cost 10 less Mana to cast.

If the holder gets at least 1 takedown within 3 seconds of casting, gain 10.

[Unique - Only One Per Champion]
Tear of the Goddess Tear of the Goddess
Protector's Vow Protector's Vow
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 35 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and 35 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Tear of the Goddess Chain Vest
Chalice of Power Chalice of Power
Combat start: Grant 25 Ability Power to the holder and allies within 1 hex in the same row.

[Aura item]
Combat start: Grant 25 Ability Power to the holder and allies within 1 hex in the same row.

[Aura item]
Tear of the Goddess Negatron Cloak
Redemption Redemption
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 25% less multi-target damage for 5 seconds (damage reduction does not stack).

[Aura item]
Tear of the Goddess Giant's Belt
Hand of Justice Hand of Justice
Grant 2 effects:
- +15 Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for a percentage of damage dealt
Grant 2 effects:
- +15 Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for a percentage of damage dealt
Tear of the Goddess Sparring Gloves
Bramble Vest Bramble Vest
Grants 30 bonus Armor. Negates 75% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2.5 seconds).

[Direct damage item]
Grants 30 bonus Armor. Negates 75% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all nearby enemies (once every 2.5 seconds).

[Direct damage item]
Chain Vest Chain Vest
Gargoyle Stoneplate Gargoyle Stoneplate
Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder.
Grant 15 Armor and 15 Magic Resist for each enemy targeting the holder. Chain Vest Negatron Cloak
Sunfire Cape Sunfire Cape
Every 2 seconds, an enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds, and reducing healing by 33% for the duration.

[Unique - Only One Per Champion]
Every 2 seconds, an enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds, and reducing healing by 33% for the duration.

[Unique - Only One Per Champion]
Chain Vest Giant's Belt
Shroud of Stillness Shroud of Stillness
Grant 250 bouns Health.

Combat start: Shoots a beam that increases the maximum Mana of affected enemies by 35% until they cast.

[Unique - Only One Per Champion]
Grant 250 bouns Health.

Combat start: Shoots a beam that increases the maximum Mana of affected enemies by 35% until they cast.

[Unique - Only One Per Champion]
Chain Vest Sparring Gloves
Dragon's Claw Dragon's Claw
Grants 30 bonus Magic Resist. Every 2 seconds, regenerate 4% maximum Health.
Grants 30 bonus Magic Resist. Every 2 seconds, regenerate 4% maximum Health. Negatron Cloak Negatron Cloak
Zephyr Zephyr
Grant 15% bouns Attack Speed.

Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Grant 15% bouns Attack Speed.

Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.

[Ignores crowd control immunity.]
[Unique - Only One Per Champion]
Negatron Cloak Giant's Belt
Quicksilver Quicksilver
Grant 30% bonus Attack Speed.

Combat start: Grant immunity to crowd control for 18 seconds.

[Unique - only 1 per champion]
Grant 30% bonus Attack Speed.

Combat start: Grant immunity to crowd control for 18 seconds.

[Unique - only 1 per champion]
Negatron Cloak Sparring Gloves
Warmog's Armor Warmog's Armor
Grant 500 bonus Health.
Grant 500 bonus Health. Giant's Belt Giant's Belt
Guardbreaker Guardbreaker
Grant 20% bonus Attack Damage and 20 bonus Ability Power. After damaging a shielded enemy, Abilities and attacks deal 30% more damage for 3 seconds.
Grant 20% bonus Attack Damage and 20 bonus Ability Power. After damaging a shielded enemy, Abilities and attacks deal 30% more damage for 3 seconds. Giant's Belt Sparring Gloves
Tactician's Crown Tactician's Crown
Your team gains +1 maximum team size.
Your team gains +1 maximum team size. Spatula Spatula
Edge of Night Edge of Night
Once per combat: At 60% Health, briefly become stealthed, becoming untargetable and shedding negative effects. Then, grant 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Once per combat: At 60% Health, briefly become stealthed, becoming untargetable and shedding negative effects. Then, grant 15% bonus Attack Speed.

[Unique - Only One Per Champion]
B.F. Sword Chain Vest
Thief's Gloves Thief's Gloves
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Sparring Gloves Sparring Gloves
OVERFLOW_ERROR // Giant Slayer OVERFLOW_ERROR // Giant Slayer
Grant 20% bonus Attack Damage and 20 bonus Ability Power. Abilities and attacks deal 30% more damage to enemies with more than 1 maximum Health.

Self-destructs after 1 round of player combat.
Grant 20% bonus Attack Damage and 20 bonus Ability Power. Abilities and attacks deal 30% more damage to enemies with more than 1 maximum Health.

Self-destructs after 1 round of player combat.
Hand of Nondeterministic Justice Hand of Nondeterministic Justice
Grant 2 effects:
- +25 Attack Damage and +25 Ability Power.
- 20% Omnivamp.

Self-destructs after 1 round of player combat.
Omnivamp: heal for a percentage of damage dealt
Grant 2 effects:
- +25 Attack Damage and +25 Ability Power.
- 20% Omnivamp.

Self-destructs after 1 round of player combat.
Omnivamp: heal for a percentage of damage dealt
Jump-Started Spear of Shojin Jump-Started Spear of Shojin
Grant 30 bouns starting Mana and 20 bonus Ability Power. Every 3rd attacks restores 20 additional Mana.

Self-destructs after 1 round of player combat.
Grant 30 bouns starting Mana and 20 bonus Ability Power. Every 3rd attacks restores 20 additional Mana.

Self-destructs after 1 round of player combat.
Shroud of Even Still-erness Shroud of Even Still-erness
Grant 250 bouns Health.

Combat start: Shoot a beam that 35% Mana Reaves, 20% Chills, and reduces the movement speed of enemies by 20% for 3 seconds.

Self-destructs after 1 round of player combat.

[Unique - Only One Per Champion]
Grant 250 bouns Health.

Combat start: Shoot a beam that 35% Mana Reaves, 20% Chills, and reduces the movement speed of enemies by 20% for 3 seconds.

Self-destructs after 1 round of player combat.

[Unique - Only One Per Champion]
Overlocked Sunfire Cape Overlocked Sunfire Cape
Grant 150 bouns Health. Every 1 second, 10% Burn and 33% Wound an enemy within 3 hexes for 10 seconds.

Self-destructs after 1 round of player combat.

[Unique - Only One Per Champion]
Grant 150 bouns Health. Every 1 second, 10% Burn and 33% Wound an enemy within 3 hexes for 10 seconds.

Self-destructs after 1 round of player combat.

[Unique - Only One Per Champion]
Induction-Powered Warmog's Armor Induction-Powered Warmog's Armor
Grant 600 bonus Health and regenerate 0.5% maximum Health per second.

Self-destructs after 1 round of player combat.
Grant 600 bonus Health and regenerate 0.5% maximum Health per second.

Self-destructs after 1 round of player combat.
Magnetized lonic Spark Magnetized lonic Spark
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped for magic damage equal to 250% of their maximum Mana. The holder Taunts every 4 seconds.

Self-destructs after 1 round of player combat.
[Direct damage item]
Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped for magic damage equal to 250% of their maximum Mana. The holder Taunts every 4 seconds.

Self-destructs after 1 round of player combat.
[Direct damage item]
Chainsword Bloodthirster Chainsword Bloodthirster
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 30% maximum Health shield that lasts up to 8 seconds. While the shield is acctive, the holder gains 50% Attack Damage.

Self-destructs after 1 round of player combat.

Omnivamp: heal for a percentage of damage dealt
Grant 20% Omnivamp.

Once per combat: At 40% Health, gain a 30% maximum Health shield that lasts up to 8 seconds. While the shield is acctive, the holder gains 50% Attack Damage.

Self-destructs after 1 round of player combat.

Omnivamp: heal for a percentage of damage dealt
Gadgeteens Titan’s Resolve Gadgeteens Titan’s Resolve
Grants 2% Attack Damage, 2% Ability Power, and 2% Attack Speed when attacking or taking damage, stacking up to 30 times.

At full stacks, grant 30 Armor and 30 Magic Resist.
Grants 2% Attack Damage, 2% Ability Power, and 2% Attack Speed when attacking or taking damage, stacking up to 30 times.

At full stacks, grant 30 Armor and 30 Magic Resist.
Anima Visage Anima Visage
The wearer regenerates 2.5% of their maximum health each second.
The wearer regenerates 2.5% of their maximum health each second.
Death's Defiance Death's Defiance
50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage. The holder's Attacks and Abilities also heal for 25% of damage dealt.

[Unique - Only One Per Champion]
50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage. The holder's Attacks and Abilities also heal for 25% of damage dealt.

[Unique - Only One Per Champion]
Eternal Winter Eternal Winter
Enemies who damage the holder have their Attack Speed slowed by 20% for 1.5 seconds. After being slowed this way 7 times, the attacker is Frozen for the duration instead. An enemy can only be Frozen once every 15 seconds.

[Unique - Only One Per Champion]
Enemies who damage the holder have their Attack Speed slowed by 20% for 1.5 seconds. After being slowed this way 7 times, the attacker is Frozen for the duration instead. An enemy can only be Frozen once every 15 seconds.

[Unique - Only One Per Champion]
Gold Collector Gold Collector
The wearer executes enemies below 12% health on-hit. Executions generate 1 gold 40% of the time.

[Unique - Only One Per Champion]
The wearer executes enemies below 12% health on-hit. Executions generate 1 gold 40% of the time.

[Unique - Only One Per Champion]
Infinity Force Infinity Force
Attack Damage +25%, Attack Speed +25%, Ability Power +25, Armor +25, Magic Resist +25, Health +25, Mana +25
Attack Damage +25%, Attack Speed +25%, Ability Power +25, Armor +25, Magic Resist +25, Health +25, Mana +25
Manazane Manazane
After the wearer casts their spell for the first time each combat, they restore 120 mana over 5 seconds.

[Unique - Only One Per Champion]
After the wearer casts their spell for the first time each combat, they restore 120 mana over 5 seconds.

[Unique - Only One Per Champion]
Obsidian Cleaver Obsidian Cleaver
The wearer's basic attacks and spell damage shred enemy armor and magic resistance by 50% for 4 seconds.

[Unique - Only One Per Champion]
The wearer's basic attacks and spell damage shred enemy armor and magic resistance by 50% for 4 seconds.

[Unique - Only One Per Champion]
Randuin's Sanctum Randuin's Sanctum
At the start of combat, all allies adjacent to the wearer gain 50 bonus armor and 50 bonus magic resistance for the rest of combat.

[Aura item]
At the start of combat, all allies adjacent to the wearer gain 50 bonus armor and 50 bonus magic resistance for the rest of combat.

[Aura item]
Rocket-Propelled Fist Rocket-Propelled Fist
At the start of combat, the wearer Airborne pulls the farthest enemy into melee range, Stun stunning them for 1.5 seconds. Allies within range will prioritize attacking that enemy. (Always targets a different unit than Blitzcrank)

[Unique - Only One Per Champion]
At the start of combat, the wearer Airborne pulls the farthest enemy into melee range, Stun stunning them for 1.5 seconds. Allies within range will prioritize attacking that enemy. (Always targets a different unit than Blitzcrank)

[Unique - Only One Per Champion]
Zhonya's Paradox Zhonya's Paradox
Once per combat: At 40% Health, become invulnerable for 3 seconds.

[Unique - Only One Per Champion]
Once per combat: At 40% Health, become invulnerable for 3 seconds.

[Unique - Only One Per Champion]
Absolution Absolution
Every 5 seconds, the holder radiates an aura to allies within 2 hexes, healing them for 25% of their missing Health. Affected allies take 25% reduced damage from multi-target abilities and attacks for 5 seconds.

Radiant Bonus: +150 Health
Every 5 seconds, the holder radiates an aura to allies within 2 hexes, healing them for 25% of their missing Health. Affected allies take 25% reduced damage from multi-target abilities and attacks for 5 seconds.

Radiant Bonus: +150 Health
Blessed Bloodthirster Blessed Bloodthirster
Damage heals the holder for 40% of the damage dealt. Upon falling below 40% Health, the holder gains a 40% max Health shield that lasts up to 5 seconds.

Radiant Bonus: +30% Attack Damage
Damage heals the holder for 40% of the damage dealt. Upon falling below 40% Health, the holder gains a 40% max Health shield that lasts up to 5 seconds.

Radiant Bonus: +30% Attack Damage
Blue Blessing Blue Blessing
Grant 10 bonus starting Mana and 50 bouns Ability Power. Abilities cost 20 less Mana to cast.

If the holder gets at least 1 takedown within 3 seconds of casting, gain 10.

[Unique - Only One Per Champion]
Grant 10 bonus starting Mana and 50 bouns Ability Power. Abilities cost 20 less Mana to cast.

If the holder gets at least 1 takedown within 3 seconds of casting, gain 10.

[Unique - Only One Per Champion]
Brink of Dawn Brink of Dawn
When the holder first drops below 60% Health, they briefly enter stealth, becoming untargetable and shedding negative effects. After coming out of stealth, the holder gains 40% bonus Attack Speed. Triggers again at 30% Health.
When the holder first drops below 60% Health, they briefly enter stealth, becoming untargetable and shedding negative effects. After coming out of stealth, the holder gains 40% bonus Attack Speed. Triggers again at 30% Health.
Bulwark's Oath Bulwark's Oath
Grant 30 bonus starting Mana.

Once per combat: At 40% Health, gain a 50% maximum Health shield that lasts up to 10 seconds and 70 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Grant 30 bonus starting Mana.

Once per combat: At 40% Health, gain a 50% maximum Health shield that lasts up to 10 seconds and 70 Armor and Magic Resist for the rest of combat.

​​[Aura item]
Chalice of Charity Chalice of Charity
When combat begins, the holder and all allies within 1 hex in the same row gain 45 Ability Power and 10% Omnivamp for the rest of combat.

[Aura item]
When combat begins, the holder and all allies within 1 hex in the same row gain 45 Ability Power and 10% Omnivamp for the rest of combat.

[Aura item]
Covalent Spark Covalent Spark
Enemies within 3 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped, taking magic damage equal to 250% of their max Mana.

Radiant Bonus: Regenerate 1% max Health per second
Enemies within 3 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped, taking magic damage equal to 250% of their max Mana.

Radiant Bonus: Regenerate 1% max Health per second
Demon Slayer Demon Slayer
Grant 40% bonus Attack Damage and 40 bonus Ability Power. If the target has more than 1600 maximum Health, the bonus increases to 70%.
Grant 40% bonus Attack Damage and 40 bonus Ability Power. If the target has more than 1600 maximum Health, the bonus increases to 70%.
Dragon's Will Dragon's Will
Grants 180 bonus Magic Resist (including components). Every 1.5 seconds, regenerate 8% maximum Health for each enemy targeting the holder.
Grants 180 bonus Magic Resist (including components). Every 1.5 seconds, regenerate 8% maximum Health for each enemy targeting the holder.
Dvarapala Stoneplate Dvarapala Stoneplate
The holder gains 30 Armor and 30 Magic Resist for each enemy targeting them.

Radiant Bonus: Regenerate 2% max Health per second
The holder gains 30 Armor and 30 Magic Resist for each enemy targeting them.

Radiant Bonus: Regenerate 2% max Health per second
Eternal Whisper Eternal Whisper
Gain a 35% Attack Damage. When the holder deals physical damage, the target's Armor is reduced by 50% for the rest of combat. This effect does not stack.

Radiant Bonus: +35% Critical Strike Chance
Gain a 35% Attack Damage. When the holder deals physical damage, the target's Armor is reduced by 50% for the rest of combat. This effect does not stack.

Radiant Bonus: +35% Critical Strike Chance
Fist of Fairness Fist of Fairness
At the beginning of each planning phase, the holder gains both of the following:
+50 Attack Damage and +50 Ability Power.
Attacks and Abilities heal for 40% of damage dealt.
At the beginning of each planning phase, the holder gains both of the following:
+50 Attack Damage and +50 Ability Power.
Attacks and Abilities heal for 40% of damage dealt.
Glamorous Gauntlet Glamorous Gauntlet
The holder's magic and true damage from their Ability can critically strike. The holder gains 40% bonus Critical Strike Damage and 50 Ability Power.
The holder's magic and true damage from their Ability can critically strike. The holder gains 40% bonus Critical Strike Damage and 50 Ability Power.
Guinsoo's Reckoning Guinsoo's Reckoning
Attacks grant +10% bonus Attack Speed.This effect stacks

Radiant Bonus: +15% Attack Speed
Attacks grant +10% bonus Attack Speed.This effect stacks

Radiant Bonus: +15% Attack Speed
Hextech Lifeblade Hextech Lifeblade
The holder's damage heal them for 35% of the damage dealt. The holder also heals their lowest health ally for the same amount.

Radiant Bonus: +30 Ability Power
The holder's damage heal them for 35% of the damage dealt. The holder also heals their lowest health ally for the same amount.

Radiant Bonus: +30 Ability Power
Locket of Targon Prime Locket of Targon Prime
When combat begins, the holder and all allies within 3 hexes in the same row gain a shield that blocks 400/500/600★ damage for 60 seconds.

Radiant Bonus: Grants 125 Health for all allies at the start of combat.
When combat begins, the holder and all allies within 3 hexes in the same row gain a shield that blocks 400/500/600★ damage for 60 seconds.

Radiant Bonus: Grants 125 Health for all allies at the start of combat.
Luminous Deathblade Luminous Deathblade
Grant 40/70/100★ bonus Attack Damage.
Grant 40/70/100★ bonus Attack Damage.
Mistral Mistral
When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 8 seconds. Ignores CC immunity.

Radiant Bonus: +20% Attack Speed for all allies at the start of combat
When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 8 seconds. Ignores CC immunity.

Radiant Bonus: +20% Attack Speed for all allies at the start of combat
More More-ellonomicon More More-ellonomicon
Grants 70 bonus Ability Power (including components). When the holder deals magic or true damage with their Ability, they burn the target, dealing 60% of the target's maximum Health as true damage over 30 seconds. and reducing healing by 50% for the duration of the burn.
Grants 70 bonus Ability Power (including components). When the holder deals magic or true damage with their Ability, they burn the target, dealing 60% of the target's maximum Health as true damage over 30 seconds. and reducing healing by 50% for the duration of the burn.
Quickestsilver Quickestsilver
The holder gains immunity to crowd control in combat for 30 seconds.

Radiant Bonus: +60% Attack Speed
The holder gains immunity to crowd control in combat for 30 seconds.

Radiant Bonus: +60% Attack Speed
Rabadon's Ascended Deathcap Rabadon's Ascended Deathcap
Grants 105 bonus Ability Power (including components).
Grants 105 bonus Ability Power (including components).
Rapid Lightcannon Rapid Lightcannon
Increases the holder's Attack Range by 2 hexes and grants 99% bonus Attack Speed (including components). The wearer's attacks can no longer miss.
Increases the holder's Attack Range by 2 hexes and grants 99% bonus Attack Speed (including components). The wearer's attacks can no longer miss.
Rascal's Gloves Rascal's Gloves
Each round: Equip 2 random Radiant items.

[Consumes 3 item slots]
Each round: Equip 2 random Radiant items.

[Consumes 3 item slots]
Rosethorn Vest Rosethorn Vest
Grant 120 Armor. Negates bonus damage from incoming critical strikes. On being hit by an attack, deal 125/175/225★ magic damage to all nearby enemies (once every 2.5 seconds).
Grant 120 Armor. Negates bonus damage from incoming critical strikes. On being hit by an attack, deal 125/175/225★ magic damage to all nearby enemies (once every 2.5 seconds).
Runaan's Tempest Runaan's Tempest
Grant 20% Attack Damage. Attacks fire a bolt at another nearby enemy, dealing 100% Attack Damage as physical damage.

Also, gain 20% Attack Speed.
Grant 20% Attack Damage. Attacks fire a bolt at another nearby enemy, dealing 100% Attack Damage as physical damage.

Also, gain 20% Attack Speed.
Shroud of Reverance Shroud of Reverance
Health 250. When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 50% until they cast.

Radiant Bonus: +15 Mana for all allies at the start of combat
Health 250. When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 50% until they cast.

Radiant Bonus: +15 Mana for all allies at the start of combat
Spear of Hirana Spear of Hirana
The holder's attacks restore 40 additional Mana.

Radiant Passive: +50 Ability Power.
The holder's attacks restore 40 additional Mana.

Radiant Passive: +50 Ability Power.
Statikk Favor Statikk Favor
Every third attack from the holder unleashes a chain lightning that bounces to 8 enemies, dealing 100 magic damage and reducing their Magic Resist by 50% for 5 seconds.
Every third attack from the holder unleashes a chain lightning that bounces to 8 enemies, dealing 100 magic damage and reducing their Magic Resist by 50% for 5 seconds.
Stride breaker Stride breaker
Grant 40% bonus Attack Damage and 40 bonus Ability Power. After damaging a shielded enemy, Abilities and attacks 70% deal more damage for a few seconds.
Grant 40% bonus Attack Damage and 40 bonus Ability Power. After damaging a shielded enemy, Abilities and attacks 70% deal more damage for a few seconds.
Sunlight Cape Sunlight Cape
Grants 200 bonus Health (including components). Every 1.5 seconds, a random enemy within 3 hexes is burned for 60% of their maximum Health as true damage over 30 seconds. Any healing they receive is reduced by 50%.

[Unique - Only One Per Champion]
Grants 200 bonus Health (including components). Every 1.5 seconds, a random enemy within 3 hexes is burned for 60% of their maximum Health as true damage over 30 seconds. Any healing they receive is reduced by 50%.

[Unique - Only One Per Champion]
Titan's Vow Titan's Vow
When the holder takes damage or inflicts a critical strike, they gain 3% Attack Damage and Ability Power. This stacks up to 25 times, at which point the holder gains 50 Armor and Magic Resist.
When the holder takes damage or inflicts a critical strike, they gain 3% Attack Damage and Ability Power. This stacks up to 25 times, at which point the holder gains 50 Armor and Magic Resist.
Urf-Angel's Staff Urf-Angel's Staff
Now grants the wearer 30 ability power every 4 seconds.
Now grants the wearer 30 ability power every 4 seconds.
Warmog's Pride Warmog's Pride
Grants 1000 bonus Health (including components).

Radiant Bonus: Regenerate 1% max Health per second
Grants 1000 bonus Health (including components).

Radiant Bonus: Regenerate 1% max Health per second
Zeke's Harmony Zeke's Harmony
When combat begins, the holder and all allies within 10% hexes in the same row gain 50% Attack Speed and 10% Lifesteal for the rest of combat.
When combat begins, the holder and all allies within 10% hexes in the same row gain 50% Attack Speed and 10% Lifesteal for the rest of combat.
Zenith Edge Zenith Edge
Unique Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

Radiant Bonus: +55% Critical Strike Damage
Unique Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

Radiant Bonus: +55% Critical Strike Damage
Zz'Rots Invitation Zz'Rots Invitation
At the start of combat, the holder taunts enemies within 4 hexes. When the holder dies, a Radiant Voidmother with bonus stats arises taunting nearby enemies. Radiant Voidspawns that arise from summoned units are 25% effective.
At the start of combat, the holder taunts enemies within 4 hexes. When the holder dies, a Radiant Voidmother with bonus stats arises taunting nearby enemies. Radiant Voidspawns that arise from summoned units are 25% effective.
A.D.M.I.N. Emblem A.D.M.I.N. Emblem
The holder gains the A.D.M.I.N. Trait.

[Unique - Only One Per Champion]
The holder gains the A.D.M.I.N. Trait.

[Unique - Only One Per Champion]
Negatron Cloak Spatula
Ace Emblem Ace Emblem
The holder gains the Ace trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
The holder gains the Ace trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
Aegis Emblem Aegis Emblem
The holder gains the Aegis trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
The holder gains the Aegis trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
Anima Squad Emblem Anima Squad Emblem
The holder gains the Anima Squad trait.

[Unique - Only One Per Champion]
The holder gains the Anima Squad trait.

[Unique - Only One Per Champion]
Needlessly Large Rod Spatula
Brawler Emblem Brawler Emblem
The holder gains the Brawler trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
The holder gains the Brawler trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
Civilian Emblem Civilian Emblem
The holder gains the Civilian trait.

[Unique - Only One Per Champion]
The holder gains the Civilian trait.

[Unique - Only One Per Champion]
Defender Emblem Defender Emblem
The holder gains the Defender trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
The holder gains the Defender trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
Duelist Emblem Duelist Emblem
The holder gains the Duelist trait.

[Unique - Only One Per Champion]
The holder gains the Duelist trait.

[Unique - Only One Per Champion]
Recurve Bow Spatula
Gadgeteen Emblem Gadgeteen Emblem
The holder gains the Gadgeteen trait.

[Unique - Only One Per Champion]
The holder gains the Gadgeteen trait.

[Unique - Only One Per Champion]
Hacker Emblem Hacker Emblem
The holder gains the Hacker trait.

[Unique - Only One Per Champion]
The holder gains the Hacker trait.

[Unique - Only One Per Champion]
Heart Emblem Heart Emblem
The holder gains the Heart trait.
The holder gains the Heart trait. Tear of the Goddess Spatula
LaserCorps Emblem LaserCorps Emblem
The holder gains the LaserCorps trait.

[Unique - Only One Per Champion]
The holder gains the LaserCorps trait.

[Unique - Only One Per Champion]
B.F. Sword Spatula
Mascot Emblem Mascot Emblem
The holder gains the Mascot trait.

[Unique - Only One Per Champion]
The holder gains the Mascot trait.

[Unique - Only One Per Champion]
Giant's Belt Spatula
Mecha: PRIME Emblem Mecha: PRIME Emblem
The holder gains the Mecha: PRIME trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
The holder gains the Mecha: PRIME trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
Ox Force Emblem Ox Force Emblem
The holder gains the Ox Force trait.

[Unique - Only One Per Champion]
The holder gains the Ox Force trait.

[Unique - Only One Per Champion]
Chain Vest Spatula
Prankster Emblem Prankster Emblem
The holder gains the Prankster trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
The holder gains the Prankster trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
Recon Emblem Recon Emblem
The holder gains the Recon trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
The holder gains the Recon trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
Renegade Emblem Renegade Emblem
The holder gains the Renegade trait.

[Unique - Only One Per Champion
The holder gains the Renegade trait.

[Unique - Only One Per Champion
Spatula Sparring Gloves
Spellslinger Emblem Spellslinger Emblem
The holder gains the Spellslinger trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
The holder gains the Spellslinger trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
Star Guardian Emblem Star Guardian Emblem
The holder gains the Star Guardian trait.

[Unique - Only One Per Champion]
The holder gains the Star Guardian trait.

[Unique - Only One Per Champion]
Sureshot Emblem Sureshot Emblem
The holder gains the Sureshot trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
The holder gains the Sureshot trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
The Underground Emblem The Underground Emblem
The holder gains the Underground trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]
The holder gains the Underground trait.

[Unique - Only One Per Champion
[Elusive - cannot be crafted.]