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SET 9.5 Items

Item Guide
ItemItem & DescriptionDescription
Deathblade
Perfect peace and calm for the holder - and all who face it.
Perfect peace and calm for the holder - and all who face it.
Giant Slayer
Deal 25% more damage to enemies with more than 1600 maximum Health.
Deal 25% more damage to enemies with more than 1600 maximum Health.
Edge of Night
Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed.

[Unique - Only One Per Champion]
Bloodthirster
Grant 20% Omnivamp.

Once per combat: at 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for some of damage dealt
Grant 20% Omnivamp.

Once per combat: at 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for some of damage dealt
Hextech Gunblade
Grant 22% Omnivamp. Which also heals the lowest percent Health ally

Omnivamp: heal for some of damage dealt
Grant 22% Omnivamp. Which also heals the lowest percent Health ally

Omnivamp: heal for some of damage dealt
Spear of Shojin
Attacks grant 5 bonus Mana.
Attacks grant 5 bonus Mana.
Sterak's Gage
Once per combat at 60% Health, gain 20% max Health and 35% Attack Damage.
Once per combat at 60% Health, gain 20% max Health and 35% Attack Damage.
Infinity Edge
Ability can critically strike.
Ability can critically strike.
Rapid Firecannon
Deal 8% bonus damage.

Grant 1 bonus Attack Range.
Deal 8% bonus damage.

Grant 1 bonus Attack Range.
Titan’s Resolve
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, gain 20 Armor and Magic Resist.
Grant 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.

At full stacks, gain 20 Armor and Magic Resist.
Runaan's Hurricane
Attack fire a bolt at neaby enemy, dealing 50% Attack Damage as physical damage.
Attack fire a bolt at neaby enemy, dealing 50% Attack Damage as physical damage.
Guinsoo's Rageblade
Attacks grant 4% stacking Attack Speed.
Attacks grant 4% stacking Attack Speed.
Statikk Shiv
Every 3rd attack deal 30 magic damage and 30% Shreds 4 enemies for 5 seconds.

Shred: Reduce Magic Resist
Every 3rd attack deal 30 magic damage and 30% Shreds 4 enemies for 5 seconds.

Shred: Reduce Magic Resist
Nashors' Tooth
After casting an Ability, gain 40% Attack Speed for 5 seconds.
After casting an Ability, gain 40% Attack Speed for 5 seconds.
Last Whisper
Physical damage 30% Sunders the target for 3 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor
Physical damage 30% Sunders the target for 3 seconds. This effect does not stack.

[Unique - Only One Per Champion]
Sunder: reduce Armor
Bramble Vest
Negates 50% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all adjacent enemies

Cooldown: 2 seconds
Negates 50% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 ★ magic damage to all adjacent enemies

Cooldown: 2 seconds
Gargoyle Stoneplate
Grant 10 Armor and 10 Magic Resist for each enemy targeting the holder.
Grant 10 Armor and 10 Magic Resist for each enemy targeting the holder.
Sunfire Cape
Every 2 seconds, an enemy within 2 hexes is 1% Burned and 33% Wounded for 10 seconds.

[Unique - Only One Per Champion]
Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Every 2 seconds, an enemy within 2 hexes is 1% Burned and 33% Wounded for 10 seconds.

[Unique - Only One Per Champion]
Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Night Harvester
Deal 12% bonus damage. After falling below 60% Health, increase this to 30% for the rest of combat.
Deal 12% bonus damage. After falling below 60% Health, increase this to 30% for the rest of combat.
Dragon's Claw
Every 2 seconds, heal 5% max Health.
Every 2 seconds, heal 5% max Health.
Evenshroud
30% Sunder enemies within 2 hexes. Grant 20 Armor and Magic Resist for the first 10 seconds of combat.

Sunder: Reduce Armor
30% Sunder enemies within 2 hexes. Grant 20 Armor and Magic Resist for the first 10 seconds of combat.

Sunder: Reduce Armor
Quicksilver
Combat start: Grant immunity to crowd control for 18 seconds.

[Unique - only 1 per champion]
Combat start: Grant immunity to crowd control for 18 seconds.

[Unique - only 1 per champion]
Crownguard
Combat start: Shields the holder for 30% of their max health for 8 seconds. When the shield breaks or expires, gain 35 Ability Power.
Combat start: Shields the holder for 30% of their max health for 8 seconds. When the shield breaks or expires, gain 35 Ability Power.
Ionic Spark
30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of their maximum Mana.

Shred: reduce Magic Resist
30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of their maximum Mana.

Shred: reduce Magic Resist
Rabadon's Deathcap
This humble hat can help you make, or unmake, the world itself.
This humble hat can help you make, or unmake, the world itself.
Archangel's Staff
Combat start: Grant 25 Ability Power every 5 seconds.
Combat start: Grant 25 Ability Power every 5 seconds.
Morellonomicon
Ability damage deals 1% Burns and 33% Wounds enemies for 10 seconds.

[Unique - Only 1 Per Champion]
Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Ability damage deals 1% Burns and 33% Wounds enemies for 10 seconds.

[Unique - Only 1 Per Champion]
Burn: Deals a percent of the target's maximum Health as true damage every second
Wound: Reduces healing received
Jeweled Gauntlet
Ability can critically strike.
Ability can critically strike.
Protector's Vow
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and gain 20 Armor and 20 Magic Resist.
Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and gain 20 Armor and 20 Magic Resist.
Adaptive Helm
Combat Start: The holder gains bonuses based on their starting position.

Front Two Rows: 30 Armor and Magic Resist. Gain 1 Mana when struck by an attack.

Back Two Rows: 15 Ability Power. Gain 10 Mana every 3 seconds.
Combat Start: The holder gains bonuses based on their starting position.

Front Two Rows: 30 Armor and Magic Resist. Gain 1 Mana when struck by an attack.

Back Two Rows: 15 Ability Power. Gain 10 Mana every 3 seconds.
Blue Buff
Max mana reduce by 10.

If the holder gets a takedown within 3 seconds of casting, gain 10 Mana.

[Unique - Only One Per Champion]
Max mana reduce by 10.

If the holder gets a takedown within 3 seconds of casting, gain 10 Mana.

[Unique - Only One Per Champion]
Redemption
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 10% less damage for 5 seconds (damage reduction does not stack).
Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 10% less damage for 5 seconds (damage reduction does not stack).
Hand of Justice
Grant 2 effects:
- +15% Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for some of damage dealt
Grant 2 effects:
- +15% Attack Damage and +15 Ability Power.
- 15% Omnivamp.

Each round, randomly double 1 of these effects.

Omnivamp: heal for some of damage dealt
Warmog's Armor
Tough as teak, strong as oak, and eternal as petricite.
Tough as teak, strong as oak, and eternal as petricite.
Guardbreaker
After damaging a shielded, deal 25% more damage for 3 seconds.
After damaging a shielded, deal 25% more damage for 3 seconds.
Thief's Gloves
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Each round: Equip 2 random items.

[Consumes 3 item slots.]
Tactician's Crown
Your team gains +1 maximum team size.
Your team gains +1 maximum team size.
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