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SET 10 Items

Item Guide
ItemItem & DescriptionDescription
Deathblade
Deal 8% bonus damage.
Deal 8% bonus damage.
Giant Slayer
Deal 25% more damage to enemies with more than 1600 maximum Health.
Deal 25% more damage to enemies with more than 1600 maximum Health.
Edge of Night
Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Bloodthirster
Gain 20% Omnivamp.

Once per combat: at 40% Health, gain a 25% maximum Health Shield that lasts up to 5 seconds.

Omnivamp: heal for some of damage dealt
Gain 20% Omnivamp.

Once per combat: at 40% Health, gain a 25% maximum Health Shield that lasts up to 5 seconds.

Omnivamp: heal for some of damage dealt
Hextech Gunblade
Gain 22% Omnivamp, which also heals the lowest percent Health ally

Omnivamp: heal for some of damage dealt
Gain 22% Omnivamp, which also heals the lowest percent Health ally

Omnivamp: heal for some of damage dealt
Spear of Shojin
Attacks grant 5 bonus Mana.
Attacks grant 5 bonus Mana.
Sterak's Gage
Once per combat at 60% Health, gain 20% max Health and 35% Attack Damage.
Once per combat at 60% Health, gain 20% max Health and 35% Attack Damage.
Infinity Edge
Ability can critically strike.

If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Ability can critically strike.

If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Red Buff
Deal 6% bonus damage.

Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds.

Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Deal 6% bonus damage.

Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds.

Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Titan’s Resolve
Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, gain 20 Armor and Magic Resist.
Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, gain 20 Armor and Magic Resist.
Runaan's Hurricane
Attacks fire a bolt at a neaby enemy, dealing 55% Attack Damage as physical damage.
Attacks fire a bolt at a neaby enemy, dealing 55% Attack Damage as physical damage.
Guinsoo's Rageblade
Attacks grant 5% stacking Attack Speed.
Attacks grant 5% stacking Attack Speed.
Statikk Shiv
Every 3rd attack deal 35 magic damage and 30% Shreds 4 enemies for 5 seconds.

Shred: Reduce Magic Resist
Every 3rd attack deal 35 magic damage and 30% Shreds 4 enemies for 5 seconds.

Shred: Reduce Magic Resist
Nashors' Tooth
After casting an Ability, gain 40% Attack Speed for 5 seconds.
After casting an Ability, gain 40% Attack Speed for 5 seconds.
Last Whisper
Physical damage 30% Sunders the target for 3 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor
Physical damage 30% Sunders the target for 3 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor
Bramble Vest
Gain 5% max health.

Take 8% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies

Cooldown: 2 seconds
Gain 5% max health.

Take 8% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies

Cooldown: 2 seconds
Gargoyle Stoneplate
Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.
Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.
Sunfire Cape
Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.

[Unique - Only One Per Champion]
Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.

[Unique - Only One Per Champion]
Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Steadfast Heart
Take 8% less damage. While above 50% Health, take 15% less damage, instead.
Take 8% less damage. While above 50% Health, take 15% less damage, instead.
Dragon's Claw
Gain 9% max health.

Every 2 seconds, heal 5% max Health.
Gain 9% max health.

Every 2 seconds, heal 5% max Health.
Evenshroud
30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 10 seconds of combat.

Sunder: Reduce Armor
30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 10 seconds of combat.

Sunder: Reduce Armor
Quicksilver
Combat start: Gain immunity to crowd control for 14 seconds. During this time, gain 4% Attack Speed every 2 seconds.

[Unique - only 1 per champion]
Combat start: Gain immunity to crowd control for 14 seconds. During this time, gain 4% Attack Speed every 2 seconds.

[Unique - only 1 per champion]
Crownguard
Combat start: Gain a 30% max Health Shield for 8 seconds. When the shield expires, gain 35 Ability Power.
Combat start: Gain a 30% max Health Shield for 8 seconds. When the shield expires, gain 35 Ability Power.
Ionic Spark
30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of their maximum Mana.

Shred: Reduce Magic Resist
30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of their maximum Mana.

Shred: Reduce Magic Resist
Rabadon's Deathcap
Deal 20% bonus damage.
Deal 20% bonus damage.
Archangel's Staff
Combat start: Gain 30 Ability Power every 5 seconds.
Combat start: Gain 30 Ability Power every 5 seconds.
Morellonomicon
Attacks and Abilities deals 1% Burn and 33% Wound to enemies for 10 seconds.

[Unique - Only 1 Per Champion]
Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Attacks and Abilities deals 1% Burn and 33% Wound to enemies for 10 seconds.

[Unique - Only 1 Per Champion]
Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Jeweled Gauntlet
Abilities can critically strike.

If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Abilities can critically strike.

If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Protector's Vow
Once per combat: At 40% Health, gain a 25% max Health Shield that lasts 5 seconds and gain 20 Armor and 20 Magic Resist.
Once per combat: At 40% Health, gain a 25% max Health Shield that lasts 5 seconds and gain 20 Armor and 20 Magic Resist.
Adaptive Helm
Combat Start: Gain different bonuses based on starting position.

Front Two Rows: 40 Armor and Magic Resist. Gain 1 Mana when struck by an attack.

Back Two Rows: 20 Ability Power. Gain 10 Mana every 3 seconds.
Combat Start: Gain different bonuses based on starting position.

Front Two Rows: 40 Armor and Magic Resist. Gain 1 Mana when struck by an attack.

Back Two Rows: 20 Ability Power. Gain 10 Mana every 3 seconds.
Blue Buff
Max mana reduce by 10.

When the holder gets a takedown, they deal 8% more damage for 8 seconds.

[Unique - Only One Per Champion]
Max mana reduce by 10.

When the holder gets a takedown, they deal 8% more damage for 8 seconds.

[Unique - Only One Per Champion]
Redemption
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 10% less damage for 5 seconds (damage reduction does not stack).
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 10% less damage for 5 seconds (damage reduction does not stack).
Hand Of Justice
Gain 2 effects:
* 15% Attack Damage and 15 Ability Power.
* 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for some of damage dealt
Gain 2 effects:
* 15% Attack Damage and 15 Ability Power.
* 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for some of damage dealt
Warmog's Armor
Gain 8% max health.
Gain 8% max health.
Guardbreaker
After damaging a Shield, deal 25% more damage for 3 seconds.
After damaging a Shield, deal 25% more damage for 3 seconds.
Thief's Gloves
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Tactician's Crown
Your team gains +1 maximum team size.
Your team gains +1 maximum team size.
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