|
For each active trait (except uniques), your team gains bonus Health and deals bonus damage.
2 2% Health, 1% Damage
3 3% Health, 2% Damage
4 4% Health, 3% Damage
|
|
Big Shots gain Attack Damage. which increases for 3 seconds when they use their Ability.
2 10% Attack Damage, 40% after casting
4 15% Attack Damage, 60% after casting
6 25% Attack Damage, 100% after casting
|
Item | Avg.Rank | Pick% | TOP4 | Win% |
---|---|---|---|---|
![]() ![]() ![]() |
#3.48 | 13.92% | 69.30% | 21.29% |
![]() ![]() ![]() |
#3.60 | 4.74% | 67.43% | 18.77% |
![]() ![]() ![]() |
#3.90 | 4.51% | 60.02% | 20.51% |
![]() ![]() ![]() |
#3.60 | 1.90% | 67.28% | 19.82% |
![]() ![]() ![]() |
#3.64 | 1.76% | 66.23% | 19.42% |