DAK.GG
SET 9.5 Items
Item Guide
| ItemItem & Description | Description |
|---|---|
Deathblade Perfect peace and calm for the holder - and all who face it. | Perfect peace and calm for the holder - and all who face it. |
Giant Slayer Deal 25% more damage to enemies with more than 1600 maximum Health. | Deal 25% more damage to enemies with more than 1600 maximum Health. |
Edge of Night Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed. [Unique - Only One Per Champion] | Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed. [Unique - Only One Per Champion] |
Bloodthirster Grant 20% Omnivamp. Once per combat: at 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds. Omnivamp: heal for some of damage dealt | Grant 20% Omnivamp. Once per combat: at 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds. Omnivamp: heal for some of damage dealt |
Hextech Gunblade Grant 22% Omnivamp. Which also heals the lowest percent Health ally Omnivamp: heal for some of damage dealt | Grant 22% Omnivamp. Which also heals the lowest percent Health ally Omnivamp: heal for some of damage dealt |
Spear of Shojin Attacks grant 5 bonus Mana. | Attacks grant 5 bonus Mana. |
Sterak's Gage Once per combat at 60% Health, gain 20% max Health and 35% Attack Damage. | Once per combat at 60% Health, gain 20% max Health and 35% Attack Damage. |
Infinity Edge Ability can critically strike. | Ability can critically strike. |
Rapid Firecannon Deal 8% bonus damage. Grant 1 bonus Attack Range. | Deal 8% bonus damage. Grant 1 bonus Attack Range. |
Titan’s Resolve Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 20 Armor and Magic Resist. | Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 20 Armor and Magic Resist. |
Runaan's Hurricane Attack fire a bolt at neaby enemy, dealing 50% Attack Damage as physical damage. | Attack fire a bolt at neaby enemy, dealing 50% Attack Damage as physical damage. |
Guinsoo's Rageblade Attacks grant 4% stacking Attack Speed. | Attacks grant 4% stacking Attack Speed. |
Statikk Shiv Every 3rd attack deal 30 magic damage and 30% Shreds 4 enemies for 5 seconds. Shred: Reduce Magic Resist | Every 3rd attack deal 30 magic damage and 30% Shreds 4 enemies for 5 seconds. Shred: Reduce Magic Resist |
Nashors' Tooth After casting an Ability, gain 40% Attack Speed for 5 seconds. | After casting an Ability, gain 40% Attack Speed for 5 seconds. |
Last Whisper Physical damage 30% Sunders the target for 3 seconds. This effect does not stack. [Unique - Only One Per Champion] Sunder: reduce Armor | Physical damage 30% Sunders the target for 3 seconds. This effect does not stack. [Unique - Only One Per Champion] Sunder: reduce Armor |
Bramble Vest Negates 50% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all adjacent enemies Cooldown: 2 seconds | Negates 50% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all adjacent enemies Cooldown: 2 seconds |
Gargoyle Stoneplate Grant 10 Armor and 10 Magic Resist for each enemy targeting the holder. | Grant 10 Armor and 10 Magic Resist for each enemy targeting the holder. |
Sunfire Cape Every 2 seconds, an enemy within 2 hexes is 1% Burned and 33% Wounded for 10 seconds. [Unique - Only One Per Champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received | Every 2 seconds, an enemy within 2 hexes is 1% Burned and 33% Wounded for 10 seconds. [Unique - Only One Per Champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received |
Night Harvester Deal 12% bonus damage. After falling below 60% Health, increase this to 30% for the rest of combat. | Deal 12% bonus damage. After falling below 60% Health, increase this to 30% for the rest of combat. |
Dragon's Claw Every 2 seconds, heal 5% max Health. | Every 2 seconds, heal 5% max Health. |
Evenshroud 30% Sunder enemies within 2 hexes. Grant 20 Armor and Magic Resist for the first 10 seconds of combat. Sunder: Reduce Armor | 30% Sunder enemies within 2 hexes. Grant 20 Armor and Magic Resist for the first 10 seconds of combat. Sunder: Reduce Armor |
Quicksilver Combat start: Grant immunity to crowd control for 18 seconds. [Unique - only 1 per champion] | Combat start: Grant immunity to crowd control for 18 seconds. [Unique - only 1 per champion] |
Crownguard Combat start: Shields the holder for 30% of their max health for 8 seconds.
When the shield breaks or expires, gain 35 Ability Power. | Combat start: Shields the holder for 30% of their max health for 8 seconds. When the shield breaks or expires, gain 35 Ability Power. |
Ionic Spark 30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of their maximum Mana. Shred: reduce Magic Resist | 30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of their maximum Mana. Shred: reduce Magic Resist |
Rabadon's Deathcap This humble hat can help you make, or unmake, the world itself. | This humble hat can help you make, or unmake, the world itself. |
Archangel's Staff Combat start: Grant 25 Ability Power every 5 seconds. | Combat start: Grant 25 Ability Power every 5 seconds. |
Morellonomicon Ability damage deals 1% Burns and 33% Wounds enemies for 10 seconds. [Unique - Only 1 Per Champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received | Ability damage deals 1% Burns and 33% Wounds enemies for 10 seconds. [Unique - Only 1 Per Champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received |
Jeweled Gauntlet Ability can critically strike. | Ability can critically strike. |
Protector's Vow Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and gain 20 Armor and 20 Magic Resist. | Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and gain 20 Armor and 20 Magic Resist. |
Adaptive Helm Combat Start: The holder gains bonuses based on their starting position. Front Two Rows: 30 Armor and Magic Resist. Gain 1 Mana when struck by an attack. Back Two Rows: 15 Ability Power. Gain 10 Mana every 3 seconds. | Combat Start: The holder gains bonuses based on their starting position. Front Two Rows: 30 Armor and Magic Resist. Gain 1 Mana when struck by an attack. Back Two Rows: 15 Ability Power. Gain 10 Mana every 3 seconds. |
Blue Buff Max mana reduce by 10. If the holder gets a takedown within 3 seconds of casting, gain 10 Mana. [Unique - Only One Per Champion] | Max mana reduce by 10. If the holder gets a takedown within 3 seconds of casting, gain 10 Mana. [Unique - Only One Per Champion] |
Redemption Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 10% less damage for 5 seconds (damage reduction does not stack). | Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 10% less damage for 5 seconds (damage reduction does not stack). |
Hand of Justice Grant 2 effects: - +15% Attack Damage and +15 Ability Power. - 15% Omnivamp. Each round, randomly double 1 of these effects. Omnivamp: heal for some of damage dealt | Grant 2 effects: - +15% Attack Damage and +15 Ability Power. - 15% Omnivamp. Each round, randomly double 1 of these effects. Omnivamp: heal for some of damage dealt |
Warmog's Armor Tough as teak, strong as oak, and eternal as petricite. | Tough as teak, strong as oak, and eternal as petricite. |
Guardbreaker After damaging a shielded, deal 25% more damage for 3 seconds. | After damaging a shielded, deal 25% more damage for 3 seconds. |
Thief's Gloves Each round: Equip 2 random items. [Consumes 3 item slots.] | Each round: Equip 2 random items. [Consumes 3 item slots.] |
Tactician's Crown Your team gains +1 maximum team size. | Your team gains +1 maximum team size. |