DAK.GG
SET 10 Items
Item Guide
ItemItem & Description | Description |
---|---|
![]() Deathblade ![]() ![]() Deal 8% bonus damage. | Deal 8% bonus damage. |
![]() Giant Slayer ![]() ![]() Deal 25% more damage to enemies with more than 1600 maximum Health. | Deal 25% more damage to enemies with more than 1600 maximum Health. |
![]() Edge of Night ![]() ![]() Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed. [Unique - Only One Per Champion] | Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed. [Unique - Only One Per Champion] |
![]() Bloodthirster ![]() ![]() Gain 20% Omnivamp. Once per combat: at 40% Health, gain a 25% maximum Health Shield that lasts up to 5 seconds. Omnivamp: heal for some of damage dealt | Gain 20% Omnivamp. Once per combat: at 40% Health, gain a 25% maximum Health Shield that lasts up to 5 seconds. Omnivamp: heal for some of damage dealt |
![]() Hextech Gunblade ![]() ![]() Gain 22% Omnivamp, which also heals the lowest percent Health ally Omnivamp: heal for some of damage dealt | Gain 22% Omnivamp, which also heals the lowest percent Health ally Omnivamp: heal for some of damage dealt |
![]() Spear of Shojin ![]() ![]() Attacks grant 5 bonus Mana. | Attacks grant 5 bonus Mana. |
![]() Sterak's Gage ![]() ![]() Once per combat at 60% Health, gain 20% max Health and 35% Attack Damage. | Once per combat at 60% Health, gain 20% max Health and 35% Attack Damage. |
![]() Infinity Edge ![]() ![]() Ability can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | Ability can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. |
![]() Red Buff ![]() ![]() Deal 6% bonus damage. Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received | Deal 6% bonus damage. Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received |
![]() Titan’s Resolve ![]() ![]() Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 20 Armor and Magic Resist. | Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 20 Armor and Magic Resist. |
![]() Runaan's Hurricane ![]() ![]() Attacks fire a bolt at a neaby enemy, dealing 55% Attack Damage as physical damage. | Attacks fire a bolt at a neaby enemy, dealing 55% Attack Damage as physical damage. |
![]() Guinsoo's Rageblade ![]() ![]() Attacks grant 5% stacking Attack Speed. | Attacks grant 5% stacking Attack Speed. |
![]() Statikk Shiv ![]() ![]() Every 3rd attack deal 35 magic damage and 30% Shreds 4 enemies for 5 seconds. Shred: Reduce Magic Resist | Every 3rd attack deal 35 magic damage and 30% Shreds 4 enemies for 5 seconds. Shred: Reduce Magic Resist |
![]() Nashors' Tooth ![]() ![]() After casting an Ability, gain 40% Attack Speed for 5 seconds. | After casting an Ability, gain 40% Attack Speed for 5 seconds. |
![]() Last Whisper ![]() ![]() Physical damage 30% Sunders the target for 3 seconds. This effect does not stack. [Unique - Only One Per Champion] Sunder: reduce Armor | Physical damage 30% Sunders the target for 3 seconds. This effect does not stack. [Unique - Only One Per Champion] Sunder: reduce Armor |
![]() Bramble Vest ![]() ![]() Gain 5% max health. Take 8% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies Cooldown: 2 seconds | Gain 5% max health. Take 8% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies Cooldown: 2 seconds |
![]() Gargoyle Stoneplate ![]() ![]() Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder. | Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder. |
![]() Sunfire Cape ![]() ![]() Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. [Unique - Only One Per Champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received | Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. [Unique - Only One Per Champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received |
![]() Steadfast Heart ![]() ![]() Take 8% less damage. While above 50% Health, take 15% less damage, instead. | Take 8% less damage. While above 50% Health, take 15% less damage, instead. |
![]() Dragon's Claw ![]() ![]() Gain 9% max health. Every 2 seconds, heal 5% max Health. | Gain 9% max health. Every 2 seconds, heal 5% max Health. |
![]() Evenshroud ![]() ![]() 30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 10 seconds of combat. Sunder: Reduce Armor | 30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 10 seconds of combat. Sunder: Reduce Armor |
![]() Quicksilver ![]() ![]() Combat start: Gain immunity to crowd control for 14 seconds. During this time, gain 4% Attack Speed every 2 seconds. [Unique - only 1 per champion] | Combat start: Gain immunity to crowd control for 14 seconds. During this time, gain 4% Attack Speed every 2 seconds. [Unique - only 1 per champion] |
![]() Crownguard ![]() ![]() Combat start: Gain a 30% max Health Shield for 8 seconds.
When the shield expires, gain 35 Ability Power. | Combat start: Gain a 30% max Health Shield for 8 seconds. When the shield expires, gain 35 Ability Power. |
![]() Ionic Spark ![]() ![]() 30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of their maximum Mana. Shred: Reduce Magic Resist | 30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of their maximum Mana. Shred: Reduce Magic Resist |
![]() Rabadon's Deathcap ![]() ![]() Deal 20% bonus damage. | Deal 20% bonus damage. |
![]() Archangel's Staff ![]() ![]() Combat start: Gain 30 Ability Power every 5 seconds. | Combat start: Gain 30 Ability Power every 5 seconds. |
![]() Morellonomicon ![]() ![]() Attacks and Abilities deals 1% Burn and 33% Wound to enemies for 10 seconds. [Unique - Only 1 Per Champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received | Attacks and Abilities deals 1% Burn and 33% Wound to enemies for 10 seconds. [Unique - Only 1 Per Champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received |
![]() Jeweled Gauntlet ![]() ![]() Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. |
![]() Protector's Vow ![]() ![]() Once per combat: At 40% Health, gain a 25% max Health Shield that lasts 5 seconds and gain 20 Armor and 20 Magic Resist. | Once per combat: At 40% Health, gain a 25% max Health Shield that lasts 5 seconds and gain 20 Armor and 20 Magic Resist. |
![]() Adaptive Helm ![]() ![]() Combat Start: Gain different bonuses based on starting position. Front Two Rows: 40 Armor and Magic Resist. Gain 1 Mana when struck by an attack. Back Two Rows: 20 Ability Power. Gain 10 Mana every 3 seconds. | Combat Start: Gain different bonuses based on starting position. Front Two Rows: 40 Armor and Magic Resist. Gain 1 Mana when struck by an attack. Back Two Rows: 20 Ability Power. Gain 10 Mana every 3 seconds. |
![]() Blue Buff ![]() ![]() Max mana reduce by 10. When the holder gets a takedown, they deal 8% more damage for 8 seconds. [Unique - Only One Per Champion] | Max mana reduce by 10. When the holder gets a takedown, they deal 8% more damage for 8 seconds. [Unique - Only One Per Champion] |
![]() Redemption ![]() ![]() Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 10% less damage for 5 seconds (damage reduction does not stack). | Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 10% less damage for 5 seconds (damage reduction does not stack). |
![]() Hand Of Justice ![]() ![]() Gain 2 effects: * 15% Attack Damage and 15 Ability Power. * 15% Omnivamp. Each round, randomly double 1 of these effects. Omnivamp: heal for some of damage dealt | Gain 2 effects: * 15% Attack Damage and 15 Ability Power. * 15% Omnivamp. Each round, randomly double 1 of these effects. Omnivamp: heal for some of damage dealt |
![]() Warmog's Armor ![]() ![]() Gain 8% max health. | Gain 8% max health. |
![]() Guardbreaker ![]() ![]() After damaging a Shield, deal 25% more damage for 3 seconds. | After damaging a Shield, deal 25% more damage for 3 seconds. |
![]() Thief's Gloves ![]() ![]() Each round: Equip 2 random items. [Consumes 3 item slots.] | Each round: Equip 2 random items. [Consumes 3 item slots.] |
![]() Tactician's Crown ![]() ![]() Your team gains +1 maximum team size. | Your team gains +1 maximum team size. |