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SET 10 Augments

Augment Guide
AugmentAugment & DescriptionDescription
AFK
You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold.
You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold.
Best Friends I
Units isolated in pairs gain 12% Attack Speed and 10 Armor at the start of combat.
Units isolated in pairs gain 12% Attack Speed and 10 Armor at the start of combat.
Blistering Strikes
Your team's attacks burn their targets for 5% of their maximum Health over 5 seconds. Attacks also reduce their targets' healing received by 33%.
Your team's attacks burn their targets for 5% of their maximum Health over 5 seconds. Attacks also reduce their targets' healing received by 33%.
Blood Money
Buried Treasures I
Caretaker's Ally
Each time you level up, gain the same random Tier 2 champion.
Each time you level up, gain the same random Tier 2 champion.
Component Buffet
Gain a random component. Whenever you would get a random component, instead gain a component anvil.
Gain a random component. Whenever you would get a random component, instead gain a component anvil.
Cutting Corners
Leveling up costs 3 XP less.
Leveling up costs 3 XP less.
Cybernetic Bulk I
Cybernetic Uplink I
Your champions holding an item gain 80 Health and restore 2 Mana per second.
Your champions holding an item gain 80 Health and restore 2 Mana per second.
Good For Something I
Champions that aren't holding items have a 35% to drop 1 gold on death.
Champions that aren't holding items have a 35% to drop 1 gold on death.
Harmacist I
Your team has 10% Omnivamp and convert 20% of excess healing to true damage on their next attack.

(Omnivamp: healing for a percent of damage dealt)
Your team has 10% Omnivamp and convert 20% of excess healing to true damage on their next attack.

(Omnivamp: healing for a percent of damage dealt)
Healing Orbs I
Help Is On The Way
After 8 player combats. choose 1 of 4 Support items.
After 8 player combats. choose 1 of 4 Support items.
Indomitable Will
Iron Assets
Item Grab Bag I
Gain 1 random completed item.
Gain 1 random completed item.
Keepers I
Combat start: units with adjacent allies gain a 150 Health shield for 8 seconds. This shield stacks.
Combat start: units with adjacent allies gain a 150 Health shield for 8 seconds. This shield stacks.
Late game Specialist
When you reach Level 9, gain 33 gold.
When you reach Level 9, gain 33 gold.
Latent Forge
Gain an Ornn Item Anvil after 8 player combats.
Gain an Ornn Item Anvil after 8 player combats.
Missed Connections
On a Roll
Whenever you star up a champion, gain up to 3 free Shop rerolls per round. Gain 3 gold.
Whenever you star up a champion, gain up to 3 free Shop rerolls per round. Gain 3 gold.
One Twos Three
Gain 3 1-cost champion, 2 2-cost champions, and 1 3-cost champion.
Gain 3 1-cost champion, 2 2-cost champions, and 1 3-cost champion.
One, Two, Five!
Gain 1 random component, 2 Gold, and 1 random Tier 5 champion.
Gain 1 random component, 2 Gold, and 1 random Tier 5 champion.
Pandora's Items
Round start: items on your bench are randomized (except Tactician's Crown and Spatula).

Gain a random component.
Round start: items on your bench are randomized (except Tactician's Crown and Spatula).

Gain a random component.
Partial Ascension
Parting Gifts
When a champion dies, the nearest ally with open slots receieves a temporary copy of an item they were holding and a 10% max Health Shield.
When a champion dies, the nearest ally with open slots receieves a temporary copy of an item they were holding and a 10% max Health Shield.
Pumping Up I
Your team gains 8% Attack Speed now. Each round after, they gain 0.5% more.
Your team gains 8% Attack Speed now. Each round after, they gain 0.5% more.
Reach The Summit
When you reach Level 9, gain 10 gold and 50.
When you reach Level 9, gain 10 gold and 50.
Recombobulator
Champions on your board permanently transform into random champions 1 cost Tier higher. Gain 2 Magnetic Removers.
Champions on your board permanently transform into random champions 1 cost Tier higher. Gain 2 Magnetic Removers.
Risky Moves
Rolling For Days I
Gain 9 free Shop rerolls that never expire.
Gain 9 free Shop rerolls that never expire.
Silver Spoon
Gain 10 XP.
Gain 10 XP.
Silver Veil
Your team gains 5% Attack Speed and is immune to the first crowd control effect in combat.
Your team gains 5% Attack Speed and is immune to the first crowd control effect in combat.
Sliver Ticket
Gain a free Shop reroll after every 4 rerolls.
Gain a free Shop reroll after every 4 rerolls.
Spoils of War I
Enemies have a 25% chance to drop loot when killed.
Enemies have a 25% chance to drop loot when killed.
Stationary Support I
After 8 player combats, gain 1 Training Dummy(s) equipped with 1 random Support item(s), which cannot be removed.
After 8 player combats, gain 1 Training Dummy(s) equipped with 1 random Support item(s), which cannot be removed.
Sticks And Stones
Champions that aren't holding items Shred and Sunder enemies for 3 seconds. Physical damage Sunders for 30%, and magic damage Shreds for 30%.
Champions that aren't holding items Shred and Sunder enemies for 3 seconds. Physical damage Sunders for 30%, and magic damage Shreds for 30%.
Stimpack
Gain 4 components after you lose 50 player health.
Gain 4 components after you lose 50 player health.
Switching Gears
Gain 3 gold whenever you break your win or loss streak.
Gain 3 gold whenever you break your win or loss streak.
Team Building
Gain a Lesser Champion Duplicator. Gain another after 7 player combats.
Gain a Lesser Champion Duplicator. Gain another after 7 player combats.
Teaming Up I
Gain 1 random component and 2 random Tier 3 champions.
Gain 1 random component and 2 random Tier 3 champions.
Tiny Titans
Increase your current and maximum player health by 30.
Increase your current and maximum player health by 30.
Unified Resistance I
If you have 3 or more champions in the same row at the start of combat, they all gain 15 Armor and Magic Resist.
If you have 3 or more champions in the same row at the start of combat, they all gain 15 Armor and Magic Resist.
Vampirism I
Your team gains 20 Health. Gain another 2 Health and 1% Omnivamp per 5 missing player health.
(Omnivamp: healing for a percent of damage dealt)
Your team gains 20 Health. Gain another 2 Health and 1% Omnivamp per 5 missing player health.
(Omnivamp: healing for a percent of damage dealt)
Young and Wild and Free
You can always move freely on Carousel rounds. Gain 3 Gold.
You can always move freely on Carousel rounds. Gain 3 Gold.
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